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/usr/include/osl/eval/ml/midgame.h is in libosl-dev 0.6.0-3.

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/* midgame.h
 */
#ifndef OSL_MIDGAME_H
#define OSL_MIDGAME_H
#include "osl/container/tripleInt.h"
#include "osl/container/quadInt.h"

#define EVAL_QUAD

namespace osl
{
#ifdef EVAL_QUAD
  const int NStages = 4;
  const int EvalStages = 4;
  typedef QuadInt MultiInt;
  typedef QuadIntPair MultiIntPair;
#else
  /** max stages */
  const int NStages = 3;
  /** stages acutually used */
  const int EvalStages = 3;
  typedef TripleInt MultiInt;
  typedef TripleIntPair MultiIntPair;
#endif
  const int EndgameIndex = EvalStages-1;
}

#endif /* OSL_MIDGAME_H */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End: