/usr/include/ossim/base/ossimDblGrid.h is in libossim-dev 1.7.21-4.
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// FILE: ossimDblGrid.h
//
// Copyright (C) 2001 ImageLinks, Inc.
//
// License: See top level LICENSE.txt file.
//
// AUTHOR: Oscar Kramer
//
// DESCRIPTION:
// Contains declaration of class ossimDblGrid. This object class maintains
// a regular grid of floating point (double) values. Access methods to the
// grid include interpolation between grid nodes. Capability is included
// to address the grid in an arbitrary, floating-point u, v coordinate
// system which is related to the integer grid x, y system by scale and
// offset:
//
// u = Sx*(x + Xo), v = Sy*(y + Y0)
//
// where Xo, Yo is the origin of the U/V cood system. Sx, Sy are the scale
// relations. For example, if the grid is being used to hold a grid of
// elevation posts, then the origin will be the SW corner post ground point,
// and the scale will be derived from the post spacing. Both origin and
// spacing are specified to the constructor.
//
//*****************************************************************************
// $Id: ossimDblGrid.h 14799 2009-06-30 08:54:44Z dburken $
#ifndef ossimDblGrid_HEADER
#define ossimDblGrid_HEADER
#include <ossim/base/ossimDpt.h>
#include <ossim/base/ossimIpt.h>
#include <ossim/base/ossimCommon.h>
class ossimDrect;
/*!****************************************************************************
*
* CLASS: ossimDblGrid
*
*****************************************************************************/
class OSSIMDLLEXPORT ossimDblGrid
{
public:
/*!
* Default Constructor.
*/
ossimDblGrid ();
/*!
* Copy Constructor.
*/
ossimDblGrid (const ossimDblGrid& source_to_copy);
/*!
* Constructs given a U/V origin and spacing, and a grid size.
*/
ossimDblGrid (const ossimIpt& size,
const ossimDpt& origin,
const ossimDpt& spacing,
double null_value = OSSIM_DEFAULT_NULL_PIX_DOUBLE);
/*!
* Constructs given a rectangle in U/V space and grid spacing. The origin is
* taken as the upper-left corner of the rectangle. The lower-rightmost grid
* point may not coincide with the rectangles LR corner if the side is not
* evenly divisible by the corresponding spacing.
*/
ossimDblGrid (const ossimDrect& uv_rect,
const ossimDpt& spacing,
double null_value = OSSIM_DEFAULT_NULL_PIX_DOUBLE);
~ossimDblGrid ();
/*!
* When constructed with default, permits initialization afterward.
*/
void initialize(const ossimIpt& size,
const ossimDpt& origin,
const ossimDpt& spacing,
double null_value = OSSIM_DEFAULT_NULL_PIX_DOUBLE);
void initialize(const ossimDrect& uv_rect,
const ossimDpt& spacing,
double null_value = OSSIM_DEFAULT_NULL_PIX_DOUBLE);
void deallocate();
/*!
* Fills the current grid with the value specified.
*/
void fill(double fill_value);
/*!
* Fills the current grid with null values.
*/
void clear() { fill(theNullValue); }
/*!
* Access individual node value by node index in the X/Y (grid) coord system.
*/
void setNode (const ossimIpt& p,
const double& value) { setNode(p.x, p.y, value); }
void setNode (int x, int y, const double& value);
double getNode (const ossimIpt& p) const { return getNode(p.x, p.y); }
double getNode (int x, int y) const;
/*!
* Sets the node nearest the U,V point specified to the value given. This is
* different from setNode() in that the UV coordinate system is used to
* address a node instead of an XY grid point.
*/
void setNearestNode(const ossimDpt& uv_point,
const double& value);
/*!
* This method performs a resampling of the defined grid nodes in order to
* compute interpolated values for those uninitialized nodes. This is
* necessary when only a subset of nodes are available for initializing the
* grid.
*/
void interpolateNullValuedNodes(const double& decay_rate=10.0);
/*!
* Passes the grid data through a convolution filter given the kernel array.
* The grid must not contain any NULL nodes as these are treated as valid
* quantities. The kernel sizes should be odd numbers. To avoid shrinking
* the grid by the kernel radius, the edge nodes outside of the filter's
* reach are set equal to the nearest filtered node. X is the contiguous
* axis in the kernel array, i.e., kernel(x,y) = kernel[y*size_x + x].
*/
void filter(int size_x, int size_y, double* kernel);
/*!
* Interpolate between grid nodes given arbitrary u/v coord system:
*/
enum InterpType
{
BILINEAR
};
void setInterpolationType (InterpType interp);
/*!
* Access an interpolated value in the U/V (output) coordinate system.
*/
double operator() (const ossimDpt& p) const {return (*this)(p.u,p.v);}
double value (const ossimDpt& p) const {return (*this)(p.u,p.v);}
double operator() (const double& u, const double& v) const;
double value (const double& u, const double& v) const {return (*this)(u,v);}
/*!
* operator for initializing this grid with another.
*/
const ossimDblGrid& operator = (const ossimDblGrid& grid);
/*!
*Statistics methods:
*/
double minValue() const { return theMinValue; }
double maxValue() const { return theMaxValue; }
double nullValue() const { return theNullValue; }
double meanValue();
double meanStdDev();
void setMinValue(double value) {theMinValue = value;}
void setMaxValue(double value) {theMaxValue = value;}
void setNullValue(double value) {theNullValue = value;}
/*!
* Other member access methods:
*/
const ossimIpt& size() const { return theSize; }
const ossimDpt& origin() const { return theOrigin; }
const ossimDpt& spacing() const { return theSpacing; }
unsigned long getSizeInBytes() const
{ return theSize.x*theSize.y*sizeof(double); }
/*!
* Returns true if double point lies within world space coverage:
*/
bool isInside(const ossimDpt& p) const {return isInside(p.u, p.v);}
bool isInside(const double& u, const double& v) const;
/*!
* Loads and saves the grid from/to a stream. Returns TRUE if successful.
*/
bool save(std::ostream& os, const char* descr) const;
bool load(std::istream& is);
friend std::ostream& operator << (std::ostream& os,
const ossimDblGrid& grid);
private:
void computeMean();
int index(int x, int y) const { return y*theSize.x + x; }
double* theGridData;
ossimIpt theSize;
ossimDpt theOrigin;
ossimDpt theSpacing;
double theMinValue;
double theMaxValue;
double theNullValue;
double theMeanValue;
double theDeviation;
bool theMeanIsComputed;
};
#endif
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