/usr/include/ossim/imaging/ossimNitfTileSource.h is in libossim-dev 1.7.21-4.
This file is owned by root:root, with mode 0o644.
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//
// License: LGPL
//
// See LICENSE.txt file in the top level directory for more details.
//
// Author: David Burken
//
// Description:
//
// Contains class declaration for NitfTileSource.
//
//*******************************************************************
// $Id: ossimNitfTileSource.h 15346 2009-09-02 16:01:04Z dburken $
#ifndef ossimNitfTileSource_HEADER
#define ossimNitfTileSource_HEADER
#include <fstream>
#include <ossim/imaging/ossimImageHandler.h>
#include <ossim/imaging/ossimAppFixedTileCache.h>
#include <ossim/support_data/ossimNitfFile.h>
#include <ossim/support_data/ossimNitfFileHeader.h>
#include <ossim/support_data/ossimNitfImageHeader.h>
struct jpeg_decompress_struct;
class OSSIM_DLL ossimNitfTileSource : public ossimImageHandler
{
public:
enum ReadMode
{
READ_MODE_UNKNOWN = 0,
/** IMODE = B "Band Interleaved By Block or a single band" */
READ_BIB_BLOCK = 1,
/** IMODE = P "Band Interleaved By Pixel" */
READ_BIP_BLOCK = 2,
/** IMODE = R "Band Interleaved By Row" */
READ_BIR_BLOCK = 3,
/** IMODE = S "Band Sequential" */
READ_BSQ_BLOCK = 4,
/** IMODE = B of S "single block or one block for each band" */
READ_BIB = 5,
/** IMODE = P "single block Band Interleaved By Pixel" */
READ_BIP = 6,
/** IMODE = R "single block Band Interleaved By Row" */
READ_BIR = 7,
/** IMODE = B, IC = C3 "JPEG compressed blocks" */
READ_JPEG_BLOCK = 8
};
ossimNitfTileSource();
virtual ~ossimNitfTileSource();
virtual ossimString getShortName() const;
virtual ossimString getLongName() const;
virtual ossimString className() const;
/**
* Returns true if the image_file can be opened and is a valid nitf file.
*/
virtual bool open();
/**
* Closes file and destroys all memory allocated.
*/
virtual void close();
/**
* @param tileRect Requested rectangle.
*
* @param resLevel Reduced resolution level to grab tileRect from.
* Default = 0 or the full resolution data set.
*
* @return Returns an image data object with requested rectangle from the
* image. Depending on the overlap of tileRect with respect to the image
* rectangle, the returned tile could be full, partial, or an empty(blank)
* tile.
*/
virtual ossimRefPtr<ossimImageData> getTile(const ossimIrect& tileRect,
ossim_uint32 resLevel=0);
/**
* @return Returns the number of bands in the image.
* Satisfies pure virtual from ImageHandler class.
*/
virtual ossim_uint32 getNumberOfInputBands() const;
/**
* @return Number of output bands.
*/
virtual ossim_uint32 getNumberOfOutputBands() const;
/**
* Returns the number of lines in the image.
* Satisfies pure virtual from ImageHandler class.
*/
virtual ossim_uint32 getNumberOfLines(ossim_uint32 resLevel = 0) const;
/**
* Returns the number of samples in the image.
* Satisfies pure virtual from ImageHandler class.
*/
virtual ossim_uint32 getNumberOfSamples(ossim_uint32 resLevel = 0) const;
/**
* Method to save the state of an object to a keyword list.
* Return true if ok or false on error.
*/
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
/**
* Method to the load (recreate) the state of an object from a keyword
* list. Return true if ok or false on error.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
/**
* Returns the output pixel type of the tile source.
*/
virtual ossimScalarType getOutputScalarType() const;
/**
* Returns the width of the output tile.
*/
virtual ossim_uint32 getTileWidth() const;
/**
* Returns the height of the output tile.
*/
virtual ossim_uint32 getTileHeight() const;
/**
* Returns the tile width of the image or 0 if the image is not tiled.
* Note: this is not the same as the ossimImageSource::getTileWidth which
* returns the output tile width which can be different than the internal
* image tile width on disk.
*/
virtual ossim_uint32 getImageTileWidth() const;
/**
* Returns the tile width of the image or 0 if the image is not tiled.
* Note: this is not the same as the ossimImageSource::getTileWidth which
* returns the output tile width which can be different than the internal
* image tile width on disk.
*/
virtual ossim_uint32 getImageTileHeight() const;
virtual bool isOpen()const;
/**
* @return The current entry number.
*
* @note NITF's can contain multiple images in a single file. This returns
* the index of the current image being read.
*/
virtual ossim_uint32 getCurrentEntry() const;
/**
* @param entryList This is the list to initialize with entry indexes.
*/
virtual void getEntryList(std::vector<ossim_uint32>& entryList) const;
/**
* @return Returns the number of entries (or images) within the nitf
* file.
*/
ossim_uint32 getNumberOfEntries() const;
/**
* @param entryIdx Zero base entry number to select. Sets data member
* "theCurrentEntry".
*
* @note "theCurrentEntry" will not be set if "entryIdx" is out of range.
*/
virtual bool setCurrentEntry(ossim_uint32 entryIdx);
virtual ossimRefPtr<ossimProperty> getProperty(const ossimString& name)const;
virtual void setProperty(ossimRefPtr<ossimProperty> property);
virtual void getPropertyNames(std::vector<ossimString>& propertyNames)const;
ossimString getSecurityClassification()const;
/**
* @return Returns theCacheEnabledFlag.
*/
bool getCacheEnabledFlag() const;
/**
* @param flag Sets theCacheEnabledFlag and disables/enables caching
* accordingly. If cache is disabled it is also flushed at the same time.
* If cache is enabled, blocks read from the image will be cached.
*/
void setCacheEnabledFlag(bool flag);
virtual double getMinPixelValue(ossim_uint32 band=0)const;
virtual double getMaxPixelValue(ossim_uint32 band=0)const;
virtual double getNullPixelValue(ossim_uint32 band=0)const;
const ossimNitfFileHeader* getFileHeader()const;
/**
* @return The image header for the current entry.
*/
const ossimNitfImageHeader* getCurrentImageHeader() const;
/**
* @brief Gets the decimation factor.
*
* @param resLevel Reduced resolution set for requested decimation.
*
* @param result ossimDpt to initialize with requested decimation.
*
* @note Initialized "result" with the decimation factor for the passed in
* resLevel.
*
* Most of the time the returned factor is a square decimation along x
* and y indicated by result.x and .y = 1.0/(resLevel^2) where ^
* means rasing to the power of. If the resLevel is 1 then the return
* decimation .5, .5. this is not the decimation to each resolution
* level but the total decimation from res level 0.
* So if resLevel is 2 then the return is .25, .25.
*
* @note Derived classes should override if the decimation is anything other
* than a power of two change in each direction per res level.
*/
virtual void getDecimationFactor(ossim_uint32 resLevel,
ossimDpt& result) const;
protected:
/**
* @param imageRect The full resolution image rectangle.
*
* @note Should contain offsets if there are any.
*/
void setBoundingRectangle(const ossimIrect& imageRect);
/** Copy constructor, disallow... */
ossimNitfTileSource(const ossimNitfTileSource& obj);
/** Operator=, disallow... */
ossimNitfTileSource& operator=(const ossimNitfTileSource& rhs);
/**
* Returns true on success, false on error.
*/
bool loadTile(const ossimIrect& clipRect);
/**
* @return Returns the block number given an origin.
*/
ossim_uint32 getBlockNumber(const ossimIpt& block_origin) const;
/**
* Deletes all memory allocated by this object.
*/
void destroy();
/**
* @brief Parses "theImageFile" and initializes all nitf headers.
* @return true on success, false on error.
*/
virtual bool parseFile();
/**
* @brief Allocates everything for current entry.
* @return True on success, false on error.
* @note allocate is called on a entry change to an already open nitf file.
*/
virtual bool allocate();
/**
* @param hdr Pointer to image header.
* @return true if reader can uncompress nitf.
* */
virtual bool canUncompress(const ossimNitfImageHeader* hdr) const;
/**
* Initializes the data member "theScalarType" from the current entry.
*/
virtual void initializeScalarType();
/**
* Initializes the data member "theSwapBytesFlag" from the current entry.
*/
virtual void initializeSwapBytesFlag();
/**
* Initializes the data member "theReadMode" from the current entry.
*/
virtual void initializeReadMode();
/**
* Initializes the data member "theNumberOfBands" from the current entry.
*/
void initializeBandCount();
/**
* Initializes the data member "theBlockSize" from the current entry.
*
* @note This should be performed after setting the read mode and
* band count.
*
* @note This is the size of a single block read. So if the bands are
* separated by block, a read of this size will get one block.
*
* @return true on success, false on error.
*/
bool initializeBlockSize();
/**
* @brief Sets theDecimation from the NITF IMAG tag.
*
* Initializes the data member "theDecimation" from the current entries
* NITF image header IMAG tag...
*/
void initializeDecimationFactor();
/**
* Initializes the data "theSubImageOffset" from the current entry.
*
* @return true on success, false on error.
*/
virtual bool initializeSubImageOffset();
/**
* Initializes the data members "theImageRect" and "theBlockRect"
* from the current entry.
*
* @return true on success, false on error.
*/
virtual bool initializeImageRect();
/**
* Initializes the data member "theCacheSize".
*/
void initializeCacheSize();
/**
* Initializes the data member "theCacheTileInterLeaveType".
*/
virtual void initializeCacheTileInterLeaveType();
/**
* Initializes the cache tile size(width and height). For block images
* this will be the size of one block. For images that are a single block,
* this will be the image width by the height of one tile.
*/
void initializeCacheTile();
/**
* Initializes the data member theCompressedBuf.
*/
virtual void initializeCompressedBuf();
/**
* Initializes the output tile size(width and height).
*/
virtual void initializeOutputTile();
/**
* Loads a block of data to theCacheTile.
*
* @param x Starting x position of block to load.
*
* @param y Starting y position of block to load.
*
* @return true on success, false on error.
*
* @note x and y are zero based relative to the upper left corner so any
* sub image offset should be subtracted off.
*/
bool loadBlockFromCache(ossim_uint32 x, ossim_uint32 y,
const ossimIrect& clipRect);
/**
* Loads a block of data to theCacheTile.
*
* @param x Starting x position of block to load.
*
* @param y Starting y position of block to load.
*
* @return true on success, false on error.
*
* @note x and y are zero based relative to the upper left corner so any
* sub image offset should be subtracted off.
*/
virtual bool loadBlock(ossim_uint32 x, ossim_uint32 y);
/**
* @param x Horizontal upper left pixel position of the requested block.
*
* @param y Vertical upper left pixel position of the requested block.
*
* @param band Band of block. Only relative with IMODES that have bands
* in separate blocks.
*
* @return true if the stream offset was settable and false otherwise.
*/
bool getPosition(std::streamoff& position,
ossim_uint32 x,
ossim_uint32 y,
ossim_uint32 band) const;
/**
* @return the total number of blocks for the current entry.
*
* @note For band separated blocks, all bands will be counted as on block.
*/
ossim_uint32 getNumberOfBlocks() const;
/**
* @return The number of bytes to get from one block band to the next band.
*/
std::streampos getBandOffset() const;
/**
* @return The number of bytes to get from one block to the next block.
*/
std::streampos getBlockOffset() const;
void explodePackedBits(ossimRefPtr<ossimImageData> packedBuffer)const;
void convertTransparentToNull(ossimRefPtr<ossimImageData> tile)const;
ossim_uint32 getPartialReadSize(const ossimIpt& blockOrigin)const;
bool isVqCompressed(const ossimString& compressionCode)const;
void vqUncompress(ossimRefPtr<ossimImageData> destination,
ossim_uint8* source);
void lutUncompress(ossimRefPtr<ossimImageData> destination,
ossim_uint8* source);
/**
* @brief scans the file storing in offsets in "theNitfBlockOffset" and
* block sizes in "theNitfBlockSize".
* @return true on success, false on error. This checks for arrays being
* the same size as number of blocks.
*/
virtual bool scanForJpegBlockOffsets();
/**
* @brief Uncompresses a jpeg block using the jpeg-6b library.
* @param x sample location in image space.
* @param y line location in image space.
* @return true on success, false on error.
*/
virtual bool uncompressJpegBlock(ossim_uint32 x, ossim_uint32 y);
/**
* @brief Loads one of the default tables based on COMRAT value.
*
* @return true if comrat had valid table value(1-5) and table was loaded,
* false if COMRAT value did not contain a valid value. Will also return
* false if there is already a table loaded.
*
* @note COMRAT is nitf compression rate code field:
* - "00.2" == default compression table 2
* - "00.5" == default compression table 5 and so on.
*/
bool loadJpegQuantizationTables(jpeg_decompress_struct& cinfo) const;
/**
* @brief Loads default huffman tables.
*
* @return true success, false on error.
*/
bool loadJpegHuffmanTables(jpeg_decompress_struct& cinfo) const;
ossimRefPtr<ossimImageData> theTile;
ossimRefPtr<ossimImageData> theCacheTile;
ossimRefPtr<ossimNitfFile> theNitfFile;
std::vector<ossimRefPtr<ossimNitfImageHeader> > theNitfImageHeader;
ReadMode theReadMode;
ossimScalarType theScalarType;
bool theSwapBytesFlag;
ossim_uint32 theNumberOfInputBands;
ossim_uint32 theNumberOfOutputBands;
ossim_uint32 theBlockSizeInBytes;
ossim_uint32 theReadBlockSizeInBytes;
ossim_uint32 theNumberOfImages;
ossim_uint32 theCurrentEntry;
ossimIrect theImageRect;
std::ifstream theFileStr;
std::vector<ossim_uint32> theOutputBandList;
ossimIpt theCacheSize;
ossimInterleaveType theCacheTileInterLeaveType;
bool theCacheEnabledFlag;
std::vector<ossim_uint32> theEntryList;
ossimAppFixedTileCache::ossimAppFixedCacheId theCacheId;
bool thePackedBitsFlag;
ossimIrect theBlockImageRect;
std::vector<ossim_uint8> theCompressedBuf;
ossim_float64 theDecimationFactor;
//---
// Have compressed jpeg blocks of variable length so we must scan and
// capture the offsetts and block sizes for reading.
//---
std::vector<std::streamoff> theNitfBlockOffset;
std::vector<ossim_uint32> theNitfBlockSize;
TYPE_DATA
};
#endif /* #ifndef ossimNitfTileSource_HEADER */
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