/usr/include/ossim/projection/ossimPcsCodeProjectionFactory.h is in libossim-dev 1.7.21-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// License: See top levle LICENSE.txt file.
//
// Author: David Burken
//
// Description:
//
// Class declaration of projection factory to return projection from
// a Projection Coordinate System (PCS) code.
//
// For current documentation on pcs codes see:
//
// http://www.remotesensing.org/geotiff/spec/geotiff6.html#6.3.3.1
//
//----------------------------------------------------------------------------
// $Id: ossimPcsCodeProjectionFactory.h 13819 2008-10-31 16:58:37Z dburken $
#ifndef ossimPcsCodeProjectionFactory_HEADER
#define ossimPcsCodeProjectionFactory_HEADER
#include <ossim/projection/ossimProjectionFactoryBase.h>
class ossimProjection;
class ossimString;
class ossimMapProjection;
class OSSIMDLLEXPORT ossimPcsCodeProjectionFactory : public ossimProjectionFactoryBase
{
public:
/*!
* METHOD: instance()
* Instantiates singleton instance of this class:
*/
static ossimPcsCodeProjectionFactory* instance();
virtual ossimProjection* createProjection(const ossimFilename& filename,
ossim_uint32 entryIdx)const;
/*!
* METHOD: create()
* Attempts to create an instance of the projection specified by name.
* Returns successfully constructed projection or NULL.
*/
/**
* Creates projection from a pcs code string.
*
* @return ossimProjection* or null if code is not handled.
*/
virtual ossimProjection* createProjection(const ossimString& name)const;
virtual ossimProjection* createProjection(const ossimKeywordlist& kwl,
const char* prefix = 0)const;
virtual ossimObject* createObject(const ossimString& typeName)const;
/*!
* Creates and object given a keyword list.
*/
virtual ossimObject* createObject(const ossimKeywordlist& kwl,
const char* prefix=0)const;
/*!
* This should return the type name of all objects in all factories.
* This is the name used to construct the objects dynamially and this
* name must be unique.
*/
virtual void getTypeNameList(std::vector<ossimString>& typeList)const;
/**
* Attempts to determine PCS code from projection.
*
* @return a valid code or 0 if no match is found.
*/
ossim_uint16 getPcsCodeFromProjection(const ossimMapProjection* proj) const;
protected:
ossimPcsCodeProjectionFactory();
static ossimPcsCodeProjectionFactory* theInstance;
};
#endif
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