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// ------------------------------------------------------------------
// pion-net: a C++ framework for building lightweight HTTP interfaces
// ------------------------------------------------------------------
// Copyright (C) 2007-2008 Atomic Labs, Inc.  (http://www.atomiclabs.com)
//
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
//

#ifndef __PION_TCPSTREAM_HEADER__
#define __PION_TCPSTREAM_HEADER__

#include <cstring>
#include <istream>
#include <streambuf>
#include <boost/bind.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/condition.hpp>
#include <pion/PionConfig.hpp>
#include <pion/net/TCPConnection.hpp>


namespace pion {	// begin namespace pion
namespace net {		// begin namespace net (Pion Network Library)

	
///
/// TCPStreamBuffer: std::basic_streambuf wrapper for TCP network connections.
///                  Based in part on section 13.13.3 of "The Standard C++ Library"
///                  by Nicolai M. Josuttis, published in 1999 by Addison-Wesley
/// 
class TCPStreamBuffer
	: public std::basic_streambuf<char, std::char_traits<char> >
{
public:
	
	// data type definitions required for iostream compatability
	typedef char								char_type;
	typedef std::char_traits<char>::int_type	int_type;
	typedef std::char_traits<char>::off_type	off_type;
	typedef std::char_traits<char>::pos_type	pos_type;
	typedef std::char_traits<char>				traits_type;

	// some integer constants used within TCPStreamBuffer
	enum {
		PUT_BACK_MAX = 10,	//< number of bytes that can be put back into the read buffer
		WRITE_BUFFER_SIZE = 8192	//< size of the write buffer
	};
	
	
	/**
	 * constructs a TCP stream buffer object for an existing TCP connection
	 *
	 * @param conn_ptr pointer to the TCP connection to use for reading & writing
	 */
	explicit TCPStreamBuffer(TCPConnectionPtr& conn_ptr)
		: m_conn_ptr(conn_ptr), m_read_buf(m_conn_ptr->getReadBuffer().c_array())
	{
		setupBuffers();
	}

	/**
	 * constructs a TCP stream buffer object for a new TCP connection
	 *
	 * @param io_service asio service associated with the connection
	 * @param ssl_flag if true then the connection will be encrypted using SSL 
	 */
	explicit TCPStreamBuffer(boost::asio::io_service& io_service,
							 const bool ssl_flag = false)
		: m_conn_ptr(new TCPConnection(io_service, ssl_flag)),
		m_read_buf(m_conn_ptr->getReadBuffer().c_array())
	{
		setupBuffers();
	}
	
	/**
	 * constructs a TCP stream buffer object for a new SSL/TCP connection
	 *
	 * @param io_service asio service associated with the connection
	 * @param ssl_context asio ssl context associated with the connection
	 */
	TCPStreamBuffer(boost::asio::io_service& io_service,
					TCPConnection::SSLContext& ssl_context)
		: m_conn_ptr(new TCPConnection(io_service, ssl_context)),
		m_read_buf(m_conn_ptr->getReadBuffer().c_array())
	{
		setupBuffers();
	}
	
	/// virtual destructor flushes the write buffer
	virtual ~TCPStreamBuffer() { sync(); }

	/// returns a reference to the current TCP connection
	TCPConnection& getConnection(void) { return *m_conn_ptr; }

	/// returns a const reference to the current TCP connection
	const TCPConnection& getConnection(void) const { return *m_conn_ptr; }
	
	
protected:

	/// sets up the read and write buffers for input and output
	inline void setupBuffers(void) {
		// use the TCP connection's read buffer and allow for bytes to be put back
		setg(m_read_buf+PUT_BACK_MAX, m_read_buf+PUT_BACK_MAX, m_read_buf+PUT_BACK_MAX);
		// set write buffer size-1 so that we have an extra char avail for overflow
		setp(m_write_buf, m_write_buf+(WRITE_BUFFER_SIZE-1));
	}
	
	/**
	 * writes data in the output buffer to the TCP connection
	 *
	 * @return int_type the number of bytes sent, or eof() if there was an error
	 */
	inline int_type flushOutput(void) {
		const std::streamsize bytes_to_send = std::streamsize(pptr() - pbase());
		int_type bytes_sent = 0;
		if (bytes_to_send > 0) {
			boost::mutex::scoped_lock async_lock(m_async_mutex);
			m_bytes_transferred = 0;
			m_conn_ptr->async_write(boost::asio::buffer(pbase(), bytes_to_send),
									boost::bind(&TCPStreamBuffer::operationFinished, this,
												boost::asio::placeholders::error,
												boost::asio::placeholders::bytes_transferred));
			m_async_done.wait(async_lock);
			bytes_sent = m_bytes_transferred;
			pbump(-bytes_sent);
			if (m_async_error)
				bytes_sent = traits_type::eof();
		}
		return bytes_sent;
	}
	
	/**
	 * this function is called when the read buffer has no more characters available
	 *
	 * @return int_type the next character available for reading, or eof() if there was an error
	 */
	virtual int_type underflow(void) {
		// first check if we still have bytes available in the read buffer
		if (gptr() < egptr())
			return traits_type::to_int_type(*gptr());
		
		// calculate the number of bytes we will allow to be put back
		std::streamsize put_back_num = std::streamsize(gptr() - eback());
		if (put_back_num > PUT_BACK_MAX)
			put_back_num = PUT_BACK_MAX;
		
		// copy the last bytes read to the beginning of the buffer (for put back)
		if (put_back_num > 0)
			memmove(m_read_buf+(PUT_BACK_MAX-put_back_num), gptr()-put_back_num, put_back_num);
		
		// read data from the TCP connection
		// note that this has to be an ansynchronous call; otherwise, it cannot
		// be cancelled by other threads and will block forever (such as during shutdown)
		boost::mutex::scoped_lock async_lock(m_async_mutex);
		m_bytes_transferred = 0;
		m_conn_ptr->async_read_some(boost::asio::buffer(m_read_buf+PUT_BACK_MAX,
														TCPConnection::READ_BUFFER_SIZE-PUT_BACK_MAX),
									boost::bind(&TCPStreamBuffer::operationFinished, this,
												boost::asio::placeholders::error,
												boost::asio::placeholders::bytes_transferred));
		m_async_done.wait(async_lock);
		if (m_async_error)
			return traits_type::eof();
		
		// reset buffer pointers now that data is available
		setg(m_read_buf+(PUT_BACK_MAX-put_back_num),			//< beginning of putback bytes
			 m_read_buf+PUT_BACK_MAX,							//< read position
			 m_read_buf+PUT_BACK_MAX+m_bytes_transferred);		//< end of buffer
		
		// return next character available
		return traits_type::to_int_type(*gptr());
	}

	/**
	 * this function is called when the write buffer for the stream is full
	 *
	 * @param c character that has not been written yet, or eof() if we are flushing
	 * @return int_type the last character written, or eof() if there was an error
	 */
	virtual int_type overflow(int_type c) {
		if (! traits_type::eq_int_type(c, traits_type::eof())) {
			// character is not eof -> add it to the end of the write buffer
			// we can push this to the back of the write buffer because we set
			// the size of the write buffer to 1 less than the actual size using setp()
			*pptr() = c;
			pbump(1);
		}
		// flush data in the write buffer by sending it to the TCP connection
		return ((flushOutput() == traits_type::eof())
				? traits_type::eof() : traits_type::not_eof(c));
	}

	/**
	 * writes a sequence of characters
	 *
	 * @param s pointer to a sequence of characters
	 * @param n number of characters in the sequence to write
	 *
	 * @return std::streamsize number of character written
	 */
	virtual std::streamsize xsputn(const char_type *s, std::streamsize n) {
		const std::streamsize bytes_available = std::streamsize(epptr() - pptr());
		std::streamsize bytes_sent = 0;
		if (bytes_available >= n) {
			// there is enough room in the buffer -> just put it in there
			memcpy(pptr(), s, n);
			pbump(n);
			bytes_sent = n;
		} else {
			// there is not enough room left in the buffer
			if (bytes_available > 0) {
				// fill up the buffer
				memcpy(pptr(), s, bytes_available);
				pbump(bytes_available);
			}
			// flush data in the write buffer by sending it to the TCP connection
			if (flushOutput() == traits_type::eof()) 
				return 0;
			if ((n-bytes_available) >= (WRITE_BUFFER_SIZE-1)) {
				// the remaining data to send is larger than the buffer available
				// send it all now rather than buffering
				boost::mutex::scoped_lock async_lock(m_async_mutex);
				m_bytes_transferred = 0;
				m_conn_ptr->async_write(boost::asio::buffer(s+bytes_available,
															n-bytes_available),
										boost::bind(&TCPStreamBuffer::operationFinished, this,
													boost::asio::placeholders::error,
													boost::asio::placeholders::bytes_transferred));
				m_async_done.wait(async_lock);
				bytes_sent = bytes_available + m_bytes_transferred;
			} else {
				// the buffer is larger than the remaining data
				// put remaining data to the beginning of the output buffer
				memcpy(pbase(), s+bytes_available, n-bytes_available);
				pbump(n-bytes_available);
				bytes_sent = n;
			}
		}
		return bytes_sent;
	}
	
	/**
	 * reads a sequence of characters
	 *
	 * @param s pointer to where the sequence of characters will be stored
	 * @param n number of characters in the sequence to read
	 *
	 * @return std::streamsize number of character read
	 */
	virtual std::streamsize xsgetn(char_type *s, std::streamsize n) {
		std::streamsize bytes_remaining = n;
		while (bytes_remaining > 0) {
			const std::streamsize bytes_available = std::streamsize(egptr() - gptr());
			const std::streamsize bytes_next_read = ((bytes_available >= bytes_remaining)
												   ? bytes_remaining : bytes_available);
			// copy available input data from buffer
			if (bytes_next_read > 0) {
				memcpy(s, gptr(), bytes_next_read);
				gbump(bytes_next_read);
				bytes_remaining -= bytes_next_read;
				s += bytes_next_read;
			}
			if (bytes_remaining > 0) {
				// call underflow() to read more data
				if (traits_type::eq_int_type(underflow(), traits_type::eof()))
					break;
			}
		}
		return(n-bytes_remaining);
	}			
		
	/**
	 * synchronize buffers with the TCP connection
	 *
	 * @return 0 if successful, -1 if there was an error
	 */
	virtual int_type sync(void) {
		return ((flushOutput() == traits_type::eof()) ? -1 : 0);
	}
	
	
private:
	
	/// function called after an asynchronous operation has completed
	inline void operationFinished(const boost::system::error_code& error_code,
								  std::size_t bytes_transferred)
	{
		boost::mutex::scoped_lock async_lock(m_async_mutex);
		m_async_error = error_code;
		m_bytes_transferred = bytes_transferred;
		m_async_done.notify_one();
	}
	
	
	/// pointer to the underlying TCP connection used for reading & writing
	TCPConnectionPtr			m_conn_ptr;
	
	/// condition signaled whenever an asynchronous operation has completed
	boost::mutex				m_async_mutex;
	
	/// condition signaled whenever an asynchronous operation has completed
	boost::condition			m_async_done;
	
	/// used to keep track of the result from the last asynchronous operation
	boost::system::error_code	m_async_error;
	
	/// the number of bytes transferred by the last asynchronous operation
	std::size_t					m_bytes_transferred;
	
	/// pointer to the start of the TCP connection's read buffer
	char_type *					m_read_buf;
			 
	/// buffer used to write output
	char_type					m_write_buf[WRITE_BUFFER_SIZE];
};
	
	
///
/// TCPStream: std::basic_iostream wrapper for TCP network connections
/// 
class TCPStream
	: public std::basic_iostream<char, std::char_traits<char> >
{
public:

	// data type definitions required for iostream compatability
	typedef char								char_type;
	typedef std::char_traits<char>::int_type	int_type;
	typedef std::char_traits<char>::off_type	off_type;
	typedef std::char_traits<char>::pos_type	pos_type;
	typedef std::char_traits<char>				traits_type;
	

	/**
	 * constructs a TCP stream object for an existing TCP connection
	 *
	 * @param conn_ptr pointer to the TCP connection to use for reading & writing
	 */
	explicit TCPStream(TCPConnectionPtr& conn_ptr)
		: m_tcp_buf(conn_ptr)
#ifdef _MSC_VER
		, std::basic_iostream<char, std::char_traits<char> >(NULL)
#endif
	{
		// initialize basic_iostream with pointer to the stream buffer
		std::basic_ios<char,std::char_traits<char> >::init(&m_tcp_buf);
	}
	
	/**
	 * constructs a TCP stream object for a new TCP connection
	 *
	 * @param io_service asio service associated with the connection
	 * @param ssl_flag if true then the connection will be encrypted using SSL 
	 */
	explicit TCPStream(boost::asio::io_service& io_service,
					   const bool ssl_flag = false)
		: m_tcp_buf(io_service, ssl_flag)
#ifdef _MSC_VER
		, std::basic_iostream<char, std::char_traits<char> >(NULL)
#endif
	{
		// initialize basic_iostream with pointer to the stream buffer
		std::basic_ios<char,std::char_traits<char> >::init(&m_tcp_buf);
	}
	
	/**
	 * constructs a TCP stream object for a new SSL/TCP connection
	 *
	 * @param io_service asio service associated with the connection
	 * @param ssl_context asio ssl context associated with the connection
	 */
	TCPStream(boost::asio::io_service& io_service,
			  TCPConnection::SSLContext& ssl_context)
		: m_tcp_buf(io_service, ssl_context)
#ifdef _MSC_VER
		, std::basic_iostream<char, std::char_traits<char> >(NULL)
#endif
	{
		// initialize basic_iostream with pointer to the stream buffer
		std::basic_ios<char,std::char_traits<char> >::init(&m_tcp_buf);
	}
	
	/**
	 * accepts a new tcp connection and performs SSL handshake if necessary
	 *
	 * @param tcp_acceptor object used to accept new connections
	 * @return boost::system::error_code contains error code if the connection fails
	 *
	 * @see boost::asio::basic_socket_acceptor::accept()
	 */
	inline boost::system::error_code accept(boost::asio::ip::tcp::acceptor& tcp_acceptor)
	{
		boost::system::error_code ec = m_tcp_buf.getConnection().accept(tcp_acceptor);
		if (! ec && getSSLFlag()) ec = m_tcp_buf.getConnection().handshake_server();
		return ec;
	}

	/**
	 * connects to a remote endpoint and performs SSL handshake if necessary
	 *
	 * @param tcp_endpoint remote endpoint to connect to
	 * @return boost::system::error_code contains error code if the connection fails
	 *
	 * @see boost::asio::basic_socket_acceptor::connect()
	 */
	inline boost::system::error_code connect(boost::asio::ip::tcp::endpoint& tcp_endpoint)
	{
		boost::system::error_code ec = m_tcp_buf.getConnection().connect(tcp_endpoint);
		if (! ec && getSSLFlag()) ec = m_tcp_buf.getConnection().handshake_client();
		return ec;
	}
	
	/**
	 * connects to a (IPv4) remote endpoint and performs SSL handshake if necessary
	 *
	 * @param remote_addr remote IP address (v4) to connect to
	 * @param remote_port remote port number to connect to
	 * @return boost::system::error_code contains error code if the connection fails
	 *
	 * @see boost::asio::basic_socket_acceptor::connect()
	 */
	inline boost::system::error_code connect(const boost::asio::ip::address& remote_addr,
											 const unsigned int remote_port)
	{
		boost::asio::ip::tcp::endpoint tcp_endpoint(remote_addr, remote_port);
		boost::system::error_code ec = m_tcp_buf.getConnection().connect(tcp_endpoint);
		if (! ec && getSSLFlag()) ec = m_tcp_buf.getConnection().handshake_client();
		return ec;
	}

	/// closes the tcp connection
	inline void close(void) { m_tcp_buf.getConnection().close(); }

	/*
	Use close instead; basic_socket::cancel is deprecated for Windows XP.

	/// cancels any asynchronous operations pending on the tcp connection
	inline void cancel(void) { m_tcp_buf.getConnection().cancel(); }
	*/

	/// returns true if the connection is currently open
	inline bool is_open(void) const { return m_tcp_buf.getConnection().is_open(); }
	
	/// returns true if the connection is encrypted using SSL
	inline bool getSSLFlag(void) const { return m_tcp_buf.getConnection().getSSLFlag(); }

	/// returns the client's IP address
	inline boost::asio::ip::address getRemoteIp(void) const {
		return m_tcp_buf.getConnection().getRemoteIp();
	}
	
	/// returns a pointer to the stream buffer in use
	TCPStreamBuffer *rdbuf(void) { return &m_tcp_buf; }
	
	
private:
	
	/// the underlying TCP stream buffer used for reading & writing
	TCPStreamBuffer		m_tcp_buf;
};


}	// end namespace net
}	// end namespace pion

#endif