This file is indexed.

/usr/include/Poco/SimpleHashTable.h is in libpoco-dev 1.3.6p1-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
//
// SimpleHashTable.h
//
// $Id: //poco/1.3/Foundation/include/Poco/SimpleHashTable.h#2 $
//
// Library: Foundation
// Package: Hashing
// Module:  SimpleHashTable
//
// Definition of the SimpleHashTable class.
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
// 
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//


#ifndef Foundation_SimpleHashTable_INCLUDED
#define Foundation_SimpleHashTable_INCLUDED


#include "Poco/Foundation.h"
#include "Poco/Exception.h"
#include "Poco/HashFunction.h"
#include "Poco/HashStatistic.h"
#include <vector>
#include <map>
#include <cstddef>
#include <algorithm>


namespace Poco {


//@ deprecated
template <class Key, class Value, class KeyHashFunction = HashFunction<Key> >
class SimpleHashTable
	/// A SimpleHashTable stores a key value pair that can be looked up via a hashed key.
	///
	/// In comparision to a HashTable, this class handles collisions by sequentially searching the next
	/// free location. This also means that the maximum size of this table is limited, i.e. if the hash table
	/// is full, it will throw an exception and that this class does not support remove operations.
	/// On the plus side it is faster than the HashTable.
	///
	/// This class is NOT thread safe.
{
public:
	class HashEntry
	{
	public:
		Key   key;
		Value value;
		HashEntry(const Key k, const Value v): key(k), value(v)
		{
		}
	};

	typedef std::vector<HashEntry*> HashTableVector;

	SimpleHashTable(UInt32 capacity = 251): _entries(capacity, 0), _size(0), _capacity(capacity)
		/// Creates the SimpleHashTable.
	{
	}

	SimpleHashTable(const SimpleHashTable& ht):
		_size(ht._size),
		_capacity(ht._capacity)
	{
		_entries.reserve(ht._capacity);
		for (typename HashTableVector::iterator it = ht._entries.begin(); it != ht._entries.end(); ++it)
		{
			if (*it) 
				_entries.push_back(new HashEntry(*it));
			else
				_entries.push_back(0);
		}
	}

	~SimpleHashTable()
		/// Destroys the SimpleHashTable.
	{
		clear();
	}

	SimpleHashTable& operator = (const SimpleHashTable& ht)
	{
		if (this != &ht)
		{
			SimpleHashTable tmp(ht);
			swap(tmp);
		}
		return *this;
	}
	
	void swap(SimpleHashTable& ht)
	{
		using std::swap;
		swap(_entries, ht._entries);
		swap(_size, ht._size);
		swap(_capacity, ht._capacity);
	}

	void clear()
	{
		for (typename HashTableVector::iterator it = _entries.begin(); it != _entries.end(); ++it)
		{
			delete *it;
			*it = 0;
		}
		_size = 0;
	}

	UInt32 insert(const Key& key, const Value& value)
		/// Returns the hash value of the inserted item.
		/// Throws an exception if the entry was already inserted
	{
		UInt32 hsh = hash(key);
		insertRaw(key, hsh, value);
		return hsh;
	}

	Value& insertRaw(const Key& key, UInt32 hsh, const Value& value)
		/// Returns the hash value of the inserted item.
		/// Throws an exception if the entry was already inserted
	{
		UInt32 pos = hsh;
		if (!_entries[pos])
			_entries[pos] = new HashEntry(key, value);
		else
		{
			UInt32 origHash = hsh;
			while (_entries[hsh % _capacity])
			{
				if (_entries[hsh % _capacity]->key == key)
					throw ExistsException();
				if (hsh - origHash > _capacity)
					throw PoolOverflowException("SimpleHashTable full");
				hsh++;
			}
			pos = hsh % _capacity;
			_entries[pos] = new HashEntry(key, value);
		}
		_size++;
		return _entries[pos]->value;
	}

	UInt32 update(const Key& key, const Value& value)
		/// Returns the hash value of the inserted item.
		/// Replaces an existing entry if it finds one
	{
		UInt32 hsh = hash(key);
		updateRaw(key, hsh, value);
		return hsh;
	}

	void updateRaw(const Key& key, UInt32 hsh, const Value& value)
		/// Returns the hash value of the inserted item.
		/// Replaces an existing entry if it finds one
	{
		if (!_entries[hsh])
			_entries[hsh] = new HashEntry(key, value);
		else
		{
			UInt32 origHash = hsh;
			while (_entries[hsh % _capacity])
			{
				if (_entries[hsh % _capacity]->key == key)
				{
					_entries[hsh % _capacity]->value = value;
					return;
				}
				if (hsh - origHash > _capacity)
					throw PoolOverflowException("SimpleHashTable full");
				hsh++;
			}
			_entries[hsh % _capacity] = new HashEntry(key, value);
		}
		_size++;
	}

	UInt32 hash(const Key& key) const
	{
		return _hash(key, _capacity);
	}

	const Value& get(const Key& key) const
		/// Throws an exception if the value does not exist
	{
		UInt32 hsh = hash(key);
		return getRaw(key, hsh);
	}

	const Value& getRaw(const Key& key, UInt32 hsh) const
		/// Throws an exception if the value does not exist
	{
		UInt32 origHash = hsh;
		while (true)
		{
			if (_entries[hsh % _capacity])
			{
				if (_entries[hsh % _capacity]->key == key)
				{
					return _entries[hsh % _capacity]->value;
				}
			}
			else
				throw InvalidArgumentException("value not found");
			if (hsh - origHash > _capacity)
				throw InvalidArgumentException("value not found");
			hsh++;
		}
	}

	Value& get(const Key& key)
		/// Throws an exception if the value does not exist
	{
		UInt32 hsh = hash(key);
		return const_cast<Value&>(getRaw(key, hsh));
	}
	
	const Value& operator [] (const Key& key) const
	{
		return get(key);
	}
	
	Value& operator [] (const Key& key)
	{
		UInt32 hsh = hash(key);
		UInt32 origHash = hsh;
		while (true)
		{
			if (_entries[hsh % _capacity])
			{
				if (_entries[hsh % _capacity]->key == key)
				{
					return _entries[hsh % _capacity]->value;
				}
			}
			else return insertRaw(key, hsh, Value());
			if (hsh - origHash > _capacity)
				return insertRaw(key, hsh, Value());
			hsh++;
		}
	}

	const Key& getKeyRaw(const Key& key, UInt32 hsh)
		/// Throws an exception if the key does not exist. returns a reference to the internally
		/// stored key. Useful when someone does an insert and wants for performance reason only to store
		/// a pointer to the key in another collection
	{
		UInt32 origHash = hsh;
		while (true)
		{
			if (_entries[hsh % _capacity])
			{
				if (_entries[hsh % _capacity]->key == key)
				{
					return _entries[hsh % _capacity]->key;
				}
			}
			else
				throw InvalidArgumentException("key not found");

			if (hsh - origHash > _capacity)
				throw InvalidArgumentException("key not found");
			hsh++;
		}
	}

	bool get(const Key& key, Value& v) const
		/// Sets v to the found value, returns false if no value was found
	{
		UInt32 hsh = hash(key);
		return getRaw(key, hsh, v);
	}

	bool getRaw(const Key& key, UInt32 hsh, Value& v) const
		/// Sets v to the found value, returns false if no value was found
	{
		UInt32 origHash = hsh;
		while (true)
		{
			if (_entries[hsh % _capacity])
			{
				if (_entries[hsh % _capacity]->key == key)
				{
					v = _entries[hsh % _capacity]->value;
					return true;
				}
			}
			else
				return false;
			if (hsh - origHash > _capacity)
				return false;
			hsh++;
		}
	}

	bool exists(const Key& key) const
	{
		UInt32 hsh = hash(key);
		return existsRaw(key, hsh);
	}

	bool existsRaw(const Key& key, UInt32 hsh) const
	{
		UInt32 origHash = hsh;
		while (true)
		{
			if (_entries[hsh % _capacity])
			{
				if (_entries[hsh % _capacity]->key == key)
				{
					return true;
				}
			}
			else
				return false;
			if (hsh - origHash > _capacity)
				return false;
			hsh++;
		}
	}

	std::size_t size() const
		/// Returns the number of elements already inserted into the SimpleHashTable
	{
		return _size;
	}
	
	UInt32 capacity() const
	{
		return _capacity;
	}

	void resize(UInt32 newSize)
		/// Resizes the hashtable, rehashes all existing entries. Expensive!
	{
		if (_capacity != newSize)
		{
			SimpleHashTable tmp(newSize);
			swap(tmp);
			for (typename HashTableVector::const_iterator it = tmp._entries.begin(); it != tmp._entries.end(); ++it)
			{
				if (*it)
				{
					insertRaw((*it)->key, hash((*it)->key), (*it)->value);
				}
			}
		}
	}

	HashStatistic currentState(bool details = false) const
		/// Returns the current internal state
	{
		UInt32 numberOfEntries = (UInt32)_size;
		UInt32 numZeroEntries = 0;
		UInt32 maxEntriesPerHash = 0;
		std::vector<UInt32> detailedEntriesPerHash;
	#ifdef _DEBUG
		UInt32 totalSize = 0;
	#endif
		for (int i=0; i < _capacity; ++i)
		{
			if (_entries[i])
			{
				maxEntriesPerHash = 1;
				UInt32 size = 1;
				if (details)
					detailedEntriesPerHash.push_back(size);
	#ifdef DEBUG
				totalSize += size;
	#endif
			}
			else
			{
				numZeroEntries++;
				if (details)
					detailedEntriesPerHash.push_back(0);
			}
		}
		poco_assert_dbg(totalSize == numberOfEntries);

		return HashStatistic(_capacity, numberOfEntries, numZeroEntries, maxEntriesPerHash, detailedEntriesPerHash);
	}

private:
	HashTableVector _entries;
	std::size_t     _size;
	UInt32          _capacity;
	KeyHashFunction _hash;
};


} // namespace Poco


#endif // Foundation_HashTable_INCLUDED