/usr/include/raul/Path.hpp is in libraul-dev 0.8.0+dfsg0-0.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 | /* This file is part of Raul.
* Copyright (C) 2007-2009 David Robillard <http://drobilla.net>
*
* Raul is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* Raul is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef RAUL_PATH_HPP
#define RAUL_PATH_HPP
#include <iostream>
#include <cctype>
#include <string>
#include <cstring>
#include <cassert>
#include "raul/Symbol.hpp"
#include "raul/URI.hpp"
namespace Raul {
/** A URI which is a path (for example a filesystem or OSC path).
*
* This enforces that a Path is a valid path, where each fragment is a valid
* Symbol, separated by exactly one slash (/).
*
* A path is divided by slashes (/). The first character MUST be a slash, and
* the last character MUST NOT be a slash (except in the special case of the
* root path "/", which is the only valid single-character path). A Path
* is actually a URI, the relative path is appended to the root URI
* automatically, so a Patch can always be used as a URI.
*
* \ingroup raul
*/
class Path : public URI {
public:
class BadPath : public std::exception {
public:
BadPath(const std::string& path) : _path(path) {}
~BadPath() throw() {}
const char* what() const throw() { return _path.c_str(); }
private:
std::string _path;
};
/** Return the root path.
* The default root path is the URI "path:/"
*
* A Path is either the root path, or a child of a root path (i.e. the root
* path followed by a sequence of Symbols separated by '/')
*/
static const Path root();
/** Set the root path.
* The default root path is the URI "path:/"
*
* Note this should be done on application start up. Changing the root
* path while any Path objects exist will break things horribly; don't!
*
* The root can be set to any URI, there are no restrictions on valid
* characters and such like there are for relative paths (but it must be
* a valid URI, i.e. begin with a scheme, and in particular not begin
* with '/'). Relative paths are appended to the root path's URI,
* i.e. every Path, as a string, begins with the root URI. The part after
* that is a strict path (a sequence of Symbols separated by '/').
*/
static void set_root(const Raul::URI& uri);
static bool is_path(const Raul::URI& uri);
/** Construct an uninitialzed path, because the STL is annoying. */
Path() : URI(root()) {}
/** Construct a Path from an std::string.
*
* It is a fatal error to construct a Path from an invalid string,
* use is_valid first to check.
*/
Path(const std::basic_string<char>& path);
/** Construct a Path from a C string.
*
* It is a fatal error to construct a Path from an invalid string,
* use is_valid first to check.
*/
Path(const char* cpath);
/** Construct a Path from another path.
*
* This is faster than constructing a path from the other path's string
* representation, since validity checking is avoided.
*/
Path(const Path& copy) : URI(copy) {}
static bool is_valid(const std::basic_string<char>& path);
static bool is_valid_name(const std::basic_string<char>& name) {
return name.length() > 0 && name.find("/") == std::string::npos
&& is_valid(std::string("/").append(name));
}
static std::string pathify(const std::basic_string<char>& str);
static std::string nameify(const std::basic_string<char>& str);
static void replace_invalid_chars(std::string& str, size_t start, bool replace_slash = false);
bool is_root() const { return (*this) == root(); }
bool is_child_of(const Path& parent) const;
bool is_parent_of(const Path& child) const;
Path child(const std::string& s) const {
if (is_valid(s))
return base() + Path(s).chop_scheme().substr(1);
else
return base() + s;
}
Path child(const Path& p) const {
return base() + p.chop_scheme().substr(1);
}
Path operator+(const Path& p) const { return child(p); }
/** Return the symbol of this path (everything after the last '/').
* This is e.g. the "method name" for OSC paths, the filename
* for filesystem paths, etc.
* The empty string may be returned (if the path is the root path).
*/
inline const char* symbol() const {
if ((*this) != root()) {
const char* last_slash = strrchr(c_str(), '/');
if (last_slash) {
return last_slash + 1;
}
}
return "";
}
/** Return the parent's path.
*
* Calling this on the path "/" will return "/".
* This is the (deepest) "container path" for OSC paths.
*/
inline Path parent() const {
if ((*this) == root()) {
return *this;
} else {
const std::string str(this->str());
const size_t first_slash = str.find('/');
const size_t last_slash = str.find_last_of('/');
return (first_slash == last_slash) ? root() : str.substr(0, last_slash);
}
}
/** Return the path's child with the given name (symbol)
*/
inline Path child(const Raul::Symbol& symbol) const {
return base() + symbol.c_str();
}
/** Return path relative to some base path (chop prefix)
*/
inline Path relative_to_base(const Path& base) const {
if ((*this) == base) {
return "/";
} else {
assert(length() > base.length());
return substr(base.length() - 1);
}
}
/** Return path with a trailing "/".
*
* Returned value is guaranteed to be a valid parent path, i.e. a valid
* child path can be made using parent.base() + child_name.
*/
inline const std::string base() const {
std::string ret = str();
if ((*this) == root() && ret[ret.length() - 1] == '/')
return ret;
else
return ret + '/';
}
/** Return path with a trailing "/".
*
* Returned value is guaranteed to be a valid parent path, i.e. a valid
* child path can be made using parent.base() + child_name.
*/
inline const std::string base_no_scheme() const {
return base().substr(find(":") + 1);
}
/** Return true if \a child is equal to, or a descendant of \a parent */
static bool descendant_comparator(const Path& parent, const Path& child) {
return ( child == parent || (child.length() > parent.length() &&
(!std::strncmp(parent.c_str(), child.c_str(), parent.length())
&& (parent == root() || child.str()[parent.length()] == '/'))) );
}
private:
inline Path(bool unchecked, const URI& uri) : URI(uri) {}
};
} // namespace Raul
#endif // RAUL_PATH_HPP
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