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/* BEGIN_COMMON_COPYRIGHT_HEADER
 * (c)LGPL2+
 *
 * Razor - a lightweight, Qt based, desktop toolset
 * http://razor-qt.org
 *
 * Copyright: 2010-2011 Razor team
 * Authors:
 *   Alexander Sokoloff <sokoloff.a@gmail.com>
 *
 * This program or library is free software; you can redistribute it
 * and/or modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.

 * You should have received a copy of the GNU Lesser General
 * Public License along with this library; if not, write to the
 * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301 USA
 *
 * END_COMMON_COPYRIGHT_HEADER */


#ifndef RAZORSHORTCUTBUTTON_H
#define RAZORSHORTCUTBUTTON_H

#include <QtGui/QToolButton>
#include <QtGui/QKeySequence>

class RazorShortcutButtonPrivate;


/**
 * @short A widget to input a QKeySequence.
 *
 * This widget lets the user choose a QKeySequence, which is usually used as a
 * shortcut key. The recording is initiated by the user clicking into the widget.
 *
 */
class RazorShortcutButton : public QToolButton
{
    Q_OBJECT
public:
    /// Constructor.
    explicit RazorShortcutButton(QWidget *parent = 0);

    /// Destructs the widget.
    virtual ~RazorShortcutButton();

    /// Return the currently selected key sequence.
    QKeySequence keySequence() const;

public slots:
    /// Set the key sequence.
    void setKeySequence(const QKeySequence &sequence);

    /// This function is provided for convenience. It's equivalent to calling setKeySequence(QKeySequence(sequence)).
    void setKeySequence(const QString &sequence);

signals:
    /**
     * This signal is emitted when the current key sequence has changed, be it by user
     * input or programmatically.
     */
    void keySequenceChanged(const QKeySequence &sequence);

    /**
     * This signal is emitted when the current key sequence has changed, be it by user
     * input or programmatically.
     */
    void keySequenceChanged(const QString &sequence);

protected:
    /// @reimp
    bool event(QEvent *event);

private:
    RazorShortcutButtonPrivate* const d_ptr;
    Q_DECLARE_PRIVATE(RazorShortcutButton)
};

#endif // RAZORSHORTCUTBUTTON_H