/usr/include/reflow/Flow.hxx is in librecon-1.9-dev 1.9.6-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 | #if !defined(Flow_hxx)
#define Flow_hxx
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <map>
#include <rutil/TimeLimitFifo.hxx>
#include <rutil/Mutex.hxx>
#ifdef WIN32
#include <srtp.h>
#else
#include <srtp/srtp.h>
#endif
#include <boost/shared_ptr.hpp>
#include "reTurn/client/TurnAsyncUdpSocket.hxx"
#include "reTurn/client/TurnAsyncTcpSocket.hxx"
#include "reTurn/client/TurnAsyncTlsSocket.hxx"
#include "reTurn/client/TurnAsyncSocketHandler.hxx"
#include "reTurn/StunMessage.hxx"
#include "FakeSelectSocketDescriptor.hxx"
#include "dtls_wrapper/DtlsSocket.hxx"
using namespace reTurn;
namespace flowmanager
{
/**
This class represents a Flow that is created by the Flow Manager. A flow is a
bi-directional stream of data for communicating with an endpoint, that may use
UDP, TCP or TLS over TCP. A flow may also use a Turn Allocation to transmit
data to/from an endpoint.
Author: Scott Godin (sgodin AT SipSpectrum DOT com)
*/
class MediaStream;
class Flow;
class Flow : public TurnAsyncSocketHandler
{
public:
enum FlowState
{
Unconnected,
ConnectingServer,
Connecting,
Binding,
Allocating,
Connected,
Ready
};
Flow(asio::io_service& ioService,
asio::ssl::context& sslContext,
unsigned int componentId,
const StunTuple& localBinding,
MediaStream& mediaStream);
~Flow();
void activateFlow(UInt8 allocationProps = StunMessage::PropsNone);
void activateFlow(UInt64 reservationToken);
bool isReady() { return mFlowState == Ready; }
/// Returns a socket descriptor that can be used in a select call
/// WARNING - this descriptor should not be used for any other purpose
/// - do NOT set socket options, or send, receive from this descriptor,
/// instead use the Flow api's
unsigned int getSelectSocketDescriptor();
unsigned int getSocketDescriptor(); // returns the real socket descriptor - used to correlate callbacks
/// Turn Send Methods
/// WARNING - if using Secure media, then there must be room at the
/// end of the passed in buffer for the SRTP HMAC code to be appended
/// ***It would be good to make this safer***
void send(char* buffer, unsigned int size);
void sendTo(const asio::ip::address& address, unsigned short port, char* buffer, unsigned int size);
void rawSendTo(const asio::ip::address& address, unsigned short port, const char* buffer, unsigned int size);
/// Receive Methods
asio::error_code receive(char* buffer, unsigned int& size, unsigned int timeout, asio::ip::address* sourceAddress=0, unsigned short* sourcePort=0);
asio::error_code receiveFrom(const asio::ip::address& address, unsigned short port, char* buffer, unsigned int& size, unsigned int timeout);
/// Used to set where this flow should be sending to
void setActiveDestination(const char* address, unsigned short port);
/// Dtls-Srtp Methods
/// Starts the dtls client handshake process - (must call setActiveDestination first)
/// Call this method if this client has negotiated the "Active" role via SDP
void startDtlsClient(const char* address, unsigned short port);
/// This method should be called when remote fingerprint is discovered
/// via SDP negotiation. After this is called only dtls-srtp connections
/// with a matching fingerprint will be maintained.
void setRemoteSDPFingerprint(const resip::Data& fingerprint);
/// Retrieves the stored remote SDP Fingerprint.
const resip::Data getRemoteSDPFingerprint();
const StunTuple& getLocalTuple();
StunTuple getSessionTuple(); // returns either local, reflexive, or relay tuple depending on NatTraversalMode
StunTuple getRelayTuple();
StunTuple getReflexiveTuple();
UInt64 getReservationToken();
unsigned int getComponentId() { return mComponentId; }
private:
asio::io_service& mIOService;
asio::ssl::context& mSslContext;
// Note: these member variables are set at creation time and never changed, thus
// they do not require mutex protection
unsigned int mComponentId;
StunTuple mLocalBinding;
// MediaStream that this Flow belongs too
MediaStream& mMediaStream;
// mTurnSocket has it's own threading protection
boost::shared_ptr<TurnAsyncSocket> mTurnSocket;
// These are only set once, then accessed - thus they do not require mutex protection
UInt8 mAllocationProps;
UInt64 mReservationToken;
// Mutex to protect the following members that may be get/set from multiple threads
resip::Mutex mMutex;
StunTuple mReflexiveTuple;
StunTuple mRelayTuple;
resip::Data mRemoteSDPFingerprint;
// Map to store all DtlsSockets - in forking cases there can be more than one
std::map<reTurn::StunTuple, dtls::DtlsSocket*> mDtlsSockets;
dtls::DtlsSocket* getDtlsSocket(const reTurn::StunTuple& endpoint);
dtls::DtlsSocket* createDtlsSocketClient(const StunTuple& endpoint);
dtls::DtlsSocket* createDtlsSocketServer(const StunTuple& endpoint);
volatile FlowState mFlowState;
void changeFlowState(FlowState newState);
const char* flowStateToString(FlowState state);
class ReceivedData
{
public:
ReceivedData(const asio::ip::address& address, unsigned short port, boost::shared_ptr<DataBuffer>& data) :
mAddress(address), mPort(port), mData(data) {}
~ReceivedData() {}
asio::ip::address mAddress;
unsigned short mPort;
boost::shared_ptr<DataBuffer> mData;
};
// FIFO for received data
typedef resip::TimeLimitFifo<ReceivedData> ReceivedDataFifo;
ReceivedDataFifo mReceivedDataFifo;
// Helpers to perform SRTP protection/unprotection
bool processSendData(char* buffer, unsigned int& size, const asio::ip::address& address, unsigned short port);
asio::error_code processReceivedData(char* buffer, unsigned int& size, ReceivedData* receivedData, asio::ip::address* sourceAddress=0, unsigned short* sourcePort=0);
FakeSelectSocketDescriptor mFakeSelectSocketDescriptor;
virtual void onConnectSuccess(unsigned int socketDesc, const asio::ip::address& address, unsigned short port);
virtual void onConnectFailure(unsigned int socketDesc, const asio::error_code& e);
virtual void onSharedSecretSuccess(unsigned int socketDesc, const char* username, unsigned int usernameSize, const char* password, unsigned int passwordSize);
virtual void onSharedSecretFailure(unsigned int socketDesc, const asio::error_code& e);
virtual void onBindSuccess(unsigned int socketDesc, const StunTuple& reflexiveTuple, const StunTuple& stunServerTuple);
virtual void onBindFailure(unsigned int socketDesc, const asio::error_code& e, const StunTuple& stunServerTuple);
virtual void onAllocationSuccess(unsigned int socketDesc, const StunTuple& reflexiveTuple, const StunTuple& relayTuple, unsigned int lifetime, unsigned int bandwidth, UInt64 reservationToken);
virtual void onAllocationFailure(unsigned int socketDesc, const asio::error_code& e);
virtual void onRefreshSuccess(unsigned int socketDesc, unsigned int lifetime);
virtual void onRefreshFailure(unsigned int socketDesc, const asio::error_code& e);
virtual void onSetActiveDestinationSuccess(unsigned int socketDesc);
virtual void onSetActiveDestinationFailure(unsigned int socketDesc, const asio::error_code &e);
virtual void onClearActiveDestinationSuccess(unsigned int socketDesc);
virtual void onClearActiveDestinationFailure(unsigned int socketDesc, const asio::error_code &e);
virtual void onChannelBindRequestSent(unsigned int socketDesc, unsigned short channelNumber);
virtual void onChannelBindSuccess(unsigned int socketDesc, unsigned short channelNumber);
virtual void onChannelBindFailure(unsigned int socketDesc, const asio::error_code& e);
//virtual void onReceiveSuccess(unsigned int socketDesc, const asio::ip::address& address, unsigned short port, const char* buffer, unsigned int size);
virtual void onReceiveSuccess(unsigned int socketDesc, const asio::ip::address& address, unsigned short port, boost::shared_ptr<DataBuffer>& data);
virtual void onReceiveFailure(unsigned int socketDesc, const asio::error_code& e);
virtual void onSendSuccess(unsigned int socketDesc);
virtual void onSendFailure(unsigned int socketDesc, const asio::error_code& e);
virtual void onIncomingBindRequestProcessed(unsigned int socketDesc, const StunTuple& sourceTuple);
};
}
#endif
/* ====================================================================
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notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
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may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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