/usr/include/rutil/Timer.hxx is in libresiprocate-1.9-dev 1.9.6-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 | #if !defined(RESIP_TIMER_HXX)
#define RESIP_TIMER_HXX
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "rutil/Data.hxx"
#include "rutil/HeapInstanceCounter.hxx"
#include <iostream>
#include "rutil/Time.hxx"
/// !slg! TODO - a large portion of the code in this file belongs in the resip/stack as
/// opposed to rutil. Candidates for move are:
/// 1. All SIP Specific timer logic in Timer class
/// 2. Transaction Timer
/// 3. TimerWithPayload
namespace resip
{
class Message;
/**
@brief This class is used to get the current system time.
@note Should we refactor this? It seems like the SIP-timer stuff should live
in resip/stack somewhere.
*/
class Timer
{
public:
RESIP_HeapCount(Timer);
typedef enum
{
TimerA, // doubling
TimerB,
TimerC,
TimerD,
TimerE1,// doubling
TimerE2,// doubling
TimerF,
TimerG, // doubling
TimerH,
TimerI,
TimerJ,
TimerK,
TimerTrying,
TimerStaleClient,
TimerStaleServer,
TimerStateless,
TimerCleanUp,
ApplicationTimer // .dlb. Fifo, so no thread issues
} Type;
static Data toData(Type timer);
/** @deprecated. Does not do anything at the moment.
*/
static void setupTimeOffsets()
{}
/** Returns the current clock time in microseconds.
*/
static UInt64 getTimeMicroSec()
{
return ResipClock::getTimeMicroSec();
}
/** Returns the current clock time in milliseconds.
*/
static UInt64 getTimeMs()
{
return ResipClock::getTimeMs();
}
/** Returns the current clock time in seconds.
*/
static UInt64 getTimeSecs()
{
return ResipClock::getTimeSecs();
}
/** Returns an absolute time in ms that is between 50% and 90% of
passed in ms from now.
*/
static UInt64 getRandomFutureTimeMs(UInt64 futureMs)
{
return ResipClock::getRandomFutureTimeMs(futureMs);
}
/** Infinit time in future.
*/
static UInt64 getForever()
{
return ResipClock::getForever();
}
/** On windows, change getSystemTime() to not use the actual clock time
returned by ::GetSystemTime(). The replacement time function on some versions of windows (< Vista,
GetTickCount()) returns a 32-bit value, so it will rollover at some point.
Any code that waits on timers should not wait longer than this value.
@see resiprocate.org devlist discussion "Timers: why system time?";
@see resip::SipStack::getTimeTillNextProcessMS().
*/
static unsigned getMaxSystemTimeWaitMs(void)
{
return ResipClock::getMaxSystemTimeWaitMs();
}
static void resetT1(unsigned long t1);
// These values can be changed but it is not recommended to do so after a
// stack is up and running since they are not mutexed
// These times are all in ms
static unsigned long T1;
static unsigned long T2;
static unsigned long T4;
static unsigned long T100;
static unsigned long TB; // default 64*T1
static unsigned long TC;
static unsigned long TF; // default 64*T1
static unsigned long TH; // default 64*T1
static unsigned long TD;
static unsigned long TS;
};
// !bwc! There is some duplicated code between TransactionTimer and
// TimerWithPayload. Should eventually create a single template class like the
// following, and use it with Payload=Message* and Payload=TransactionTimer
// template <typename Payload>
// class Timestamped
// {
// // blah blah blah
// private:
// UInt64 mTimestamp;
// Payload mPayload;
// };
class TransactionTimer
{
public:
RESIP_HeapCount(TransactionTimer);
TransactionTimer(unsigned long ms,
Timer::Type type,
const Data& transactionId);
~TransactionTimer(){}
const Data& getTransactionId() const {return mTransactionId;}
Timer::Type getType() const { return mType; }
unsigned long getDuration() const { return mDuration;}
UInt64 getWhen() const {return mWhen;}
#ifndef RESIP_USE_STL_STREAMS
EncodeStream& encode(EncodeStream& str) const;
#endif
std::ostream& encode(std::ostream& str) const;
inline bool operator<(const TransactionTimer& rhs) const
{
return mWhen < rhs.mWhen;
}
inline bool operator>(const TransactionTimer& rhs) const
{
return mWhen > rhs.mWhen;
}
protected:
UInt64 mWhen;
Timer::Type mType;
Data mTransactionId;
unsigned long mDuration; // duration of time in ms
private:
// disabled
TransactionTimer();
};
class TimerWithPayload
{
public:
RESIP_HeapCount(TimerWithPayload);
TimerWithPayload(unsigned long ms, Message* message);
~TimerWithPayload() {}
// return the message to queue, possibly null
Message* getMessage() const { return mMessage; }
UInt64 getWhen() const {return mWhen;}
#ifndef RESIP_USE_STL_STREAMS
EncodeStream& encode(EncodeStream& str) const;
#endif
std::ostream& encode(std::ostream& str) const;
inline bool operator<(const TimerWithPayload& rhs) const
{
return mWhen < rhs.mWhen;
}
inline bool operator>(const TimerWithPayload& rhs) const
{
return mWhen > rhs.mWhen;
}
protected:
UInt64 mWhen;
Message* mMessage; // message to queue on timeout
private:
// disabled
TimerWithPayload();
};
inline std::ostream& operator<<(std::ostream& str, const TransactionTimer& t)
{
return t.encode(str);
}
inline std::ostream& operator<<(std::ostream& str, const TimerWithPayload& t)
{
return t.encode(str);
}
#ifndef RESIP_USE_STL_STREAMS
inline EncodeStream& operator<<(EncodeStream& str, const TransactionTimer& t)
{
return t.encode(str);
}
inline EncodeStream& operator<<(EncodeStream& str, const TimerWithPayload& t)
{
return t.encode(str);
}
#endif
}
#if 0
Timer Value Section Meaning
----------------------------------------------------------------------
T1 500ms default Section 17.1.1.1 RTT Estimate
T2 4s Section 17.1.2.2 The maximum retransmit
interval for non-INVITE
requests and INVITE
responses
T4 5s Section 17.1.2.2 Maximum duration a
message will
remain in the network
Timer A initially T1 Section 17.1.1.2 INVITE request retransmit
interval, for UDP only
Timer B 64*T1 Section 17.1.1.2 INVITE transaction
timeout timer
Timer C > 3min Section 16.6 proxy INVITE transaction
bullet 11 timeout
Timer D > 32s for UDP Section 17.1.1.2 Wait time for response
0s for TCP/SCTP retransmits
Timer E initially T1 Section 17.1.2.2 non-INVITE request
retransmit interval,
UDP only
Timer F 64*T1 Section 17.1.2.2 non-INVITE transaction
timeout timer
Timer G initially T1 Section 17.2.1 INVITE response
retransmit interval
Timer H 64*T1 Section 17.2.1 Wait time for
ACK receipt
Timer I T4 for UDP Section 17.2.1 Wait time for
0s for TCP/SCTP ACK retransmits
Timer J 64*T1 for UDP Section 17.2.2 Wait time for
0s for TCP/SCTP non-INVITE request
retransmits
Timer K T4 for UDP Section 17.1.2.2 Wait time for
0s for TCP/SCTP response retransmits
Table 4: Summary of timers
#endif
#endif
/* ====================================================================
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