/usr/include/root/TGuiBuilder.h is in libroot-gui-dev 5.34.14-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | // @(#)root/gui:$Id$
// Author: Valeriy Onuchin 12/08/04
/*************************************************************************
* Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TGuiBuilder
#define ROOT_TGuiBuilder
//////////////////////////////////////////////////////////////////////////
// //
// TGuiBuilder //
// //
//////////////////////////////////////////////////////////////////////////
#ifndef ROOT_TNamed
#include "TNamed.h"
#endif
enum EGuiBldAction { kGuiBldNone, kGuiBldCtor, kGuiBldProj,
kGuiBldMacro, kGuiBldFunc };
class TGFrame;
class TGLayoutHints;
class TGPicture;
//////////////////////////////////////////////////////////////////////////
class TGuiBldAction : public TNamed {
public:
Int_t fType; // type of action
TString fAct; // action, after action execution new frame is created
const char *fPic; // picture name
const TGPicture *fPicture; // picture
TGLayoutHints *fHints; // layout hints for frame created by action
TGuiBldAction(const char *name = 0, const char *title = 0,
Int_t type = kGuiBldCtor, TGLayoutHints *hints = 0);
virtual ~TGuiBldAction();
ClassDef(TGuiBldAction,0) // gui builder action
};
//////////////////////////////////////////////////////////////////////////
class TGuiBuilder {
protected:
TGuiBldAction *fAction; // current action
public:
TGuiBuilder();
virtual ~TGuiBuilder();
virtual void AddAction(TGuiBldAction *, const char * /*section*/) {}
virtual void AddSection(const char * /*section*/) {}
virtual TGFrame *ExecuteAction() { return 0; }
virtual void SetAction(TGuiBldAction *act) { fAction = act; }
TGuiBldAction *GetAction() const { return fAction; }
virtual Bool_t IsExecutable() const { return fAction && !fAction->fAct.IsNull(); }
virtual void Show() {}
virtual void Hide() {}
static TGuiBuilder *Instance();
ClassDef(TGuiBuilder,0) // ABC for gui builder
};
R__EXTERN TGuiBuilder *gGuiBuilder; // global gui builder
#endif
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