/usr/include/shevek/server.hh is in libshevek-dev 1.3-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright 2003-2005 Bas Wijnen <wijnen@debian.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SHEVEK_SERVER_HH
#define SHEVEK_SERVER_HH
#include "refbase.hh"
#include "telnet.hh"
#include <list>
#include <signal.h>
namespace
{
sighandler_t ignore_broken_pipes = ::signal (SIGPIPE, SIG_IGN);
}
namespace shevek
{
/// Set up a network server using shevek::telnet.
/**
* New connections are accepted, and callbacks to the program are made
* when a line of data is received.
*
* An example file showing how to use the server:
<CODE><BR>
// \#include <shevek/server.hh><BR>
// \#include <shevek/mainloop.hh><BR>
// <BR>
// // per-server data structure<BR>
// struct serverdata<BR>
// {<BR>
// // Put in here whatever you like, possibly nothing. There is one<BR>
// // instantiation of this class per server.<BR>
// // In most cases, global variables can be used instead of this class, but<BR>
// // this way allows programs to run more than one server of the same kind,<BR>
// // each with its own settings. That is a Good Thing.<BR>
// // It is available from server.data (), and therefore from<BR>
// // client->get_server ()->data ()<BR>
// };<BR>
// <BR>
// // Each object of this class is a connection. Add any members that are<BR>
// // needed on a per-connection basis in this class. Below is a very minimal<BR>
// // example, which implements an echo server (everything you write to it is<BR>
// // echoed back).<BR>
// class client : public shevek::server <client, serverdata>::connection<BR>
// {<BR>
// // Allow the server to call pickup and read.<BR>
// friend class shevek::server <client, serverdata>;<BR>
// void pickup (bool is_stdio)<BR>
// {<BR>
// out->write ("Welcome to the echo server.\\n");<BR>
// }<BR>
// void read (std::string const &line)<BR>
// {<BR>
// // An echo server should echo.<BR>
// out->write (line + '\\n');<BR>
// }<BR>
// static Glib::RefPtr <client> create ()<BR>
// { return Glib::RefPtr <client> (new client () ); }<BR>
// // Make sure it cannot be constructed other than with create.<BR>
// // Don't use the constructor for initialising, use pickup () instead.<BR>
// // The connection is not initialised when the constructor is called.<BR>
// client () {}<BR>
// };<BR>
// <BR>
// int main ()<BR>
// {<BR>
// Glib::RefPtr <shevek::server <client, serverdata> ><BR>
// s = shevek::server <client, serverdata>::create ();<BR>
// // "1234" is the port to listen on. It may be a name from<BR>
// // /etc/services, such as "telnet" (although you need to be root to claim<BR>
// // that one). It can also be a filename, which will be created as a unix<BR>
// // domain socket. Debugging is a little harder then, as netcat cannot<BR>
// // connect to such sockets.<BR>
// s->open ("1234");<BR>
// shevek::loop ();<BR>
// return 0;<BR>
// }<BR>
</CODE>
*/
template <typename client, typename serverdata>
class server : virtual public shevek::refbase
{
static inline fd::read_lines_t get_connection_cb_from_friend (client *who)
{ return sigc::mem_fun (who, &client::read); }
public:
/// Iterator for looping over all current connections.
typedef typename std::list <Glib::RefPtr <client> >::iterator iterator;
/// Iterator for looping over all current connections.
typedef typename std::list <Glib::RefPtr <client> >::const_iterator
const_iterator;
/// Base of the client class which is implemented by the calling program.
/** A client object is created for every connection which is accepted.
* This class handles server administration and provides access to members from the client class.
*/
struct connection : virtual public refbase
{
/// The input socket. The client can stop reading from this connection by calling in->unread ().
Glib::RefPtr <shevek::fd> in;
/// The output socket. This is used to send data to the connection.
Glib::RefPtr <shevek::fd> out;
/// This is called after in->unread (), to resume accepting data from this connection.
void continue_reading ()
{
in->read_lines (server <client, serverdata>
::get_connection_cb_from_friend
(dynamic_cast <client *> (this) ) );
}
/// Destructor.
~connection () {}
protected:
/// The client class can construct this object with its create function.
connection () {}
/// Access to the server object which hosts this client.
Glib::RefPtr <server <client, serverdata> > get_server () { return m_server; }
/// This can be called by the client object to close this connection.
void disconnect () { m_server->l_error (m_self); }
private:
friend class server <client, serverdata>;
Glib::RefPtr <server <client, serverdata> > m_server;
iterator m_self;
};
private:
std::list <Glib::RefPtr <client> > m_connections;
Glib::RefPtr <socket> m_listener;
serverdata m_data;
server ();
void l_read (std::string const &line, Glib::RefPtr <client> conn);
void l_connect (Glib::RefPtr <fd> in, Glib::RefPtr <fd> out,
bool is_stdio);
void l_pickup ();
void l_delayed_disconnect (typename std::list <Glib::RefPtr <client> >::iterator conn);
void l_error (typename std::list <Glib::RefPtr <client> >::iterator conn);
public:
/// Create a new server object.
static Glib::RefPtr <server> create ();
/// Open a port and start running.
/** If use_stdio is true, there will be an initial connection from standard input/standard output.
*/
void open (std::string const &port, bool use_stdio = true);
/// Get the corresponding serverdata structure.
serverdata &data () { return m_data; }
/// Get the corresponding serverdata structure.
serverdata const &data () const { return m_data;}
/// Loop over all current connections.
iterator begin () { return m_connections.begin (); }
/// Loop over all current connections.
iterator end () { return m_connections.end (); }
/// Loop over all current connections.
const_iterator begin () const { return m_connections.begin (); }
/// Loop over all current connections.
const_iterator end () const { return m_connections.end (); }
/// Stop running this server, closing all current connections.
void shutdown ();
/// The destructor shuts down the server.
~server () { shutdown (); }
};
template <typename client, typename serverdata>
void server <client, serverdata>::shutdown ()
{
if (m_listener)
{
m_listener->disconnect ();
m_listener = Glib::RefPtr <socket> ();
}
while (!m_connections.empty () )
m_connections.front ()->disconnect ();
}
template <typename client, typename serverdata>
void server <client, serverdata>::l_read (std::string const &line,
Glib::RefPtr <client> conn)
{
conn->read (line);
}
template <typename client, typename serverdata>
void server <client, serverdata>::l_delayed_disconnect (typename std::list <Glib::RefPtr <client> >::iterator conn)
{
Glib::RefPtr <telnet> s = Glib::RefPtr <telnet>::cast_dynamic ( (*conn)->in);
if (s)
s->disconnect ();
m_connections.erase (conn);
}
template <typename client, typename serverdata>
void server <client, serverdata>::l_error (typename std::list <Glib::RefPtr <client> >::iterator conn)
{
Glib::RefPtr <telnet> s = Glib::RefPtr <telnet>::cast_dynamic ( (*conn)->in);
if (s)
{
s->signal_disconnect ().connect (sigc::bind (sigc::mem_fun (*this, &server <client, serverdata>::l_delayed_disconnect), conn) );
s->disconnect ();
}
else
{
(*conn)->in->unread ();
m_connections.erase (conn);
}
}
template <typename client, typename serverdata>
void server <client, serverdata>::l_connect (Glib::RefPtr <fd> in,
Glib::RefPtr <fd> out,
bool is_stdio)
{
m_connections.push_back (client::create () );
m_connections.back ()->in = in;
m_connections.back ()->out = out;
m_connections.back ()->m_server = refptr_this <server <client, serverdata> > ();
m_connections.back ()->m_self = --m_connections.end ();
in->set_error (sigc::bind (sigc::mem_fun (*this, &server <client, serverdata>::l_error),
--m_connections.end () ) );
in->set_eof (sigc::bind (sigc::mem_fun (*this, &server <client, serverdata>::l_error),
--m_connections.end () ) );
m_connections.back ()->continue_reading ();
out->set_error (sigc::bind (sigc::mem_fun (*this, &server <client, serverdata>::l_error),
--m_connections.end () ) );
m_connections.back ()->pickup (is_stdio);
}
template <typename client, typename serverdata>
void server <client, serverdata>::l_pickup ()
{
Glib::RefPtr <telnet> newfd = telnet::create ();
m_listener->accept (newfd);
l_connect (newfd, newfd, false);
}
template <typename client, typename serverdata>
server <client, serverdata>::server ()
{
}
template <typename client, typename serverdata>
Glib::RefPtr <server <client, serverdata> > server <client, serverdata>::create ()
{
return Glib::RefPtr <server <client, serverdata> > (new server <client, serverdata> () );
}
template <typename client, typename serverdata>
void server <client, serverdata>::open (std::string const &port,
bool use_stdio)
{
if (m_listener)
m_listener->disconnect ();
if (!port.empty () )
{
m_listener = socket::create ();
m_listener->listen (port, sigc::mem_fun (*this, &server <client, serverdata>::l_pickup) );
}
if (use_stdio)
{
l_connect
(fd::create (STDIN_FILENO), fd::create (STDOUT_FILENO), true);
}
}
}
#endif
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