This file is indexed.

/usr/include/simgear/props/props.hxx is in libsimgear-dev 3.0.0-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
/**
 * \file props.hxx
 * Interface definition for a property list.
 * Started Fall 2000 by David Megginson, david@megginson.com
 * This code is released into the Public Domain.
 *
 * See props.html for documentation [replace with URL when available].
 *
 * $Id$
 */

#ifndef __PROPS_HXX
#define __PROPS_HXX

#ifndef PROPS_STANDALONE
#define PROPS_STANDALONE 0
#endif

#include <vector>
#include <string>
#include <iostream>
#include <sstream>
#include <typeinfo>

#include <boost/utility.hpp>
#include <boost/type_traits/is_enum.hpp>

#if PROPS_STANDALONE
#else
#include <simgear/compiler.h>
#include <simgear/debug/logstream.hxx>
#endif


#include <simgear/math/SGMathFwd.hxx>
#include <simgear/math/sg_types.hxx>
#include <simgear/structure/SGReferenced.hxx>
#include <simgear/structure/SGSharedPtr.hxx>

// XXX This whole file should be in the simgear namespace, but I don't
// have the guts yet...

namespace simgear
{

  class PropertyInterpolationMgr;

template<typename T>
std::istream& readFrom(std::istream& stream, T& result)
{
    stream >> result;
    return stream;
}

/**
 * Parse a string as an object of a given type.
 * XXX no error behavior yet.
 *
 * @tparam T the return type
 * @param str the string
 * @return the object.
 */
template<typename T>
inline T parseString(const std::string& str)
{
    std::istringstream stream(str);
    T result;
    readFrom(stream, result);
    return result;
}

/**
 * Property value types.
 */

#ifdef NONE
#pragma warn A sloppy coder has defined NONE as a macro!
#undef NONE
#endif

#ifdef ALIAS
#pragma warn A sloppy coder has defined ALIAS as a macro!
#undef ALIAS
#endif

#ifdef UNSPECIFIED
#pragma warn A sloppy coder has defined UNSPECIFIED as a macro!
#undef UNSPECIFIED
#endif

#ifdef BOOL
#pragma warn A sloppy coder has defined BOOL as a macro!
#undef BOOL
#endif

#ifdef INT
#pragma warn A sloppy coder has defined INT as a macro!
#undef INT
#endif

#ifdef LONG
#pragma warn A sloppy coder has defined LONG as a macro!
#undef LONG
#endif

#ifdef FLOAT
#pragma warn A sloppy coder has defined FLOAT as a macro!
#undef FLOAT
#endif

#ifdef DOUBLE
#pragma warn A sloppy coder has defined DOUBLE as a macro!
#undef DOUBLE
#endif

#ifdef STRING
#pragma warn A sloppy coder has defined STRING as a macro!
#undef STRING
#endif

namespace props
{
/**
 * The possible types of an SGPropertyNode. Types that appear after
 * EXTENDED are not stored in the SGPropertyNode itself.
 */
enum Type {
    NONE = 0, /**< The node hasn't been assigned a value yet. */
    ALIAS, /**< The node "points" to another node. */
    BOOL,
    INT,
    LONG,
    FLOAT,
    DOUBLE,
    STRING,
    UNSPECIFIED,
    EXTENDED, /**< The node's value is not stored in the property;
               * the actual value and type is retrieved from an
               * SGRawValue node. This type is never returned by @see
               * SGPropertyNode::getType.
               */
    // Extended properties
    VEC3D,
    VEC4D
};

template<typename T> struct PropertyTraits;

#define DEFINTERNALPROP(TYPE, PROP) \
template<> \
struct PropertyTraits<TYPE> \
{ \
    static const Type type_tag = PROP; \
    enum  { Internal = 1 }; \
}

DEFINTERNALPROP(bool, BOOL);
DEFINTERNALPROP(int, INT);
DEFINTERNALPROP(long, LONG);
DEFINTERNALPROP(float, FLOAT);
DEFINTERNALPROP(double, DOUBLE);
DEFINTERNALPROP(const char *, STRING);
DEFINTERNALPROP(const char[], STRING);
#undef DEFINTERNALPROP

}
}



////////////////////////////////////////////////////////////////////////
// A raw value.
//
// This is the mechanism that information-providing routines can
// use to link their own values to the property manager.  Any
// SGValue can be tied to a raw value and then untied again.
//
// Note: we are forced to use inlined methods here to ensure
// that the templates will be instantiated.  We're probably taking
// a small performance hit for that.
////////////////////////////////////////////////////////////////////////

/**
 * Base class for SGRawValue classes that holds no type
 * information. This allows some generic manipulation of the
 * SGRawValue object.
 */
class SGRaw
{
public:
    /**
     * Get the type enumeration for the raw value.
     *
     * @return the type.
     */
    virtual simgear::props::Type getType() const = 0;
    virtual ~SGRaw() {}
    
    /**
     * Create a new deep copy of this raw value.
     *
     * The copy will contain its own version of the underlying value
     * as well, and will be the same type.
     *
     * @return A deep copy of the current object.
     */
    virtual SGRaw* clone() const = 0;

};

class SGRawExtended : public SGRaw
{
public:
    /**    
     * Make an SGRawValueContainer from the SGRawValue.
     *
     * This is a virtual function of SGRawExtended so that
     * SGPropertyNode::untie doesn't need to know the type of an
     * extended property.
     */
    virtual SGRawExtended* makeContainer() const = 0;
    /**
     * Write value out to a stream
     */
    virtual std::ostream& printOn(std::ostream& stream) const = 0;
    /**
     * Read value from a stream and store it.
     */
    virtual std::istream& readFrom(std::istream& stream) = 0;
};

// Choose between different base classes based on whether the value is
// stored internal to the property node. This frees us from defining
// the virtual functions in the SGRawExtended interface where they
// don't make sense, e.g. readFrom for the const char* type.
template<typename T, int internal = simgear::props::PropertyTraits<T>::Internal>
class SGRawBase;

template<typename T>
class SGRawBase<T, 1> : public SGRaw
{
};

template<typename T>
class SGRawBase<T, 0> : public SGRawExtended
{
    virtual SGRawExtended* makeContainer() const;
    virtual std::ostream& printOn(std::ostream& stream) const;
    virtual std::istream& readFrom(std::istream& stream);
};

/**
 * Abstract base class for a raw value.
 *
 * <p>The property manager is implemented in two layers.  The {@link
 * SGPropertyNode} is the highest and most abstract layer,
 * representing an LValue/RValue pair: it records the position of the
 * property in the property tree and contains facilities for
 * navigation to other nodes.  It is guaranteed to be persistent: the
 * {@link SGPropertyNode} will not change during a session, even if
 * the property is bound and unbound multiple times.</p>
 *
 * <p>When the property value is not managed internally in the
 * SGPropertyNode, the SGPropertyNode will contain a reference to an
 * SGRawValue (this class), which provides an abstract way to get,
 * set, and clone the underlying value.  The SGRawValue may change
 * frequently during a session as a value is retyped or bound and
 * unbound to various data source, but the abstract SGPropertyNode
 * layer insulates the application from those changes.
 *
 * <p>The SGPropertyNode class always keeps a *copy* of a raw value,
 * not the original one passed to it; if you override a derived class
 * but do not replace the {@link #clone} method, strange things will
 * happen.</p>
 *
 * <p>All derived SGRawValue classes must implement {@link #getValue},
 * {@link #setValue}, and {@link #clone} for the appropriate type.</p>
 *
 * @see SGPropertyNode
 * @see SGRawValuePointer
 * @see SGRawValueFunctions
 * @see SGRawValueFunctionsIndexed
 * @see SGRawValueMethods
 * @see SGRawValueMethodsIndexed
 * @see SGRawValueContainer
 */
template <class T>
class SGRawValue : public SGRawBase<T>
{
public:

  /**
   * The default underlying value for this type.
   *
   * Every raw value has a default; the default is false for a
   * boolean, 0 for the various numeric values, and "" for a string.
   * If additional types of raw values are added in the future, they
   * may need different kinds of default values (such as epoch for a
   * date type).  The default value is used when creating new values.
   */
  static T DefaultValue()
  {
    return T();
  }


  /**
   * Constructor.
   *
   * Use the default value for this type.
   */
  SGRawValue () {}


  /**
   * Destructor.
   */
  virtual ~SGRawValue () {}


  /**
   * Return the underlying value.
   *
   * @return The actual value for the property.
   * @see #setValue
   */
  virtual T getValue () const = 0;


  /**
   * Assign a new underlying value.
   *
   * If the new value cannot be set (because this is a read-only
   * raw value, or because the new value is not acceptable for
   * some reason) this method returns false and leaves the original
   * value unchanged.
   *
   * @param value The actual value for the property.
   * @return true if the value was set successfully, false otherwise.
   * @see #getValue
   */
  virtual bool setValue (T value) = 0;


  /**
   * Return the type tag for this raw value type.
   */
  virtual simgear::props::Type getType() const
  {
    return simgear::props::PropertyTraits<T>::type_tag;
  }
};



////////////////////////////////////////////////////////////////////////
// Default values for every type.
////////////////////////////////////////////////////////////////////////

template<> inline bool SGRawValue<bool>::DefaultValue()
{
  return false;
}

template<> inline const char * SGRawValue<const char *>::DefaultValue()
{
  return "";
}

/**
 * A raw value bound to a pointer.
 *
 * This is the most efficient way to tie an external value, but also
 * the most dangerous, because there is no way for the supplier to
 * perform bounds checking and derived calculations except by polling
 * the variable to see if it has changed.  There is no default
 * constructor, because this class would be meaningless without a
 * pointer.
 */
template <class T>
class SGRawValuePointer : public SGRawValue<T>
{
public:

  /**
   * Explicit pointer constructor.
   *
   * Create a new raw value bound to the value of the variable
   * referenced by the pointer.
   *
   * @param ptr The pointer to the variable to which this raw value
   * will be bound.
   */
  SGRawValuePointer (T * ptr) : _ptr(ptr) {}

  /**
   * Destructor.
   */
  virtual ~SGRawValuePointer () {}

  /**
   * Get the underlying value.
   *
   * This method will dereference the pointer and return the
   * variable's value.
   */
  virtual T getValue () const { return *_ptr; }

  /**
   * Set the underlying value.
   *
   * This method will dereference the pointer and change the
   * variable's value.
   */
  virtual bool setValue (T value) { *_ptr = value; return true; }

  /**
   * Create a copy of this raw value.
   *
   * The copy will use the same external pointer as the original.
   */
  virtual SGRaw* clone () const {
    return new SGRawValuePointer(_ptr);
  }

private:
  T * _ptr;
};


/**
 * A value managed through static functions.
 *
 * A read-only value will not have a setter; a write-only value will
 * not have a getter.
 */
template <class T>
class SGRawValueFunctions : public SGRawValue<T>
{
public:

  /**
   * The template type of a static getter function.
   */
  typedef T (*getter_t)();

  /**
   * The template type of a static setter function.
   */
  typedef void (*setter_t)(T);

  /**
   * Explicit constructor.
   *
   * Create a new raw value bound to the getter and setter supplied.
   *
   * @param getter A static function for getting a value, or 0
   * to read-disable the value.
   * @param setter A static function for setting a value, or 0
   * to write-disable the value.
   */
  SGRawValueFunctions (getter_t getter = 0, setter_t setter = 0)
    : _getter(getter), _setter(setter) {}

  /**
   * Destructor.
   */
  virtual ~SGRawValueFunctions () {}

  /**
   * Get the underlying value.
   *
   * This method will invoke the getter function to get a value.
   * If no getter function was supplied, this method will always
   * return the default value for the type.
   */
  virtual T getValue () const {
    if (_getter) return (*_getter)();
    else return SGRawValue<T>::DefaultValue();
  }

  /**
   * Set the underlying value.
   *
   * This method will invoke the setter function to change the
   * underlying value.  If no setter function was supplied, this
   * method will return false.
   */
  virtual bool setValue (T value) {
    if (_setter) { (*_setter)(value); return true; }
    else return false;
  }

  /**
   * Create a copy of this raw value, bound to the same functions.
   */
  virtual SGRaw* clone () const {
    return new SGRawValueFunctions(_getter,_setter);
  }

private:
  getter_t _getter;
  setter_t _setter;
};


/**
 * An indexed value bound to static functions.
 *
 * A read-only value will not have a setter; a write-only value will
 * not have a getter.  An indexed value is useful for binding one
 * of a list of possible values (such as multiple engines for a
 * plane).  The index is hard-coded at creation time.
 *
 * @see SGRawValue
 */
template <class T>
class SGRawValueFunctionsIndexed : public SGRawValue<T>
{
public:
  typedef T (*getter_t)(int);
  typedef void (*setter_t)(int,T);
  SGRawValueFunctionsIndexed (int index, getter_t getter = 0, setter_t setter = 0)
    : _index(index), _getter(getter), _setter(setter) {}
  virtual ~SGRawValueFunctionsIndexed () {}
  virtual T getValue () const {
    if (_getter) return (*_getter)(_index);
    else return SGRawValue<T>::DefaultValue();
  }
  virtual bool setValue (T value) {
    if (_setter) { (*_setter)(_index, value); return true; }
    else return false;
  }
  virtual SGRaw* clone () const {
    return new SGRawValueFunctionsIndexed(_index, _getter, _setter);
  }
private:
  int _index;
  getter_t _getter;
  setter_t _setter;
};


/**
 * A value managed through an object and access methods.
 *
 * A read-only value will not have a setter; a write-only value will
 * not have a getter.
 */
template <class C, class T>
class SGRawValueMethods : public SGRawValue<T>
{
public:
  typedef T (C::*getter_t)() const;
  typedef void (C::*setter_t)(T);
  SGRawValueMethods (C &obj, getter_t getter = 0, setter_t setter = 0)
    : _obj(obj), _getter(getter), _setter(setter) {}
  virtual ~SGRawValueMethods () {}
  virtual T getValue () const {
    if (_getter) { return (_obj.*_getter)(); }
    else { return SGRawValue<T>::DefaultValue(); }
  }
  virtual bool setValue (T value) {
    if (_setter) { (_obj.*_setter)(value); return true; }
    else return false;
  }
  virtual SGRaw* clone () const {
    return new SGRawValueMethods(_obj, _getter, _setter);
  }
private:
  C &_obj;
  getter_t _getter;
  setter_t _setter;
};


/**
 * An indexed value managed through an object and access methods.
 *
 * A read-only value will not have a setter; a write-only value will
 * not have a getter.
 */
template <class C, class T>
class SGRawValueMethodsIndexed : public SGRawValue<T>
{
public:
  typedef T (C::*getter_t)(int) const;
  typedef void (C::*setter_t)(int, T);
  SGRawValueMethodsIndexed (C &obj, int index,
		     getter_t getter = 0, setter_t setter = 0)
    : _obj(obj), _index(index), _getter(getter), _setter(setter) {}
  virtual ~SGRawValueMethodsIndexed () {}
  virtual T getValue () const {
    if (_getter) { return (_obj.*_getter)(_index); }
    else { return SGRawValue<T>::DefaultValue(); }
  }
  virtual bool setValue (T value) {
    if (_setter) { (_obj.*_setter)(_index, value); return true; }
    else return false;
  }
  virtual SGRaw* clone () const {
    return new SGRawValueMethodsIndexed(_obj, _index, _getter, _setter);
  }
private:
  C &_obj;
  int _index;
  getter_t _getter;
  setter_t _setter;
};

/**
 * A raw value that contains its value. This provides a way for
 * property nodes to contain values that shouldn't be stored in the
 * property node itself.
 */
template <class T>
class SGRawValueContainer : public SGRawValue<T>
{
public:

    /**
     * Explicit constructor.
     */
    SGRawValueContainer(const T& obj) : _obj(obj) {}

    /**
     * Destructor.
     */
    virtual ~SGRawValueContainer() {}

    /**
     * Get the underlying value.
     */
    virtual T getValue() const { return _obj; }

    /**
     * Set the underlying value.
     *
     * This method will dereference the pointer and change the
     * variable's value.
     */
    virtual bool setValue (T value) { _obj = value; return true; }

    /**
     * Create a copy of this raw value.
     */
    virtual SGRaw* clone () const {
        return new SGRawValueContainer(_obj);
    }

private:
    T _obj;
};

template<typename T>
SGRawExtended* SGRawBase<T, 0>::makeContainer() const
{
    return new SGRawValueContainer<T>(static_cast<const SGRawValue<T>*>(this)
                                      ->getValue());
}

template<typename T>
std::ostream& SGRawBase<T, 0>::printOn(std::ostream& stream) const
{
    return stream << static_cast<SGRawValue<T>*>(this)->getValue();
}

template<typename T>
std::istream& SGRawBase<T, 0>::readFrom(std::istream& stream)
{
    T value;
    simgear::readFrom(stream, value);
    static_cast<SGRawValue<T>*>(this)->setValue(value);
    return stream;
}

/**
 * The smart pointer that manage reference counting
 */
class SGPropertyNode;
typedef SGSharedPtr<SGPropertyNode> SGPropertyNode_ptr;
typedef SGSharedPtr<const SGPropertyNode> SGConstPropertyNode_ptr;

namespace simgear
{
typedef std::vector<SGPropertyNode_ptr> PropertyList;
}

/**
 * The property change listener interface.
 *
 * <p>Any class that needs to listen for property changes must implement
 * this interface.</p>
 */
class SGPropertyChangeListener
{
public:
  virtual ~SGPropertyChangeListener ();
  virtual void valueChanged (SGPropertyNode * node);
  virtual void childAdded (SGPropertyNode * parent, SGPropertyNode * child);
  virtual void childRemoved (SGPropertyNode * parent, SGPropertyNode * child);

protected:
  friend class SGPropertyNode;
  virtual void register_property (SGPropertyNode * node);
  virtual void unregister_property (SGPropertyNode * node);

private:
  std::vector<SGPropertyNode *> _properties;
};


/**
 * A node in a property tree.
 */
class SGPropertyNode : public SGReferenced
{
public:

  /**
   * Public constants.
   */
  enum {
    MAX_STRING_LEN = 1024
  };

  /**
   * Access mode attributes.
   *
   * <p>The ARCHIVE attribute is strictly advisory, and controls
   * whether the property should normally be saved and restored.</p>
   */
  enum Attribute {
    NO_ATTR = 0,
    READ = 1,
    WRITE = 2,
    ARCHIVE = 4,
    REMOVED = 8,
    TRACE_READ = 16,
    TRACE_WRITE = 32,
    USERARCHIVE = 64,
    PRESERVE = 128
    // beware: if you add another attribute here,
    // also update value of "LAST_USED_ATTRIBUTE".
  };


  /**
   * Last used attribute
   * Update as needed when enum Attribute is changed
   */
  static const int LAST_USED_ATTRIBUTE;

  /**
   * Default constructor.
   */
  SGPropertyNode ();


  /**
   * Copy constructor.
   */
  SGPropertyNode (const SGPropertyNode &node);


  /**
   * Destructor.
   */
  virtual ~SGPropertyNode ();



  //
  // Basic properties.
  //

  /**
   * Test whether this node contains a primitive leaf value.
   */
    bool hasValue () const { return (_type != simgear::props::NONE); }


  /**
   * Get the node's simple (XML) name.
   */
  const char * getName () const { return _name.c_str(); }

  /**
   * Get the node's simple name as a string.
   */
  const std::string& getNameString () const { return _name; }

  /**
   * Get the node's pretty display name, with subscript when needed.
   */
    std::string getDisplayName (bool simplify = false) const;


  /**
   * Get the node's integer index.
   */
  int getIndex () const { return _index; }


  /**
   * Get a non-const pointer to the node's parent.
   */
  SGPropertyNode * getParent () { return _parent; }


  /**
   * Get a const pointer to the node's parent.
   */
  const SGPropertyNode * getParent () const { return _parent; }


  //
  // Children.
  //


  /**
   * Get the number of child nodes.
   */
  int nChildren () const { return (int)_children.size(); }


  /**
   * Get a child node by position (*NOT* index).
   */
  SGPropertyNode * getChild (int position);


  /**
   * Get a const child node by position (*NOT* index).
   */
  const SGPropertyNode * getChild (int position) const;


  /**
   * Test whether a named child exists.
   */
  bool hasChild (const char * name, int index = 0) const
  {
    return (getChild(name, index) != 0);
  }

  /**
   * Test whether a named child exists.
   */
  bool hasChild (const std::string& name, int index = 0) const
  {
    return (getChild(name, index) != 0);
  }

  /**
   * Create a new child node with the given name and an unused index
   *
   * @param min_index Minimal index for new node (skips lower indices)
   * @param append    Whether to simply use the index after the last used index
   *                  or use a lower, unused index if it exists
   */
  SGPropertyNode * addChild ( const char* name,
                              int min_index = 0,
                              bool append = true );
  SGPropertyNode * addChild ( const std::string& name,
                              int min_index = 0,
                              bool append = true )
  { return addChild(name.c_str(), min_index, append); }

  /**
   * Create multiple child nodes with the given name an unused indices
   *
   * @param count     The number of nodes create
   * @param min_index Minimal index for new nodes (skips lower indices)
   * @param append    Whether to simply use the index after the last used index
   *                  or use a lower, unused index if it exists
   */
  simgear::PropertyList addChildren ( const std::string& name,
                                      size_t count,
                                      int min_index = 0,
                                      bool append = true );

  /**
   * Get a child node by name and index.
   */
  SGPropertyNode * getChild (const char* name, int index = 0,
                             bool create = false);
  SGPropertyNode * getChild (const std::string& name, int index = 0,
                             bool create = false);
  /**
   * Get a const child node by name and index.
   */
  const SGPropertyNode * getChild (const char * name, int index = 0) const;

  /**
   * Get a const child node by name and index.
   */
  const SGPropertyNode * getChild (const std::string& name, int index = 0) const
  { return getChild(name.c_str(), index); }


  /**
   * Get a vector of all children with the specified name.
   */
  simgear::PropertyList getChildren (const char * name) const;

  /**
   * Get a vector of all children with the specified name.
   */
  simgear::PropertyList getChildren (const std::string& name) const
  { return getChildren(name.c_str()); }

  // TODO do we need the removeXXX methods to return the deleted nodes?
  /**
   * Remove child by position.
   */
  SGPropertyNode_ptr removeChild (int pos, bool keep = true);


  /**
   * Remove a child node
   */
  SGPropertyNode_ptr removeChild (const char * name, int index = 0,
                                  bool keep = true);

  /**
   * Remove a child node
   */
  SGPropertyNode_ptr removeChild (const std::string& name, int index = 0,
                                  bool keep = true)
  { return removeChild(name.c_str(), index, keep); }

  /**
   * Remove all children with the specified name.
   */
  simgear::PropertyList removeChildren (const char * name, bool keep = true);

  /**
   * Remove all children with the specified name.
   */
  simgear::PropertyList removeChildren (const std::string& name,
                                        bool keep = true)
  { return removeChildren(name.c_str(), keep); }

  /**
   * Remove all children (does not change the value of the node)
   */
  void removeAllChildren();

  //
  // Alias support.
  //


  /**
   * Alias this node's leaf value to another's.
   */
  bool alias (SGPropertyNode * target);


  /**
   * Alias this node's leaf value to another's by relative path.
   */
  bool alias (const char * path);

  /**
   * Alias this node's leaf value to another's by relative path.
   */
  bool alias (const std::string& path)
  { return alias(path.c_str()); }


  /**
   * Remove any alias for this node.
   */
  bool unalias ();


  /**
   * Test whether the node's leaf value is aliased to another's.
   */
  bool isAlias () const { return (_type == simgear::props::ALIAS); }


  /**
   * Get a non-const pointer to the current alias target, if any.
   */
  SGPropertyNode * getAliasTarget ();


  /**
   * Get a const pointer to the current alias target, if any.
   */
  const SGPropertyNode * getAliasTarget () const;


  //
  // Path information.
  //


  /**
   * Get the path to this node from the root.
   */
  std::string getPath (bool simplify = false) const;


  /**
   * Get a pointer to the root node.
   */
  SGPropertyNode * getRootNode ();


  /**
   * Get a const pointer to the root node.
   */
  const SGPropertyNode * getRootNode () const;


  /**
   * Get a pointer to another node by relative path.
   */
  SGPropertyNode * getNode (const char * relative_path, bool create = false);

  /**
   * Get a pointer to another node by relative path.
   */
  SGPropertyNode * getNode (const std::string& relative_path, bool create = false)
  { return getNode(relative_path.c_str(), create); }

  /**
   * Get a pointer to another node by relative path.
   *
   * This method leaves the index off the last member of the path,
   * so that the user can specify it separately (and save some
   * string building).  For example, getNode("/bar[1]/foo", 3) is
   * exactly equivalent to getNode("bar[1]/foo[3]").  The index
   * provided overrides any given in the path itself for the last
   * component.
   */
  SGPropertyNode * getNode (const char * relative_path, int index,
			    bool create = false);

  /**
   * Get a pointer to another node by relative path.
   *
   * This method leaves the index off the last member of the path,
   * so that the user can specify it separately (and save some
   * string building).  For example, getNode("/bar[1]/foo", 3) is
   * exactly equivalent to getNode("bar[1]/foo[3]").  The index
   * provided overrides any given in the path itself for the last
   * component.
   */
  SGPropertyNode * getNode (const std::string& relative_path, int index,
			    bool create = false)
  { return getNode(relative_path.c_str(), index, create); }

  /**
   * Get a const pointer to another node by relative path.
   */
  const SGPropertyNode * getNode (const char * relative_path) const;

  /**
   * Get a const pointer to another node by relative path.
   */
  const SGPropertyNode * getNode (const std::string& relative_path) const
  { return getNode(relative_path.c_str()); }


  /**
   * Get a const pointer to another node by relative path.
   *
   * This method leaves the index off the last member of the path,
   * so that the user can specify it separate.
   */
  const SGPropertyNode * getNode (const char * relative_path,
				  int index) const;

  /**
   * Get a const pointer to another node by relative path.
   *
   * This method leaves the index off the last member of the path,
   * so that the user can specify it separate.
   */
  const SGPropertyNode * getNode (const std::string& relative_path,
				  int index) const
  { return getNode(relative_path.c_str(), index); }

  //
  // Access Mode.
  //

  /**
   * Check a single mode attribute for the property node.
   */
  bool getAttribute (Attribute attr) const { return ((_attr & attr) != 0); }


  /**
   * Set a single mode attribute for the property node.
   */
  void setAttribute (Attribute attr, bool state) {
    (state ? _attr |= attr : _attr &= ~attr);
  }


  /**
   * Get all of the mode attributes for the property node.
   */
  int getAttributes () const { return _attr; }


  /**
   * Set all of the mode attributes for the property node.
   */
  void setAttributes (int attr) { _attr = attr; }
  

  //
  // Leaf Value (primitive).
  //


  /**
   * Get the type of leaf value, if any, for this node.
   */
  simgear::props::Type getType () const;


  /**
   * Get a bool value for this node.
   */
  bool getBoolValue () const;


  /**
   * Get an int value for this node.
   */
  int getIntValue () const;


  /**
   * Get a long int value for this node.
   */
  long getLongValue () const;


  /**
   * Get a float value for this node.
   */
  float getFloatValue () const;


  /**
   * Get a double value for this node.
   */
  double getDoubleValue () const;


  /**
   * Get a string value for this node.
   */
  const char * getStringValue () const;

  /**
   * Get a value from a node. If the actual type of the node doesn't
   * match the desired type, a conversion isn't guaranteed.
   */
  template<typename T>
  T getValue(typename boost::enable_if_c<simgear::props::PropertyTraits<T>::Internal>
             ::type* dummy = 0) const;
  // Getter for extended property
  template<typename T>
  T getValue(typename boost::disable_if_c<simgear::props::PropertyTraits<T>::Internal>
             ::type* dummy = 0) const;

  /**
   * Get a list of values from all children with the given name
   */
  template<typename T, typename T_get /* = T */> // TODO use C++11 or traits
  std::vector<T> getChildValues(const std::string& name) const;

  /**
   * Get a list of values from all children with the given name
   */
  template<typename T>
  std::vector<T> getChildValues(const std::string& name) const;

  /**
   * Set a bool value for this node.
   */
  bool setBoolValue (bool value);


  /**
   * Set an int value for this node.
   */
  bool setIntValue (int value);


  /**
   * Set a long int value for this node.
   */
  bool setLongValue (long value);


  /**
   * Set a float value for this node.
   */
  bool setFloatValue (float value);


  /**
   * Set a double value for this node.
   */
  bool setDoubleValue (double value);


  /**
   * Set a string value for this node.
   */
  bool setStringValue (const char * value);

  /**
   * Set a string value for this node.
   */
  bool setStringValue (const std::string& value)
  { return setStringValue(value.c_str()); }


  /**
   * Set a value of unspecified type for this node.
   */
  bool setUnspecifiedValue (const char * value);

  template<typename T>
  bool setValue(const T& val,
                typename boost::enable_if_c<simgear::props::PropertyTraits<T>::Internal>
                ::type* dummy = 0);

  template<typename T>
  bool setValue(const T& val,
                typename boost::disable_if_c<simgear::props::PropertyTraits<T>::Internal>
                ::type* dummy = 0);

  template<int N>
  bool setValue(const char (&val)[N])
  {
    return setValue(&val[0]);
  }
  
  /**
   * Set relative node to given value and afterwards make read only.
   *
   * @param relative_path   Path to node
   * @param value           Value to set
   *
   * @return whether value could be set
   */
  template<typename T>
  bool setValueReadOnly(const std::string& relative_path, const T& value)
  {
    SGPropertyNode* node = getNode(relative_path, true);
    bool ret = node->setValue(value);
    node->setAttributes(READ);
    return ret;
  }

  /**
   * Interpolate current value to target value within given time.
   *
   * @param type        Type of interpolation ("numeric", "color", etc.)
   * @param target      Node containing target value
   * @param duration    Duration of interpolation (in seconds)
   * @param easing      Easing function (http://easings.net/)
   */
  bool interpolate( const std::string& type,
                    const SGPropertyNode& target,
                    double duration = 0.6,
                    const std::string& easing = "swing" );

  /**
   * Interpolate current value to a series of values within given durations.
   *
   * @param type        Type of interpolation ("numeric", "color", etc.)
   * @param values      Nodes containing intermediate and target values
   * @param duration    Durations for each interpolation step (in seconds)
   * @param easing      Easing function (http://easings.net/)
   */
  bool interpolate( const std::string& type,
                    const simgear::PropertyList& values,
                    const double_list& deltas,
                    const std::string& easing = "swing" );

  /**
   * Set the interpolation manager used by the interpolate methods.
   */
  static void setInterpolationMgr(simgear::PropertyInterpolationMgr* mgr);

  /**
   * Print the value of the property to a stream.
   */
  std::ostream& printOn(std::ostream& stream) const;
  
  //
  // Data binding.
  //


  /**
   * Test whether this node is bound to an external data source.
   */
  bool isTied () const { return _tied; }

    /**
     * Bind this node to an external source.
     */
    template<typename T>
    bool tie(const SGRawValue<T> &rawValue, bool useDefault = true);

  /**
   * Unbind this node from any external data source.
   */
  bool untie ();


  //
  // Convenience methods using paths.
  // TODO: add attribute methods
  //


  /**
   * Get another node's type.
   */
  simgear::props::Type getType (const char * relative_path) const;

  /**
   * Get another node's type.
   */
  simgear::props::Type getType (const std::string& relative_path) const
  { return getType(relative_path.c_str()); }

  /**
   * Test whether another node has a leaf value.
   */
  bool hasValue (const char * relative_path) const;

  /**
   * Test whether another node has a leaf value.
   */
  bool hasValue (const std::string& relative_path) const
  { return hasValue(relative_path.c_str()); }

  /**
   * Get another node's value as a bool.
   */
  bool getBoolValue (const char * relative_path,
		     bool defaultValue = false) const;

  /**
   * Get another node's value as a bool.
   */
  bool getBoolValue (const std::string& relative_path,
		     bool defaultValue = false) const
  { return getBoolValue(relative_path.c_str(), defaultValue); }

  /**
   * Get another node's value as an int.
   */
  int getIntValue (const char * relative_path,
		   int defaultValue = 0) const;

  /**
   * Get another node's value as an int.
   */
  int getIntValue (const std::string& relative_path,
                   int defaultValue = 0) const
  { return getIntValue(relative_path.c_str(), defaultValue); }


  /**
   * Get another node's value as a long int.
   */
  long getLongValue (const char * relative_path,
		     long defaultValue = 0L) const;

  /**
   * Get another node's value as a long int.
   */
  long getLongValue (const std::string& relative_path,
		     long defaultValue = 0L) const
  { return getLongValue(relative_path.c_str(), defaultValue); }

  /**
   * Get another node's value as a float.
   */
  float getFloatValue (const char * relative_path,
		       float defaultValue = 0.0f) const;

  /**
   * Get another node's value as a float.
   */
  float getFloatValue (const std::string& relative_path,
		       float defaultValue = 0.0f) const
  { return getFloatValue(relative_path.c_str(), defaultValue); }


  /**
   * Get another node's value as a double.
   */
  double getDoubleValue (const char * relative_path,
			 double defaultValue = 0.0) const;

  /**
   * Get another node's value as a double.
   */
  double getDoubleValue (const std::string& relative_path,
			 double defaultValue = 0.0) const
  { return getDoubleValue(relative_path.c_str(), defaultValue); }

  /**
   * Get another node's value as a string.
   */
  const char * getStringValue (const char * relative_path,
			       const char * defaultValue = "") const;


  /**
   * Get another node's value as a string.
   */
  const char * getStringValue (const std::string& relative_path,
			       const char * defaultValue = "") const
  { return getStringValue(relative_path.c_str(), defaultValue); }


  /**
   * Set another node's value as a bool.
   */
  bool setBoolValue (const char * relative_path, bool value);

  /**
   * Set another node's value as a bool.
   */
  bool setBoolValue (const std::string& relative_path, bool value)
  { return setBoolValue(relative_path.c_str(), value); }


  /**
   * Set another node's value as an int.
   */
  bool setIntValue (const char * relative_path, int value);

  /**
   * Set another node's value as an int.
   */
  bool setIntValue (const std::string& relative_path, int value)
  { return setIntValue(relative_path.c_str(), value); }


  /**
   * Set another node's value as a long int.
   */
  bool setLongValue (const char * relative_path, long value);

  /**
   * Set another node's value as a long int.
   */
  bool setLongValue (const std::string& relative_path, long value)
  { return setLongValue(relative_path.c_str(), value); }


  /**
   * Set another node's value as a float.
   */
  bool setFloatValue (const char * relative_path, float value);

  /**
   * Set another node's value as a float.
   */
  bool setFloatValue (const std::string& relative_path, float value)
  { return setFloatValue(relative_path.c_str(), value); }


  /**
   * Set another node's value as a double.
   */
  bool setDoubleValue (const char * relative_path, double value);

  /**
   * Set another node's value as a double.
   */
  bool setDoubleValue (const std::string& relative_path, double value)
  { return setDoubleValue(relative_path.c_str(), value); }


  /**
   * Set another node's value as a string.
   */
  bool setStringValue (const char * relative_path, const char * value);

  bool setStringValue(const char * relative_path, const std::string& value)
  { return setStringValue(relative_path, value.c_str()); }
  /**
   * Set another node's value as a string.
   */
  bool setStringValue (const std::string& relative_path, const char * value)
  { return setStringValue(relative_path.c_str(), value); }

  bool setStringValue (const std::string& relative_path,
                       const std::string& value)
  { return setStringValue(relative_path.c_str(), value.c_str()); }

  /**
   * Set another node's value with no specified type.
   */
  bool setUnspecifiedValue (const char * relative_path, const char * value);


  /**
   * Test whether another node is bound to an external data source.
   */
  bool isTied (const char * relative_path) const;

  /**
   * Test whether another node is bound to an external data source.
   */
  bool isTied (const std::string& relative_path) const
  { return isTied(relative_path.c_str()); }

  /**
   * Bind another node to an external bool source.
   */
  bool tie (const char * relative_path, const SGRawValue<bool> &rawValue,
	    bool useDefault = true);

  /**
   * Bind another node to an external bool source.
   */
  bool tie (const std::string& relative_path, const SGRawValue<bool> &rawValue,
	    bool useDefault = true)
  { return tie(relative_path.c_str(), rawValue, useDefault); }


  /**
   * Bind another node to an external int source.
   */
  bool tie (const char * relative_path, const SGRawValue<int> &rawValue,
	    bool useDefault = true);

  /**
   * Bind another node to an external int source.
   */
  bool tie (const std::string& relative_path, const SGRawValue<int> &rawValue,
	    bool useDefault = true)
  { return tie(relative_path.c_str(), rawValue, useDefault); }


  /**
   * Bind another node to an external long int source.
   */
  bool tie (const char * relative_path, const SGRawValue<long> &rawValue,
	    bool useDefault = true);

  /**
   * Bind another node to an external long int source.
   */
  bool tie (const std::string& relative_path, const SGRawValue<long> &rawValue,
	    bool useDefault = true)
  { return tie(relative_path.c_str(), rawValue, useDefault); }


  /**
   * Bind another node to an external float source.
   */
  bool tie (const char * relative_path, const SGRawValue<float> &rawValue,
	    bool useDefault = true);

  /**
   * Bind another node to an external float source.
   */
  bool tie (const std::string& relative_path, const SGRawValue<float> &rawValue,
	    bool useDefault = true)
  { return tie(relative_path.c_str(), rawValue, useDefault); }


  /**
   * Bind another node to an external double source.
   */
  bool tie (const char * relative_path, const SGRawValue<double> &rawValue,
	    bool useDefault = true);

  /**
   * Bind another node to an external double source.
   */
  bool tie (const std::string& relative_path, const SGRawValue<double> &rawValue,
	    bool useDefault = true)
  { return tie(relative_path.c_str(), rawValue, useDefault); }


  /**
   * Bind another node to an external string source.
   */
  bool tie (const char * relative_path, const SGRawValue<const char *> &rawValue,
	    bool useDefault = true);

  /**
   * Bind another node to an external string source.
   */
  bool tie (const std::string& relative_path, const SGRawValue<const char*> &rawValue,
	    bool useDefault = true)
  { return tie(relative_path.c_str(), rawValue, useDefault); }


  /**
   * Unbind another node from any external data source.
   */
  bool untie (const char * relative_path);

  /**
   * Unbind another node from any external data source.
   */
  bool untie (const std::string& relative_path)
  { return untie(relative_path.c_str()); }


  /**
   * Add a change listener to the property. If "initial" is set call the
   * listener initially.
   */
  void addChangeListener (SGPropertyChangeListener * listener,
                          bool initial = false);


  /**
   * Remove a change listener from the property.
   */
  void removeChangeListener (SGPropertyChangeListener * listener);


  /**
   * Get the number of listeners.
   */
  int nListeners () const { return _listeners ? (int)_listeners->size() : 0; }


  /**
   * Fire a value change event to all listeners.
   */
  void fireValueChanged ();


  /**
   * Fire a child-added event to all listeners.
   */
  void fireChildAdded (SGPropertyNode * child);

  /**
   * Trigger a child-added and value-changed event for every child (Unlimited
   * depth).
   *
   * @param fire_self   Whether to trigger the events also for the node itself.
   *
   * It can be used to simulating the creation of a property tree, eg. for
   * (re)initializing a subsystem which is controlled through the property tree.
   */
  void fireCreatedRecursive(bool fire_self = false);

  /**
   * Fire a child-removed event to all listeners.
   */
  void fireChildRemoved (SGPropertyNode * child);

  /**
   * Fire a child-removed event for every child of this node (Unlimited depth)
   *
   * Upon removal of a child node only for this single node a child-removed
   * event is triggered. If eg. resource cleanup relies on receiving a
   * child-removed event for every child this method can be used.
   */
  void fireChildrenRemovedRecursive();


  /**
   * Clear any existing value and set the type to NONE.
   */
  void clearValue ();

  /**
   * Compare two property trees. The property trees are equal if: 1)
   * They have no children, and have the same type and the values are
   * equal, or 2) have the same number of children, and the
   * corresponding children in each tree are equal. "corresponding"
   * means have the same name and index.
   *
   * Attributes, removed children, and aliases aren't considered.
   */
  static bool compare (const SGPropertyNode& lhs, const SGPropertyNode& rhs);

protected:

  void fireValueChanged (SGPropertyNode * node);
  void fireChildAdded (SGPropertyNode * parent, SGPropertyNode * child);
  void fireChildRemoved (SGPropertyNode * parent, SGPropertyNode * child);

  /**
   * Protected constructor for making new nodes on demand.
   */
  SGPropertyNode (const std::string& name, int index, SGPropertyNode * parent);
  template<typename Itr>
  SGPropertyNode (Itr begin, Itr end, int index, SGPropertyNode * parent);

  static simgear::PropertyInterpolationMgr* _interpolation_mgr;

private:

  // Get the raw value
  bool get_bool () const;
  int get_int () const;
  long get_long () const;
  float get_float () const;
  double get_double () const;
  const char * get_string () const;

  // Set the raw value
  bool set_bool (bool value);
  bool set_int (int value);
  bool set_long (long value);
  bool set_float (float value);
  bool set_double (double value);
  bool set_string (const char * value);


  /**
   * Get the value as a string.
   */
  const char * make_string () const;

  /**
   * Trace a read access.
   */
  void trace_read () const;


  /**
   * Trace a write access.
   */
  void trace_write () const;

  int _index;
  std::string _name;
  /// To avoid cyclic reference counting loops this shall not be a reference
  /// counted pointer
  SGPropertyNode * _parent;
  simgear::PropertyList _children;
  simgear::PropertyList _removedChildren;
  mutable std::string _buffer;
  simgear::props::Type _type;
  bool _tied;
  int _attr;

  // The right kind of pointer...
  union {
    SGPropertyNode * alias;
    SGRaw* val;
  } _value;

  union {
    bool bool_val;
    int int_val;
    long long_val;
    float float_val;
    double double_val;
    char * string_val;
  } _local_val;

  std::vector<SGPropertyChangeListener *> * _listeners;

  // Pass name as a pair of iterators
  template<typename Itr>
  SGPropertyNode * getChildImpl (Itr begin, Itr end, int index = 0, bool create = false);
  // very internal method
  template<typename Itr>
  SGPropertyNode* getExistingChild (Itr begin, Itr end, int index, bool create);
  // very internal path parsing function
  template<typename SplitItr>
  friend SGPropertyNode* find_node_aux(SGPropertyNode * current, SplitItr& itr,
                                       bool create, int last_index);
  // For boost
  friend size_t hash_value(const SGPropertyNode& node);
};

// Convenience functions for use in templates
template<typename T>
typename boost::disable_if<boost::is_enum<T>, T>::type
getValue(const SGPropertyNode*);

template<>
inline bool getValue<bool>(const SGPropertyNode* node) { return node->getBoolValue(); }

template<>
inline int getValue<int>(const SGPropertyNode* node) { return node->getIntValue(); }

template<>
inline long getValue<long>(const SGPropertyNode* node) { return node->getLongValue(); }

template<>
inline float getValue<float>(const SGPropertyNode* node)
{
    return node->getFloatValue();
}

template<>
inline double getValue<double>(const SGPropertyNode* node)
{
    return node->getDoubleValue();
}

template<>
inline const char * getValue<const char*>(const SGPropertyNode* node)
{
    return node->getStringValue ();
}

template<>
inline std::string getValue<std::string>(const SGPropertyNode* node)
{
    return node->getStringValue();
}

namespace simgear
{
  /**
   * Default trait for extracting enum values from SGPropertyNode. Create your
   * own specialization for specific enum types to enable validation of values.
   */
  template<class T>
  struct enum_traits
  {
    /**
     * Typename of the enum
     */
    static const char* name() { return typeid(T).name(); }

    /**
     * @return Default value (will be used if validation fails)
     */
    static T defVal() { return T(); }

    /**
     * @return Whether the given integer value has an enum value defined
     */
    static bool validate(int) { return true; }
  };
} // namespace simgear

/** Extract enum from SGPropertyNode */
template<typename T>
inline typename boost::enable_if<boost::is_enum<T>, T>::type
getValue(const SGPropertyNode* node)
{
  typedef simgear::enum_traits<T> Traits;
  int val = node->getIntValue();
  if( !Traits::validate(val) )
  {
    SG_LOG
    (
      SG_GENERAL,
      SG_WARN,
      "Invalid value for enum (" << Traits::name() << ", val = " << val << ")"
    );
    return Traits::defVal();
  }
  return static_cast<T>(node->getIntValue());
}

inline bool setValue(SGPropertyNode* node, bool value)
{
    return node->setBoolValue(value);
}

inline bool setValue(SGPropertyNode* node, int value)
{
    return node->setIntValue(value);
}

inline bool setValue(SGPropertyNode* node, long value)
{
    return node->setLongValue(value);
}

inline bool setValue(SGPropertyNode* node, float value)
{
    return node->setFloatValue(value);
}

inline bool setValue(SGPropertyNode* node, double value)
{
    return node->setDoubleValue(value);
}

inline bool setValue(SGPropertyNode* node, const char* value)
{
    return node->setStringValue(value);
}

inline bool setValue (SGPropertyNode* node, const std::string& value)
{
    return node->setStringValue(value.c_str());
}

template<typename T>
bool SGPropertyNode::tie(const SGRawValue<T> &rawValue, bool useDefault)
{
    using namespace simgear::props;
    if (_type == ALIAS || _tied)
        return false;

    useDefault = useDefault && hasValue();
    T old_val = SGRawValue<T>::DefaultValue();
    if (useDefault)
        old_val = getValue<T>(this);
    clearValue();
    if (PropertyTraits<T>::Internal)
        _type = PropertyTraits<T>::type_tag;
    else
        _type = EXTENDED;
    _tied = true;
    _value.val = rawValue.clone();
    if (useDefault) {
        int save_attributes = getAttributes();
        setAttribute( WRITE, true );
        setValue(old_val);
        setAttributes( save_attributes );
    }
    return true;
}

template<>
bool SGPropertyNode::tie (const SGRawValue<const char *> &rawValue,
                          bool useDefault);

template<typename T>
T SGPropertyNode::getValue(typename boost::disable_if_c<simgear::props
                           ::PropertyTraits<T>::Internal>::type* dummy) const
{
    using namespace simgear::props;
    if (_attr == (READ|WRITE) && _type == EXTENDED
        && _value.val->getType() == PropertyTraits<T>::type_tag) {
        return static_cast<SGRawValue<T>*>(_value.val)->getValue();
    }
    if (getAttribute(TRACE_READ))
        trace_read();
    if (!getAttribute(READ))
      return SGRawValue<T>::DefaultValue();
    switch (_type) {
    case EXTENDED:
        if (_value.val->getType() == PropertyTraits<T>::type_tag)
            return static_cast<SGRawValue<T>*>(_value.val)->getValue();
        break;
    case STRING:
    case UNSPECIFIED:
        return simgear::parseString<T>(make_string());
        break;
    default: // avoid compiler warning
        break;
    }
    return SGRawValue<T>::DefaultValue();
}

template<typename T>
inline T SGPropertyNode::getValue(typename boost::enable_if_c<simgear::props
                                  ::PropertyTraits<T>::Internal>::type* dummy) const
{
  return ::getValue<T>(this);
}

template<typename T, typename T_get /* = T */> // TODO use C++11 or traits
std::vector<T> SGPropertyNode::getChildValues(const std::string& name) const
{
  const simgear::PropertyList& props = getChildren(name);
  std::vector<T> values( props.size() );

  for( size_t i = 0; i < props.size(); ++i )
    values[i] = props[i]->getValue<T_get>();

  return values;
}

template<typename T>
inline
std::vector<T> SGPropertyNode::getChildValues(const std::string& name) const
{
  return getChildValues<T, T>(name);
}

template<typename T>
bool SGPropertyNode::setValue(const T& val,
                              typename boost::disable_if_c<simgear::props
                              ::PropertyTraits<T>::Internal>::type* dummy)
{
    using namespace simgear::props;
    if (_attr == (READ|WRITE) && _type == EXTENDED
        && _value.val->getType() == PropertyTraits<T>::type_tag) {
        static_cast<SGRawValue<T>*>(_value.val)->setValue(val);
        return true;
    }
    if (getAttribute(WRITE)
        && ((_type == EXTENDED
            && _value.val->getType() == PropertyTraits<T>::type_tag)
            || _type == NONE || _type == UNSPECIFIED)) {
        if (_type == NONE || _type == UNSPECIFIED) {
            clearValue();
            _type = EXTENDED;
            _value.val = new SGRawValueContainer<T>(val);
        } else {
            static_cast<SGRawValue<T>*>(_value.val)->setValue(val);
        }
        if (getAttribute(TRACE_WRITE))
            trace_write();
        return true;
    }
    return false;
}

template<typename T>
inline bool SGPropertyNode::setValue(const T& val,
                                     typename boost::enable_if_c<simgear::props
                                     ::PropertyTraits<T>::Internal>::type* dummy)
{
  return ::setValue(this, val);
}

/**
 * Utility function for creation of a child property node.
 */
inline SGPropertyNode* makeChild(SGPropertyNode* parent, const char* name,
                                 int index = 0)
{
    return parent->getChild(name, index, true);
}

/**
 * Utility function for creation of a child property node using a
 * relative path.
 */
namespace simgear
{
template<typename StringType>
inline SGPropertyNode* makeNode(SGPropertyNode* parent, const StringType& name)
{
    return parent->getNode(name, true);
}
}

// For boost::hash
size_t hash_value(const SGPropertyNode& node);

// Helper comparison and hash functions for common cases

namespace simgear
{
namespace props
{
struct Compare
{
    bool operator()(const SGPropertyNode* lhs, const SGPropertyNode* rhs) const
    {
        return SGPropertyNode::compare(*lhs, *rhs);
    }
    bool operator()(SGPropertyNode_ptr lhs, const SGPropertyNode* rhs) const
    {
        return SGPropertyNode::compare(*lhs, *rhs);
    }
    bool operator()(const SGPropertyNode* lhs, SGPropertyNode_ptr rhs) const
    {
        return SGPropertyNode::compare(*lhs, *rhs);
    }
    bool operator()(SGPropertyNode_ptr lhs, SGPropertyNode_ptr rhs) const
    {
        return SGPropertyNode::compare(*lhs, *rhs);
    }
};

struct Hash
{
    size_t operator()(const SGPropertyNode* node) const
    {
        return hash_value(*node);
    }
    size_t operator()(SGPropertyNode_ptr node) const
    {
        return hash_value(*node);
    }
};
}
}

/** Convenience class for change listener callbacks without
 * creating a derived class implementing a "valueChanged" method.
 * Also removes listener on destruction automatically.
 */
template<class T>
class SGPropertyChangeCallback
    : public SGPropertyChangeListener
{
public:
    SGPropertyChangeCallback(T* obj, void (T::*method)(SGPropertyNode*),
                             SGPropertyNode_ptr property,bool initial=false)
        : _obj(obj), _callback(method), _property(property)
    {
        _property->addChangeListener(this,initial);
    }

	SGPropertyChangeCallback(const SGPropertyChangeCallback<T>& other) :
		_obj(other._obj), _callback(other._callback), _property(other._property)
	{
		 _property->addChangeListener(this,false);
	}

    virtual ~SGPropertyChangeCallback()
    {
        _property->removeChangeListener(this);
    }
    void valueChanged (SGPropertyNode * node)
    {
        (_obj->*_callback)(node);
    }
private:
    T* _obj;
    void (T::*_callback)(SGPropertyNode*);
    SGPropertyNode_ptr _property;
};

#endif // __PROPS_HXX

// end of props.hxx