/usr/include/simgear/structure/OSGUtils.hxx is in libsimgear-dev 3.0.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 | // OSGUtils.hxx - Useful templates for interfacing to Open Scene Graph
//
// Copyright (C) 2008 Tim Moore timoore@redhat.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
// Boston, MA 02110-1301, USA.
#ifndef SIMGEAR_OSGUTILS_HXX
#define SIMGEAR_OSGUTILS_HXX 1
#include <osg/CopyOp>
#include <osg/StateAttribute>
#include <osg/StateSet>
namespace simgear
{
// RefPtrAdapter also appears in OpenSceneGraph's
// osgDB/DatabasePager.cpp. I wrote that code too. -- Tim Moore
// Convert function objects that take pointer args into functions that a
// reference to an osg::ref_ptr. This is quite useful for doing STL
// operations on lists of ref_ptr. This code assumes that a function
// with an argument const Foo* should be composed into a function of
// argument type ref_ptr<Foo>&, not ref_ptr<const Foo>&. Some support
// for that should be added to make this more general.
template <typename U>
struct PointerTraits
{
typedef class NullType {} PointeeType;
};
template <typename U>
struct PointerTraits<U*>
{
typedef U PointeeType;
};
template <typename U>
struct PointerTraits<const U*>
{
typedef U PointeeType;
};
template <typename FuncObj>
class RefPtrAdapter
: public std::unary_function<const osg::ref_ptr<typename PointerTraits<typename FuncObj::argument_type>::PointeeType>,
typename FuncObj::result_type>
{
public:
typedef typename PointerTraits<typename FuncObj::argument_type>::PointeeType PointeeType;
typedef osg::ref_ptr<PointeeType> RefPtrType;
explicit RefPtrAdapter(const FuncObj& funcObj) : _func(funcObj) {}
typename FuncObj::result_type operator()(const RefPtrType& refPtr) const
{
return _func(refPtr.get());
}
protected:
FuncObj _func;
};
template <typename FuncObj>
RefPtrAdapter<FuncObj> refPtrAdapt(const FuncObj& func)
{
return RefPtrAdapter<FuncObj>(func);
}
}
/** Typesafe wrapper around OSG's object clone function. Something
* very similar is in current OSG sources.
*/
namespace osg
{
template <typename T> class ref_ptr;
class CopyOp;
}
namespace simgear
{
template <typename T>
T* clone(const T* object, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY)
{
return static_cast<T*>(object->clone(copyop));
}
template<typename T>
T* clone_ref(const osg::ref_ptr<T>& object,
const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY)
{
return static_cast<T*>(object->clone(copyop));
}
}
namespace osg
{
class AlphaFunc;
class BlendColor;
class BlendEquation;
class BlendFunc;
class ClampColor;
class ColorMask;
class ColorMatrix;
class CullFace;
class Depth;
class Fog;
class FragmentProgram;
class FrontFace;
class LightModel;
class LineStipple;
class LineWidth;
class LogicOp;
class Material;
class Multisample;
class Point;
class PointSprite;
class PolygonMode;
class PolygonOffset;
class PolygonStipple;
class Program;
class Scissor;
class ShadeModel;
class Stencil;
class StencilTwoSided;
class TexEnv;
class TexEnvCombine;
class TexEnvFilter;
class TexGen;
class TexMat;
class Texture1D;
class Texture2D;
class Texture2DArray;
class Texture3D;
class TextureCubeMap;
class TextureRectangle;
class VertexProgram;
class Viewport;
}
namespace simgear
{
namespace osgutils
{
using namespace osg;
template<StateAttribute::Type T>
struct TypeHolder
{
static const StateAttribute::Type type = T;
};
template<typename AT> struct AttributeType;
template<typename AT> struct TexAttributeType;
template<>
struct AttributeType<AlphaFunc>
: public TypeHolder<StateAttribute::ALPHAFUNC>
{};
template<>
struct AttributeType<BlendColor>
: public TypeHolder<StateAttribute::BLENDCOLOR>
{};
template<>
struct AttributeType<BlendEquation>
: public TypeHolder<StateAttribute::BLENDEQUATION>
{};
template<>
struct AttributeType<BlendFunc>
: public TypeHolder<StateAttribute::BLENDFUNC>
{};
template<>
struct AttributeType<ClampColor>
: public TypeHolder<StateAttribute::CLAMPCOLOR>
{};
template<>
struct AttributeType<ColorMask>
: public TypeHolder<StateAttribute::COLORMASK>
{};
template<>
struct AttributeType<ColorMatrix>
: public TypeHolder<StateAttribute::COLORMATRIX>
{};
template<>
struct AttributeType<CullFace>
: public TypeHolder<StateAttribute::CULLFACE>
{};
template<>
struct AttributeType<osg::Depth> // Conflicts with Xlib
: public TypeHolder<StateAttribute::DEPTH>
{};
template<>
struct AttributeType<Fog>
: public TypeHolder<StateAttribute::FOG>
{};
template<>
struct AttributeType<FragmentProgram>
: public TypeHolder<StateAttribute::FRAGMENTPROGRAM>
{};
template<>
struct AttributeType<FrontFace>
: public TypeHolder<StateAttribute::FRONTFACE>
{};
template<>
struct AttributeType<LightModel>
: public TypeHolder<StateAttribute::LIGHTMODEL>
{};
template<>
struct AttributeType<LineStipple>
: public TypeHolder<StateAttribute::LINESTIPPLE>
{};
template<>
struct AttributeType<LineWidth>
: public TypeHolder<StateAttribute::LINEWIDTH>
{};
template<>
struct AttributeType<LogicOp>
: public TypeHolder<StateAttribute::LOGICOP>
{};
template<>
struct AttributeType<Material>
: public TypeHolder<StateAttribute::MATERIAL>
{};
template<>
struct AttributeType<Multisample>
: public TypeHolder<StateAttribute::MULTISAMPLE>
{};
template<>
struct AttributeType<Point>
: public TypeHolder<StateAttribute::POINT>
{};
template<>
struct TexAttributeType<PointSprite>
: public TypeHolder<StateAttribute::POINTSPRITE>
{};
template<>
struct AttributeType<PolygonMode>
: public TypeHolder<StateAttribute::POLYGONMODE>
{};
template<>
struct AttributeType<PolygonOffset>
: public TypeHolder<StateAttribute::POLYGONOFFSET>
{};
template<>
struct AttributeType<PolygonStipple>
: public TypeHolder<StateAttribute::POLYGONSTIPPLE>
{};
template<>
struct AttributeType<Program>
: public TypeHolder<StateAttribute::PROGRAM>
{};
template<>
struct AttributeType<Scissor>
: public TypeHolder<StateAttribute::SCISSOR>
{};
template<>
struct AttributeType<ShadeModel>
: public TypeHolder<StateAttribute::SHADEMODEL>
{};
template<>
struct AttributeType<Stencil>
: public TypeHolder<StateAttribute::STENCIL>
{};
template<>
struct AttributeType<StencilTwoSided>
: public TypeHolder<StateAttribute::STENCIL>
{};
// TexEnvCombine is not a subclass of TexEnv, so we can't do a
// typesafe access of the attribute.
#if 0
template<>
struct TexAttributeType<TexEnv>
: public TypeHolder<StateAttribute::TEXENV>
{};
template<>
struct TexAttributeType<TexEnvCombine>
: public TypeHolder<StateAttribute::TEXENV>
{};
#endif
template<>
struct TexAttributeType<TexEnvFilter>
: public TypeHolder<StateAttribute::TEXENVFILTER>
{};
template<>
struct TexAttributeType<TexGen>
: public TypeHolder<StateAttribute::TEXGEN>
{};
template<>
struct TexAttributeType<TexMat>
: public TypeHolder<StateAttribute::TEXMAT>
{};
template<>
struct TexAttributeType<Texture>
: public TypeHolder<StateAttribute::TEXTURE>
{};
template<>
struct AttributeType<VertexProgram>
: public TypeHolder<StateAttribute::VERTEXPROGRAM>
{};
template<>
struct AttributeType<Viewport>
: public TypeHolder<StateAttribute::VIEWPORT>
{};
} // namespace osgutils
template<typename AT>
inline AT* getStateAttribute(osg::StateSet* ss)
{
return static_cast<AT*>(ss->getAttribute(osgutils::AttributeType<AT>::type));
}
template<typename AT>
inline const AT* getStateAttribute(const osg::StateSet* ss)
{
return static_cast<const AT*>(ss->getAttribute(osgutils::AttributeType<AT>::type));
}
template<typename AT>
inline AT* getStateAttribute(unsigned int unit, osg::StateSet* ss)
{
return static_cast<AT*>(ss->getTextureAttribute(unit, osgutils::TexAttributeType<AT>
::type));
}
template<typename AT>
inline const AT* getStateAttribute(unsigned int unit, const osg::StateSet* ss)
{
return static_cast<const AT*>(ss->getTextureAttribute(unit,
osgutils::TexAttributeType<AT>
::type));
}
} // namespace simgear
#endif
|