/usr/include/sipxtapi/cp/Connection.h is in libsipxtapi-dev 3.3.0~test17-1.
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// Copyright (C) 2005-2011 SIPez LLC. All rights reserved.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// Copyright (C) 2004-2007 SIPfoundry Inc.
// Licensed by SIPfoundry under the LGPL license.
//
// Copyright (C) 2004-2006 Pingtel Corp. All rights reserved.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// $$
///////////////////////////////////////////////////////////////////////////////
// Author: Daniel Petrie dpetrie AT SIPez DOT com
#ifndef _Connection_h_
#define _Connection_h_
// SYSTEM INCLUDES
//#include <...>
// APPLICATION INCLUDES
#include <utl/UtlString.h>
#include <os/OsMutex.h>
#include <tapi/sipXtapiEvents.h>
#include <tapi/sipXtapiInternal.h>
#include <net/SipContactDb.h>
#include <mi/CpMediaInterface.h>
// DEFINES
# define LOCAL_ONLY 0
# define LOCAL_AND_REMOTE 1
// MACROS
// EXTERNAL FUNCTIONS
// EXTERNAL VARIABLES
// CONSTANTS
// STRUCTS
// TYPEDEFS
// FORWARD DECLARATIONS
class CpCallManager;
class CpCall;
class CpMediaInterface;
class OsDatagramSocket;
class SipSession;
class OsMsg;
class TaoObjectMap;
class TaoReference;
class OsServerTask;
class Url;
class OsQueuedEvent;
//:logical Connection within a call
// The Connection encapsulates the call setup protocol and state
// information for the leg of a call to a particular address.
class Connection: public UtlString
{
/* //////////////////////////// PUBLIC //////////////////////////////////// */
public:
enum connectionStates
{
CONNECTION_IDLE,
CONNECTION_QUEUED,
CONNECTION_OFFERING,
CONNECTION_ALERTING,
CONNECTION_ESTABLISHED,
CONNECTION_FAILED,
CONNECTION_DISCONNECTED,
CONNECTION_UNKNOWN,
CONNECTION_INITIATED,
CONNECTION_DIALING,
CONNECTION_NETWORK_REACHED,
CONNECTION_NETWORK_ALERTING
};
enum termConnectionStates
{
TERMCONNECTION_NONE,
TERMCONNECTION_HOLDING,
TERMCONNECTION_HELD,
TERMCONNECTION_TALKING,
TERMCONNECTION_UNHOLDING
};
enum connectionType
{
CONNECTION_REMOTE = 0,
CONNECTION_LOCAL = 1
};
//
// WARNING: The order/values of these constants are used in java. Please
// do not change these without updating the java world.
//
enum connectionStateCauses
{
// General causes:
CONNECTION_CAUSE_NORMAL,
CONNECTION_CAUSE_UNKNOWN,
// CONNECTION_IDLE causes:
// CONNECTION_QUEUED causes:
// CONNECTION_OFFERING causes:
CONNECTION_CAUSE_REDIRECTED,
// CONNECTION_ALERTING causes:
//CONNECTION_CAUSE_CALL_NOT_ANSWERED,
CONNECTION_CAUSE_CALL_PICKUP,
//CONNECTION_CAUSE_LOCAL_RINGBACK = CONNECTION_CAUSE_NONE,
//CONNECTION_CAUSE_REMOTE_RINGBACK = CONNECTION_CAUSE_UNKNOWN,
// CONNECTION_ESTABLISHED causes:
CONNECTION_CAUSE_UNHOLD,
// CONNECTION_FAILED causes:
CONNECTION_CAUSE_BUSY,
CONNECTION_CAUSE_NETWORK_CONGESTION,
CONNECTION_CAUSE_RESOURCES_NOT_AVAILABLE,
CONNECTION_CAUSE_NETWORK_NOT_OBTAINABLE,
CONNECTION_CAUSE_DEST_NOT_OBTAINABLE,
CONNECTION_CAUSE_INCOMPATIBLE_DESTINATION,
CONNECTION_CAUSE_SERVICE_UNAVAILABLE,
CONNECTION_CAUSE_NOT_ALLOWED, // unauthorized by endpoint
CONNECTION_CAUSE_NETWORK_NOT_ALLOWED, // unauthorized by network/servers
CONNECTION_CAUSE_CANCELLED,
// CONNECTION_DISCONNECTED causes:
CONNECTION_CAUSE_TRANSFER
};
enum offeringModes
{
IMMEDIATE = 0,
NEVER = -1
};
enum lineAvailableBehaviors
{
RING = 100,
FAKE_BUSY,
RING_SILENT,
AUTO_ANSWER,
FORWARD_UNCONDITIONAL,
FORWARD_ON_NO_ANSWER
};
//: Incoming call lineAvailableBehaviors
// The following define the different behaviors for an incoming call when the
// phone (and resources) is available to take a call.
//
//!enumcode: RING - make the phone ring to alert the user
//!enumcode: FAKE_BUSY - indicate to the caller that the phone is busy, do not alert the callee
//!enumcode: RING_SILENT - indicate to the caller that the phone is ringing, do not alert the callee
//!enumcode: AUTO_ANSWER - automatically answer the call, alert the callee and enable the speaker phone
//!enumcode: FORWARD_UNCONDITIONAL - forward the call even though the phone is available
enum lineBusyBehaviors
{
BUSY = 200,
FAKE_RING,
FORCED_ANSWER,
FORWARD_ON_BUSY,
QUEUE_SILENT,
QUEUE_ALERT
};
//: Incoming call lineBusyBehaviors
// The following define the different behaviors for an incoming call when the
// phone (and resources) is busy.
//
//!enumcode: BUSY - indicate to the caller that the phone is busy
//!enumcode: FAKE_RING - indicate to the caller that the phone is ringing, do not alert the callee
//!enumcode: FORCED_ANSWER - put the active call on hold, automatically answer the call, alert the callee and enable the speaker phone
//!enumcode: FORWARD_ON_BUSY - forward the call
//!enumcode: QUEUE_SILENT - indicate to the caller that the call is being queued, do not alert the callee
//!enumcode: QUEUE_ALERT - indicate to the caller that the call is being queued, alert the callee
static const UtlContainableType TYPE;
/* ============================ CREATORS ================================== */
Connection(CpCallManager* callMgr = NULL,
CpCall* call = NULL,
CpMediaInterface* mediaInterface = NULL,
int offeringDelayMilliSeconds = IMMEDIATE,
int availableBehavior = RING,
const char* forwardUnconditionalUrl = NULL,
int busyBehavior = BUSY,
const char* forwardOnBusyUrl = NULL,
int fowardOnNoAnswerSeconds = -1);
//:Default constructor
virtual
~Connection();
//:Destructor
/* ============================ MANIPULATORS ============================== */
virtual void prepareForSplit() ;
virtual void prepareForJoin(CpCall* pNewCall, const char* szLocalAddress, CpMediaInterface* pNewMediaInterface) ;
virtual void forceHangUp(int connectionState = CONNECTION_DISCONNECTED)
{
setState(connectionState, CONNECTION_REMOTE);
fireSipXCallEvent(CALLSTATE_CONNECTED, CALLSTATE_CAUSE_NORMAL) ;
}
virtual UtlBoolean dequeue() = 0;
virtual UtlBoolean dial(const char* dialString,
const char* callerId,
const char* callId,
const char* callController = NULL,
const char* originalCallConnection = NULL,
UtlBoolean requestQueuedCall = FALSE,
const void* pDisplay = NULL,
const void* pSecurity = NULL,
const char* locationHeader = NULL,
const int bandWidth = AUDIO_MICODEC_BW_DEFAULT,
UtlBoolean bOnHold = FALSE,
const char* originalCallId = NULL,
const RTP_TRANSPORT rtpTransportOptions = RTP_TRANSPORT_UDP) = 0;
//! param: requestQueuedCall - indicates that the caller wishes to have the callee queue the call if busy
virtual UtlBoolean originalCallTransfer(UtlString& transferTargetAddress,
const char* transferControllerAddress,
const char* targetCallId) = 0;
// Initiate transfer on transfer controller connection in
// the original call.
// If fromAddress or toAddress are NULL it is assumed to
// be a blind transfer.
virtual UtlBoolean targetCallBlindTransfer(const char* transferTargetAddress,
const char* transferControllerAddress) = 0;
// Communicate blind transfer on transfer controller connection in
// the target call. This is signaled by the transfer controller in the
// original call.
virtual UtlBoolean transfereeStatus(int connectionState, int response) = 0;
// Method to communicate status to original call on transferee side
virtual UtlBoolean transferControllerStatus(int connectionState, int response) = 0;
// Method to communicate status to target call on transfer
// controller side
virtual void outOfFocus() = 0;
virtual UtlBoolean answer(const void* hWnd = NULL) = 0;
virtual UtlBoolean hangUp() = 0;
virtual UtlBoolean hold() = 0;
virtual UtlBoolean offHold() = 0;
virtual UtlBoolean renegotiateCodecs() = 0;
virtual UtlBoolean silentRemoteHold() = 0 ;
/// Accept and incoming INVITE and change from OFFERING to ALERTING state
/**
* @param sendEarlyMedia - send early media (startRTPSend and send SDP in 183)
*/
virtual UtlBoolean accept(int forwardOnNoAnswerTimeOut,
const void *pSecurity = NULL,
const char* locationHeader = NULL,
const int bandWidth = AUDIO_MICODEC_BW_DEFAULT,
UtlBoolean sendEarlyMedia = FALSE) = 0;
virtual UtlBoolean reject(int errorCode = 0, const char* errorText = "") = 0;
virtual UtlBoolean redirect(const char* forwardAddress) = 0;
virtual UtlBoolean processMessage(OsMsg& eventMessage) = 0;
virtual UtlBoolean canSendInfo() { return false; }
//:Virtual method signature and default implementation for sendInfo - this should be overridden by
//:SipConnection.
virtual UtlBoolean sendInfo(UtlString contentType, UtlString sContent){ return false; }
//:Virtual method signature and default implementation for sendInfo - this should be overridden by
//:SipConnection.
void setLocalAddress(const char* address);
void unimplemented(const char* methodName) const;
void markForDeletion() ;
//: Is this connection marked for deletion?
void setMediaInterface(CpMediaInterface* pMediaInterface) ;
//:Set the media interface for this connection
CpMediaInterface* getMediaInterfacePtr();
//:Gets the media interface pointer for this connection.
UtlBoolean validStateTransition(SIPX_CALLSTATE_EVENT eFrom, SIPX_CALLSTATE_EVENT eTo) ;
void fireSipXCallEvent(SIPX_CALLSTATE_EVENT eMajor, SIPX_CALLSTATE_CAUSE eMinor, void *pEventData=NULL) ;
void fireSipXSecurityEvent(SIPX_SECURITY_INFO *pEventData) ;
void fireSipXMediaEvent(SIPX_MEDIA_EVENT event,
SIPX_MEDIA_CAUSE cause,
SIPX_MEDIA_TYPE type,
void* pEventData=NULL) ;
/* ============================ ACCESSORS ================================= */
virtual UtlContainableType getContainableType() const;
void getLocalAddress(UtlString* address);
int getState(int isLocal = 0) const;
int getState(int isLocal, int& cause) const;
int getTerminalState(int isLocal) const;
int getLocalState() const ;
// Get the local state for this connection
int getRemoteState() const ;
// Get the remote state for this connection
static void getStateString(int state, UtlString* stateLabel);
void getCallId(UtlString* callId);
// Call specific
void getCallerId(UtlString* callerId);
// Caller in a call specific
virtual UtlBoolean getRemoteAddress(UtlString* remoteAddress) const = 0;
//: get Connection address
//! returns: TRUE/FALSE if the connection has an address. The connection may not have an address assigned yet (i.e. if it is not fully setup).
virtual UtlBoolean getRemoteAddress(UtlString* remoteAddress, UtlBoolean leaveFieldParametersIn) const = 0;
//: get Connection address
//! returns: TRUE/FALSE if the connection has an address. The connection may not have an address assigned yet (i.e. if it is not fully setup).
virtual UtlBoolean getSession(SipSession& sessioon) = 0;
int getResponseCode() { return mResponseCode; };
void getResponseText(UtlString& responseText);
int getConnectionId() { return mConnectionId; };
OsStatus getDeleteAfter(OsTime& time) ;
//: Get the time after which this connection can be deleted. This
//: timespan is relative to boot.
void setTransferHeld(UtlBoolean bHeld) ;
//: Set the held state for a transfer operation (did we put the connection
// on hold as part of the transfer)
const UtlString& getRemoteRtpAddress() const ;
virtual void getRemoteUserAgent(UtlString* pUserAgent) = 0;
/* ============================ INQUIRY =================================== */
virtual UtlBoolean isInstanceOf(const UtlContainableType type) const;
UtlBoolean isRemoteCallee();
UtlBoolean remoteRequestedHold();
virtual UtlBoolean willHandleMessage(OsMsg& eventMessage) const = 0;
static UtlBoolean isStateTransitionAllowed(int newState, int oldState);
virtual UtlBoolean isConnection(const char* callId,
const char* toTag,
const char* fromTag,
UtlBoolean strictCompare) const = 0;
virtual UtlBoolean isSameRemoteAddress(Url& remoteAddress) const = 0;
UtlBoolean isMarkedForDeletion() const ;
//: Determines if this connection has been marked for deletion and
//: should be purged from the call.
UtlBoolean isHeld() const ;
//:Is this connection on remote hold (not sending or receiving audio)
UtlBoolean isHoldInProgress() const ;
//:Is a hold currently in progress?
UtlBoolean isTransferHeld() const ;
//:Was the connection held for for a transfer operation
virtual UtlBoolean isLocallyInitiatedRemoteHold() const ;
/* //////////////////////////// PROTECTED ///////////////////////////////// */
protected:
//: Set the connection state and notify observer of state change
void setState(int newState,
int isLocal,
int cause = CONNECTION_CAUSE_NORMAL,
int termState = -1);
//: Set the terminal connection state and notify observer of state change
void setTerminalConnectionState(int newState, int isLocal, int cause = CONNECTION_CAUSE_NORMAL);
virtual void setOfferingTimer(int milliSeconds);
virtual void setRingingTimer(int seconds);
void postTaoListenerMessage(int state, int newCause, int isLocal = 0);
//: Behavior of progression from Offering to next state
// The connections will:
// IMMEDIATE, PAUSE, NEVER go to Alerting
// Default is IMMEDIATE (offeringDelay = 0) proceed to Alerting
// PAUSE waits upto offeringDealy milliseconds
// NEVER (offeringDelay = -1)waits forever in Offering state
// If PAUSE or NEVER are set, the connection may be told to
// proceed to Failed stated with reject() or redirect() or
// to Alerting state with accept(), while the connection is in
// Offering state
int mOfferingDelay;
// The use and values of the following four members are as defined in Call
int mLineAvailableBehavior;
UtlString mForwardUnconditional;
int mLineBusyBehavior;
UtlString mForwardOnBusy;
int mForwardOnNoAnswerSeconds;
void setCallId(const char* callId);
void setCallerId(const char* callId);
CpCallManager* mpCallManager;
CpCall* mpCall;
CpMediaInterface* mpMediaInterface;
int mConnectionId;
UtlBoolean mRemoteIsCallee;
//UtlBoolean mLocalHeld;
UtlBoolean mRemoteRequestedHold;
UtlString mLastToAddress;
UtlString remoteRtpAddress;
int remoteRtpPort;
int remoteRtcpPort;
int remoteVideoRtpPort;
int remoteVideoRtcpPort;
int mLocalConnectionState;
int mRemoteConnectionState;
int mConnectionStateCause;
int mTerminalConnState;
// int mLocalTerminalConnState;
// int mRemoteTerminalConnState;
// int mFarEndHoldState;
int mHoldState ;
int mResponseCode; // response code obtained at processResponse, passed through events to upper layer
UtlString mResponseText; // response text obtained at processResponse
UtlString mLocalAddress;
UtlString mOriginalCallConnectionAddress;
UtlString mTargetCallConnectionAddress;
UtlString mTargetCallId;
/* //////////////////////////// PRIVATE /////////////////////////////////// */
private:
//Private as it must be locked and accessed outside this thread
UtlString connectionCallId;
UtlString connectionCallerId;
OsMutex callIdMutex;
OsTime mDeleteAfter ; // Instructs the call to delete this connection
// after this time period (time since boot)
UtlBoolean mbTransferHeld ;
SIPX_CALLSTATE_EVENT m_eLastMajor ;
SIPX_CALLSTATE_CAUSE m_eLastMinor ;
Connection(const Connection& rConnection);
//:Copy constructor (disabled)
Connection& operator=(const Connection& rhs);
//:Assignment operator (disabled)
int terminalConnectionState(int connState);
};
/* ============================ INLINE METHODS ============================ */
#endif // _Connection_h_
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