/usr/include/sipxtapi/cp/CpCallManager.h is in libsipxtapi-dev 3.3.0~test17-1.
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// Copyright (C) 2005-2012 SIPez LLC. All rights reserved.
//
// Copyright (C) 2004-2008 SIPfoundry Inc.
// Licensed by SIPfoundry under the LGPL license.
//
// Copyright (C) 2004-2006 Pingtel Corp. All rights reserved.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// $$
///////////////////////////////////////////////////////////////////////////////
// Author: Daniel Petrie dpetrie AT SIPez DOT com
#ifndef _CpCallManager_h_
#define _CpCallManager_h_
// SYSTEM INCLUDES
//#include <...>
// APPLICATION INCLUDES
#include <os/OsServerTask.h>
#include <os/OsRWMutex.h>
#include "os/OsProtectEvent.h"
#include "os/OsQueuedEvent.h"
#include "ptapi/PtEvent.h"
#include "ptapi/PtDefs.h"
#include "net/SipMessage.h"
#include "net/SipContactDb.h"
#include "net/SipDialog.h"
#include "cp/Connection.h"
#include "tapi/sipXtapiInternal.h"
// DEFINES
// MACROS
// EXTERNAL FUNCTIONS
// EXTERNAL VARIABLES
// CONSTANTS
// STRUCTS
// TYPEDEFS
// FORWARD DECLARATIONS
class CpCall;
class CpMediaInterface;
class SipSession;
class SipDialog;
class MpStreamPlayer;
class MpStreamPlaylistPlayer;
class OsEvent;
//! Abstract call manager
/*! There are three major components to the call management system:
*\par
* Call management methods
*\par
* Call model events
*\par
* Abstract media control interface.
* \par
* The call management methods provide the means to perform call
* control operations and poll call state. The call model events
* provide the means to listen for call model state changes. The
* abstract media control interface provides the means to override
* the media subsystem.
* \par
* Due to the transient nature of the objects in the call model,
* handles or names are used to represent the actual objects.
* Operations are performed on these objects via the Call Manager
* by naming the object(s) when invoking a method.
* /par
* The INFINITY.0 APIs above use the same call model used in JTAPI
*(as defined by the Enterprise Computer Telephony Forum). The
* primary objects defined in this model are:
*\par
* call
*\par
* connection
*\par
* address
*\par
* terminal
*\par
* terminal connection.
* \par
* A call contains zero or more connections. A connection is
* associated with an address (that is, a SIP URL). A terminal
* connection is the relationship between a connection and a
* terminal.
* \par
* Call Model state changes are notified through an event handler.
* The event handler is a sub-class of TaoAdaptor that implements
* the handleMessage method. This method must implement actions or
* state caching of events of interest to the application. The
* events that are notified from the call manager subsystem are
* enumerated in PtEvent.
*/
class CpCallManager : public OsServerTask
{
/* //////////////////////////// PUBLIC //////////////////////////////////// */
public:
#ifndef DOXYGEN_SHOULD_SKIP_THIS
enum EventSubTypes
{
CP_UNSPECIFIED = SipMessage::NET_UNSPECIFIED,
CP_SIP_MESSAGE = SipMessage::NET_SIP_MESSAGE,
CP_CALL_EXITED,
CP_DIAL_STRING,
CP_FOCUS_CALL,
CP_HOLD_CALL,
CP_OFF_HOLD_CALL,
CP_DEQUEUED_CALL,
CP_MGCP_MESSAGE,
CP_MGCP_CAPS_MESSAGE,
CP_YIELD_FOCUS, //10
CP_GET_FOCUS,
CP_CREATE_CALL,
CP_GET_CALLS,
CP_CONNECT,
CP_SINGLE_CALL_TRANSFER,
CP_BLIND_TRANSFER,
CP_CONSULT_TRANSFER,
CP_TRANSFER_CONNECTION,
CP_TRANSFER_CONNECTION_STATUS,
CP_TRANSFEREE_CONNECTION, //20
CP_TRANSFEREE_CONNECTION_STATUS,
CP_DROP,
CP_DROP_CONNECTION,
CP_FORCE_DROP_CONNECTION,
CP_ANSWER_CONNECTION,
CP_ACCEPT_CONNECTION,
CP_REJECT_CONNECTION,
CP_REDIRECT_CONNECTION,
CP_GET_NUM_CONNECTIONS,
CP_GET_CONNECTIONS, //30
CP_GET_CALLED_ADDRESSES,
CP_GET_CALLING_ADDRESSES,
CP_START_TONE_TERM_CONNECTION,
CP_STOP_TONE_TERM_CONNECTION,
CP_PLAY_AUDIO_TERM_CONNECTION,
CP_STOP_AUDIO_TERM_CONNECTION,
CP_GET_NUM_TERM_CONNECTIONS,
CP_GET_TERM_CONNECTIONS,
CP_IS_LOCAL_TERM_CONNECTION,
CP_HOLD_TERM_CONNECTION, //40
CP_UNHOLD_TERM_CONNECTION,
CP_UNHOLD_LOCAL_TERM_CONNECTION,
CP_HOLD_LOCAL_TERM_CONNECTION,
CP_OFFERING_EXPIRED,
CP_RINGING_EXPIRED,
CP_GET_CALLSTATE,
CP_GET_CONNECTIONSTATE,
CP_GET_TERMINALCONNECTIONSTATE,
CP_GET_SESSION,
CP_HOLD_ALL_TERM_CONNECTIONS, //50
CP_UNHOLD_ALL_TERM_CONNECTIONS,
CP_CANCEL_TIMER,
CP_GET_NEXT_CSEQ,
CP_PLAY_BUFFER_TERM_CONNECTION,
CP_CREATE_PLAYER,
CP_DESTROY_PLAYER,
CP_CREATE_PLAYLIST_PLAYER,
CP_DESTROY_PLAYLIST_PLAYER,
CP_CREATE_QUEUE_PLAYER,
CP_DESTROY_QUEUE_PLAYER, //60
CP_RENEGOTIATE_CODECS_CONNECTION,
CP_RENEGOTIATE_CODECS_ALL_CONNECTIONS,
CP_SET_CODEC_CPU_LIMIT,
CP_GET_CODEC_CPU_COST,
CP_GET_CODEC_CPU_LIMIT,
CP_SET_INBOUND_CODEC_CPU_LIMIT,
CP_SET_OUTBOUND_LINE,
CP_GET_LOCAL_CONTACTS,
CP_OUTGOING_INFO,
CP_GET_MEDIA_CONNECTION_ID, //70
CP_ENABLE_STUN,
CP_ENABLE_TURN,
CP_GET_CAN_ADD_PARTY,
CP_SPLIT_CONNECTION,
CP_JOIN_CONNECTION,
CP_CONSULT_TRANSFER_ADDRESS,
CP_START_TONE_CONNECTION,
CP_STOP_TONE_CONNECTION,
CP_PLAY_AUDIO_CONNECTION,
CP_STOP_AUDIO_CONNECTION, //80
CP_TRANSFER_OTHER_PARTY_HOLD,
CP_TRANSFER_OTHER_PARTY_JOIN,
CP_TRANSFER_OTHER_PARTY_UNHOLD,
CP_GET_MEDIA_ENERGY_LEVELS,
CP_GET_CALL_MEDIA_ENERGY_LEVELS,
CP_GET_MEDIA_RTP_SOURCE_IDS,
CP_RECORD_AUDIO_CONNECTION_START,
CP_RECORD_AUDIO_CONNECTION_STOP,
CP_RECORD_BUFFER_AUDIO_CONNECTION_START,
CP_RECORD_BUFFER_AUDIO_CONNECTION_STOP, //90
CP_LIMIT_CODEC_PREFERENCES,
CP_SILENT_REMOTE_HOLD,
CP_GET_USERAGENT,
CP_FLOWGRAPH_MESSAGE,
CP_SET_MIC_GAIN,
CP_SET_MEDIA_PASS_THROUGH,
CP_CREATE_MEDIA_CONNECTION,
CP_SET_RTP_DESTINATION,
CP_START_RTP_SEND,
CP_STOP_RTP_SEND, //100
CP_LIMIT_CODECS,
CP_SET_OUTPUT_MIX_WEIGHT
};
#endif // DOXYGEN_SHOULD_SKIP_THIS
enum CallTypes
{
SIP_CALL = 0,
MGCP_CALL
};
enum CallHoldType
{
NEAR_END_HOLD = 0,
FAR_END_HOLD
};
enum CpStatus
{
CP_SUCCESS = 0,
CP_FAILED,
CP_INVALID_IP_ADDRESS,
CP_INVALID_SIP_DIRECTORY_SERVER,
CP_INVALID_SIP_URL
};
/* ============================ CREATORS ================================== */
//! Default constructor
CpCallManager(const char* taskName,
const char* callIdPrefix,
int rtpPortStart = 8766,
int rtpPortEnd = -1,
const char* localAddress = NULL,
const char* publicAddress = NULL,
int internalSamplerate = 8000);
//! Destructor
virtual
~CpCallManager();
/* ============================ MANIPULATORS ============================== */
static void getEventSubTypeString(EventSubTypes type,
UtlString& typeString);
//! Set the default address for the local connection.
/*! This is used to set the calling ID information when
* making an outbound call.
*/
virtual void setOutboundLine(const char* lineUrl) = 0;
/** @name For internal use only
* These should be private methods, but due to the structure
* of how they are used they must be public.
*/
//@{
//! For internal use only
virtual UtlBoolean handleMessage(OsMsg& eventMessage) = 0;
//! For internal use only
virtual void getNewCallId(UtlString* callId);
//! Generate a new Call-Id with the specified prefix.
static void getNewCallId(const char* callIdPrefix, UtlString* callId);
//! For internal use only
void getNewSessionId(UtlString* sessionId);
//! For internal use only
int getNewMetaEventId();
//@}
/** @name Call Operations
*/
//@{
//! Creates a new call with an implicit local connection.
virtual void createCall(UtlString* callId,
int metaEventId = 0,
int metaEventType = PtEvent::META_EVENT_NONE,
int numMetaEventCalls = 0,
const char* callIds[] = NULL,
UtlBoolean assumeFocusIfNoInfocusCall = TRUE) = 0;
//! Gets the list of names or identifiers for all of the
//! existing calls.
/*! Note: Do not assume that the callIds returned
* are the same as those used in the signalling world
* (e.g. SIP call-id for a connection may not be the
* same as the callId used to represent the call or
* connections)
*/
virtual OsStatus getCalls(int maxCalls, int& numCalls,
UtlString callIds[]) = 0;
//! Initiates a new outbound connection to the specified address.
/*! This may be invoked multiple times on a call to create
* bridged conference.
*/
virtual PtStatus connect(const char* callId,
const char* toAddress,
const char* fromAddress = NULL,
const char* desiredConnectionCallId = NULL,
SIPX_CONTACT_ID contactId = 0,
const void* pDisplay = NULL,
const void* pSecurity = NULL,
const char* locationHeader = NULL,
const int bandWidth=AUDIO_CODEC_BW_DEFAULT,
SIPX_TRANSPORT_DATA* pTransportData = NULL,
const RTP_TRANSPORT rtpTransportOptions = RTP_TRANSPORT_UDP) = 0;
//! Create a new call and associate it with an existing call.
/*! This is usually done to create the consultative call as a
* precursor to performing a transfer.
*/
virtual PtStatus consult(const char* idleTargetCallId,
const char* activeOriginalCallId,
const char* originalCallControllerAddress,
const char* originalCallControllerTerminalId,
const char* consultAddressUrl,
UtlString& targetCallControllerAddress,
UtlString& targetCallConsultAddress) = 0;
//! Blind transfer
virtual PtStatus transfer_blind(const char* callId,
const char* transferToUrl,
UtlString* targetCallId,
UtlString* targetConnectionAddress = NULL) = 0;
//! Consultative transfer
/*! This transfer method is used to perform the transfer after
* completing a consultative call. The consultative call must
* be created using the \e consult() method
* The couple \a targetCallId & \a targetConnectionAddress define
* the transfer target connection in the resulting new transfer
* target call
*/
virtual PtStatus transfer(const char* targetCallId,
const char* originalCallId) = 0;
//! Drop this call and disconnect all connections associated with it.
virtual void drop(const char* callId) = 0;
//! Direct the media subsystem to begin playing a DTMF or progress tone.
virtual void toneStart(const char* callId,
int toneId,
UtlBoolean local,
UtlBoolean remote) = 0;
//! Direct the media subsystem to stop playing a DTMF or progress tone.
virtual void toneStop(const char* callId) = 0;
//! Direct the media subsystem to begin playing a DTMF or progress tone.
virtual void toneChannelStart(const char* callId,
const char* szRemoteAddress,
int toneId,
UtlBoolean local,
UtlBoolean remote) = 0;
//! Direct the media subsystem to stop playing a DTMF or progress tone.
virtual void toneChannelStop(const char* callId,
const char* szRemoteAddress) = 0;
//! Deprecated, use the player controls
/*! Direct the media subsystem to play audio from an external source
* accessed via a URL.
*/
virtual void audioPlay(const char* callId,
const char* audioUrl,
UtlBoolean repeat,
UtlBoolean local,
UtlBoolean remote,
UtlBoolean mixWithMic = false,
int downScaling = 100) = 0;
//! Deprecated, use the player controls
/*! Direct the media subsystem to stop playing audio
*/
virtual void audioChannelStop(const char* callId,
const char* szRemoteAddress) = 0;
//! Deprecated, use the player controls
/*! Direct the media subsystem to play audio from an external source
* accessed via a URL.
*/
virtual void audioChannelPlay(const char* callId,
const char* szRemoteAddress,
const char* audioUrl,
UtlBoolean repeat,
UtlBoolean local,
UtlBoolean remote,
UtlBoolean mixWithMic = false,
int downScaling = 100) = 0;
//! Deprecated, use the player controls
/*! Direct the media subsystem to stop playing audio.
*/
virtual void audioStop(const char* callId) = 0;
//! Deprecated, use the player controls
/*! Direct the media subsystem to play audio from a data buffer.
*/
virtual void bufferPlay(const char* callId,
const void* audiobuf,
int bufSize,
int type,
UtlBoolean repeat,
UtlBoolean local,
UtlBoolean remote) = 0;
//! Create a MpStreamPlaylistPlayer media player associated with
/*! the specified call. The media player can subsequently be used
* to play media such as streamed audio to the connections
* (local and remote) in this call. The streamed audio source can
* be a set on one or more audio URLs that correspond to audio
* snippets that the player will stream in a concatenated set.
*/
virtual void createPlayer(const char* callid,
MpStreamPlaylistPlayer** ppPlayer) = 0 ;
//! Create a media player associated with the specified call.
/*! The media player can subsequently be used to play media
* such as streamed audio to the connections (local and remote)
* in this call. The streamed audio source can be a single
* audio URL or a set of URLs that correspond to audio
* snippets that the player will stream in a concatenated
* set. Currently two types of media players are supported:
* \par
* 1) A simple player that buffers some of the media and then
* starts playing a single media source (URL or stream).
* \par
* 2) A queued player that supports two buffered play lists
* where there is one active play list that can be played,
* paused or stopped. The active buffer list can be changed
* on the fly and sources can be added to either buffer list.
* The effect of this player is similar to graphical double
* buffering where one buffer can be filling while the other
* is playing.
*/
virtual void createPlayer(int type,
const char* callid,
const char* szStream,
int flags,
MpStreamPlayer** ppPlayer) = 0 ;
//! Destroy the media player associated with a call.
virtual void destroyPlayer(const char* callid,
MpStreamPlaylistPlayer* pPlayer) = 0 ;
//! Destroy the media player associated with a call.
virtual void destroyPlayer(int type,
const char* callid,
MpStreamPlayer* pPlayer) = 0 ;
//!Sets the CPU codec limit for a call.
/*! Each connection within the call
* may only use codecs whose CPU requirements are less than or
* equal to the specified limit.
*/
virtual OsStatus setCodecCPULimitCall(const char* callId,
int limit,
UtlBoolean bRenegotiate) = 0 ;
//! Set the call codec CPU limit for inbound connections in a call.
virtual OsStatus setInboundCodecCPULimit(int limit) = 0 ;
/// Sets the Mic gain.
virtual OsStatus setMicGain(const char* callId, float gain) = 0;
//@{
//! Accept the incoming connection
/*! Progress the connection from the OFFERING state to the
* RINGING state. This causes a SIP 180 Ringing provisional
* response to be sent.
*/
virtual void acceptConnection(const char* callId,
const char* address,
SIPX_CONTACT_ID contactId = 0,
const void* hWnd = NULL,
const void* security = NULL,
const char* locationHeader = NULL,
const int bandWidth=AUDIO_CODEC_BW_DEFAULT,
UtlBoolean sendEarlyMedia = FALSE) = 0;
virtual void setOutboundLineForCall(const char* callId,
const char* address,
SIPX_CONTACT_TYPE eType = CONTACT_AUTO) = 0;
//! Reject the incoming connection
/*! Progress the connection from the OFFERING state to
* the FAILED state with the cause of busy. With SIP this
* causes a 486 Busy Here response to be sent.
*/
virtual void rejectConnection(const char* callId,
const char* address,
int errorCode = 0,
const char* errorText = "") = 0;
//! Redirect the incoming connection
/*! Progress the connection from the OFFERING state to
* the FAILED state. This causes a SIP 302 Moved
* Temporarily response to be sent with the specified
* contact URI.
*/
virtual PtStatus redirectConnection(const char* callId,
const char* address,
const char* forwardAddressUrl) = 0;
//! Drop the specifed connection
/*! The approriate disconnect signal is sent
* (e.g. with SIP BYE or CANCEL). The connection state
* progresses to disconnected and the connection is removed.
*/
virtual void dropConnection(const char* callId,
const char* address) = 0;
//! Query the number of connections in the specified call.
virtual void getNumConnections(const char* callId,
int& numConnections) = 0;
//! Query the list of addresses or handles for the connections
//! in the specified call.
virtual OsStatus getConnections(const char* callId,
int maxConnections,
int& numConnections,
UtlString addresses[]) = 0;
//! Query the list of addresses or handles for the connections
//! in the specified call that were set up as outbound connections.
virtual OsStatus getCalledAddresses(const char* callId,
int maxConnections,
int& numConnections,
UtlString addresses[]) = 0;
//! Query the list of addresses or handles for the connections in
//! the specified call that were set up as inbound connections.
virtual OsStatus getCallingAddresses(const char* callId,
int maxConnections,
int& numConnections,
UtlString addresses[]) = 0;
//@}
/** @name Call & Terminal Connection Operations
* This set of methods perform operations on calls and
* terminal connections.
*/
//@{
//! Answer the incoming terminal connection
/*! Progress the connection from the OFFERING or RINGING state
* to the ESTABLISHED state and also creating the terminal
* connection (with SIP a 200 OK response is sent).
*/
virtual void answerTerminalConnection(const char* callId,
const char* address,
const char* terminalId,
const void* pDisplay = NULL,
const void* pSecurity = NULL) = 0;
//! Put the specified terminal connection on hold
/*! Change the terminal connection state from TALKING to HELD.
* (With SIP a re-INVITE message is sent with SDP indicating
* no media should be sent.)
*/
virtual void holdTerminalConnection(const char* callId,
const char* address,
const char* terminalId) = 0;
//! Convenience method to put all of the terminal connections in
//! the specified call on hold.
virtual void holdAllTerminalConnections(const char* callId) = 0;
//! Convenience method to put the local terminal connection on hold.
virtual void holdLocalTerminalConnection(const char* callId) = 0;
//! Take the specified terminal connection off hold,
/*! Change the terminal connection state from HELD to TALKING.
* (With SIP a re-INVITE message is sent with SDP indicating
* media should be sent.)
*/
virtual void unholdLocalTerminalConnection(const char* callId) = 0;
//! Convenience method to take all of the terminal connections in
//! the specified call off hold.
virtual void unholdAllTerminalConnections(const char* callId) = 0;
//! Convenience method to take the local terminal connection off hold.
virtual void unholdTerminalConnection(const char* callId,
const char* addresss,
const char* terminalId) = 0;
//! Further limit the set of codecs to use for the call to the given set of codecs
//! The codecs named, must be a subset of those enabled for the call.
virtual void limitCodecs(const char* callId,
const char* remoteAddr,
const char* codecNames) = 0;
//! Rebuild codec factory on the fly with new audio codec requirements
//! and one specific video codec
virtual void limitCodecPreferences(const char* callId,
const char* remoteAddr,
const int audioBandwidth,
const int videoBandwidth,
const char* szVideoCodecName) = 0;
//! Renegotiate the codecs to be use for the sepcified terminal connection
/*! This is typically performed after a capabilities change for the
* terminal connection (for example, addition or removal of a codec type).
* (Sends a SIP re-INVITE.)
*/
virtual void renegotiateCodecsTerminalConnection(const char* callId,
const char* addresss,
const char* terminalId) = 0;
//! Convenience method to renegotiate the codecs for all of the terminal
//! connections in the specified call.
virtual void renegotiateCodecsAllTerminalConnections(const char* callId) = 0 ;
//! Query the number of terminal connections in the specified call.
virtual void getNumTerminalConnections(const char* callId,
const char* address,
int& numTerminalConnections) = 0;
//! Get the list of terminal connection identifiers for the specified call.
virtual OsStatus getTerminalConnections(const char* callId,
const char* address,
int maxTerminalConnections,
int& numTerminalConnections,
UtlString terminalNames[]) = 0;
//! Query whether the specified terminal connection is a local or remote connection.
virtual UtlBoolean isTerminalConnectionLocal(const char* callId,
const char* address,
const char* terminalId) = 0;
virtual void doGetFocus(CpCall* call) = 0;
//! Get the SIP session information for the specified terminal connection.
virtual OsStatus getSession(const char* callId,
const char* address,
SipSession& session) = 0;
//! Get the SIP dialog information for the specified terminal connection.
virtual OsStatus getSipDialog(const char* callId,
const char* address,
SipDialog& dialog) = 0;
//@}
#ifndef DOXYGEN_SHOULD_SKIP_THIS
/** @name Stimulus based operations DEPRECATED DO NOT USE
*/
//@{
//! Deprecated, use holdAllTerminalConnections
virtual void unhold(const char* callId) = 0;
//! Deprecated, use connect
virtual void dialString(const char* url) = 0;
//@}
#endif // DOXYGEN_SHOULD_SKIP_THIS
//! do-not-disturb flag
virtual void setDoNotDisturb(int flag);
//! msg waiting flag
virtual void setMessageWaiting(int flag);
//! offered time-out for all incoming calls
/*! If a call is not accepted within this timeout period
* it is automatically rejected.
*/
virtual void setOfferedTimeout(int millisec);
virtual UtlBoolean disconnectConnection(const char* callId,
const char* addressUrl) = 0;
//! Deprecated
virtual void setTransferType(int type) = 0;
virtual void enableIce(UtlBoolean bEnable) ;
virtual void getRemoteUserAgent(const char* callId,
const char* remoteAddress,
UtlString& userAgent) = 0;
/**
* Set the target sip url for voice quality reports
*/
virtual void setVoiceQualityReportTarget(const char* szTargetSipUrl) ;
/* ============================ ACCESSORS ================================= */
/**
* Gets the number of lines made available by line manager.
*/
virtual int getNumLines() = 0;
/**
* maxAddressesRequested is the number of addresses requested if available
* numAddressesAvailable is the actual number of addresses available.
* "addresses" is a pre-allocated array of size maxAddressesRequested
*/
virtual OsStatus getOutboundAddresses(int maxAddressesRequested,
int& numAddressesAvailable, UtlString** addresses) = 0;
//! Get the state of the identified call.
virtual UtlBoolean getCallState(const char* callId,
int& state) = 0;
//! Get the connection state for the specified connection.
/*! Note: one should generally avoid polling of the state as
* many race conditions occur. The best way to get the state
* is to create a listener that recieves state change notification
* events.
*/
virtual UtlBoolean getConnectionState(const char* callId,
const char* remoteAddress,
int& state) = 0;
//! Get the terminal connection state for the specified terminal connection.
/*! Note: one should generally avoid polling of the state as
* many race conditions occur. The best way to get the state
* is to create a listener that recieves state change notification
* events.
*/
virtual UtlBoolean getTermConnectionState(const char* callId,
const char* address,
const char* terminal,
int& state) = 0;
virtual PtStatus validateAddress(UtlString& address) = 0;
//! Deprecated, use getSession
virtual OsStatus getFromField(const char* callId,
const char* remoteAddress,
UtlString& fromField) = 0;
//! Deprecated, use getSession
virtual OsStatus getToField(const char* callId,
const char* remoteAddress,
UtlString& toField) = 0;
//! Gets the CPU cost for an individual connection within the specified
//! call.
/*! This cost represents the current CPU cost for codec processing
* for the connection. However, the actual CPU usage may be less depending
* on whether the connection is on hold, the other party is silent, etc.
*/
virtual OsStatus getCodecCPUCostCall(const char* callId,
int& cost) = 0;
//! Gets the CPU cost for an individual connection within the specified
//! call.
/*! This cost represents the maximum expected CPU cost for codec processing
* for the connection. However, the actual CPU usage may be less depending
* on whether the connection is on hold, the other party is silent, etc.
*/
virtual OsStatus getCodecCPULimitCall(const char* callId,
int& cost) = 0;
virtual UtlBoolean isIceEnabled() const ;
/**
* Get the target sip url for voice quality reports
*/
virtual UtlBoolean getVoiceQualityReportTarget(UtlString& reportSipUrl) ;
/**
* Get the configured local address
*/
virtual void getLocalAddress(UtlString& address) ;
/* ============================ INQUIRY =================================== */
virtual void onCallDestroy(CpCall* pCall) = 0;
virtual void yieldFocus(CpCall* call) = 0;
#ifndef DOXYGEN_SHOULD_SKIP_THIS
/* //////////////////////////// PROTECTED ///////////////////////////////// */
protected:
/*! Note: you better put a lock with the mCallListMutex around what ever
* you do with call as this method only locks to retrieve. There is
* nothing that prevents the call from being deleted out from under you.
*/
virtual CpCall* findCall(const char* callId);
int aquireCallIndex();
void releaseCallIndex(int callIndex);
virtual void pushCall(CpCall* call);
virtual void appendCall(CpCall* call);
OsMutex mManagerMutex;
OsRWMutex mCallListMutex;
// Mutex to protect mCallNum.
static OsMutex mCallNumMutex;
UtlHashBag mCallIndices;
UtlString mLocalAddress;
UtlString mPublicAddress;
int mRtpPortStart;
int mRtpPortEnd;
int mLineAvailableBehavior;
UtlString mForwardUnconditional;
int mLineBusyBehavior;
UtlString mSipForwardOnBusy;
int mNoAnswerTimeout;
UtlString mForwardOnNoAnswer;
int mDoNotDisturbFlag;
int mMsgWaitingFlag;
int mOfferedTimeOut;
int mInviteExpireSeconds; // The PHONESET_CP_RINGING_EXPIRE_SECONDS parameter,
// it is used to set the ringing expired timer if there
// is no Expires header field from an incoming INVITE
int mDefaultSampleRate; ///< for flowgraph creation
/* //////////////////////////// PRIVATE /////////////////////////////////// */
private:
//! Maximum number of request messages
static const int CALLMANAGER_MAX_REQUEST_MSGS;
//! Copy constructor
CpCallManager(const CpCallManager& rCpCallManager);
//! Assignment operator
CpCallManager& operator=(const CpCallManager& rhs);
UtlString mCallIdPrefix;
UtlDList mCallList;
int mLastMetaEventId;
UtlBoolean mbEnableICE ;
UtlString mVoiceQualityReportTarget ;
// Every CallManager shares the same call counter for generating Call-IDs.
static int64_t mCallNum;
#endif // DOXYGEN_SHOULD_SKIP_THIS
};
/* ============================ INLINE METHODS ============================ */
#endif // _CpCallManager_h_
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