/usr/include/sipxtapi/os/OsTask.h is in libsipxtapi-dev 3.3.0~test17-1.
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// Copyright (C) 2006-2013 SIPez LLC. All rights reserved.
//
// Copyright (C) 2004-2006 SIPfoundry Inc.
// Licensed by SIPfoundry under the LGPL license.
//
// Copyright (C) 2004-2006 Pingtel Corp. All rights reserved.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// $$
///////////////////////////////////////////////////////////////////////////////
#ifndef _OsTask_h_
#define _OsTask_h_
// SYSTEM INCLUDES
// APPLICATION INCLUDES
#include <os/OsDefs.h>
#include <os/OsMsgQ.h>
#include <os/OsMutex.h>
#include <os/OsStatus.h>
#include <os/OsSysLog.h>
#include <os/OsAtomics.h>
#include <os/OsTaskId.h>
// DEFINES
#define OSTASK_STACK_SIZE_1M 1024*1024
// MACROS
// EXTERNAL FUNCTIONS
// EXTERNAL VARIABLES
// CONSTANTS
// STRUCTS
// TYPEDEFS
// FORWARD DECLARATIONS
class OsTime;
//:Task abstraction
// A task represents a thread of execution. All tasks run within the same
// address space but have their own stack and program counter. Tasks may be
// created and deleted dynamically.
//
// <p>Users create tasks by:
// <ol><li>Deriving a new class based on OsTask or one of its descendants,
// and overriding the run() method in the derived class.</li>
// <li>Calling the constructor for the derived class.</li>
// <li>Invoking the start() method for the derived class. This creates
// the corresponding low-level OS task and associates it with the class.</li>
// </ol>
// <p>Note: Many of the methods in this class are only applicable once the
// start() method for the object has been called and the corresponding
// low-level task has been created. Accordingly, before a successful call
// to start(), most of the methods in this class return the
// OS_TASK_NOT_STARTED status.
//
// <p>Note: carefully read documentation for ackShutdown() and waitUntilShutDown()
// methods, or you may get deadlocks.
class OsTaskBase
{
/* //////////////////////////// PUBLIC //////////////////////////////////// */
public:
static const int DEF_OPTIONS; // default task execution options
static const int DEF_PRIO; // default task priority
static const int DEF_STACKSIZE; // default task stack size
static const UtlString TASK_PREFIX; // prefix for OsTask names stored in
// the name database
static const UtlString TASKID_PREFIX; // prefix for taskID stored in the
// name database.
static OsAtomicInt taskCount;
enum TaskState
{
UNINITIALIZED, // no low-level task, no name DB entries
STARTED, // low-level task and name DB entries exist
SHUTTING_DOWN, // requested low-level task shutdown
SHUT_DOWN // no low-level task, name DB entries still exist
};
//!enumcode: UNINITIALIZED - no low-level task, no name DB entries
//!enumcode: STARTED - low-level task and name DB entries exist
//!enumcode: SHUTTING_DOWN - requested low-level task shutdown
//!enumcode: SHUT_DOWN - no low-level task, name DB entries still exist
/* ============================ CREATORS ================================== */
virtual OsStatus deleteForce(void) = 0;
//:Delete the task even if the task is protected from deletion
// After calling this method, the user will still need to delete the
// corresponding OsTask object to reclaim its storage.
/* ============================ MANIPULATORS ============================== */
virtual void requestShutdown(void);
//:Request a task shutdown
// The run() method of the derived class is expected to call the
// isShuttingDown() method to detect when a task shutdown has been
// requested. After a task has been shut down, it may be restarted
// by calling the start() method.
virtual UtlBoolean restart(void) = 0;
//:Restart the task
// The task is first terminated, and then reinitialized with the same
// name, priority, options, stack size, original entry point, and
// parameters it had when it was terminated.
// Return TRUE if the restart of the task is successful.
virtual OsStatus resume(void) = 0;
//:Resume the task
// This routine resumes the task. The task suspension is cleared, and
// the task operates in the remaining state.
virtual UtlBoolean start(void) = 0;
//:Spawn a new task and invoke its run() method.
// Return TRUE if the spawning of the new task is successful.
// Return FALSE if the task spawn fails or if the task has already
// been started.
virtual OsStatus suspend(void) = 0;
//:Suspend the task
// This routine suspends the task. Suspension is additive: thus, tasks
// can be delayed and suspended, or pended and suspended. Suspended,
// delayed tasks whose delays expire remain suspended. Likewise,
// suspended, pended tasks that unblock remain suspended only.
virtual OsStatus setErrno(int errno) = 0;
//:Set the errno status for the task
virtual OsStatus setOptions(int options) = 0;
//:Set the execution options for the task
// The only option that can be changed after a task has been created
// is whether to allow breakpoint debugging.
virtual OsStatus setPriority(int priority) = 0;
//:Set the priority of the task
// Priorities range from 0, the highest priority, to 255, the lowest
// priority.
virtual void setUserData(int data);
//:Set the userData for the task.
// The class does not use this information itself, but merely stores
// it on behalf of the caller.
virtual OsStatus varAdd(int* pVar) = 0;
//:Add a task variable to the task
// This routine adds a specified variable pVar (4-byte memory
// location) to its task's context. After calling this routine, the
// variable is private to the task. The task can access and modify
// the variable, but the modifications are not visible to other tasks,
// and other tasks' modifications to that variable do not affect the
// value seen by the task. This is accomplished by saving and restoring
// the variable's value each time a task switch occurs to or from the
// calling task.
virtual OsStatus varDelete(int* pVar) = 0;
//:Remove a task variable from the task
// This routine removes a specified task variable, pVar, from its
// task's context. The private value of that variable is lost.
virtual OsStatus varSet(int* pVar, int value) = 0;
//:Set the value of a private task variable
// This routine sets the private value of the task variable for a
// specified task. The specified task is usually not the calling task,
// which can set its private value by directly modifying the variable.
// This routine is provided primarily for debugging purposes.
virtual OsStatus syslog(const OsSysLogFacility facility,
const OsSysLogPriority priority,
const char* format,
...)
#ifdef __GNUC__
// with the -Wformat switch, this enables format string checking
__attribute__ ((format(printf, 4, 5)))
#endif
;
//:Adds a syslog entry to the system logger.
//
//!param: facility - Defines the facility responsible for adding the
// event. See the OsSysLogFacility for more information.
//!param: priority - Defines the priority of the event. See
// OsSysLogPriority for more information.
static OsStatus delay(const int milliSecs);
//:Delay a task from executing for the specified number of milliseconds
// This routine causes the calling task to relinquish the CPU for the
// duration specified. This is commonly referred to as manual
// rescheduling, but it is also useful when waiting for some external
// condition that does not have an interrupt associated with it.
static OsStatus safe(void);
//:Make the calling task safe from deletion
// This routine protects the calling task from deletion. Tasks that
// attempt to delete a protected task will block until the task is
// made unsafe, using unsafe(). When a task becomes unsafe, the
// deleter will be unblocked and allowed to delete the task.
// The safe() primitive utilizes a count to keep track of
// nested calls for task protection. When nesting occurs,
// the task becomes unsafe only after the outermost unsafe()
// is executed.
static OsStatus unsafe(void);
//:Make the calling task unsafe from deletion
// This routine removes the calling task's protection from deletion.
// Tasks that attempt to delete a protected task will block until the
// task is unsafe. When a task becomes unsafe, the deleter will be
// unblocked and allowed to delete the task.
// The unsafe() primitive utilizes a count to keep track of nested
// calls for task protection. When nesting occurs, the task becomes
// unsafe only after the outermost unsafe() is executed.
static void yield(void);
//:Yield the CPU if a task of equal or higher priority is ready to run
/* ============================ ACCESSORS ================================= */
static OsTaskBase* getCurrentTask(void);
//:Return a pointer to the OsTask object for the currently executing task
// Return NULL if none exists.
static OsStatus getCurrentTaskId(int &rid);
//:Return an Id of the currently executing task
// This Id is unique within the current process, but not necessarily
// over the entire host.
// Any two simultaneous executions that share their memory space
// will have different values from getCurrentTaskId().
static OsTaskBase* getTaskByName(const UtlString& taskName);
//:Return a pointer to the OsTask object corresponding to the named task
// Return NULL if there is no task object with that name.
static OsTaskBase* getTaskById(const int taskId);
//:Return a pointer to the OsTask object corresponding to taskId
// Return NULL is there is no task object with that id.
virtual void* getArg(void);
//:Get the void* value passed as an argument to the task
virtual OsStatus getErrno(int& rErrno) = 0;
//:Get the errno status for the task
virtual const UtlString& getName(void);
//:Get the name associated with the task
virtual int getOptions(void) = 0;
//:Return the execution options for the task
virtual OsStatus getPriority(int& rPriority) = 0;
//:Return the priority of the task
virtual int getUserData(void);
//:Return the userData for the task.
virtual OsStatus varGet(void) = 0;
//:Get the value of a task variable
// This routine returns the private value of a task variable for its
// task. The task is usually not the calling task, which can get its
// private value by directly accessing the variable. This routine is
// provided primarily for debugging purposes.
/* ============================ INQUIRY =================================== */
virtual OsStatus id(OsTaskId_t &rId) = 0;
//:Get the task ID for this task
virtual UtlBoolean isReady(void);
//:Check if the task is running
// Return TRUE is the task is started and not suspended, otherwise FALSE.
virtual UtlBoolean isShutDown(void);
//:Return TRUE if a task shutdown has been requested and acknowledged
virtual UtlBoolean isShuttingDown(void);
//:Return TRUE if a task shutdown has been requested but not acknowledged
virtual UtlBoolean isStarted(void);
//:Return TRUE if the task has been started (and has not been shut down)
virtual UtlBoolean isSuspended(void) = 0;
//:Check if the task is suspended
// Return TRUE is the task is suspended, otherwise FALSE.
virtual UtlBoolean isUnInitialized(void);
//:Return TRUE if a task is un-initialized
/* //////////////////////////// PROTECTED ///////////////////////////////// */
protected:
OsMutex mDataGuard; // Mutex guard to protect the OsTask internal data
UtlString mName; // global name associated with the task
volatile TaskState mState; // Task object state
OsTaskBase(const UtlString& name,
void* pArg,
const int priority,
const int options,
const int stackSize);
//:Constructor
virtual
~OsTaskBase();
//:Destructor
virtual int run(void* pArg) = 0;
//:The entry point for the task
// Derive new tasks as subclasses of OsTask, overriding this method.
virtual UtlBoolean waitUntilShutDown(int milliSecToWait = 20000);
//: Wait until the task is shut down and the run method has exited.
// Most subclasses of OsTask should call this method in
// the destructor before deleting any members which are
// accessed by the run method.
virtual void ackShutdown(void);
//:Acknowledge a shutdown request
// This method should only be called by OS specific derived, concrete thread
// classes in the threadEntry() static method that invoked the run method.
// The point of this method is to signal that no member variables are accessed
// by the run() method and that the run method has exited such that it is now
// safe to delete this class. For this reason this method must be called
// AFTER run exits (not within). Related to this handshake/signaling is
// the waitUntilShutDown() method. The waitUntilShutDown() MUST be called by
// the destructors of all classes derived from OsTask. waitUntilShutDown()
// should be the first thing invoked in the destructor before any members
// are destructed.
/* //////////////////////////// PRIVATE /////////////////////////////////// */
private:
void* mpArg; // argument passed to the task
int mUserData; // data stored on behalf of the user. This data
// is read/written via getUserData()/setUserData()
OsTaskBase(const OsTaskBase& rOsTask);
//:Copy constructor (not implemented for this class)
OsTaskBase& operator=(const OsTaskBase& rhs);
//:Assignment operator (not implemented for this class)
};
/* ============================ INLINE METHODS ============================ */
// Depending on the native OS that we are running on, we include the class
// declaration for the appropriate lower level implementation and use a
// "typedef" statement to associate the OS-independent class name (OsTask)
// with the OS-dependent realization of that type (e.g., OsTaskWnt).
#if defined(_WIN32)
# include "os/Wnt/OsTaskWnt.h"
typedef class OsTaskWnt OsTask;
#elif defined(_VXWORKS)
# include "os/Vxw/OsTaskVxw.h"
typedef class OsTaskVxw OsTask;
#elif defined(__pingtel_on_posix__)
# include "os/linux/OsTaskLinux.h"
typedef class OsTaskLinux OsTask;
#else
# error Unsupported target platform.
#endif
#endif // _OsTask_h_
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