/usr/include/SndObj/IADSR.h is in libsndobj-dev 2.6.6.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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////////////////////////////////////////////////////////////////////////
// This file is part of the SndObj library
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Copyright (c)Victor Lazzarini, 1997-2004
// See License.txt for a disclaimer of all warranties
// and licensing information
//***********************************************************//
// IADSR.h: interface of the IADSR class //
// ADSR with user-defined init and end values //
// //
// //
//***********************************************************//
#ifndef _IADSR_H
#define _IADSR_H
#include "ADSR.h"
class IADSR : public ADSR{
protected:
float m_init;
float m_end;
public:
IADSR();
IADSR(float init, float att, float maxamp, float dec, float sus,
float rel, float end, float dur, SndObj* InObj = 0, int vecsize=DEF_VECSIZE,
float sr=DEF_SR);
~IADSR();
void SetInit(float init){ m_init = init;}
void SetEnd(float end){ m_end = end; }
int Set(char* mess, float value);
short DoProcess(); // change gain
};
#endif
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