This file is indexed.

/usr/include/terralib/kernel/TeSTEFunctionsDB.h is in libterralib-dev 4.0.0-5ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
/************************************************************************************
TerraLib - a library for developing GIS applications.
Copyright © 2001-2007 INPE and Tecgraf/PUC-Rio.

This code is part of the TerraLib library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

You should have received a copy of the GNU Lesser General Public
License along with this library.

The authors reassure the license terms regarding the warranties.
They specifically disclaim any warranties, including, but not limited to,
the implied warranties of merchantability and fitness for a particular purpose.
The library p rovided hereunder is on an "as is" basis, and the authors have no
obligation to provide maintenance, support, updates, enhancements, or modifications.
In no event shall INPE and Tecgraf / PUC-Rio be held liable to any party for direct,
indirect, special, incidental, or consequential damages arising out of the use
of this library and its documentation.
*************************************************************************************/
/*! \file TeSTEFunctionsDB.h
    \brief This file contains a set of functions to build spatio-temporal sets from a TerraLib databse  
*/
#ifndef  __TERRALIB_INTERNAL_STOFUNCTIONS_H
#define  __TERRALIB_INTERNAL_STOFUNCTIONS_H

#include "TeDatabase.h"
#include "TeProgress.h"
#include <vector>
#include <string>

//! Builds the spatial object set from database according to the restrictions previously defined
/*! 
	\param stoset				the STOSet that will be filled 
	\param loadGeometries		if the STOSet will be filled with the geometries 
	\param loadAllAttributes	if the STOSet will be filled with all attributes of the tables of the STOSet 
	\param attrNames			a subset of the attribute names that will be loaded, if the param loadAllAttributes is false 
*/
template<typename elementSet>
bool TeSTOSetBuildDB(elementSet* stoset, bool loadGeometries = false, bool loadAllAttributes = false, vector<string> attrNames = vector<string>());

//! Builds the spatial object set from database according to the restrictions previously defined
/*! 
	\param stoset				the STOSet that will be filled 
	\param groupAttr			a map from attribute name to statistic type  
	\param loadGeometries		if the STOSet will be filled with the geometries 
*/
template<typename elementSet>
bool TeSTOSetBuildDB(elementSet* stoset, TeGroupingAttr& groupAttr, bool loadGeometries = false);


//! Updates or inserts a database table from a spatial object set
/*! 
	\param elemSet		the set of spatial objects that will be inserted or updated into database
	\param tableName	database table name that will be updated  
	\param indexes		the attribute indexes of the spatial objects that must be updated
*/
template<typename elementSet> 
bool TeUpdateDBFromSet (elementSet* elemSet, const string& tableName, vector<int>* indexes = 0);


//! Auxiliary function to insert a row
template<typename Element> 
bool insertRow (Element* elem, TeTable& table, const string& uniqueValue, TeDatabase* db, vector<int>* indexes=0);

//! Auxiliary function to update a row
template<typename Element>
bool updateRow (Element* elem, TeTable table, const string& uniqueId, TeDatabase* db, vector<int>* indexes=0);


//--------------- Implementation

template<typename elementSet> 
bool TeSTOSetBuildDB(elementSet* stoset, bool loadGeometries, bool loadAllAttributes, vector<string> attrNames)
{
	if(!stoset->build(loadGeometries, loadAllAttributes, attrNames))
		return false;
	return true;
}

template<typename elementSet>
bool TeSTOSetBuildDB(elementSet* stoset, TeGroupingAttr& groupAttr, bool loadGeometries)
{
	if(!stoset->build(groupAttr, loadGeometries))
		return false;
	return true;
}

template<typename elementSet>  
bool TeUpdateDBFromSet (elementSet* elemSet, const string& tableName, vector<int>* indexes)
{
	TeDatabase* db = 0;
	if((elemSet->getTheme()) && (elemSet->theme()->layer()))
		db = elemSet->getTheme()->layer()->database();
	else if(elemSet->getLayer())
		db = elemSet->getLayer()->database();
	
	if(!db)
		return false;
	 
	//progress bar
	int step = 0;
	int numSteps = elemSet->numSTInstance();
	if(TeProgress::instance())
		TeProgress::instance()->setTotalSteps(numSteps);
	
	try
	{
		TeAttrTableVector attrTables;
		if(elemSet->getTheme())
			elemSet->getTheme()->getAttTables(attrTables); 
		else if(elemSet->getLayer())
			elemSet->getLayer()->getAttrTables(attrTables); 

		if(attrTables.empty())
			return false;	

		TeTable table;
		int	uniqueIndex = -1;
	
		//! verify if the table is in the stoset
		for(unsigned int i=0; i<attrTables.size(); i++)
		{
			if(attrTables[i].name()==tableName)
			{
				uniqueIndex = i;
				table = attrTables[i];
				break;
			}
		}
		
		if((uniqueIndex==-1) || ((table.tableType()!=TeAttrEvent) && 
								 (table.tableType()!=TeAttrStatic) && 
								 (table.tableType()!=TeFixedGeomDynAttr) &&
								 (table.tableType()!=TeAttrExternal)))
			return false;

		// get some information about the attribute table required
		string uniqueIdName = table.uniqueName();
	
		TeDatabasePortal* portal = db->getPortal();
		if(!portal)
			return false;

		map<string, string> uniqueIds;
		string sql = "SELECT "+ uniqueIdName +" FROM "+ table.name();
		
		if(!portal->query (sql))
		{
			delete portal;
			return false;
		}

		while(portal->fetchRow())
			uniqueIds[string(portal->getData(0))] = string(portal->getData(0));
		
		delete portal;

		//verifies if the attribute column exists in the table
		TeAttributeList attList = elemSet->getAttributeList();
		for(unsigned int i=0; i<attList.size(); ++i)
		{
			if(indexes && (find(indexes->begin(), indexes->end(),(int)i) == indexes->end()))
				continue;

			//verify if the table has this column 
			string attrName = attList[i].rep_.name_;
			size_t pos = attrName.find(".", 0, 1);
			if (pos != string::npos)
				attList[i].rep_.name_ = attrName.substr(pos+1);

			if (!db->columnExist(tableName, attList[i].rep_.name_, attList[i]))
			{
				if(!db->addColumn (tableName, attList[i].rep_))
					return false; 

				TeAttributeList attrListTable = table.attributeList();
				attrListTable.push_back (attList[i]);
				table.setAttributeList(attrListTable);
			}
		}
		
		// Update all the objects 
		typename elementSet::iterator itObj = elemSet->begin();
		while (itObj != elemSet->end())
		{
			string uniqueId =  (*itObj).getUniqueId(uniqueIndex); 

			if(uniqueIds.find(uniqueId) ==  uniqueIds.end())
			{	
				if (!insertRow (&(*itObj), table, uniqueId, db, indexes))
					return false;

				uniqueIds[uniqueId] = uniqueId;
			}
			else
			{	
				if (!updateRow (&(*itObj), table, uniqueId, db, indexes))
					return false;
			}
					
			++itObj;

			if(TeProgress::instance())
			{
				if (TeProgress::instance()->wasCancelled())
				{
					TeProgress::instance()->reset();
					return false;
				}
				else
					TeProgress::instance()->setProgress(step);
			}	
			++step;
		}
	}
	catch(...)
	{
		if (TeProgress::instance())
			TeProgress::instance()->reset();
		return false;
	}
	
	if (TeProgress::instance())
		TeProgress::instance()->reset();
	
	return true;
}

template<typename Element> 
bool insertRow (Element* elem, TeTable& table, const string& uniqueValue, TeDatabase* db, vector<int>* indexes)
{
	vector<string> attrs;
	table.attributeNames(attrs);
	
	string ins = " INSERT INTO "+ table.name() +" (";
	string values = " VALUES ( ";
	
	TePropertyVector prop = elem->getPropertyVector();
	int count=0;

	for(unsigned int i=0; i<prop.size(); ++i)
	{
		if(indexes && (find(indexes->begin(), indexes->end(),(int)i) == indexes->end()))
			continue;
		
		string attrName = prop[i].attr_.rep_.name_;
		size_t pos = attrName.find(".", 0, 1);
		if (pos != string::npos)
			attrName = attrName.substr(pos+1);
				
		if( (find(attrs.begin(), attrs.end(), attrName)!=attrs.end()) &&
			(TeStringCompare(attrName, table.uniqueName()) == false) && 
			(TeStringCompare(attrName,table.linkName()) == false)&&
			(TeStringCompare(attrName,table.attInitialTime()) == false)&&
			(TeStringCompare(attrName,table.attFinalTime()) == false)  )
			
		{
			if((prop[i].attr_.rep_.type_!=TeSTRING) && prop[i].value_.empty())
				continue; 

			if(count>0)
			{
				ins += ",";
				values += ",";
			}
			++count;
			ins += attrName;
			if(prop[i].attr_.rep_.type_==TeSTRING)
				values += "'"+ prop[i].value_ +"'";
			else if(prop[i].attr_.rep_.type_==TeREAL)
			{
				std::string strValue = prop[i].value_;
				replace (strValue.begin(), strValue.end(), ',', '.');
				values += strValue;
			}
			else if(prop[i].attr_.rep_.type_==TeDATETIME)
			{
				TeTime time(prop[i].value_, prop[i].attr_.dateChronon_, prop[i].attr_.dateTimeFormat_, prop[i].attr_.dateSeparator_, prop[i].attr_.timeSeparator_);  
				values += db->getSQLTime(time);
			}
			else
				values += prop[i].value_;
		}
	}

	// -------- object_id, unique_id and timeInterval
		
	if(count>0)
	{
		ins +=		" ,";
		values +=	" ,";
	}

	ins +=		table.linkName();
	values +=	"'"+ elem->objectId() +"'";

	if(table.linkName() != table.uniqueName())
	{
		ins +=		", "+ table.uniqueName();
		values +=	", '"+ uniqueValue +"'";
	}

	if(!table.attInitialTime().empty())
	{
		TeTime time (elem->timeInterval().getT1());
		ins +=		", "+ table.attInitialTime();
		values +=	", "+ db->getSQLTime(time); 
	}

	if((!table.attFinalTime().empty()) && (table.attInitialTime()!=table.attFinalTime()))
	{
		TeTime time (elem->timeInterval().getT2());
		ins +=		", "+ table.attFinalTime();
		values +=	", "+ db->getSQLTime(time); 
	}
	// ----------

	ins += ") "+ values +" )";
	
	if(!db->execute (ins))
		return false;

	return true;
}

template<typename Element>
bool updateRow (Element* elem, TeTable table, const string& uniqueId, TeDatabase* db, vector<int>* indexes)
{
	
	vector<string> attrs;
	table.attributeNames(attrs);

	string ins = " UPDATE "+ table.name() +" SET ";
	
	TePropertyVector prop = elem->getPropertyVector();
	int count = 0;
	for(unsigned int i=0; i<prop.size(); ++i)
	{
		if(indexes && (find(indexes->begin(), indexes->end(),(int)i) == indexes->end()))
			continue;

		string attrName = prop[i].attr_.rep_.name_;
		size_t pos = attrName.find(".", 0, 1);

		std::string tableName; 
		if (pos != string::npos)
		{
			attrName = attrName.substr(pos+1);
			tableName = attrName.substr(0, pos-1);
			if (tableName != table.name())
               continue;
		} 

		if( (find(attrs.begin(), attrs.end(), attrName)!=attrs.end()) &&
			(TeStringCompare(attrName,table.uniqueName()) == false) && 
			(TeStringCompare(attrName,table.linkName()) == false) && 
			(TeStringCompare(attrName,table.attInitialTime()) == false) && 
			(TeStringCompare(attrName,table.attFinalTime()) == false) )
		{
		
			if((prop[i].attr_.rep_.type_!=TeSTRING) && (prop[i].value_.empty()))
				continue; 

			if(count>0)
				ins += ",";
			
			++count;
			ins += attrName +" = ";
		
			if(prop[i].attr_.rep_.type_==TeSTRING)
				ins += "'"+ db->escapeSequence(prop[i].value_) +"'";
			else if(prop[i].attr_.rep_.type_==TeREAL)
			{
				std::string strValue = prop[i].value_;
				replace (strValue.begin(), strValue.end(), ',', '.');
				ins += strValue;
			}
			else if(prop[i].attr_.rep_.type_==TeDATETIME)
			{
				TeTime time(prop[i].value_, prop[i].attr_.dateChronon_, prop[i].attr_.dateTimeFormat_, prop[i].attr_.dateSeparator_, prop[i].attr_.timeSeparator_);  
				ins += db->getSQLTime(time);
			}
			else
				ins += prop[i].value_;
		}
	}

	// -------- timeInterval
	if(!table.attInitialTime().empty())
	{
		TeTime time (elem->timeInterval().getT1());
		if(count>0)
			ins +=	", "; 
		ins += table.attInitialTime() +" = ";
		ins +=	db->getSQLTime(time); 
		++count;
	}

	if((!table.attFinalTime().empty()) && (table.attInitialTime()!=table.attFinalTime()))
	{
		TeTime time (elem->timeInterval().getT2());
		if(count>0)
			ins +=	", "; 
		ins += table.attFinalTime() +" = ";
		ins +=	db->getSQLTime(time);
		++count;
	}
	// ----------

	if ( count == 0 ) 
		return true; 

	ins += " WHERE "+ table.uniqueName() +" = '"+ uniqueId +"'";
	
	if(!db->execute (ins))
		return false;

	return true;
}
 
/** \example createSTElementSetFromLayer.cpp
 	Shows how to create a new Spatial Temporal Element Set (STElementSet) from a layer
 */

/** \example createSTElementSetFromTheme.cpp
 	Shows how to create a new Spatial Temporal Element Set (STElementSet) from a theme
 */
#endif