/usr/include/tuxcap/SWTri.h is in libtuxcap-dev 1.4.0.dfsg2-2.1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 | #ifndef __SWTRI_H__
#define __SWTRI_H__
#include "Color.h"
#include "MemoryImage.h"
#include "Rect.h"
#include "SexyMatrix.h"
namespace Sexy
{
class SWHelper
{
public:
struct XYZStruct
{
float mX;
float mY;
float mU;
float mV;
int32_t mDiffuse;
};
struct SWVertex
{
int x, y;
int a, r, g, b;
int u, v;
};
struct SWTextureInfo
{
const unsigned int * pTexture;
unsigned int vShift, uMask, vMask;
int pitch;
unsigned int endpos;
int height;
};
struct SWDiffuse
{
unsigned int a, r, g, b;
};
//typedef long long signed64;
public:
// For drawing
static void SWDrawShape(XYZStruct *theVerts, int theNumVerts, MemoryImage *theImage, const Color &theColor, int theDrawMode, const Rect &theClipRect, void *theSurface, int thePitch, int thePixelFormat, bool blend, bool vertexColor);
static void SWDrawTriangle(bool textured, bool talpha, bool mod_argb, bool global_argb, SWVertex * pVerts, unsigned int * pFrameBuffer, const unsigned int pitch, const SWTextureInfo * textureInfo, SWDiffuse & globalDiffuse, int thePixelFormat, bool blend);
};
typedef void(*DrawTriFunc)(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
void SWTri_AddAllDrawTriFuncs();
void SWTri_AddDrawTriFunc(bool textured, bool talpha, bool mod_argb, bool global_argb, int thePixelFormat, bool blend, DrawTriFunc theFunc);
extern void DrawTriangle_8888_TEX0_TALPHA0_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA0_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA0_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA0_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA0_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA0_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA0_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA0_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA1_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA1_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA1_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA1_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA1_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA1_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA1_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX0_TALPHA1_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA0_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA0_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA0_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA0_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA0_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA0_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA0_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA0_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA1_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA1_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA1_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA1_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA1_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA1_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA1_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_8888_TEX1_TALPHA1_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA0_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA0_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA0_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA0_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA0_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA0_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA0_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA0_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA1_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA1_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA1_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA1_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA1_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA1_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA1_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX0_TALPHA1_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA0_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA0_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA0_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA0_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA0_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA0_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA0_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA0_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA1_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA1_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA1_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA1_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA1_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA1_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA1_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0888_TEX1_TALPHA1_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA0_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA0_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA0_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA0_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA0_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA0_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA0_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA0_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA1_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA1_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA1_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA1_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA1_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA1_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA1_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX0_TALPHA1_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA0_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA0_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA0_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA0_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA0_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA0_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA0_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA0_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA1_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA1_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA1_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA1_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA1_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA1_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA1_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0565_TEX1_TALPHA1_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA0_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA0_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA0_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA0_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA0_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA0_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA0_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA0_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA1_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA1_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA1_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA1_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA1_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA1_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA1_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX0_TALPHA1_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA0_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA0_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA0_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA0_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA0_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA0_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA0_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA0_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA1_MOD0_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA1_MOD0_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA1_MOD0_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA1_MOD0_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA1_MOD1_GLOB0_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA1_MOD1_GLOB0_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA1_MOD1_GLOB1_BLEND0(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
extern void DrawTriangle_0555_TEX1_TALPHA1_MOD1_GLOB1_BLEND1(SWHelper::SWVertex * pVerts, void * pFrameBuffer, const unsigned int bytepitch, const SWHelper::SWTextureInfo * textureInfo, SWHelper::SWDiffuse & globalDiffuse);
} // namespace Sexy
#endif
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