/usr/include/tuxcap/SexyAppBase.h is in libtuxcap-dev 1.4.0.dfsg2-2.1build1.
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#define __SEXYAPPBASE_H__
#include <string>
#include <vector>
#include <map>
#include <list>
#include <assert.h>
#include "SDL.h"
#include "SDL_thread.h"
#include "ButtonListener.h"
#include "DialogListener.h"
#include "Common.h"
#include "Rect.h"
#include "Color.h"
#include "NativeDisplay.h"
#include "SharedImage.h"
#include "Buffer.h"
#if 0
#include "CritSect.h"
#endif
#include "Ratio.h"
#ifndef WIN32
#define HWND void*
enum {
REG_SZ,
REG_DWORD,
REG_BINARY,
HKEY_CURRENT_USER
};
typedef int HKEY;
#endif
namespace ImageLib
{
class Image;
};
namespace Sexy
{
class WidgetManager;
class Image;
class Widget;
class MemoryImage;
typedef std::set<MemoryImage*> MemoryImageSet;
typedef std::map<std::string, SexyString> StringSexyStringMap;
class SoundManager;
class MusicInterface;
class DDInterface;
class DDImage;
class ResourceManager;
class Dialog;
typedef std::map<int, Dialog*> DialogMap;
typedef std::list<Dialog*> DialogList;
#if 0
class HTTPTransfer;
typedef std::list<MSG> WindowsMessageList;
typedef std::map<HANDLE, int> HandleToIntMap;
#endif
class WidgetSafeDeleteInfo
{
public:
int mUpdateAppDepth;
Widget* mWidget;
};
typedef std::list<WidgetSafeDeleteInfo> WidgetSafeDeleteList;
typedef std::vector<std::string> StringVector;
typedef std::map<std::string, StringVector> StringStringVectorMap;
typedef std::map<std::string, std::string> StringStringMap;
typedef std::map<std::string, std::wstring> StringWStringMap;
typedef std::map<std::string, bool> StringBoolMap;
typedef std::map<std::string, int> StringIntMap;
typedef std::map<std::string, double> StringDoubleMap;
enum
{
CURSOR_POINTER,
CURSOR_HAND,
CURSOR_DRAGGING,
CURSOR_TEXT,
CURSOR_CIRCLE_SLASH,
CURSOR_SIZEALL,
CURSOR_SIZENESW,
CURSOR_SIZENS,
CURSOR_SIZENWSE,
CURSOR_SIZEWE,
CURSOR_WAIT,
CURSOR_NONE,
CURSOR_CUSTOM,
NUM_CURSORS
};
enum
{
DEMO_MOUSE_POSITION,
DEMO_ACTIVATE_APP,
DEMO_SIZE,
DEMO_KEY_DOWN,
DEMO_KEY_UP,
DEMO_KEY_CHAR,
DEMO_CLOSE,
DEMO_MOUSE_ENTER,
DEMO_MOUSE_EXIT,
DEMO_LOADING_COMPLETE,
DEMO_REGISTRY_GETSUBKEYS,
DEMO_REGISTRY_READ,
DEMO_REGISTRY_WRITE,
DEMO_REGISTRY_ERASE,
DEMO_FILE_EXISTS,
DEMO_FILE_READ,
DEMO_FILE_WRITE,
DEMO_HTTP_RESULT,
DEMO_SYNC,
DEMO_ASSERT_STRING_EQUAL,
DEMO_ASSERT_INT_EQUAL,
DEMO_MOUSE_WHEEL,
DEMO_HANDLE_COMPLETE,
DEMO_VIDEO_DATA,
DEMO_IDLE = 31
};
enum {
FPS_ShowFPS,
FPS_ShowCoords,
Num_FPS_Types
};
enum
{
UPDATESTATE_MESSAGES,
UPDATESTATE_PROCESS_1,
UPDATESTATE_PROCESS_2,
UPDATESTATE_PROCESS_DONE
};
class SexyAppBase : public ButtonListener, public DialogListener
{
protected:
std::map<SexyString, SexyString> mRegistry;
bool WriteRegistryToIni(const std::string& IniFile);
bool ReadRegistryFromIni(const std::string& IniFile);
public:
Uint32 mRandSeed;
SDL_Surface* surface;
std::string mCompanyName;
std::string mFullCompanyName;
std::string mProdName;
std::string mRegKey;
std::string mChangeDirTo;
int mRelaxUpdateBacklogCount; // app doesn't try to catch up for this many frames
int mPreferredX;
int mPreferredY;
int mWidth;
int mHeight;
int mFullscreenBits;
double mMusicVolume;
double mSfxVolume;
double mDemoMusicVolume;
double mDemoSfxVolume;
bool mNoSoundNeeded;
bool mWantFMod;
bool mCmdLineParsed;
bool mSkipSignatureChecks;
bool mStandardWordWrap;
bool mbAllowExtendedChars;
bool mOnlyAllowOneCopyToRun;
bool mBetaValidate;
bool mSEHOccured;
bool mShutdown;
bool mExitToTop;
bool mIsWindowed;
bool mIsPhysWindowed;
bool mFullScreenWindow; // uses ChangeDisplaySettings to run fullscreen with mIsWindowed true
bool mForceFullscreen;
bool mForceWindowed;
bool mInitialized;
bool mProcessInTimer;
bool mIsScreenSaver;
bool mAllowMonitorPowersave;
bool mNoDefer;
bool mFullScreenPageFlip;
bool mTabletPC;
bool mAlphaDisabled;
bool mReadFromRegistry;
bool mIsOpeningURL;
bool mShutdownOnURLOpen;
std::string mOpeningURL;
std::string mRegisterLink;
std::string mProductVersion;
double mUnmutedMusicVolume;
double mUnmutedSfxVolume;
int mMuteCount;
int mAutoMuteCount;
bool mDemoMute;
bool mMuteOnLostFocus;
bool mCleanupSharedImages;
int mNonDrawCount;
int mFrameTime;
bool mIsDrawing;
bool mLastDrawWasEmpty;
bool mHasPendingDraw;
double mPendingUpdatesAcc;
double mUpdateFTimeAcc;
int mSleepCount;
int mDrawCount;
int mUpdateCount;
int mUpdateAppState;
int mUpdateAppDepth;
double mUpdateMultiplier;
bool mPaused;
int mFastForwardToUpdateNum;
bool mFastForwardToMarker;
bool mFastForwardStep;
int mStepMode; // 0 = off, 1 = step, 2 = waiting for step
int mCursorNum;
bool mMouseIn;
bool mRunning;
bool mActive;
bool mMinimized;
bool mPhysMinimized;
bool mIsDisabled;
bool mHasFocus;
int mDrawTime;
int mFPSFlipCount;
int mFPSDirtyCount;
int mFPSTime;
int mFPSCount;
bool mShowFPS;
int mShowFPSMode;
int mScreenBltTime;
bool mAutoStartLoadingThread;
bool mLoadingThreadStarted;
bool mLoadingThreadCompleted;
bool mLoaded;
bool mYieldMainThread;
bool mLoadingFailed;
bool mSysCursor;
bool mCustomCursorsEnabled;
bool mCustomCursorDirty;
bool mLastShutdownWasGraceful;
bool mIsWideWindow;
int mNumLoadingThreadTasks;
int mCompletedLoadingThreadTasks;
std::string mWindowIconBMP;
// For recording/playback of program control
#if 0
bool mRecordingDemoBuffer;
bool mPlayingDemoBuffer;
bool mManualShutdown;
std::string mDemoPrefix;
std::string mDemoFileName;
#endif
int mDemoLength;
int mLastDemoMouseX;
int mLastDemoMouseY;
int mLastDemoUpdateCnt;
bool mDemoNeedsCommand;
bool mDemoIsShortCmd;
int mDemoCmdNum;
int mDemoCmdOrder;
int mDemoCmdBitPos;
bool mDemoLoadingComplete;
int mCurHandleNum;
typedef std::pair<std::string, int> DemoMarker;
typedef std::list<DemoMarker> DemoMarkerList;
DemoMarkerList mDemoMarkerList;
bool mDebugKeysEnabled;
bool mEnableMaximizeButton;
bool mCtrlDown;
bool mAltDown;
int mSyncRefreshRate;
bool mVSyncUpdates;
bool mVSyncBroken;
int mVSyncBrokenCount;
bool mWaitForVSync;
bool mSoftVSyncWait;
bool mUserChanged3DSetting;
bool mAutoEnable3D;
bool mTest3D;
bool mWidescreenAware;
bool mEnableWindowAspect;
StringWStringMap mStringProperties;
StringBoolMap mBoolProperties;
StringIntMap mIntProperties;
StringDoubleMap mDoubleProperties;
StringStringVectorMap mStringVectorProperties;
Uint32 mPrimaryThreadId;
SDL_mutex* mMutex;
SDL_Cursor* mHandCursor;
SDL_Cursor* mDraggingCursor;
SDL_Cursor* mArrowCursor;
Uint32 mLastTimeCheck;
Uint32 mLastTime;
Uint32 mLastUserInputTick;
Uint32 mLastTimerTime;
Uint32 mLastDrawTick;
Uint32 mNextDrawTick;
WidgetSafeDeleteList mSafeDeleteList;
Uint32 mVSyncBrokenTestStartTick;
Uint32 mVSyncBrokenTestUpdates;
DDInterface* mDDInterface;
uchar mAdd8BitMaxTable[512];
WidgetManager* mWidgetManager;
Uint32 mTimeLoaded;
SexyString mTitle;
Image* mCursorImages[NUM_CURSORS];
uint32_t mFPSStartTick;
Buffer mDemoBuffer;
MemoryImageSet mMemoryImageSet;
SharedImageMap mSharedImageMap;
HWND mHWnd;
HWND mInvisHWnd;
uint mNotifyGameMessage;
Rect mScreenBounds;
SoundManager* mSoundManager;
MusicInterface* mMusicInterface;
DialogMap mDialogMap;
DialogList mDialogList;
#if 0
CritSect mCritSect;
HCURSOR mOverrideCursor;
DWORD mOpeningURLTime;
DWORD mLastBigDelayTime;
HandleToIntMap mHandleToIntMap; // For waiting on handles
DWORD mMinVidMemory3D;
DWORD mRecommendedVidMemory3D;
LONG mOldWndProc;
#endif
Ratio mWindowAspect;
ResourceManager* mResourceManager;
virtual void Init();
SexyAppBase();
virtual ~SexyAppBase();
virtual void Shutdown();
virtual void Start();
void SetCursor(int theCursorNum);
virtual void SafeDeleteWidget(Widget* theWidget);
void AddMemoryImage(MemoryImage* theMemoryImage);
void RemoveMemoryImage(MemoryImage* theMemoryImage);
void WaitForLoadingThread();
virtual void LoadingThreadProc();
virtual SharedImageRef GetSharedImage(const std::string& theFileName, const std::string& theVariant = "", bool* isNew = NULL);
virtual void PlaySample(int theSoundNum);
virtual void PlaySample(int theSoundNum, int thePan);
virtual double GetMasterVolume();
virtual double GetMusicVolume();
virtual double GetSfxVolume();
virtual bool IsMuted();
virtual void SetMasterVolume(double theVolume);
virtual void SetMusicVolume(double theVolume);
virtual void SetSfxVolume(double theVolume);
virtual void Mute(bool autoMute = false);
virtual void Unmute(bool autoMute = false);
virtual MusicInterface* CreateMusicInterface();
DDImage* CopyImage(Image* theImage, const Rect& theRect);
DDImage* CopyImage(Image* theImage);
virtual DDImage* GetImage(const std::string& theFileName, bool commitBits = true);
DDImage* CreateCrossfadeImage(Image* theImage1, const Rect& theRect1, Image* theImage2, const Rect& theRect2, double theFadeFactor);
void ColorizeImage(Image* theImage, const Color& theColor);
DDImage* CreateColorizedImage(Image* theImage, const Color& theColor);
void MirrorImage(Image* theImage);
void FlipImage(Image* theImage);
void RotateImageHue(Sexy::MemoryImage *theImage, int theDelta);
uint32_t HSLToRGB(int h, int s, int l);
uint32_t RGBToHSL(int r, int g, int b);
void HSLToRGB(const uint32_t* theSource, uint32_t* theDest, int theSize);
void RGBToHSL(const uint32_t* theSource, uint32_t* theDest, int theSize);
void PrecacheAdditive(MemoryImage* theImage);
void PrecacheAlpha(MemoryImage* theImage);
void PrecacheNative(MemoryImage* theImage);
virtual void MakeWindow();
bool Is3DAccelerated();
virtual double GetLoadingThreadProgress();
bool FileExists(const std::string& theFileName);
bool ReadBufferFromFile(const std::string& theFileName, Buffer* theBuffer, bool dontWriteToDemo = false);//UNICODE
bool WriteBufferToFile(const std::string& theFileName, const Buffer* theBuffer);
virtual Dialog* NewDialog(int theDialogId, bool isModal, const SexyString& theDialogHeader, const SexyString& theDialogLines, const SexyString& theDialogFooter, int theButtonMode);
virtual Dialog* DoDialog(int theDialogId, bool isModal, const SexyString& theDialogHeader, const SexyString& theDialogLines, const SexyString& theDialogFooter, int theButtonMode);
virtual Dialog* GetDialog(int theDialogId);
virtual void AddDialog(int theDialogId, Dialog* theDialog);
virtual void AddDialog(Dialog* theDialog);
virtual bool KillDialog(Dialog* theDialog);
virtual bool KillDialog(int theDialogId, bool removeWidget, bool deleteWidget);
virtual bool KillDialog(int theDialogId);
virtual int GetDialogCount();
virtual void DialogButtonPress(int theDialogId, int theButtonId);
virtual void DialogButtonDepress(int theDialogId, int theButtonId);
virtual void ModalOpen();
virtual void ModalClose();
virtual void GotFocus();
virtual void LostFocus();
virtual bool UpdateAppStep(bool* updated);
virtual void SetAlphaDisabled(bool isDisabled);
void Set3DAcclerated(bool is3D, bool reinit = true);
virtual void HandleGameAlreadyRunning();
virtual void SwitchScreenMode();
virtual void SwitchScreenMode(bool wantWindowed);
virtual void SwitchScreenMode(bool wantWindowed, bool is3d, bool force = false);
bool Is3DAccelerationSupported();
bool Is3DAccelerationRecommended();
void SetCursorImage(int theCursorNum, Image* theImage);
int GetCursor();
void EnableCustomCursors(bool enabled);
// Registry access methods
bool RegistryGetSubKeys(const std::string& theKeyName, StringVector* theSubKeys);
bool RegistryReadString(const std::string& theValueName, std::string* theString);
bool RegistryReadInteger(const std::string& theValueName, int* theValue);
bool RegistryReadBoolean(const std::string& theValueName, bool* theValue);
bool RegistryReadData(const std::string& theValueName, uchar* theValue, uint32_t* theLength);
bool RegistryEraseKey(const SexyString& theKeyName);
void RegistryEraseValue(const SexyString& theValueName);
bool RegistryWriteString(const std::string& theValueName, const std::string& theString);
bool RegistryWriteInteger(const std::string& theValueName, int theValue);
bool RegistryWriteBoolean(const std::string& theValueName, bool theValue);
bool RegistryWriteData(const std::string& theValueName, const uchar* theValue, uint32_t theLength);
virtual void WriteToRegistry();
virtual void ReadFromRegistry();
SexyString GetString(const std::string& theId);
SexyString GetString(const std::string& theId, const SexyString& theDefault);
void SetWindowIconBMP(const std::string& icon);
virtual void Done3dTesting();
virtual std::string NotifyCrashHook(); // return file name that you want to upload
// Properties access methods
bool LoadProperties(const std::string& theFileName, bool required, bool checkSig);
bool LoadProperties();
bool GetBoolean(const std::string& theId);
bool GetBoolean(const std::string& theId, bool theDefault);
int GetInteger(const std::string& theId);
int GetInteger(const std::string& theId, int theDefault);
double GetDouble(const std::string& theId);
double GetDouble(const std::string& theId, double theDefault);
StringVector GetStringVector(const std::string& theId);
void SetBoolean(const std::string& theId, bool theValue);
void SetInteger(const std::string& theId, int theValue);
void SetDouble(const std::string& theId, double theValue);
void SetString(const std::string& theId, const std::wstring& theValue);
virtual bool CheckSignature(const Buffer& theBuffer, const std::string& theFileName);
protected:
// Registry helpers
bool RegistryRead(const std::string& theValueName, uint32_t* theType, uchar* theValue, uint32_t* theLength);
bool RegistryReadKey(const std::string& theValueName, uint32_t* theType, uchar* theValue, uint32_t* theLength, HKEY theMainKey = HKEY_CURRENT_USER);
bool RegistryWrite(const std::string& theValueName, uint32_t theType, const uchar* theValue, uint32_t theLength);
virtual bool DoUpdateFrames();
virtual void DoUpdateFramesF(float theFrac);
virtual void LoadingThreadCompleted();
virtual void UpdateFrames();
virtual bool DrawDirtyStuff();
void UpdateFTimeAcc();
virtual bool Process(bool allowSleep = true);
void ProcessSafeDeleteList();
static int LoadingThreadProcStub(void *theArg);
void StartLoadingThread();
virtual void PreDDInterfaceInitHook();
virtual void DeleteNativeImageData();
virtual void PostDDInterfaceInitHook();
virtual void PreDisplayHook();
bool WriteBytesToFile(const std::string& theFileName, const void *theData, uint32_t theDataLen);
void RestoreScreenResolution();
void DoExit(int theCode);
virtual bool ChangeDirHook(const char *theIntendedPath);
virtual void InitPropertiesHook();
virtual void InitHook();
virtual void DeleteExtraImageData();
virtual void ReInitImages();
void Remove3DData(MemoryImage* theMemoryImage);
virtual void EnforceCursor();
virtual void PreTerminate();
#if 0
void RehupFocus();
void ClearKeysDown();
// Loading thread methods
void TakeScreenshot();
void DumpProgramInfo();
void ShowMemoryUsage();
// Demo recording helpers
void ProcessDemo();
public:
// Common overrides:
virtual void GetSEHWebParams(DefinesMap* theDefinesMap);
// Demo access methods
bool PrepareDemoCommand(bool required);
void WriteDemoTimingBlock();
void WriteDemoBuffer();
bool ReadDemoBuffer(std::string &theError);//UNICODE
void DemoSyncBuffer(Buffer* theBuffer);
void DemoSyncString(std::string* theString);
void DemoSyncInt(int* theInt);
void DemoSyncBool(bool* theBool);
void DemoAssertStringEqual(const std::string& theString);
void DemoAssertIntEqual(int theInt);
void DemoAddMarker(const std::string& theString);
void DemoRegisterHandle(HANDLE theHandle);
void DemoWaitForHandle(HANDLE theHandle);
bool DemoCheckHandle(HANDLE theHandle);
// File access methods
bool EraseFile(const std::string& theFileName);
virtual bool IsAltKeyUsed(WPARAM wParam);
virtual int MsgBox(const std::string &theText, const std::string &theTitle = "Message", int theFlags = MB_OK);
virtual int MsgBox(const std::wstring &theText, const std::wstring &theTitle = L"Message", int theFlags = MB_OK);
// Public methods
virtual void BeginPopup();
virtual void EndPopup();
virtual void Popup(const std::string& theString);
virtual void Popup(const std::wstring& theString);
virtual void LogScreenSaverError(const std::string &theError);
virtual void URLOpenFailed(const std::string& theURL);
virtual void URLOpenSucceeded(const std::string& theURL);
virtual bool OpenURL(const std::string& theURL, bool shutdownOnOpen = false);
virtual std::string GetProductVersion(const std::string& thePath);
virtual void SEHOccured();
virtual std::string GetGameSEHInfo();
virtual void DoParseCmdLine();
virtual void ParseCmdLine(const std::string& theCmdLine);
virtual void HandleCmdLineParam(const std::string& theParamName, const std::string& theParamValue);
virtual void HandleNotifyGameMessage(int theType, int theParam); // for HWND_BROADCAST of mNotifyGameMessage (0-1000 are reserved for SexyAppBase for theType)
void CopyToClipboard(const std::string& theString);
std::string GetClipboard();
virtual bool DebugKeyDown(int theKey);
virtual bool DebugKeyDownAsync(int theKey, bool ctrlDown, bool altDown);
virtual void CloseRequestAsync();
void DemoSyncRefreshRate();
// Misc methods
bool IsScreenSaver();
virtual bool AppCanRestore();
#endif
void CleanSharedImages();
// Resource access methods
void LoadResourceManifest();
void ShowResourceError(bool doExit = false);
int InitDDInterface();
void ClearUpdateBacklog(bool relaxForASecond = false);
virtual void DoMainLoop();
virtual bool UpdateApp();
virtual void Redraw(Rect* theClipRect);
virtual void ShutdownHook();
};
extern SexyAppBase* gSexyAppBase;
};
#endif //__SEXYAPPBASE_H__
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