/usr/include/tuxcap/hgerect.h is in libtuxcap-dev 1.4.0.dfsg2-2.1build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | /*
** Haaf's Game Engine 1.5
** Copyright (C) 2003-2004, Relish Games
** hge.relishgames.com
**
** hgeRect helper class
*/
#ifndef HGERECT_H
#define HGERECT_H
namespace HGE
{
class hgeRect
{
public:
float x1, y1, x2, y2;
hgeRect(float _x1, float _y1, float _x2, float _y2) {x1=_x1; y1=_y1; x2=_x2; y2=_y2; bClean=false; }
hgeRect() {bClean=true;}
void Clear() {bClean=true;}
bool IsClean() const {return bClean;}
void Set(float _x1, float _y1, float _x2, float _y2) { x1=_x1; x2=_x2; y1=_y1; y2=_y2; bClean=false; }
void SetRadius(float x, float y, float r) { x1=x-r; x2=x+r; y1=y-r; y2=y+r; bClean=false; }
void Encapsulate(float x, float y);
bool TestPoint(float x, float y) const;
bool Intersect(const hgeRect *rect) const;
private:
bool bClean;
};
}
#endif
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