/usr/include/commoncpp/process.h is in libucommon-dev 6.0.7-1.1.
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// Copyright (C) 2006-2010 David Sugar, Tycho Softworks.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// As a special exception, you may use this file as part of a free software
// library without restriction. Specifically, if other files instantiate
// templates or use macros or inline functions from this file, or you compile
// this file and link it with other files to produce an executable, this
// file does not by itself cause the resulting executable to be covered by
// the GNU General Public License. This exception does not however
// invalidate any other reasons why the executable file might be covered by
// the GNU General Public License.
//
// This exception applies only to the code released under the name GNU
// Common C++. If you copy code from other releases into a copy of GNU
// Common C++, as the General Public License permits, the exception does
// not apply to the code that you add in this way. To avoid misleading
// anyone as to the status of such modified files, you must delete
// this exception notice from them.
//
// If you write modifications of your own for GNU Common C++, it is your choice
// whether to permit this exception to apply to your modifications.
// If you do not wish that, delete this exception notice.
//
/**
* @file commoncpp/process.h
* @short Process services.
**/
#ifndef COMMONCPP_PROCESS_H_
#define COMMONCPP_PROCESS_H_
#ifndef COMMONCPP_CONFIG_H_
#include <commoncpp/config.h>
#endif
#ifndef COMMONCPP_THREAD_H_
#include <commoncpp/thread.h>
#endif
NAMESPACE_COMMONCPP
/**
* A class for containing portable process related functions
* that help create portable code. These are typically
* referenced thru Process::xxx static member functions.
* Many of these members are used both for win32 and posix
* systems although some may be platform specific.
*
* @short Peocess wrapper class.
* @author David Sugar <dyfet@ostel.com>
*/
class __EXPORT Process
{
private:
static bool rtflag;
public:
#ifndef _MSWINDOWS_
typedef void (*Trap)(int);
/**
* Detach current process into a daemon, posix
* only. Perhaps a similar method can be used
* for creating win32 "services"?
*/
static void detach(void);
/**
* Attach the current process to another device
* or i/o session. It is deamonified and dissasociated
* with the prior parent process and controlling terminal.
*
* @param devname path to attach to.
*/
static void attach(const char *devname);
/**
* Set a posix compliant signal handler.
*
* @return previous handler.
* @param signo signal no.
* @param handler trap handler.
*/
static Trap setPosixSignal(int signo, Trap handler);
/**
* Set system call interuptable signal handler.
*
* #return previous handler.
* @param signo signal no.
* @param handler trap handler.
*/
static Trap setInterruptSignal(int signo, Trap handler);
#endif
/**
* Lock a process in memory. Ideally you should be deep enough
* where additional memallocs for functions will not kill you,
* or use false for future.
*
* @return true if successful.
* @param future pages as well...
*/
bool lock(bool future = true);
/**
* Unlock process pages.
*/
void unlock(void);
/**
* Spawn a process and wait for it's exit code. In win32
* this is done with the spawn system call. In posix,
* this is done with a fork, an execvp, and a waitpid.
*
* @warning The implementation differences between posix and
* win32 systems may cause side effects. For instance, if you
* use atexit() and this spawn method, on posix systems the
* function set up with atexit() will be called when the
* parent process of the fork exits, which will not happen on
* Win32 systems.
*
* @return error code from process.
* @param exec name of executable.
* @param argv list of command arguments.
* @param wait for process to exit before return.
*/
static int spawn(const char *exec, const char **argv, bool wait = true);
/**
* Get the exit status of another process, waiting for it
* to exit.
*
* @return exit code from process.
* @param pid process id.
*/
static int join(int pid);
/**
* Cancel a running child process.
*
* @return 0 on success.
* @param pid process id.
* @param sig cancel signal to apply.
*/
static bool cancel(int pid, int sig = 0);
/**
* Get system environment.
*
* @return system environ symbol.
* @param name of symbol.
*/
static const char *getEnv(const char *name);
/**
* Set system environment in a standard manner.
*
* @param name of environment symbol to set.
* @param value of environment symbol.
* @param overwrite true if replace existing symbol.
*/
static void setEnv(const char *name, const char *value, bool overwrite);
/**
* Get etc prefix path.
*
* @return etc prefix.
*/
static const char *getConfigDir(void);
/**
* Get home directory.
*
* @return user home directory.
*/
static const char *getHomeDir(void);
/**
* Get user name.
*
* @return user login id.
*/
static const char *getUser(void);
/**
* Set user id by name.
*
* @return true if successful.
*/
static bool setUser(const char *id, bool grp = true);
/**
* Set the effective group id by name.
*
* @return true if successful.
*/
static bool setGroup(const char *id);
/**
* Return the effective operating system page size.
*
* @return system page size.
*/
static size_t getPageSize(void);
/**
* Used to set process priority and optionally enable realtime.
*/
static void setPriority(int pri);
/**
* Used to set process scheduling policy.
*/
static void setScheduler(const char *policy);
/**
* Portable shortcut for setting realtime...
*/
static void setRealtime(int pri = 0);
/**
* Return true if scheduler settable.
*/
static bool isScheduler(void);
/**
* Return true if realtime scheduling.
*/
static inline bool isRealtime(void)
{return rtflag;};
};
/**
* This class is used to create a "named" lock entity that can be used
* to control access to a resource between multiple processes. The
* posix implimentation uses a pidfile and the win32 version uses a
* globally visible mutex.
*
* @author David Sugar <dyfet@ostel.com>
* @short System-wide named lock
*/
class __EXPORT Lockfile
{
private:
#ifdef _MSWINDOWS_
HANDLE _mutex;
bool _flagged;
#else
char *_path;
#endif
public:
/**
* Create a lock under a known name.
*
* @param name of system-wide lock to create.
*/
Lockfile(const char *name);
/**
* Create a new lock object that can be used to make locks.
*/
Lockfile();
/**
* Destroy the current lock and release it.
*/
~Lockfile()
{unlock();};
/**
* Lock a system-wide name for this process. If the lock
* is successful, return true. If an existing lock was
* already acquired, release it first.
*
* @return true if lock successful.
* @param name system-wide lock to use.
*/
bool lock(const char *name);
/**
* Release an acquired lock.
*/
void unlock(void);
/**
* Flag if the current process has aqcuired a lock.
*
* @return true if we have the lock.
*/
bool isLocked(void);
};
END_NAMESPACE
#endif
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