This file is indexed.

/usr/include/vdk2/vdk/sigc_eventsignals.h is in libvdk2-dev 2.4.0-5.3ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
/* -*- c++ -*- */
#ifndef _sigc_eventsignals_h_
#define _sigc_eventsignals_h_
#ifdef  USE_SIGCPLUSPLUS 

#include <sigc++/signal_system.h>
#include <vdk/sigc_events.h>
using namespace SigC;

/*!
  \class VDKRawEventSignal
  \brief raw event ala gdk
  This signal we deliver every GdkEvent the object receives directly
  to you. Normaly you should use the specialised eventsignals delivering
  you a more comfortable VDKEvent (what uses much less resources and
  is typesafe).
*/
class VDKRawEventSignal : public VDKSignal1<void, const GdkEvent *>,
			  private VDKNotCopyAble
{
public:
     VDKRawEventSignal(VDKObject*);
     ~VDKRawEventSignal();
     Connection connect(const Slot1<void, const GdkEvent*>&);
     Connection connect(const Slot2<void, VDKObject*, const GdkEvent *>&);
     void disconnect(Connection&);
     
private:
     VDKObject* _obj;
     guint _handler_id;
     static gint event_handler(GtkObject* wid, GdkEvent* eve, gpointer obj);
};

/* here generic eventsignals begin */

/* not used in user-land */
typedef enum{
     BUTTON_PRESS,
     BUTTON_RELEASE,
     FOCUS_KEY_IN,
     FOCUS_KEY_OUT,
     FOCUS_POINTER_IN,
     FOCUS_POINTER_OUT,
     GEOMETRY,
     KEY_PRESS,
     KEY_RELEASE,
     MAPEVENT,
     PAINT,
     POINTER_MOVE,
     POINTER_PRESSED
} W2_TraitEnum;

/** Specify on what of the following event-subtypes you are interested:
 *  FULLY_VISIBILE: The object got completely unmaped
 *  PRATIAL_VISIBLE: The object got partialy maped
 *  NOT_VISBLE: The object got completely maped 
*/
// typedef enum{
//      ME_FULLY_VISIBLE,
//      ME_PARTIAL_VISIBLE,
//      ME_NOT_VISIBLE
// } VDKMapEventFilter;
typedef VDKMapState VDKMapEventFilter;

/*!
 *  \enum VDKButtonEventFilter
 *  Specify on what of the following event-subtypes you are interested:
 *  \arg BE_RELEASE Mousebutton was released
 *  \arg BE_PRESS   Mousebutton was pressed  
 *  \arg BE_CLICK2  Double click
 *  \arg BE_CLICK3  Triple click 
 *  \sa VDKButtonEvent
 */

typedef enum{
     BE_RELEASE,
     BE_PRESS,
     BE_CLICK2,
     BE_CLICK3
} VDKButtonEventFilter;



/*!
 * \enum VDKKeyEventFilter
 *  Specify on what of the following event-subtypes you are interested:
 *  \arg KE_RELEASE: key was released
 *  \arg KE_PRESS:   key was pressed  
 */
typedef enum{
     KE_RELEASE,
     KE_PRESS
} VDKKeyEventFilter;

/** Specify on what of the following event-subtypes you are interested:
 *  FOCUS_IN: Object got this kind of focus
 *  FOCUS_OUT: Object lost this kind of focus
 *  @see VDKKeyFocus
 *  @see VDKMouseFocus
 */
typedef enum{
     FE_IN,
     FE_OUT
} VDKFocusEventFilter;

/** Specify on what of the following event-subtypes you are interested:
 *  ALL: Every pointer move, regardless of any modifier's state
 *  PRESSED: Register pointer moves only while any modifier was pressed
 *  @see VDKPointerSignal
 */
typedef enum{
     PE_ALL,
     PE_PRESSED
} VDKPointerEventFilter;



/* *******************************************************************
 * ******* Different Trait classes for template instantiation  *******
 * ******************************************************************/
template<W2_TraitEnum id, int scount=0>
class W2_Trait
{
public:
     typedef GdkEvent ge_type;    // Subclass of GdkEvent to dispatch
     typedef int T_vcmp;          // Filter-parameter-type
     typedef GdkEventType T_gcmp; // Event-filter-type (must be 
                                  // convertible to int!)
     static const char* signame;      // Name to connect
     static T_gcmp Field(GdkEvent* eve)
     {return eve->type;}
};

template<W2_TraitEnum id>
class W2_Trait<id, 1>
{
public:
     typedef GdkEvent ge_type;
     typedef int T_vcmp;
     typedef GdkEventType T_gcmp;
     static const int s_count;
     static const char* signame;
     static T_gcmp Field(GdkEvent* eve);
     static const T_vcmp EN1;
     static const T_gcmp GN1;
};

template<W2_TraitEnum id>
class W2_Trait<id,2>
{
public:
     typedef GdkEvent ge_type;
     typedef int T_vcmp;
     typedef GdkEventType T_gcmp;
     static const int s_count;
     static const char* signame;
     static T_gcmp Field(GdkEvent* eve);
     static const T_vcmp EN1;
     static const T_gcmp GN1;
     static const T_vcmp EN2;
     static const T_gcmp GN2;
};

template<W2_TraitEnum id>
class W2_Trait<id,3>
{
public:
     typedef GdkEvent ge_type;    // Subclass of GdkEvent to dispatch
     typedef int T_vcmp;          // Filter-parameter-type
     typedef GdkEventType T_gcmp; // Event-filter-type (must be 
                                  // convertible to int!)
     static const int s_count; // Anzahl der Signal-Objekte
     static const char* signame;      // Name to connect
     static T_gcmp Field(GdkEvent* eve)
     {return eve->type;}
     static const T_vcmp EN1;
     static const T_gcmp GN1;
     static const T_vcmp EN2;
     static const T_gcmp GN2;
     static const T_vcmp EN3;
     static const T_gcmp GN3;
};

#include <vdk/sigc_eventtraits.h>

/* *******************************************************************
 * *        DirectEventSignal                                        *
 * *Simple Eventsignal, has one connection and no filtering parameter*
 * ******************************************************************/
// Second parameter to reduce number of traits
template<W2_TraitEnum id, class T_vevent>
class DirectEventSignal : public VDKSignal1<void, const T_vevent &>
{
     int _handler_id;
     static void event_handler(GtkObject*, GdkEvent*, gpointer obj);
     VDKObject* _sender;
     typedef W2_Trait<id> T_trait;
public:
     DirectEventSignal(VDKObject* sender) : _handler_id(0),_sender(sender) {}
     ~DirectEventSignal();
     Connection connect(const Slot2<void,VDKObject*,const T_vevent &>&);
     Connection connect(const Slot1<void, const T_vevent &>&);
     void disconnect(Connection& con);
};

/* *******************************************************************
 * * SignalWrapperStage2Base template                                *
 * * Provides basefunctionality for SignalWrapperStage2-class        *
 * ******************************************************************/
template<W2_TraitEnum id, class T_vevent, int s_count, class trait>
class SignalWrapperStage2Base
{
     typedef W2_Trait<id> Trait;
     typedef W2_Trait<id>::T_vcmp T_vcmp;
     typedef W2_Trait<id>::T_gcmp T_gcmp;     
     int _handler_id; // holds gdksigc-connection id
     VDKObject* _sender;
     VDKSignal1<void,const T_vevent& > sig_vec[s_count];
     static void event_handler(GtkObject*, GdkEvent*, gpointer obj);
public:
     SignalWrapperStage2Base(VDKObject* obj)
	  : _handler_id(0), _sender(obj) {}
     ~SignalWrapperStage2Base();
     // Überprüft alle  internen Verbindungen und hebt ggf. die
     // gtksigc-Verbindung auf.
     void cleanup();
     void disconnect(Connection&);
     Connection connect(const Slot2<void,VDKObject*,const T_vevent &>&,
			T_vcmp spec);
     Connection connect(const Slot1<void,const T_vevent &>&, T_vcmp spec);
     bool empty()const;
     bool responsible(T_vcmp spec) const;
};

template<W2_TraitEnum id, class T_vevent, int s>
class SignalWrapperStage2
{
     typedef W2_Trait<id> Trait;
     typedef Trait::T_vcmp T_vcmp;
     typedef Trait::T_gcmp T_gcmp;

public:
     SignalWrapperStage2(VDKObject* obj);
};

/* Acts as factroy at the same time */
template<W2_TraitEnum id, class T_vevent>
class SignalWrapperStage2<id,T_vevent,1>
     : public SignalWrapperStage2Base<id,T_vevent,1, SignalWrapperStage2<id,T_vevent,1> > 
{
     typedef W2_Trait<id> Trait;
     typedef W2_Trait<id>::T_vcmp T_vcmp;
     typedef W2_Trait<id>::T_gcmp T_gcmp;

     friend class SignalWrapperStage2Base<id, T_vevent,1, SignalWrapperStage2<id,T_vevent,1> >;
     static int vdk2vec(T_vcmp);
     static int eve2vec(GdkEvent* eve);
public: /* ??? */
     SignalWrapperStage2(VDKObject* obj)
	  : SignalWrapperStage2Base<id, T_vevent,1, SignalWrapperStage2<id,T_vevent,1> >(obj)
     {}
};

template<W2_TraitEnum id, class T_vevent>
class SignalWrapperStage2<id,T_vevent,2>
     : public SignalWrapperStage2Base<id,T_vevent,2, SignalWrapperStage2<id,T_vevent,2> >
{     
     typedef W2_Trait<id> myTrait;
     typedef myTrait::T_vcmp T_vcmp;
     typedef myTrait::T_gcmp T_gcmp;
     friend class SignalWrapperStage2Base<id,T_vevent,2,SignalWrapperStage2<id,T_vevent,2> >;
     static int vdk2vec(T_vcmp);
     static int eve2vec(GdkEvent* eve);
public: /* ??? */
     SignalWrapperStage2(VDKObject* obj)
	  : SignalWrapperStage2Base<id,T_vevent,2, SignalWrapperStage2<id,T_vevent,2> >(obj)
     {}
};

template<W2_TraitEnum id, class T_vevent>
class SignalWrapperStage2<id,T_vevent,3> 
     : public SignalWrapperStage2Base<id,T_vevent,3, SignalWrapperStage2<id,T_vevent,3> >
{
     typedef W2_Trait<id> myTrait;
     typedef myTrait::T_vcmp T_vcmp;
     typedef myTrait::T_gcmp T_gcmp;
     friend class SignalWrapperStage2Base<id,T_vevent, 3, SignalWrapperStage2<id,T_vevent,3> >;
     static int vdk2vec(T_vcmp);
     static int eve2vec(GdkEvent* eve);
public: /* ??? */
     SignalWrapperStage2(VDKObject* obj)
	  : SignalWrapperStage2Base<id,T_vevent,3, SignalWrapperStage2<id,T_vevent,3> >(obj)
     {}
};

/* **************************************************************************
 * ***               SignalWrapperStage1M2                                ***
 * *************************************************************************/
template<W2_TraitEnum id1, int s_count1, W2_TraitEnum id2, int s_count2, class T_vevent>
class SignalWrapperStage1M2
{
private:
     typedef W2_Trait<id1> Trait1;
     typedef W2_Trait<id2> Trait2;
     typedef Trait1::T_vcmp T_vcmp;
     SignalWrapperStage2<id1, T_vevent, s_count1> swrap1;
     SignalWrapperStage2<id2, T_vevent, s_count2> swrap2;
public:
     SignalWrapperStage1M2(VDKObject* obj)
	  : swrap1(obj), swrap2(obj){}
     bool empty() const;
     Connection connect(const Slot2<void, VDKObject*, const T_vevent&>& sl,
			T_vcmp spec);
     Connection connect(const Slot1<void, const T_vevent&>& sl, T_vcmp spec);
     void disconnect(Connection& con);
};

/* ************************************************************************
 * ***              Definition of different signals                     ***
 * ***********************************************************************/
typedef SignalWrapperStage1M2<BUTTON_PRESS,3, BUTTON_RELEASE, 1, VDKMouseEvent> 
        VDKButtonSignal;
typedef SignalWrapperStage1M2<FOCUS_KEY_IN,1, FOCUS_KEY_OUT,1, VDKKeyFocusEvent> 
        VDKKeyFocusSignal;
typedef SignalWrapperStage1M2<FOCUS_POINTER_IN,1, FOCUS_POINTER_OUT,1, VDKMouseFocusEvent>
        VDKPointerFocusSignal;
typedef SignalWrapperStage1M2<KEY_PRESS,1, KEY_RELEASE,1, VDKKeyEvent>
        VDKKeySignal;
typedef SignalWrapperStage1M2<POINTER_PRESSED,1, POINTER_MOVE,1, VDKMouseEvent>
        VDKPointerSignal;
typedef SignalWrapperStage2<MAPEVENT, VDKMapEvent, 3>
        VDKMapSignal;
typedef DirectEventSignal<GEOMETRY,VDKGeometryEvent>
        VDKGeometrySignal;
typedef DirectEventSignal<PAINT,VDKPaintEvent>
        VDKPaintSignal;

#endif /* USE_SIGCPLUSPLUS */
#endif /* !_sigc_eventsignals_h_ */