/usr/include/ncbi/cn3dmain.h is in libvibrant6-dev 6.1.20120620-7.
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* ===========================================================================
*
* PUBLIC DOMAIN NOTICE
* National Center for Biotechnology Information (NCBI)
*
* This software/database is a "United States Government Work" under the
* terms of the United States Copyright Act. It was written as part of
* the author's official duties as a United States Government employee and
* thus cannot be copyrighted. This software/database is freely available
* to the public for use. The National Library of Medicine and the U.S.
* Government do not place any restriction on its use or reproduction.
* We would, however, appreciate having the NCBI and the author cited in
* any work or product based on this material
*
* Although all reasonable efforts have been taken to ensure the accuracy
* and reliability of the software and data, the NLM and the U.S.
* Government do not and cannot warrant the performance or results that
* may be obtained by using this software or data. The NLM and the U.S.
* Government disclaim all warranties, express or implied, including
* warranties of performance, merchantability or fitness for any particular
* purpose.
*
* ===========================================================================
*
* File Name: cn3dmain.h
*
* Author: Christopher Hogue
*
* Version Creation Date: 1/31/96
*
* $Revision: 6.30 $
*
* File Description: Main entry point for Cn3d
*
*
* Modifications:
* --------------------------------------------------------------------------
* $Log: cn3dmain.h,v $
* Revision 6.30 2000/03/08 21:46:14 lewisg
* cn3d saves viewport, misc bugs
*
* Revision 6.29 2000/03/06 15:33:53 lewisg
* add new hydrophobic palette, update visual c++ project to move seqcons
*
* Revision 6.28 2000/03/01 16:17:55 thiessen
* improved handling of colors; many small fixes
*
* Revision 6.27 2000/02/10 17:47:02 thiessen
* added: color-by-sequence-conservation menu item, zoom-out to OpenGL, misc fixes
*
* Revision 6.26 2000/02/10 15:51:58 lewisg
* cn3d responds and send correct update messages. many coloring bug fixes
*
* Revision 6.25 2000/01/18 22:49:16 lewisg
* send OM_MSG_FLUSH to ddv/udv, tweak CPK coloration, misc bugs
*
* Revision 6.24 2000/01/14 21:40:41 lewisg
* add translucent spheres, ion labels, new cpk, fix misc bugs
*
* Revision 6.23 2000/01/04 15:55:50 lewisg
* don't hang on disconnected network and fix memory leak/hang at exit
*
* Revision 6.22 1999/12/11 01:30:34 lewisg
* fix bugs with sharing colors between ddv and cn3d
*
* Revision 6.21 1999/11/22 14:46:43 thiessen
* moved _OPENGL code blocks to only vibrant and ncbicn3d libraries
*
* Revision 6.20 1999/11/18 00:21:42 lewisg
* draw speedups and selection on mouseup
*
* Revision 6.19 1999/11/10 23:19:40 lewisg
* rewrite of selection code for ddv
*
* Revision 6.18 1999/11/02 23:06:07 lewisg
* fix cn3d to launch correctly if there is no seqentry associated with bioseq
*
* Revision 6.17 1999/11/02 13:47:32 kans
* no star between DDV_ColorFunc and Function
*
* Revision 6.16 1999/11/01 22:10:27 lewisg
* add ability to call color functions by type, and add this to cn3d
*
* Revision 6.15 1999/10/29 14:15:28 thiessen
* ran all Cn3D source through GNU Indent to prettify
*
* Revision 6.14 1999/10/15 20:56:39 lewisg
* append DDV_ColorGlobal as userdata. free memory when cn3d terminates.
*
* Revision 6.13 1999/10/05 23:18:19 lewisg
* add ddv and udv to cn3d with memory management
*
* Revision 6.12 1999/09/21 18:09:16 lewisg
* binary search added to color manager, various bug fixes, etc.
*
* Revision 6.11 1999/04/06 16:06:11 coremake
* Fixes of typos
*
* Revision 6.10 1999/04/06 14:23:30 lewisg
* add opengl replacement for viewer3d
*
* Revision 6.9 1999/02/11 18:48:15 lewisg
* delete color index functions
*
* Revision 6.8 1999/02/10 23:49:43 lewisg
* use RGB values instead of indexed palette
*
* Revision 6.7 1999/01/14 19:07:17 kans
* network availability is configurable
*
* Revision 6.6 1998/08/26 18:28:37 kans
* fixed -v -fd warnings
*
* Revision 6.5 1998/04/28 15:14:27 lewisg
* moved OpenMimeFileWithDeletion to cn3dopen
*
* Revision 6.4 1998/04/27 23:23:04 lewisg
* added ability to open mime files
*
* Revision 6.3 1998/04/20 18:36:10 lewisg
* moved extern for Viewer3d to cn3dmain.h
*
* Revision 6.2 1998/03/06 23:19:16 lewisg
* codewarrior fixes
*
* Revision 6.1 1998/03/06 01:19:47 lewisg
* merge
*
* Revision 6.0 1997/08/25 18:13:33 madden
* Revision changed to 6.0
*
* Revision 5.4 1997/07/29 21:17:09 vakatov
* [WIN32,DLL] Made Cn3D's stubbed functions be DLL-exportable
*
* Revision 5.3 1997/03/20 19:03:44 vakatov
* Non-standalone(Entrez-specific) protos has been moved to "cn3dentr.h":
* Cn3D_SetQueryCallback() and Cn3DWin(), and the latter has been renamed
* to Cn3DWin_Entrez().
* The remainig protos concern to the "cn3dwin.c" code.
*
* Revision 5.2 1996/07/29 21:13:02 epstein
* add prototype for function Cn3D_SetQueryCallback()
*
* Revision 5.1 1996/06/12 14:31:50 hogue
* Added Cn3DWin function for integration into Entrez
*
* Revision 5.0 1996/05/28 14:05:44 ostell
* Set to revision 5.0
*
* Revision 1.4 1996/04/18 16:56:37 hogue
* Altered color palette for multi-structure display
*
* Revision 1.3 1996/03/30 23:40:45 hogue
* Redraw now saves camera
*
* Revision 1.2 1996/03/29 20:00:45 hogue
* Integrated 3d viewing, menus & controls for algorithmic rendering
*
* Revision 1.1 1996/02/01 18:47:38 kans
* Initial revision
*
*
* ==========================================================================
*/
#ifndef _CN3DMAIN_
#define _CN3DMAIN_
/* number of colors used for secondary structure */
#define CN3D_COLOR_SS 4
/* colors used for secondary structure */
#define CN3D_COLOR_HELIX 0
#define CN3D_COLOR_STRAND 1
#define CN3D_COLOR_TURN 2
#define CN3D_COLOR_COIL 3
/* total number of colors in fixed palette */
#define CN3D_COLOR_MAX 54
/* total number of colors allowed in indexed palettes. keep room for background */
#define CN3D_MAX_PALETTE 100
#include <vibrant.h>
#include <math.h>
#include <objalign.h>
#include <mmdbapi.h>
#include <salmedia.h>
#include <ddvcolor.h>
#undef NLM_EXTERN
#ifdef NLM_IMPORT
#define NLM_EXTERN NLM_IMPORT
#else
#define NLM_EXTERN extern
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* the typedef of a list used to keep track of the color functions */
typedef struct _Cn3D_ColorFuncList {
Int2 Value;
Char *Name;
DDV_ColorFunc Function;
} Cn3D_ColorFuncList;
/* list of the color functions */
extern Cn3D_ColorFuncList Cn3D_ColorList[];
extern Uint1 Cn3d_PaletteRGB[CN3D_COLOR_MAX][3];
extern void LIBCALL Cn3D_EnableFileOps(void);
extern void LIBCALL Cn3D_DisableFileOps(void);
extern void LIBCALL Cn3D_DisableMenus(void);
extern void LIBCALL Cn3D_EnableMenus(void);
extern Boolean LIBCALL readErrors(void);
NLM_EXTERN void LIBCALL Cn3D_Redraw(Boolean New);
NLM_EXTERN void LIBCALL Cn3D_RedrawEx(Boolean New);
NLM_EXTERN void Cn3D_RedrawNUpdate(Boolean New);
NLM_EXTERN void LIBCALL Cn3D_ResetActiveStrucProc(void);
extern WindoW LIBCALL Cn3DWin(WndActnProc on_close, MenU * file_menu,
ItmActnProc netconfig, Boolean StandAlone);
extern Boolean LIBCALL VASTInit(void);
extern BiostrucAnnotSetPtr LIBCALL VASTBsAnnotSetGet(Int4 uid);
extern void Cn3DResizeProc(WindoW w);
#ifdef __cplusplus
}
#endif
#undef NLM_EXTERN
#ifdef NLM_EXPORT
#define NLM_EXTERN NLM_EXPORT
#else
#define NLM_EXTERN
#endif
#endif
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