/usr/include/visp/vpPolygon.h is in libvisp-dev 2.8.0-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 | /****************************************************************************
*
* $Id: vpPolygon.h 4056 2013-01-05 13:04:42Z fspindle $
*
* This file is part of the ViSP software.
* Copyright (C) 2005 - 2013 by INRIA. All rights reserved.
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact INRIA about acquiring a ViSP Professional
* Edition License.
*
* See http://www.irisa.fr/lagadic/visp/visp.html for more information.
*
* This software was developed at:
* INRIA Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
* http://www.irisa.fr/lagadic
*
* If you have questions regarding the use of this file, please contact
* INRIA at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
*
* Description:
* Defines a generic 2D polygon.
*
* Author:
* Amaury Dame
* Nicolas Melchior
* Romain Tallonneau
*
*****************************************************************************/
#ifndef vpPolygon_h
#define vpPolygon_h
/*!
\class vpPolygon
\brief Defines a generic 2D polygon.
A polygon is internally represented by N 2D points.
By default three coordinates in the \f$ (i,j) \f$ frame (see vpImagePoint
class documentation for more details about the frame) are used \f$ (0,0) \f$,
\f$ (1,0) \f$ and \f$ (0,1) \f$.
The code bellow shows how to manipulate a polygon.
\code
#include <iostream>
#include <visp/vpPolygon.h>
int main()
{
std::vector<vpImagePoint> corners;
// Initialize the corners vector with 4 points
corners.push_back( vpImagePoint( 50, 100) );
corners.push_back( vpImagePoint( 50, 300) );
corners.push_back( vpImagePoint(200, 300) );
corners.push_back( vpImagePoint(200, 100) );
// Initialize a polygon with the corners
vpPolygon polygon(corners);
// Get the polygon bounding box
vpRect bbox = polygon.getBoundingBox();
std::cout << "Bounding box: " << bbox.getTopLeft() << " to " << bbox.getBottomRight() << std::endl;
// Get the polygon surface and center
std::cout << "Area: " << polygon.getArea() << std::endl;
std::cout << "Center: " << polygon.getCenter() << std::endl;
// Check if a point is inside the polygon
vpImagePoint ip(550, 200);
std::cout << "The point " << ip << " is " << (polygon.isInside(ip) ? "inside":"outside") << " the polygon" << std::endl;
return 0;
}
\endcode
*/
#include <visp/vpImagePoint.h>
#include <visp/vpRect.h>
#include <visp/vpColor.h>
#include <visp/vpImage.h>
#include <visp/vpPoint.h>
#include <visp/vpCameraParameters.h>
#include <vector>
class VISP_EXPORT vpPolygon
{
protected:
//! Collection of image points containing the corners.
std::vector<vpImagePoint> _corners;
//! Center of the polygon. It is automatically computed when the corners are set.
vpImagePoint _center;
//! Area of the polygon.
double _area;
//! Flag to indicate whether the polygon is a good polygon (ie. it has more than two corners, ...)
bool _goodPoly;
//! Boumding box containing the polygon.
vpRect _bbox;
public:
vpPolygon();
vpPolygon(const std::vector<vpImagePoint>& corners);
vpPolygon(const vpPolygon &poly);
virtual ~vpPolygon();
vpPolygon &operator=(const vpPolygon& poly);
void buildFrom(const std::vector<vpImagePoint>& corners);
void buildFrom(const std::vector<vpPoint>& corners, const vpCameraParameters& cam);
void initClick(const vpImage<unsigned char>& I);
bool isInside(const vpImagePoint &iP);
void display(const vpImage<unsigned char>& I, const vpColor& color, unsigned int thickness=1);
/*!
Get the corners of the polygon.
\return A reference to the corners.
*/
const std::vector<vpImagePoint>& getCorners() const {
return _corners;
}
/*!
Return the area of the polygon.
The area is computed when the polygon is built from the corners.
\return The area of the polygon.
*/
inline double getArea() const{
return this->_area;
}
/*!
Return the center of the polygon.
The center is computed when the polygon is built from the corners.
\return The area of the polygon.
*/
inline vpImagePoint getCenter() const{
return this->_center;
}
/*!
Return the bounding box. The bounding box is the smallest rectangle
containing all the polygon.
\return The bounding box of the polygon.
*/
inline vpRect getBoundingBox() const {
return _bbox;
}
protected:
void init(const std::vector<vpImagePoint>& corners);
void updateArea();
void updateCenter();
void updateBoundingBox();
private:
bool testIntersectionSegments(const vpImagePoint& ip1, const vpImagePoint& ip2, const vpImagePoint& ip3, const vpImagePoint& ip4);
};
#endif
|