/usr/include/Wt/Auth/OAuthService is in libwt-dev 3.3.0-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 | // This may look like C code, but it's really -*- C++ -*-
/*
* Copyright (C) 2011 Emweb bvba, Kessel-Lo, Belgium.
*
* See the LICENSE file for terms of use.
*/
#ifndef WT_AUTH_OAUTH_H_
#define WT_AUTH_OAUTH_H_
#include <Wt/WObject>
#include <Wt/WJavaScript>
#include <Wt/WString>
#include <Wt/Auth/Identity>
#include <Wt/Auth/User>
#include <Wt/Http/Message>
#include <Wt/Http/Method>
#include <boost/system/error_code.hpp>
namespace Wt {
namespace Auth {
class AuthService;
class OAuthService;
class OAuthRedirectEndpoint;
/*! \class OAuthAccessToken Wt/Auth/OAuthService
* \brief An OAuth access token.
*
* A access token is the result of an authorization process, and
* encapsulates the authorization to access protected information.
*
* Next to its value(), it also contains optionally an expires date
* and a refresh token.
*
* \sa OAuthProcess::startAuthorize(), OAuthProcess::authorized()
*
* \ingroup auth
*/
class OAuthAccessToken
{
public:
/*! \brief Default constructor.
*
* Creates an invalid access token.
*/
OAuthAccessToken();
/*! \brief Constructor.
*/
OAuthAccessToken(const std::string& value,
const WDateTime& expires,
const std::string& refreshToken);
/*! \brief Returns whether the token is valid.
*
* An invalid access token is used to signal for example that the
* user denied the authorization request.
*/
bool isValid() const { return !accessToken_.empty(); }
/*! \brief Returns the access token value.
*
* This value can be used to access protected resources.
*/
const std::string& value() const { return accessToken_; }
/*! \brief Returns the token expires time (if available).
*
* \if cpp
* Returns a Null date-time if not available.
* \elseif java
* Returns null if not available.
* \endif
*/
WDateTime expires() const { return expires_; }
/*! \brief Returns the refresh token (if available).
*
* The refresh token is an optional token that can be used when the
* access token has expired.
*
* If not available, returns an empty string.
*/
const std::string& refreshToken() const { return refreshToken_; }
/*! \brief An invalid token constant
*
* This is a token that is not isValid().
*/
static const OAuthAccessToken Invalid;
private:
std::string accessToken_, refreshToken_;
WDateTime expires_;
};
/*! \class OAuthProcess Auth/OAuthService
* \brief An OAuth authorization (and authentication) process.
*
* The process implements the state machine that is needed to complete
* an %OAuth authorization cycle.
*
* Optionally, it also provides authentication, by using the
* service-specific logic which uses the access token to return
* identity information.
*
* A process is created for a particular scope, which represents
* what kind of information one wants to access, and which is used
* to inform the user of the kind of operations he needs to
* authorize for your application to make with his protected data.
*
* \sa OAuthService::createProcess()
*
* \ingroup auth
*/
class OAuthProcess : public WObject
{
public:
/*! \brief Returns the scope for which this process was created.
*
* The scope represents how much protected information the web
* application wants to access, and in what way.
*
* \sa OAuthService::createProcess(), OAuthService::authenticationScope()
*/
const std::string& scope() const { return scope_; }
/*! \brief Returns the %OAuth service which spawned this process.
*
* \sa OAuthService::createProcess()
*/
const OAuthService& service() const { return service_; }
/*! \brief Starts an authorization process.
*
* This starts an authorization process to request an accesstoken
* to access protected information within the process scope.
*
* The authorization process ends with the authorized() signal which
* signals the obtained token.
*
* \note To be able to use a popup (instead of a page redirect), you
* should connect this method directly to an, since popup
* windows are blocked in most web browsers unless they are
* the direct consequence of an event.
*/
virtual void startAuthorize();
/*! \brief Starts an authorization and authentication process.
*
* This is startAuthorize() followed by getIdentity().
*
* This requires that the process is created with an authorization
* scope that includes sufficient rights for authentication (at
* least OAuthService::authenticationScope())
*
* The authentication process ends with the authenticated() signal which
* signals the obtained identity.
*
* \note To be able to use a popup (instead of a page redirect), you
* should connect this method directly to an, since popup
* windows are blocked in most web browsers unless they are
* the direct consequence of an event.
*/
virtual void startAuthenticate();
#ifdef WT_TARGET_JAVA
/*! \brief Connects an implementation to start an authentication process to a signal
*
* If JavaScript is available, this method connects a JavaScript function to
* the \p signal, otherwise startAuthenticate() is connected to \p signal.
*/
void connectStartAuthenticate(EventSignalBase &signal);
#endif
/*! \brief Obtains an authenticated identity.
*
* The authentication process uses an access token to issue one or
* more protected requests for obtaining identity
* information. This is not part of the %OAuth protocol, since
* %OAuth does not standardize the use of the access token to obtain
* this information.
*
* The authentication process ends with the authenticated() signal
* which signals the obtained identity.
*/
virtual void getIdentity(const OAuthAccessToken& token);
/*! \brief Error information, in case authentication or identification
* failed.
*
* The error message contains details when the authorized() or
* authenticated() signals indicate respectively an invalid token
* or invalid identity.
*/
WString error() const { return error_; }
/*! \brief Returns the access token.
*
* This returns the access token that was obtained in the last
* authorization cycle.
*/
const OAuthAccessToken& token() const { return token_; }
/*! \brief Authorization signal.
*
* This signal indicates the end of an authorization process
* started with startAuthorize(). If the authorization process was
* successful, then the parameter carries a valid access token
* that was obtained. If the authorization process failed then the
* access token parameter is invalid, and you can get more
* information using error().
*
* Authorization can fail because of a protocol error,
* aconfiguration problem, or because the user denied the
* authorization.
*
* \sa startAuthorize(), OAuthAccessToken::isValid()
*/
Signal<OAuthAccessToken>& authorized() { return authorized_; }
/*! \brief Authentication signal.
*
* This signal indicates the end of an authentication process
* started with startAuthenticate() or getIdentity(). If the
* authentication process was successful, then the parameter is a
* valid and authentic identity. If the authentication process
* failed then the identity parameter is invalid, and you can get
* more information using error().
*
* Authentication can fail because authorization failed (in case
* of startAuthenticate()), or because of a protocol error,
* or configuration problem.
*
* \sa startAuthenticate(), getIdentity(), Identity::isValid()
*/
Signal<Identity>& authenticated() { return authenticated_; }
protected:
/*! \brief Constructor.
*
* \sa OAuthService::createProcess()
*/
OAuthProcess(const OAuthService& service, const std::string& scope);
/*! \brief Exception thrown while parsing a token response.
*
* \sa parseTokenResponse()
*/
class TokenError
#ifdef WT_TARGET_JAVA
: public std::exception
#endif
{
public:
/*! \brief Constructor.
*/
TokenError(const WString& error) : error_(error) { }
/*! \brief The error.
*/
WString error() const { return error_; }
private:
WString error_;
};
/*! \brief Parses the response for a token request.
*
* Throws a TokenError when the response indicates an error,
* or when the response could not be properly parsed.
*
* Some OAuth implementations may uses a non-standard encoding of
* the token.
*/
virtual OAuthAccessToken parseTokenResponse(const Http::Message& response);
/*! \brief Sets the error.
*
* This should be used in getIdentity() implementations to set the
* error, before emitting authenticated() with an invalid Identity.
*/
virtual void setError(const WString& e);
private:
const OAuthService& service_;
std::string scope_;
bool authenticate_;
Signal<OAuthAccessToken> authorized_;
Signal<Identity> authenticated_;
JSignal<> redirected_;
std::string oAuthState_;
OAuthAccessToken token_;
WString error_;
std::string startInternalPath_;
OAuthRedirectEndpoint *redirectEndpoint_;
void requestToken(const std::string& authorizationCode);
void handleToken(boost::system::error_code err,
const Http::Message& response);
OAuthAccessToken parseUrlEncodedToken(const Http::Message& response);
OAuthAccessToken parseJsonToken(const Http::Message& response);
std::string authorizeUrl() const;
void handleRedirectPath(const std::string& internalPath);
void doParseTokenResponse(const Http::Message& response);
void onOAuthDone();
friend class OAuthRedirectEndpoint;
};
/*! \class OAuthService Wt/Auth/OAuthService
* \brief An %OAuth authorization (and authentication) service provider.
*
* This class implements an %OAuth client (<a
* href="http://tools.ietf.org/html/draft-ietf-oauth-v2-22">2.0
* draft</a>), which can be used to allow the user to authorize access
* to information provided by a third-party %OAuth service
* provider. This allows, among other things, for a user to safely
* authenticate with your web application without needing to store or
* even handle his authorization credentials (such as a password), a
* pattern called "OAuth2 connect".
*
* The %OAuth protocol provides a standard for a user to authorize
* access to protected resources made available by a third party
* service. The process starts with the user authenticating on an
* "authorization page" and authorizing access. This results
* eventually in an access token for the web application. The actual
* use of this token, to obtain certain information (such as an
* authenticated identity) from the third party is however not
* standardized, and there are many other uses of %OAuth besides
* authentication.
*
* Because the focus of the %Wt::Auth library is authentication, the
* %OAuth class also contains the implementation for using the access
* token for authentication (OAuthProcess::getIdentity()).
*
* Like all <b>service classes</b>, this class holds only
* configuration state. Thus, once configured, it can be safely shared
* between multiple sessions since its state (the configuration) is
* read-only.
* \if cpp
* A "const OAuthService" object is thus thread-safe.
* \endif
*
* The %OAuth authorization protocol, including the subsequent use for
* authentication, consists of a number of consecutive steps, some of
* which require user interaction, and some which require the use of
* remote web services. The state machine for this process is
* implemented in an OAuthProcess. To use %OAuth, you need to create
* such a process and listen for state changes.
*
* Usage example:
* \if cpp
* \code
* const OAuthService *oauth = ...;
*
* // Creates an icon which prompts for authentication using this OAuth service.
* WImage *icon = new WImage("css/oauth-" + auth->name() + ".png", icons);
* icon->setToolTip(auth->description());
*
* // Creates a new process for authentication, which is started by a click on the icon
* process = oauth->createProcess(oauth->authenticationScope());
* icon->clicked().connect(process_, &OAuthProcess::startAuthenticate);
*
* // And capture the result in a method.
* process_->authenticated().connect(this, &MyWidget::oauthDone);
* \endcode
* \elseif java
* \code
* OAuthService oauth = ...;
*
* // Creates an icon which prompts for authentication using this %OAuth service.
* WImage icon = new WImage("css/oauth-" + auth.getName() + ".png", icons);
* icon.setToolTip(auth.getDescription());
*
* // Creates a new process for authentication, which is started by a click on the icon
* process = oauth.createProcess(oauth.getAuthenticationScope());
* process.connectStartAuthenticate(icon.clicked());
*
* // And capture the result in a method.
* process.authenticated().addListener(this, new Signal1.Listener<Identity>() {
* public void trigger(Identity id) {
* MyWidget.this.oAuthDone(id);
* }
* });
* \endcode
* \endif
*
* \ingroup auth
*/
class WT_API OAuthService
{
public:
/*! \brief Constructor.
*
* Creates a new %OAuth service.
*/
OAuthService(const AuthService& baseAuth);
/*! \brief Destructor.
*/
virtual ~OAuthService();
/*! \brief Returns the basic authentication service.
*/
const AuthService& baseAuth() const { return baseAuth_; }
/*! \brief Creates a new authorizaiton process.
*
* This creates a new authorization process for the indicated scope.
* Valid names for the scope are service provider dependent.
*
* \sa authenticationScope()
*/
virtual OAuthProcess *createProcess(const std::string& scope) const = 0;
/*! \brief Returns the provider name.
*
* This is a short identifier.
*
* \sa description()
*/
virtual std::string name() const = 0;
/*! \brief Returns the provider description.
*
* This returns a description useful for e.g. tool tips on a login
* icon.
*
* \sa name()
*/
virtual WString description() const = 0;
/*! \brief Returns the desired width for the popup window.
*
* \sa popupHeight()
*/
virtual int popupWidth() const = 0;
/*! \brief Returns the desired height for the popup window.
*
* \sa popupWidth()
*/
virtual int popupHeight() const = 0;
// FIXME: add flags to include email (and "real name" ?)
/*! \brief Returns the scope needed for authentication.
*
* This returns the scope that is needed (and sufficient) for
* obtaining identity information, and thus to authenticate the
* user.
*
* \sa OAuthProcess::getIdentity(), OAuthProcess::startAuthenticate()
*/
virtual std::string authenticationScope() const = 0;
/*! \brief Returns the redirection endpoint URL.
*
* This is the local URL to which the browser is redirect from the
* service provider, after the authorization process. You need to
* configure this URL with the third party authentication service.
*
* A static resource will be deployed at this URL.
*
* \if cpp
* \sa WServer::addResource()
* \elseif java
* @see WtServlet#addResource(WResource r, String path)
* \endif
*/
virtual std::string redirectEndpoint() const = 0;
/*! \brief Returns the deployment path of the redirection endpoint.
*
* This returns the path at which the static resource is deployed
* that corresponds to the redirectEndpoint().
*
* The default implementation will derive this path from the
* redirectEndpoint() URL.
*/
virtual std::string redirectEndpointPath() const;
/*! \brief Returns the authorization endpoint URL.
*
* This is a remote URL which hosts the %OAuth authorization user
* interface. This URL is loaded in the popup window at the start of
* an authorization process.
*/
virtual std::string authorizationEndpoint() const = 0;
/*! \brief Returns the token endpoint URL.
*
* This is a remote URL which hosts a web-service that generates access
* tokens.
*/
virtual std::string tokenEndpoint() const = 0;
/*! \brief Returns the client ID.
*
* This is the identification for this web application with the
* %OAuth authorization server.
*/
virtual std::string clientId() const = 0;
/*! \brief Returns the client secret.
*
* This is the secret credentials for this web application with the
* %OAuth authorization server.
*/
virtual std::string clientSecret() const = 0;
/*! \brief Derives a state value from the session ID.
*
* The state value protects the authorization protocol against
* misuse, and is used to connect an authorization code response
* with a particular request.
*
* In the default implementation the state is the \p sessionId,
* crytpographically signed. This signature is verified in
* decodeState().
*/
virtual std::string encodeState(const std::string& sessionId) const;
/*! \brief Validates and decodes a state parameter.
*
* This function returns the sessionId that is encoded in the state,
* if the signature validates that it is an authentic state
* generated by encodeState().
*/
virtual std::string decodeState(const std::string& state) const;
/*! \brief Returns the HTTP method used for the token request.
*
* While the current %OAuth 2.0 draft mandates the use of POST, some
* implementations (like Facebook) use URL-encoding and a GET
* request.
*
* The default implementation returns Http::Post (corresponding to the
* current draft).
*/
virtual Http::Method tokenRequestMethod() const;
std::string generateRedirectEndpoint() const;
// FIXME document later
virtual std::string redirectInternalPath() const;
protected:
static std::string configurationProperty(const std::string& property);
void configureRedirectEndpoint() const;
private:
OAuthService(const OAuthService&);
const AuthService& baseAuth_;
struct Impl;
Impl *impl_;
};
}
}
#endif // WT_AUTH_OAUTH_H_
|