/usr/include/Wt/Render/WTextRenderer is in libwt-dev 3.3.0-1build1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 | // This may look like C code, but it's really -*- C++ -*-
/*
* Copyright (C) 2010 Emweb bvba, Kessel-Lo, Belgium.
*
* See the LICENSE file for terms of use.
*/
#ifndef RENDER_WTEXT_RENDERER_H_
#define RENDER_WTEXT_RENDERER_H_
#include <Wt/WString>
namespace Wt {
/*! \brief Namespace for the \ref render
*/
namespace Render {
/*! \defgroup render XHTML Rendering (Wt::Render)
* \brief An XHTML rendering library implemented using the %Wt \ref painting
*
* The rendering library contains a (limited) XHTML layout engine.
*/
/*! \class WTextRenderer Wt/Render/WTextRenderer Wt/Render/WTextRenderer
* \brief An XHTML renderering engine.
*
* This class implements a rendering engine for a (subset of)
* XHTML. Its intended use is to be able to accurately render the
* output of the WTextEdit widget (although it handles a more general
* subset of XHTML than is required to do just that). Its focus is on
* high-quality rendering of text-like contents.
*
* The following are the main features:
* - compliant rendering of inline (text) contents, floats,
* tables, images, ordered lists, unordered lists, in any arbitrary
* combination
* - support for fonts, font styles, font sizes and text decorations
* - support for text alignment options, padding, margins, borders, background
* color (only on block elements) and text colors
* - supports automatic page breaks
* - supports font scaling (rendering text at another DPI than the rest)
* - can be used in conjunction with other drawing instructions to the same
* paint device.
*
* Some of the main limitations are:
* - there is no CSS style resolution other than inline style definitions:
* the "class" attribute is ignored entirely.
* - only "display: inline" or "display: block" elements are supported.
* "display: none" and "display: inline-block" are not (yet) recognized.
* - only normal positioning is supported (absolute positioning and relative
* positioning is not supported <i>yet</i>).
* - only colors defined in terms of RGB values are supported: CSS named colors
* (e.g. 'blue') are not allowed.
*
* The basics are solid though and the hardest part has been implemented
* (notably handling floats and (nested) tables). Anything else could be
* easily improved, let us known in the bug tracker.
*
* This class is an abstract class. A concrete class implements the
* pure virtual methods to create an appropriate WPaintDevice for each
* page and to provide page dimension information. The paint device
* needs to support font metrics, which currently is only implemented
* by WPdfImage or WRasterImage.
*
* All coordinates and dimensions used by this class are pixel coordinates.
*
* \ingroup render
*/
class WTextRenderer
{
public:
/*! \brief Destructor.
*/
virtual ~WTextRenderer();
/*! \brief Renders an XHTML fragment.
*
* The text is rendered, starting at position \p y, and flowing down
* the page. New pages are created using \p startPage() to render
* more contents on a next page. The return value is the position at
* which rendering stopped on the last page on which was rendered.
*
* This \p y position and returned position are <i>text
* coordinates</i>, which differ from page coordinates in that they exclude
* margins.
*
* The function returns the end position. You may call this function
* multiple times.
*
* Each invocation to render() has the effect of resetting the
* logical page numbering used by pageWidth(), pageHeight() and
* startPage() so that the current page is page 0.
*/
double render(const WString& text, double y = 0);
/*! \brief Returns the page text width.
*
* This returns the width of the page in which text needs to be rendered,
* excluding horizontal margins, in pixels.
*
* \sa textHeight()
*/
double textWidth(int page) const;
/*! \brief Returns the page text height.
*
* This returns the height of the page in which text needs to be rendered,
* excluding vertical margins, in pixels.
*
* \sa textWidth()
*/
double textHeight(int page) const;
/*! \brief Sets the scaling factor used for font rendering.
*
* A scaling can be set for text. The scaling factor has as effect
* that text font sizes are modified by the scale. Also CSS length
* units that are defined in terms of font units ("em" and "ex") are
* scaled accordingly.
*
* The default value is 1.
*/
void setFontScale(double scale);
/*! \brief Returns the font scaling factor.
*
* \sa setFontScale().
*/
double fontScale() const { return fontScale_; }
/*! \brief Returns the page width.
*
* Returns the total page width (in pixel units), including
* horizontal margins.
*/
virtual double pageWidth(int page) const = 0;
/*! \brief Returns the page height.
*
* Returns the total page height (in pixel units), including
* vertical margins.
*/
virtual double pageHeight(int page) const = 0;
/*! \brief Returns the margin.
*
* Returns the margin at given side (in pixel units).
*/
virtual double margin(Side side) const = 0;
/*! \brief Returns a paint device to render a given page.
*
* The render() method calls this function once for each page it wants
* to render.
*/
virtual WPaintDevice *startPage(int page) = 0;
/*! \brief Stops painting on the given page.
*/
virtual void endPage(WPaintDevice *device) = 0;
/*! \brief Returns a painter for the current page.
*/
virtual WPainter *getPainter(WPaintDevice *device) = 0;
protected:
/*! \brief Constructor.
*/
WTextRenderer();
private:
WPainter *painter_;
WPaintDevice *device_;
double fontScale_;
WPainter *painter() const { return painter_; }
friend class Block;
};
}
}
#endif // RENDER_WTEXT_RENDERER_H_
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