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/*
* Copyright (C) 2008 Emweb bvba, Kessel-Lo, Belgium.
*
* See the LICENSE file for terms of use.
*/
#ifndef WAPPLICATION_
#define WAPPLICATION_
#include <vector>
#include <string>
#include <set>
// even boost/poolfwd.hpp includes <windows.h> ...
namespace boost {
struct default_user_allocator_new_delete;
template <typename UserAllocator>
class pool;
}
#include <boost/any.hpp>
#include <boost/shared_ptr.hpp>
#include <Wt/WObject>
#include <Wt/WCssStyleSheet>
#include <Wt/WEvent>
#include <Wt/WJavaScriptPreamble>
#include <Wt/WLocale>
#include <Wt/WMessageResourceBundle>
#include <Wt/WSignal>
#include <Wt/WString>
#include <boost/function.hpp>
namespace Wt {
#ifndef WT_TARGET_JAVA
#define WT_INCLUDED_VERSION Wt##WT_VERSION
/*
* Symbols used to check that included version matches library version
* against which you link.
*/
struct WtLibVersion { };
extern WT_API const WtLibVersion WT_INCLUDED_VERSION;
#endif
class WApplication;
class WCombinedLocalizedStrings;
class WContainerWidget;
class WEnvironment;
class WEvent;
class WLoadingIndicator;
class WLogEntry;
class WResource;
class WText;
namespace Ext {
class Dialog;
class MessageBox;
}
class WebSession;
class UpdateLockImpl;
class SoundManager;
#ifndef WT_TARGET_JAVA
/*! \brief Typedef for a function that creates WApplication objects.
*
* \sa WRun()
*
* \relates WApplication
*/
typedef boost::function<WApplication* (const WEnvironment&)> ApplicationCreator;
#endif // !WT_TARGET_JAVA
/*! \class WApplication Wt/WApplication Wt/WApplication
* \brief Represents an application instance for a single session.
*
* \if cpp
*
* Each user session of your application has a corresponding
* %WApplication instance. You need to create a new instance and return
* it as the result of the callback function passed to WRun(). The
* instance is the main entry point to session information, and holds
* a reference to the root() of the widget tree.
*
* \elseif java
*
* Each user session of your application has a corresponding
* %WApplication instance. You need to create a new instance and return
* it as the result of {javadoclink WtServlet#createApplication(WEnvironment)}.
* The instance is the main entry point to session information,
* and holds a reference to the root() of the widget tree.
*
* \endif
*
* The recipe for a %Wt web application, which allocates new
* WApplication instances for every user visiting the application is
* thus:
*
* \if cpp
* \code
* WApplication *createApplication(const WEnvironment WEnvironment& env)
* {
* //
* // Optionally, check the environment and redirect to an error page.
* //
* bool valid = ...;
*
* WApplication *app;
* if (!valid) {
* app = new WApplication(env);
* app->redirect("error.html");
* app->quit();
* } else {
* // usually you will specialize your application class
* app = new WApplication(env);
*
* //
* // Add widgets to app->root() and return the application object.
* //
* }
*
* return app;
* }
* \endcode
* \elseif java
* \code
* public class HelloServlet extends WtServlet {
* public HelloServlet() {
* super();
* }
*
* public WApplication createApplication(WEnvironment env) {
* // In practice, you will specialize WApplication and simply
* // return a new instance.
* WApplication app = new WApplication(env);
* app.getRoot().addWidget(new WText("Hello world."));
* return app;
* }
* }
* \endcode
* \endif
*
* \if cpp
*
* Throughout the session, the instance is available through
* WApplication::instance() (or through #wApp). The application may be
* quited either using the method quit(), or because of a timeout
* after the user has closed the window, but not because the user does
* not interact: keep-alive messages in the background will keep the
* session around as long as the user has the page opened. In either
* case, the application object is deleted, allowing for cleanup of
* the entire widget tree, and any other resources.
*
* \elseif java
*
* Throughout the session, the instance is available through the
* static method WApplication::instance(), which uses thread-specific
* storage to keep track of the current session. The application may
* be quited either using the method quit(), or because of a timeout
* after the user has closed the window, but not because the user does
* not interact: keep-alive messages in the background will keep the
* session around as long as the user has the page opened.
*
* \endif
*
* The %WApplication object provides access to session-wide settings, including:
*
* - circumstancial information through environment(), which gives
* details about the user, start-up arguments, and user agent
* capabilities.
* - the application title with setTitle().
* - inline and external style sheets using styleSheet() and
* useStyleSheet().
* - inline and external JavaScript using doJavaScript() and require().
* - the top-level widget in root(), representing the entire browser window,
* or multiple top-level widgets using bindWidget() when deployed in
* %WidgetSet mode to manage a number of widgets within a 3rd party page.
* - definition of cookies using setCookie() to persist information across
* sessions, which may be read using WEnvironment::getCookie() in a future
* session.
* - management of the internal path (that enables browser history and
* bookmarks) using setInternalPath() and related methods.
* - support for server-initiated updates with enableUpdates()
* \if cpp
* - localization information and message resources bundles using setLocale()
* and messageResourceBundle().
* \elseif java
* - localization information and message resources bundles, with
* setLocale() and setLocalizedStrings()
* \endif
*/
class WT_API WApplication : public WObject
{
public:
/*! \brief Enumeration that indicates the method for dynamic (AJAX-alike)
* updates ((<b>deprecated</b>).
*
* \sa setAjaxMethod()
*/
enum AjaxMethod {
XMLHttpRequest, //!< Using the XMLHttpRequest object (real AJAX)
DynamicScriptTag //!< Using dynamic script tags (for cross-domain AJAX)
};
#ifndef WT_TARGET_JAVA
/*! \brief Typedef for a function that creates WApplication objects.
*
* \sa WRun()
*/
typedef Wt::ApplicationCreator ApplicationCreator;
#endif // WT_TARGET_JAVA
/*! \brief Creates a new application instance.
*
* The \p environment provides information on the initial request,
* user agent, and deployment-related information.
*/
#if defined(DOXYGEN_ONLY) || defined(WT_TARGET_JAVA)
WApplication(const WEnvironment& environment);
#else
WApplication(const WEnvironment& environment,
WtLibVersion version = WT_INCLUDED_VERSION);
#endif
#ifndef WT_TARGET_JAVA
/*! \brief Destructor.
*
* The destructor deletes the root() container, and as a consequence
* the entire widget tree.
*/
~WApplication();
#endif // WT_TARGET_JAVA
/*! \brief Returns the current application instance.
*
* \if cpp
* This is the same as the global define #wApp. In a multi-threaded server,
* this method uses thread-specific storage to fetch the current session.
* \elseif java
* This method uses thread-specific storage to fetch the current session.
* \endif
*/
static WApplication *instance();
/*! \brief Returns the environment information.
*
* This method returns the environment object that was used when
* constructing the application. The environment provides
* information on the initial request, user agent, and
* deployment-related information.
*
* \sa url(), sessionId()
*/
const WEnvironment& environment() const;
/*! \brief Returns the root container.
*
* This is the top-level widget container of the application, and
* corresponds to entire browser window. The user interface of your
* application is represented by the content of this container.
*
* \if cpp
*
* The %root() widget is only defined when the application manages
* the entire window. When deployed as a \link Wt::WidgetSet
* WidgetSet\endlink application, there is no %root() container, and
* \c 0 is returned. Instead, use bindWidget() to bind one or more
* root widgets to existing HTML <div> (or other) elements on
* the page.
*
* \elseif java
*
* The root() widget is only defined when the application manages
* the entire window. When deployed as a \link Wt::WidgetSet
* WidgetSet\endlink application, there is no %root() container, and
* <code>null</code> is returned. Instead, use bindWidget() to bind
* one or more root widgets to existing HTML <div> (or other)
* elements on the page.
*
* \endif
*/
WContainerWidget *root() const { return widgetRoot_; }
/*! \brief Finds a widget by name.
*
* This finds a widget in the application's widget hierarchy. It
* does not only consider widgets in the root(), but also widgets
* that are placed outside this root, such as in dialogs, or other
* "roots" such as all the bound widgets in a widgetset application.
*
* \sa WWidget::setObjectName(), WWidget::find()
*/
WWidget *findWidget(const std::string& name);
/** @name Style sheets and CSS
*/
//@{
/*! \brief Returns a reference to the inline style sheet.
*
* Widgets may allow configuration of their look and feel through
* style classes. These may be defined in this inline stylesheet, or
* in external style sheets.
*
* It is usually preferable to use external stylesheets (and
* consider more accessible). Still, the internal stylesheet has as
* benefit that style rules may be dynamically updated, and it is
* easier to manage logistically.
*
* \sa useStyleSheet()
* \sa WWidget::setStyleClass()
*/
WCssStyleSheet& styleSheet() { return styleSheet_; }
/*! \brief Adds an external style sheet.
*
* The \p link is a link to a stylesheet.
*
* The \p media indicates the CSS media to which this stylesheet
* applies. This may be a comma separated list of media. The default
* value is "all" indicating all media.
*
* This is an overloaded method for convenience, equivalent to:
* \code
* useStyleSheet(Wt::WCssStyleSheet(link, media))
* \endcode
*/
void useStyleSheet(const WLink& link, const std::string& media = "all");
/*! \brief Conditionally adds an external style sheet.
*
* This is an overloaded method for convenience, equivalent to:
* \code
* useStyleSheet(Wt::WCssStyleSheet(link, media), condition)
* \endcode
*/
void useStyleSheet(const WLink& link, const std::string& condition,
const std::string& media);
/*! \brief Adds an external stylesheet.
*
* Widgets may allow configuration of their look and feel through
* style classes. These may be defined in an inline stylesheet,
* or in external style sheets.
*
* External stylesheets are inserted after the internal style sheet,
* and can therefore override default styles set by widgets in the
* internal style sheet.
*
* If not empty, \p condition is a string that is used to apply the
* stylesheet to specific versions of IE. Only a limited subset of
* the IE conditional comments syntax is supported (since these are
* in fact interpreted server-side instead of client-side). Examples
* are:
*
* - "IE gte 6": only for IE version 6 or later.
* - "!IE gte 6": only for IE versions prior to IE6.
* - "IE lte 7": only for IE versions prior to IE7.
*
* \sa styleSheet(), useStyleSheet(const std::string&, const std::string&)
* \sa WWidget::setStyleClass()
*/
void useStyleSheet(const WCssStyleSheet& styleSheet,
const std::string& condition = "");
/*! \brief Sets the theme.
*
* The theme provides the look and feel of several built-in widgets,
* using CSS style rules. Rules for each theme are defined in the
* <tt>resources/themes/</tt><i>theme</i><tt>/</tt> folder.
*
* The default theme is "default" CSS theme.
*/
void setTheme(const WTheme *theme);
/*! \brief Returns the theme.
*/
const WTheme *theme() const { return theme_; }
/*! \brief Sets a CSS theme.
*
* This sets a WCssTheme as theme.
*
* The theme provides the look and feel of several built-in widgets,
* using CSS style rules. Rules for each CSS theme are defined in
* the <tt>resources/themes/</tt><i>name</i><tt>/</tt> folder.
*
* The default theme is "default". Setting an empty theme "" will
* result in a stub CSS theme that does not load any stylesheets.
*/
void setCssTheme(const std::string& name);
/*! \brief Sets the layout direction.
*
* The default direction is LeftToRight.
*
* This sets the language text direction, which by itself sets the
* default text alignment and reverse the column orders of <table>
* elements.
*
* In addition, %Wt will take this setting into account in WTextEdit,
* WTableView and WTreeView (so that columns are reverted), and swap
* the behaviour of WWidget::setFloatSide() and
* WWidget::setOffsets() for RightToLeft languages. Note that CSS
* settings themselves are not affected by this setting, and thus
* for example <tt>"float: right"</tt> will move a box to the right,
* irrespective of the layout direction.
*
* The library sets <tt>"Wt-ltr"</tt> or <tt>"Wt-rtl"</tt> as style
* classes for the document body. You may use this if to override
* certain style rules for a Right-to-Left document.
*
* For example:
* \code
* body .sidebar { float: right; }
* body.Wt-rtl .sidebar { float: left; }
* \endcode
*
* \note The layout direction can be set only at application startup
* and does not have the effect of rerendering the entire UI.
*/
void setLayoutDirection(LayoutDirection direction);
/*! \brief Returns the layout direction.
*
* \sa setLayoutDirection()
*/
LayoutDirection layoutDirection() const { return layoutDirection_; }
/*! \brief Sets a style class to the entire page <body>.
*
* \sa setHtmlClass()
*/
void setBodyClass(const std::string& styleClass);
/*! \brief Returns the style class set for the entire page <body>.
*
* \sa setBodyClass()
*/
std::string bodyClass() const { return bodyClass_; }
/*! \brief Sets a style class to the entire page <html>.
*
* \sa setBodyClass()
*/
void setHtmlClass(const std::string& styleClass);
/*! \brief Returns the style class set for the entire page <html>.
*
* \sa setHtmlClass()
*/
std::string htmlClass() const { return htmlClass_; }
//@}
/*! \brief Sets the window title.
*
* Sets the browser window title to \p title.
*
* The default title is "".
*
* \sa title()
*/
void setTitle(const WString& title);
/*! \brief Returns the window title.
*
* \sa setTitle(const WString&)
*/
const WString& title() const { return title_; }
/*! \brief Returns the close message.
*
* \sa setConfirmCloseMessage()
*/
const WString& closeMessage() const { return closeMessage_; }
/*! \brief Returns the resource object that provides localized strings.
*
* \if cpp
* The default value is a WMessageResourceBundle instance, which
* uses XML files to resolve localized strings, but you can set a
* custom class using setLocalizedStrings().
* \elseif java
* This returns the object previously set using setLocalizedStrings().
* \endif
*
* WString::tr() is used to create localized strings, whose
* localized translation is looked up through this object, using a
* key.
*
* \if cpp
* \sa WString::tr(), messageResourceBundle()
* \elseif java
* \sa WString::tr()
* \endif
*/
WLocalizedStrings *localizedStrings();
#ifdef WT_TARGET_JAVA
/*! \brief Accesses the built-in resource bundle.
*
* This is an internal function and should not be called directly.
*
* \sa localizedStrings()
*/
#endif // WT_TARGET_JAVA
WMessageResourceBundle& builtinLocalizedStrings();
/*! \brief Sets the resource object that provides localized strings.
*
* The \p translator resolves localized strings within the current
* application locale.
*
* \if cpp
* The previous resource is deleted, and ownership of the new resource
* passes to the application.
* \endif
*
* \sa localizedStrings(), WString::tr(const char *key)
*/
void setLocalizedStrings(WLocalizedStrings *stringResolver);
#ifndef WT_TARGET_JAVA
/*! \brief Returns the message resource bundle.
*
* The message resource bundle defines the list of external XML
* files that are used to lookup localized strings.
*
* The default localizedStrings() is a WMessageResourceBundle
* object, and this method returns localizedStrings() upcasted to
* this type.
*
* \sa WString::tr(const char *key)
*/
WMessageResourceBundle& messageResourceBundle();
#endif // WT_TARGET_JAVA
/*! \brief Changes the locale.
*
* The locale is used by the localized strings resource to resolve
* localized strings.
*
* By passing an empty \p locale, the default locale is
* chosen.
*
* When the locale is changed, refresh() is called, which will
* resolve the strings of the current user-interface in the new
* locale.
*
* At construction, the locale is copied from the environment
* (WEnvironment::locale()), and this is the locale that was
* configured by the user in his browser preferences, and passed
* using an HTTP request header.
*
* \sa localizedStrings(), WString::tr()
*/
void setLocale(const WLocale& locale);
/*! \brief Returns the current locale.
*
* \sa setLocale(const std::string&)
*/
const WLocale& locale() const { return locale_; }
/*! \brief Refreshes the application.
*
* This lets the application to refresh its data, including strings
* from message-resource bundles. This done by propagating
* WWidget::refresh() through the widget hierarchy.
*
* This method is also called when the user hits the refresh (or
* reload) button, if this can be caught within the current session.
*
* \if cpp
*
* The reload button may only be caught when %Wt is configured so that
* reload should not spawn a new session. When URL rewriting is used for
* session tracking, this will cause an ugly session ID to be added to the
* URL. See \ref config_session for configuring the reload
* behavior ("<reload-is-new-session>").
*
* \elseif java
*
* The reload button may only be caught when cookies for session
* tracking are configured in the servlet container.
*
* \endif
*
* \sa WWidget::refresh()
*/
virtual void refresh();
/*! \brief Binds a top-level widget for a WidgetSet deployment.
*
* This method binds a \p widget to an existing element with DOM id
* \p domId on the page. The element type should correspond with
* the widget type (e.g. it should be a <div> for a
* WContainerWidget, or a <table> for a WTable).
*
* \sa root()
* \sa Wt::WidgetSet
*/
void bindWidget(WWidget *widget, const std::string& domId);
/** @name URLs and internal paths
*/
//@{
/*! \brief Returns a URL for the current session
*
* Returns the (relative) URL for this application session
* (including the session ID if necessary). The URL includes the
* full application path, and is expanded by the browser into a full
* URL.
*
* For example, for an application deployed at \code
* http://www.mydomain.com/stuff/app.wt \endcode this method might
* return <tt>"/stuff/app.wt?wtd=AbCdEf"</tt>. Additional query
* parameters can be appended in the form of
* <tt>"¶m1=value¶m2=value"</tt>.
*
* To obtain a URL that is suitable for bookmarking the current
* application state, to be used across sessions, use bookmarkUrl()
* instead.
*
* \sa redirect(), WEnvironment::hostName(), WEnvironment::urlScheme()
* \sa bookmarkUrl()
*/
std::string url(const std::string& internalPath = std::string()) const;
/*! \brief Makes an absolute URL.
*
* Returns an absolute URL for a given (relative url) by including
* the schema, hostname, and deployment path.
*
* If \p url is "", then the absolute base URL is returned. This is
* the absolute URL at which the application is deployed, up to the
* last '/'.
*
* This is not used in the library, except when a public URL is
* needed, e.g. for inclusion in an email.
*
* You may want to reimplement this method when the application is
* hosted behind a reverse proxy or in general the public URL of the
* application cannot be guessed correctly by the application.
*/
virtual std::string makeAbsoluteUrl(const std::string& url) const;
/*! \brief "Resolves" a relative URL taking into account internal paths.
*
* Using HTML5 History API or in a plain HTML session (without ugly
* internal paths), the internal path is present as a full part of
* the URL. This has a consequence that relative URLs, if not dealt
* with, would be resolved against the last 'folder' name of the
* internal path, rather than against the application deployment
* path (which is what you probably want).
*
* When using a widgetset mode deployment, or when configuring a
* baseURL property in the configuration, this method will make an
* absolute URL so that the property is fetched from the right
* server.
*
* Otherwise, this method will fixup a relative URL so that it
* resolves correctly against the base path of an application. This
* does not necessarily mean that the URL is resolved into an
* absolute URL. In fact, %Wt will simply prepend a sequence of "../"
* path elements to correct for the internal path. When passed an
* absolute URL (i.e. starting with '/'), the url is returned
* unchanged.
*
* For URLs passed to the %Wt API (and of which the library knows it
* is represents a URL) this method is called internally by the
* library. But it may be useful for URLs which are set e.g. inside
* a WTemplate.
*/
std::string resolveRelativeUrl(const std::string& url) const;
/*! \brief Returns a bookmarkable URL for the current internal path.
*
* Is equivalent to <tt>bookmarkUrl(internalPath())</tt>, see
* bookmarkUrl(const std::string&) const.
*
* To obtain a URL that is refers to the current session of the
* application, use url() instead.
*
* \sa url(), bookmarkUrl(const std::string&) const
*/
std::string bookmarkUrl() const;
/*! \brief Returns a bookmarkable URL for a given internal path.
*
* Returns the (relative) URL for this application that includes the
* internal path \p internalPath, usable across sessions.
*
* The returned URL concatenates the internal path to the application
* base URL, and when no JavaScript is available and URL rewriting is used
* for session-tracking, a session Id is appended to reuse an existing
* session if available.
*
* \if cpp
* See also \ref config_session for configuring the session-tracking
* method.
*
* For the built-in httpd, when the application is deployed at a folder
* (ending with '/'), only an exact matching path is routed to
* the application (this can be changed since Wt 3.1.9, see
* \ref wthttpd ), making clean URLs impossible. Returned URLs then
* include a <tt>"?_="</tt> encoding for the internal path.
* \endif
*
* You can use bookmarkUrl() as the destination for a WAnchor, and
* listen to a click event is attached to a slot that switches to
* the internal path \p internalPath (see
* WAnchor::setRefInternalPath()). In this way, an anchor can be
* used to switch between internal paths within an application
* regardless of the situation (browser with or without Ajax
* support, or a web spider bot), but still generates suitable URLs
* across sessions, which can be used for bookmarking, opening in a
* new window/tab, or indexing.
*
* To obtain a URL that refers to the current session of the
* application, use url() instead.
*
* \sa url(), bookmarkUrl()
*
* \if cpp
* \note the \p internalPath should be UTF8 encoded (we may fix the API
* to use WString in the future).
* \endif
*/
std::string bookmarkUrl(const std::string& internalPath) const;
/*! \brief Changes the internal path.
*
* A %Wt application may manage multiple virtual paths. The virtual
* path is appended to the application URL. Depending on the
* situation, the path is directly appended to the application URL
* or it is appended using a name anchor (#).
*
* For example, for an application deployed at:
* \code
* http://www.mydomain.com/stuff/app.wt
* \endcode
* for which an \p internalPath <tt>"/project/z3cbc/details/"</tt> is
* set, the two forms for the application URL are:
* <ul>
* <li> in an AJAX session (HTML5):
* \code
* http://www.mydomain.com/stuff/app.wt/project/z3cbc/details/
* \endcode
* </li><li> in an AJAX session (HTML4):
* \code
* http://www.mydomain.com/stuff/app.wt#/project/z3cbc/details/
* \endcode
* </li><li>
* </li><li>
* in a plain HTML session:
* \code
* http://www.mydomain.com/stuff/app.wt/project/z3cbc/details/
* \endcode
* </li></ul>
*
* Note, since %Wt 3.1.9, the actual form of the URL no longer
* affects relative URL resolution, since now %Wt includes an HTML
* <tt>meta base</tt> tag which points to the deployment path,
* regardless of the current internal path. This does break
* deployments behind a reverse proxy which changes paths.
*
* \if cpp
* For the built-in httpd, when the application is deployed
* at a folder (ending with '/'), only an exact matching path is
* routed to the application (this can be changed since Wt 3.1.9,
* see \ref wthttpd ), making clean URLs impossible. Returned
* URLs then include a <tt>"?_="</tt> encoding for the internal
* path:
*
* \code
* http://www.mydomain.com/stuff/?_=/project/z3cbc/details/
* \endcode
* \endif
*
* When the internal path is changed, an entry is added to the
* browser history. When the user navigates back and forward through
* this history (using the browser back/forward buttons), an
* internalPathChanged() event is emitted. You should listen to this
* signal to switch the application to the corresponding state. When
* \p emitChange is \c true, this signal is also emitted by setting
* the path.
*
* A url that includes the internal path may be obtained using
* bookmarkUrl().
*
* The \p internalPath must start with a '/'. In this way, you
* can still use normal anchors in your HTML. Internal path changes
* initiated in the browser to paths that do not start with a '/'
* are ignored.
*
* \sa bookmarkUrl(), internalPath(), internalPathChanged()
*
* \if cpp
* \note the \p path should be UTF8 encoded (we may fix the API
* to use WString in the future).
* \endif
*/
void setInternalPath(const std::string& path, bool emitChange = false);
/*! \brief Sets whether an internal path is valid by default.
*
* This configures how you treat (invalid) internal paths. If an
* internal path is treated valid by default then you need to call
* setInternalPath(false) for an invalid path. If on the other hand
* you treat an internal path as invalid by default, then you need
* to call setInternalPath(true) for a valid path.
*
* A user which opens an invalid internal path will receive a HTTP
* 404-Not Found response code (if sent an HTML response).
*
* The default value is \c true.
*/
void setInternalPathDefaultValid(bool valid);
/*! \brief Returns whether an internal path is valid by default.
*
* \sa setInternalPathDefaultValid()
*/
bool internalPathDefaultValid() const { return internalPathDefaultValid_; }
/*! \brief Sets whether the current internal path is valid.
*
* You can use this function in response to an internal path change
* event (or at application startup) to indicate whether the new (or
* initial) internal path is valid. This has only an effect on plain
* HTML sessions, or on the first response in an application
* deployed with progressive bootstrap settings, as this generates
* then a 404 Not-Found response.
*
* \sa internalPathChanged(), setInternalPathDefaultValid()
*/
void setInternalPathValid(bool valid);
/*! \brief Returns whether the current internal path is valid.
*
* \sa setInternalPathValid()
*/
bool internalPathValid() const { return internalPathValid_; }
/*! \brief Returns the current internal path.
*
* When the application is just created, this is equal to
* WEnvironment::internalPath().
*
* \sa setInternalPath(), internalPathNextPart(), internalPathMatches()
*
* \if cpp
* \note the \p returned path is UTF8 (we may fix the API
* to use WString in the future).
* \endif
*/
std::string internalPath() const;
/*! \brief Returns a part of the current internal path.
*
* This is a convenience method which returns the next \p folder
* in the internal path, after the given \p path.
*
* For example, when the current internal path is
* <tt>"/project/z3cbc/details"</tt>, this method returns
* <tt>"details"</tt> when called with <tt>"/project/z3cbc/"</tt> as
* \p path argument.
*
* The \p path must start with a '/', and internalPathMatches()
* should evaluate to \c true for the given \p path. If not,
* an empty string is returned and an error message is logged.
*
* \sa internalPath(), internalPathChanged()
*
* \if cpp
* \note the \p internal path is UTF8 encoded (we may fix the API
* to use WString in the future).
* \endif
*/
std::string internalPathNextPart(const std::string& path) const;
std::string internalSubPath(const std::string& path) const;
/*! \brief Checks if the internal path matches a given path.
*
* Returns whether the current internalPath() starts with
* \p path (or is equal to \p path). You will typically use
* this method within a slot conneted to the internalPathChanged()
* signal, to check that an internal path change affects the
* widget. It may also be useful before changing \p path using
* setInternalPath() if you do not intend to remove sub paths when
* the current internal path already matches \p path.
*
* The \p path must start with a '/'.
*
* \sa setInternalPath(), internalPath()
*
* \if cpp
* \note the \p internal path is UTF8 encoded (we may fix the API
* to use WString in the future).
* \endif
*/
bool internalPathMatches(const std::string& path) const;
/*! \brief %Signal which indicates that the user changes the internal path.
*
* This signal indicates a change to the internal path, which is
* usually triggered by the user using the browser back/forward
* buttons.
*
* The argument contains the new internal path.
*
* \sa setInternalPath()
*
* \if cpp
* \note the \p internal path is UTF8 encoded (we may fix the API
* to use WString in the future).
* \endif
*/
Signal<std::string>& internalPathChanged();
Signal<std::string>& internalPathInvalid() { return internalPathInvalid_; }
/*! \brief Redirects the application to another location.
*
* The client will be redirected to a new location identified by \p
* url. Use this in conjunction with quit() if you want to the
* application to be terminated as well.
*
* Calling %redirect() does not imply %quit() since it may be useful
* to switch between a non-secure and secure (SSL) transport
* connection.
*/
void redirect(const std::string& url);
//@}
/*! \brief Returns the URL at which the resources are deployed.
*
* Returns resolveRelativeUrl(relativeResourcesUrl())
*/
static std::string resourcesUrl();
/*! \brief Returns the URL at which the resources are deployed.
*
* \if cpp
* This returns the value of the 'resources' property set in the
* configuration file, and may thus be a URL relative to the deployment
* path.
* \endif
*
* \sa resolveRelativeUrl()
*/
static std::string relativeResourcesUrl();
#ifndef WT_TARGET_JAVA
/*! \brief Returns the appRoot special property
*
* This returns the "appRoot" property, with a trailing slash added
* to the end if it was not yet present.
*
* The property "appRoot" was introduced as a generalization of the
* working directory for the location of files that do not need to
* be served over http to the client, but are required by the
* program to run properly. Typically, these are message resource
* bundles (xml), CSV files, database files (e.g. SQLite files for
* Wt::Dbo), ...
*
* Some connectors do not allow you to control what the current
* working directory (CWD) is set to (fcgi, isapi). Instead of
* referring to files assuming a sensible CWD, it is therefore
* better to refer to them relative to the application root.
*
* The appRoot property is special in the sense that it can be set
* implicitly by the connector (see the connector documentation for
* more info). If it was not set by the connector, it can be set as
* a normal property in the configuration file (the default
* wt_config.xml describes how to set properties). If the property
* is not set at all, it is assumed that the appRoot is CWD and this
* function will return an empty string.
*
* \if cpp
* Usage example:
* \code
* messageResourceBundle().use(appRoot() + "text");
* messageResourceBundle().use(appRoot() + "charts");
*
* Wt::Dbo::backend::Sqlite3 sqlite3_(appRoot() + "planner.db");
* \endcode
* \endif
*
* \sa WServer::appRoot(), docRoot()
*/
static std::string appRoot();
/*! \brief Returns the server document root.
*
* This returns the filesystem path that corresponds to the document root
* of the webserver.
*
* \note This does not work reliably for complex webserver configurations
* (e.g. using FastCGI with Apache and rewrite rules). See also the
* <a href="https://issues.apache.org/bugzilla/show_bug.cgi?id=26052">
* discussion here</a>.
*
* \sa appRoot()
*/
std::string docRoot() const;
#else
static std::string appRoot();
#endif // WT_TARGET_JAVA
/*! \brief Returns the unique identifier for the current session.
*
* The session id is a string that uniquely identifies the current session.
* Note that the actual contents has no particular meaning and client
* applications should in no way try to interpret its value.
*/
std::string sessionId() const;
#ifndef WT_TARGET_JAVA
/*! \brief Changes the session id.
*
* To mitigate session ID fixation attacks, you should use this
* method to change the session ID to a new random value after a
* user has authenticated himself.
*
* \sa sessionId()
*/
void changeSessionId();
#endif // WT_TARGET_JAVA
WebSession *session() const { return session_; }
/** @name Manipulation outside the main event loop
*/
//@{
/*! \brief Enables server-initiated updates.
*
* By default, updates to the user interface are possible only at
* startup, during any event (in a slot), or at regular time points
* using WTimer. This is the normal %Wt event loop.
*
* In some cases, one may want to modify the user interface from a
* second thread, outside the event loop. While this may be worked
* around by the WTimer, in some cases, there are bandwidth and
* processing overheads associated which may be unnecessary, and
* which create a trade-off with time resolution of the updates.
*
* When \p enabled is \c true, this enables "server push" (what is
* called 'comet' in AJAX terminology). Widgets may then be
* modified, created or deleted outside of the event loop (e.g. in
* response to execution of another thread), and these changes are
* propagated by calling triggerUpdate().
*
* \if cpp
* There are two ways for safely manipulating a session's UI, with
* respect to thread-safety and application life-time (the library
* can decide to terminate an application if it lost connectivity
* with the browser).
*
* <h3>WServer::post()</h3>
*
* The easiest and less error-prone solution is to post an event,
* represented by a function/method call, to a session using
* WServer::post().
*
* The method is non-blocking: it returns immediately, avoiding
* dead-lock scenarios. The function is called from within a thread
* of the server's thread pool, and not if the session has been or
* is being terminated. The function is called in the context of the
* targeted application session, and with exclusive access to the
* session.
*
* <h3>WApplication::UpdateLock</h3>
*
* A more direct approach is to grab the application's update lock and
* manipulate the application's state directly from another thread.
*
* At any time, the application may be deleted (e.g. because of a
* time out or because the user closes the application window). You
* should thus make sure you do no longer reference an application
* after it has been deleted. When %Wt decides to delete an
* application, it first runs WApplication::finalize() and then
* invokes the destructor. While doing this, any other thread trying
* to grab the update lock will unblock, but the lock will return \c
* false. You should therefore always check whether the lock is
* valid.
*
* \elseif java
*
* Note that you need to grab the application's update lock to avoid
* concurrency problems, whenever you modify the application's state
* from another thread.
*
* \endif
*
* An example of how to modify the widget tree outside the event loop
* and propagate changes is:
* \if cpp
* \code
* // You need to have a reference to the application whose state
* // you are about to manipulate.
* // You should prevent the application from being deleted somehow,
* // before you could grab the application lock.
* Wt::WApplication *app = ...;
*
* {
* // Grab the application lock. It is a scoped lock.
* Wt::WApplication::UpdateLock lock(app);
*
* if (lock) {
* // We now have exclusive access to the application: we can safely modify the widget tree for example.
* app->root()->addWidget(new Wt::WText("Something happened!"));
*
* // Push the changes to the browser
* app->triggerUpdate();
* }
* }
* \endcode
* \elseif java
* \code
* // You need to have a reference to the application whose state
* // you are about to manipulate.
* WApplication app = ...;
*
* // Grab the application lock
* WApplication.UpdateLock lock = app.getUpdateLock();
*
* try {
* // We now have exclusive access to the application:
* // we can safely modify the widget tree for example.
* app.getRoot().addWidget(new WText("Something happened!"));
*
* // Push the changes to the browser
* app.triggerUpdate();
* } finally {
* lock.release();
* }
* \endcode
* \endif
*
* \if java
* This works only if your servlet container supports the Servlet 3.0
* API. If you try to invoke this function on a servlet container with
* no such support, an exception will be thrown.
* \endif
*
* \note This works only if JavaScript is available on the client.
*
* \sa triggerUpdate()
*/
void enableUpdates(bool enabled = true);
/*! \brief Returns whether server-initiated updates are enabled.
*
* \sa enableUpdates()
*/
bool updatesEnabled() const { return serverPush_ > 0; }
/*! \brief Propagates server-initiated updates.
*
* When the lock to the application is released, changes will
* propagate to the user interface. This call only has an effect
* after updates have been enabled from within the normal event loop
* using enableUpdates().
*
* This is typically used only outside of the main event loop,
* e.g. from another thread or from within a method posted to an
* application using WServer::post(), since changes always propagate
* within the event loop at the end of the event.
*
* The update is not immediate, and thus changes that happen after this
* call will equally be pushed to the client.
*
* \sa enableUpdates()
*/
void triggerUpdate();
#ifndef WT_TARGET_JAVA
/*! \brief A RAII lock for manipulating and updating the
* application and its widgets outside of the event loop.
*
* You can use this lock to manipulate widgets outside of the event
* loop. Inside the event loop (including events posted using
* WServer::post()), this lock is already held by the library itself.
*
* The lock is recursive, so trying to take a lock, while already
* holding a lock, will not block.
*/
#else
/*! \brief A synchronization lock for manipulating and updating the
* application and its widgets outside of the event loop.
*
* You need to take this lock only when you want to manipulate
* widgets outside of the event loop. Inside the event loop, this
* lock is already held by the library itself.
*
* \sa getUpdateLock()
*/
#endif // WT_TARGET_JAVA
class WT_API UpdateLock
{
public:
#ifndef WT_TARGET_JAVA
/*! \brief Creates and locks the given application.
*
* The lock guarantees exclusive access to modify the
* application's state.
*
* You should also consider WServer::post() for lock-free
* communication between different application sessions.
*
* As soon as the library decides to destroy the application, the
* lock will no longer succeed in taking the application lock. You
* can need to detect this by checking that after the lock is taken,
* the lock is taken:
* \code
* WApplication::UpdateLock lock(app);
* if (lock) {
* // exclusive access to app state
* }
* \endcode
*/
UpdateLock(WApplication *app);
/*! \brief Copy constructor (<b>deprecated</b>).
*
* By copying the lock, lock ownership is transferred. The original
* object becomes empty, and its destructor has no longer the
* effect of releasing the lock.
*
* \deprecated use UpdateLock(WApplication *) instead of getUpdateLock()
* which requires this copy.
*/
UpdateLock(const UpdateLock&);
/*! \brief Tests whether the update lock was succesfully taken.
*
* This may return \c false when the library has already decided
* to destroy the session (but before your application
* finalizer/destructor has run to notify helper threads that the
* application is destroyed).
*/
operator bool() const { return ok_; }
/*! \brief Releases the lock.
*/
~UpdateLock();
#else
/*! \brief Releases the lock.
*/
void release();
#endif
private:
#ifdef WT_TARGET_JAVA
UpdateLock(WApplication *app);
bool createdHandler_;
#endif // WT_TARGET_JAVA
#ifndef WT_TARGET_JAVA
mutable UpdateLockImpl *impl_;
bool ok_;
#endif // !WT_TARGET_JAVA
friend class WApplication;
};
#ifndef WT_TARGET_JAVA
/*! \brief Grabs and returns the lock for manipulating widgets outside
* the event loop (<b>deprecated</b>).
*
* You need to keep this lock in scope while manipulating widgets
* outside of the event loop. In normal cases, inside the %Wt event
* loop, you do not need to care about it.
*
* \sa enableUpdates(), triggerUpdate()
*
* \deprecated Use the RAII-style UpdateLock(WApplication *) constructor
* instead.
*/
#else
/*! \brief Grabs and returns the lock for manipulating widgets outside
* the event loop.
*
* You need to keep this lock in scope while manipulating widgets
* outside of the event loop. In normal cases, inside the %Wt event
* loop, you do not need to care about it.
*
* \sa enableUpdates(), triggerUpdate()
*/
#endif // WT_TARGET_JAVA
UpdateLock getUpdateLock();
/*! \brief Attach an auxiliary thread to this application.
*
* In a multi-threaded environment, WApplication::instance() uses
* thread-local data to retrieve the application object that
* corresponds to the session currently being handled by the
* thread. This is set automatically by the library whenever an
* event is delivered to the application, or when you use the
* UpdateLock to modify the application from an auxiliary thread
* outside the normal event loop.
*
* When you want to manipulate the widget tree inside the main event
* loop, but from within an auxiliary thread, then you cannot use
* the UpdateLock since this will create an immediate dead
* lock. Instead, you may attach the auxiliary thread to the
* application, by calling this method from the auxiliary thread,
* and in this way you can modify the application from within that
* thread without needing the update lock.
*
* Calling attachThread() with \p attach = \c false, detaches the
* current thread.
*/
void attachThread(bool attach = true);
//@}
/** @name Invoking JavaScript or including scripts
*/
//@{
/*! \brief Executes some JavaScript code.
*
* This method may be used to call some custom \p javaScript code as
* part of an event response.
*
* This function does not wait until the JavaScript is run, but
* returns immediately. The JavaScript will be run after the normal
* event handling, unless \p afterLoaded is set to \c false.
*
* \sa addAutoJavaScript(), declareJavaScriptFunction()
*/
void doJavaScript(const std::string& javascript, bool afterLoaded = true);
/*! \brief Adds JavaScript statements that should be run continuously.
*
* This is an internal method.
*
* It is used by for example layout managers to adjust the layout
* whenever the DOM tree is manipulated.
*
* \sa doJavaScript()
*/
void addAutoJavaScript(const std::string& javascript);
/*! \brief Declares an application-wide JavaScript function.
*
* The function is stored in WApplication::javaScriptClass().
*
* The next code snippet declares and invokes function foo:
* \if cpp
* \code
* app->declareJavaScriptFunction("foo",
* "function(id) { ... }");
* ...
* std::string id("myId");
* app->doJavaScript(app->javaScriptClass() + ".foo('" + id + "');");
* \endcode
* \endif
*/
void declareJavaScriptFunction(const std::string& name,
const std::string& function);
/*! \brief Loads a JavaScript library.
*
* Loads a JavaScript library located at the URL \p url. %Wt keeps
* track of libraries (with the same URL) that already have been
* loaded, and will load a library only once. In addition, you may
* provide a \p symbol which if already defined will also indicate
* that the library was already loaded (possibly outside of %Wt when
* in WidgetSet mode).
*
* This method returns \c true only when the library is loaded
* for the first time.
*
* JavaScript libraries may be loaded at any point in time. Any
* JavaScript code is deferred until the library is loaded, except
* for JavaScript that was defined to load before, passing \c false
* as second parameter to doJavaScript().
*
* Although %Wt includes an off-the-shelf JQuery version (which can
* also be used by your own JavaScript code), you can override the
* one used by %Wt and load another JQuery version instead, but this
* needs to be done using requireJQuery().
*/
bool require(const std::string& url,
const std::string& symbol = std::string());
/*! \brief Loads a custom JQuery library.
*
* %Wt ships with a rather old version of JQuery (1.4.1) which is
* sufficient for its needs and is many times smaller than more recent
* JQuery releases (about 50% smaller).
*
* Using this function, you can replace Wt's JQuery version with another
* version of JQuery.
*
* \code
* requireJQuery("jquery/jquery-1.7.2.min.js");
* \endcode
*/
bool requireJQuery(const std::string& url);
bool customJQuery() const { return customJQuery_; }
/*! \brief Sets the name of the application JavaScript class.
*
* This should be called right after construction of the application, and
* changing the JavaScript class is only supported for WidgetSet mode
* applications. The \p className should be a valid JavaScript identifier, and
* should also be unique in a single page.
*/
void setJavaScriptClass(const std::string& className);
/*! \brief Returns the name of the application JavaScript class.
*
* This JavaScript class encapsulates all JavaScript methods
* specific to this application instance. The method is foreseen to
* allow multiple applications to run simultaneously on the same
* page in Wt::WidgtSet mode, without interfering.
*/
std::string javaScriptClass() { return javaScriptClass_; }
//@}
/*! \brief Processes UI events.
*
* You may call this method during a long operation to:
* - propagate widget changes to the client.
* - process UI events.
*
* This method starts a recursive event loop, blocking the current
* thread, and resumes when all pending user interface events have been
* processed.
*
* Because a thread is blocked, this may affect your application
* scalability.
*/
void processEvents();
#ifndef WT_TARGET_JAVA
/*! \brief Reads a configuration property.
*
* Tries to read a configured value for the property
* \p name. The method returns whether a value is defined for
* the property, and sets it to \p value.
*
* \sa WServer::readConfigurationProperty()
*/
static bool readConfigurationProperty(const std::string& name,
std::string& value);
#else
/*! \brief Reads a configuration property.
*
* Tries to read a configured value for the property
* \p name. If no value was configured, the default \p value
* is returned.
*/
static std::string *readConfigurationProperty(const std::string& name,
const std::string& value);
#endif // WT_TARGET_JAVA
/*! \brief Sets the Ajax communication method (<b>deprecated</b>).
*
* This method has no effect.
*
* Since %Wt 3.1.8, a communication method that works is detected at
* run time. For widget set mode, cross-domain Ajax is chosen if
* available.
*
* \deprecated this setting is no longer needed.
*/
void setAjaxMethod(AjaxMethod method);
/*! \brief Returns the Ajax communication method (<b>deprecated</b>).
*
* \sa setAjaxMethod()
*/
AjaxMethod ajaxMethod() const { return ajaxMethod_; }
/*
* The DOM root object. This contains not only the application root but
* also other invisible objects (timers, dialog covers, ...).
*/
WContainerWidget *domRoot() const { return domRoot_; }
/*
* A phony DOM root object, used to logically contain all widgets bound
* in widgetset mode.
*/
WContainerWidget *domRoot2() const { return domRoot2_; }
/*
* Encode an object to a string, to make it referencable from JavaScript.
* Currently only used to encode the drag object in drag & drop.
*
* FIXME: provide a way to remove the encoding!
*
* \see decodeObject()
*/
std::string encodeObject(WObject *object);
/*
* Decode an object.
*
* \see encodeObject()
*/
WObject *decodeObject(const std::string& objectId) const;
#ifndef WT_TARGET_JAVA
/*! \brief Initializes the application, post-construction.
*
* This method is invoked by the %Wt library after construction of a
* new application. You may reimplement this method to do additional
* initialization that is not possible from the constructor
* (e.g. which uses virtual methods).
*/
virtual void initialize();
/*! \brief Finalizes the application, pre-destruction.
*
* This method is invoked by the %Wt library before destruction of a
* new application. You may reimplement this method to do additional
* finalization that is not possible from the destructor (e.g. which
* uses virtual methods).
*/
virtual void finalize();
#else
/*! \brief Destroys the application session.
*
* The application is destroyed when the session is invalidated. You
* should put here any logic which is needed to cleanup the
* application session.
*
* The default implementation does nothing.
*/
virtual void destroy();
#endif //WT_TARGET_JAVA
/*! \brief Changes the threshold for two-phase rendering.
*
* This changes the threshold for the \p size of a JavaScript
* response (in bytes) to render invisible changes in one go. If the
* bandwidth for rendering the invisible changes exceed the
* threshold, they will be fetched in a second communication, after
* the visible changes have been rendered.
*
* The value is a trade-off: setting it smaller will always use
* two-phase rendering, increasing the total render time but
* reducing the latency for the visible changes. Setting it too
* large will increase the latency to render the visible changes,
* since first also all invisible changes need to be computed and
* received in the browser.
*
* \if cpp
* The initial value is read from the configuration file, see \ref
* config_general.
* \endif
*/
void setTwoPhaseRenderingThreshold(int size);
/*! \brief Sets a new cookie.
*
* Use cookies to transfer information across different sessions
* (e.g. a user name). In a subsequent session you will be able to
* read this cookie using WEnvironment::getCookie(). You cannot use
* a cookie to store information in the current session.
*
* The name must be a valid cookie name (of type 'token': no special
* characters or separators, see RFC2616 page 16). The value may be
* anything. Specify the maximum age (in seconds) after which the
* client must discard the cookie. To delete a cookie, use a value of '0'.
*
* By default the cookie only applies to the application deployment
* path (WEnvironment::deploymentPath()) in the current domain. To
* set a proper value for domain, see also RFC2109.
*
* \if cpp
* \note %Wt provides session tracking automatically, and may be configured
* to use a cookie for this. You only need to use cookies yourself
* if you want to remember some information (like a logged in identity)
* <i>across sessions</i>.
* \endif
*
* \sa WEnvironment::supportsCookies(), WEnvironment::getCookie()
*/
void setCookie(const std::string& name, const std::string& value,
int maxAge, const std::string& domain = "",
const std::string& path = "", bool secure = false);
#ifndef WT_TARGET_JAVA
void setCookie(const std::string& name, const std::string& value,
const WDateTime& expires, const std::string& domain = "",
const std::string& path = "", bool secure = false);
#endif // WT_TARGET_JAVA
/*! \brief Removes a cookie.
*
* \sa setCookie()
*/
void removeCookie(const std::string& name, const std::string& domain = "",
const std::string& path = "");
/*! \brief Adds an HTML meta link.
*
* When a link was previously set for the same \p href, its contents
* are replaced.
* When an empty string is used for the arguments \p media, \p hreflang,
* \p type or \p sizes, they will be ignored.
*
* \sa removeMetaLink()
*/
void addMetaLink(const std::string &href,
const std::string &rel,
const std::string &media,
const std::string &hreflang,
const std::string &type,
const std::string &sizes,
bool disabled);
/*! \brief Removes the HTML meta link.
*
* \sa addMetaLink()
*/
void removeMetaLink(const std::string &href);
/*! \brief Adds an HTML meta header.
*
* A meta header can only be added in the following situations:
*
* - when a plain HTML session is used (including when the user agent is a
* bot), you can add meta headers at any time.
*
* - or, when \ref progressive_bootstrap "progressive bootstrap" is
* used, you can set meta headers for any type of session, from
* within the application constructor (which corresponds to the
* initial request).
*
* - but never for a Wt::WidgetSet mode application since then the
* application is hosted within a foreign HTML page.
*
* When a header was previously set for the same \p name, its
* contents is replaced.
*
* These situations coincide with WEnvironment::ajax()
* returning \c false (see environment()).
*/
void addMetaHeader(const std::string& name, const WString& content,
const std::string& lang = "");
/*! \brief Adds an HTML meta header.
*
* This overloaded method allows to define both "name" meta headers,
* relating to document properties as well as "http-equiv" meta
* headers, which define HTTP headers.
*
* \sa removeMetaHeader()
*/
void addMetaHeader(MetaHeaderType type, const std::string& name,
const WString& content, const std::string& lang = "");
/*! \brief Removes one or all meta headers.
*
* Removes the meta header with given type and name (if it is present).
* If name is empty, all meta headers of the given type are removed.
*
* \sa addMetaHeader()
*/
void removeMetaHeader(MetaHeaderType type, const std::string& name = "");
#ifndef WT_TARGET_JAVA
/*! \brief Adds an entry to the application log.
*
* Starts a new log entry of the given \p type in the %Wt
* application log file. This method returns a stream-like object to
* which the message may be streamed.
*
* \if cpp
* A typical usage would be:
* \code
* wApp->log("notice") << "User " << userName << " logged in successfully.";
* \endcode
*
* This would create a log entry that looks like:
* \verbatim
[2008-Jul-13 14:01:17.817348] 16879 [/app.wt Z2gCmSxIGjLHD73L] [notice] "User bart logged in successfully."
* \endverbatim
* \endif
*
* \if cpp
* \sa \ref config_general
* \endif
*/
WLogEntry log(const std::string& type) const;
#endif // WT_TARGET_JAVA
/*! \brief Sets the loading indicator.
*
* The loading indicator is shown to indicate that a response from
* the server is pending or JavaScript is being evaluated.
*
* The default loading indicator is a WDefaultLoadingIndicator.
*
* When setting a new loading indicator, the previous one is
* deleted.
*/
void setLoadingIndicator(WLoadingIndicator *indicator);
/*! \brief Returns the loading indicator.
*
* \sa setLoadingIndicator()
*/
WLoadingIndicator *loadingIndicator() const { return loadingIndicator_; }
/*
* A url to a resource that provides a one pixel gif. This is sometimes
* useful for CSS hackery to make IE behave.
*/
std::string onePixelGifUrl();
/*
* The doctype used to deliver the application.
*/
std::string docType() const;
/*! \brief Quits the application.
*
* The method returns immediately, but has as effect that the
* application will be terminated after the current event is
* completed.
*
* The current widget tree (including any modifications still
* pending and applied during the current event handling) will still
* be rendered, after which the application is terminated.
*
* You might want to make sure no more events can be received from
* the user, by not having anything clickable, for example by
* displaying only text. Even better is to redirect() the user to
* another, static, page in conjunction with %quit().
*
* \sa redirect()
*/
void quit();
/*! \brief Returns whether the application has quit. (<b>deprecated</b>)
*
* \sa quit()
*
* \deprecated hasQuit() is proper English
*/
bool isQuited() const { return quited_; }
/*! \brief Returns whether the application has quit.
*
* \sa quit()
*/
bool hasQuit() const { return quited_; }
/*! \brief Returns the current maximum size of a request to the
* application.
*
* The returned value is the maximum request size in bytes.
*
* \if cpp
* The maximum request size is configured in the configuration file,
* see \ref config_general.
* \endif
*
* \sa requestTooLarge()
*/
::int64_t maximumRequestSize() const;
/*! \brief %Signal which indicates that too a large request was received.
*
* The integer parameter is the request size that was received in bytes.
*/
Signal< ::int64_t >& requestTooLarge() { return requestTooLarge_; }
/*
* For persistent sessions only: redirect to another session.
*/
void redirectToSession(const std::string& sessionId);
/*
* For persistent sessions only: return whether the persistent session
* is connected to a browser.
*/
bool isConnected() const { return connected_; }
/** @name Global keyboard and mouse events
*/
//@{
/*! \brief Event signal emitted when a keyboard key is pushed down.
*
* The application receives key events when no widget currently
* has focus. Otherwise, key events are handled by the widget in focus,
* and its ancestors.
*
* \sa See WInteractWidget::keyWentDown()
*/
EventSignal<WKeyEvent>& globalKeyWentDown();
/*! \brief Event signal emitted when a "character" was entered.
*
* The application receives key events when no widget currently
* has focus. Otherwise, key events are handled by the widget in focus,
* and its ancestors.
*
* \sa See WInteractWidget::keyPressed()
*/
EventSignal<WKeyEvent>& globalKeyPressed();
/*! \brief Event signal emitted when a keyboard key is released.
*
* The application receives key events when no widget currently
* has focus. Otherwise, key events are handled by the widget in focus,
* and its ancestors.
*
* \sa See WInteractWidget::keyWentUp()
*/
EventSignal<WKeyEvent>& globalKeyWentUp();
/*! \brief Event signal emitted when enter was pressed.
*
* The application receives key events when no widget currently
* has focus. Otherwise, key events are handled by the widget in focus,
* and its ancestors.
*
* \sa See WInteractWidget::enterPressed()
*/
EventSignal<>& globalEnterPressed();
/*! \brief Event signal emitted when escape was pressed.
*
* The application receives key events when no widget currently
* has focus. Otherwise, key events are handled by the widget in focus,
* and its ancestors.
*
* \sa See WInteractWidget::escapePressed()
*/
EventSignal<>& globalEscapePressed();
//@}
/*
* Returns whether debug was configured.
* (should be public API ?)
*/
bool debug() const;
/*
* Methods for client-side focus
*/
void setFocus(const std::string& id, int selectionStart, int selectionEnd);
#ifdef WT_DEBUG_JS
void loadJavaScript(const char *jsFile);
#else
#ifdef WT_TARGET_JAVA
/*! \brief Loads an internal JavaScript file.
*
* This is an internal function and should not be called directly.
*
* \sa require(), doJavaScript()
*/
#endif
void loadJavaScript(const char *jsFile, const WJavaScriptPreamble& preamble);
#endif
bool javaScriptLoaded(const char *jsFile) const;
/*! \brief Sets the message for the user to confirm closing of the
* application window/tab.
*
* If the message is empty, then the user may navigate away from the page
* without confirmation.
*
* Otherwise the user will be prompted with a browser-specific
* dialog asking him to confirm leaving the page. This \p message is
* added to the page.
*
* \sa unload()
*/
void setConfirmCloseMessage(const WString& message);
void enableInternalPaths();
// should we move this into an InternalPaths utility class / namespace ?
#ifdef WT_TARGET_JAVA
/*! \brief Utility function to check if one path falls under another path.
*
* This returns whether the \p query path matches the given \p path,
* meaning that it is equal to that path or it specifies a more
* specific sub path of that path.
*/
#endif // WT_TARGET_JAVA
static bool pathMatches(const std::string& path, const std::string& query);
#ifndef WT_TARGET_JAVA
/*! \brief Defers rendering of the current event response.
*
* This method defers the rendering of the current event response
* until resumeRendering() is called. This may be used if you do not
* want to actively block the current thread while waiting for an
* event which is needed to complete the current event
* response. Note that this effectively freezes the user interface,
* and thus you should only do this if you know that the event you
* are waiting for will arrive shortly, or there is really nothing more
* useful for the user to do than wait for the action to complete.
*
* A typical use case is in conjunction with the Http::Client, to
* defer the rendering while waiting for the Http::Client to
* complete.
*
* The function may be called multiple times and the number of deferral
* requests is counted. The current response is deferred until as
* many calls to resumeRendering() have been performed.
*
* \sa resumeRendering()
*/
void deferRendering();
/*! \brief Resumes rendering of a deferred event response.
*
* \sa deferRendering()
*/
void resumeRendering();
#endif
#ifndef WT_CNOR
/*! \brief Protects a function against deletion of the target object.
*
* When posting an event using WServer::post(), it is convenient to
* bind an object method to be called. However, while
* WServer::post() guarantees that the application to which an event
* is posted is still alive, it may be that the targeted widget (or
* WObject in general) has been deleted.
*
* This function wraps such an object method with a protection layer
* which guarantees that the method is only called when the targeted
* object is alive, in the same way as how a signal automatically
* disconnects slots from objects that are being deleted.
*
* You typically will bind the function immediately within the event
* loop where you register the "callback", and pass this bound
* function to (typically an external thread) which calls post()
* later on. What you cannot do is bind the function only later on,
* since at that time the target object may already have been
* destroyed.
*
* As with the signal/slot connection tracking mechanism, this
* requires that the object is a WObject.
*/
template <typename F> boost::function<void()> bind(const F& f);
#endif // WT_CNOR
/*! \brief Encodes an untrusted URL to prevent referer leaks.
*
* This encodes an URL so that in case the session ID is present
* in the current URL, this session ID does not leak to the refenced
* URL.
*
* Wt will safely handle URLs in the API (in WImage and WAnchor) but
* you may want to use this function to encode URLs which you use in
* WTemplate texts.
*/
std::string encodeUntrustedUrl(const std::string& url) const;
/*! \brief Pushes a (modal) widget onto the expose stack.
*
* This defines a new context of widgets that are currently visible.
*/
void pushExposedConstraint(WWidget *w);
void popExposedConstraint(WWidget *w);
void addGlobalWidget(WWidget *w);
void removeGlobalWidget(WWidget *w);
protected:
/*! \brief Notifies an event to the application.
*
* This method is called by the event loop for propagating an event
* to the application. It provides a single point of entry for
* events to the application, besides the application constructor.
*
* You may want to reimplement this method for two reasons:
*
* - for having a single point for exception handling: while you may want
* to catch recoverable exceptions in a more appropriate place, general
* (usually fatal) exceptions may be caught here. You will in probably
* also want to catch the same exceptions in the application constructor
* in the same way.
* - you want to manage resource usage during requests. For example, at
* the end of request handling, you want to return a database session
* back to the pool. Since %notify() is also used for rendering right after
* the application is created, this will also clean up resources after
* application construction.
*
* In either case, you will need to call the base class
* implementation of %notify(), as otherwise no events will be
* delivered to your application.
*
* The following shows a generic template for reimplementhing this
* method for both managing request resources and generic exception
* handling.
*
* \if cpp
* \code
* MyApplication::notify(const WEvent& event)
* {
* // Grab resources for during request handling
* try {
* WApplication::notify(event);
* } catch (MyException& exception) {
* // handle this exception in a central place
* }
* // Free resources used during request handling
* }
* \endcode
* \elseif java
* \code
* void notify(WEvent event) {
* // Grab resources for during request handling
* try {
* super.notify(event);
* } catch (MyException exception) {
* // handle this exception in a central place
* }
* // Free resources used during request handling
* }
* \endcode
* \endif
*
* Note that any uncaught exception throw during event handling
* terminates the session.
*/
virtual void notify(const WEvent& e);
/*! \brief Returns whether a widget is exposed in the interface.
*
* The default implementation simply returns \c true, unless a modal
* dialog is active, in which case it returns \c true only for widgets
* that are inside the dialog.
*
* You may want to reimplement this method if you wish to disallow
* events from certain widgets even when they are inserted in the
* widget hierachy.
*/
virtual bool isExposed(WWidget *w) const;
/*! \brief Progresses to an Ajax-enabled user interface.
*
* This method is called when the progressive bootstrap method is used, and
* support for AJAX has been detected. The default behavior will propagate
* the WWidget::enableAjax() method through the widget hierarchy.
*
* You may want to reimplement this method if you want to make
* changes to the user-interface when AJAX is enabled. You should
* always call the base implementation.
*
* \sa WWidget::enableAjax()
*/
virtual void enableAjax();
/*! \brief Handles a browser unload event.
*
* The browser unloads the application when the user navigates away or
* when he closes the window or tab.
*
* When <tt>reload-is-new-session</tt> is set to \c true, then the
* default implementation of this method terminates this session by
* calling quit(), otherwise the session is scheduled to expire within
* seconds (since it may be a refresh).
*
* You may want to reimplement this if you want to keep the
* application running until it times out (as was the behaviour
* before %Wt 3.1.6).
*/
virtual void unload();
private:
Signal< ::int64_t > requestTooLarge_;
struct ScriptLibrary {
ScriptLibrary(const std::string& uri, const std::string& symbol);
std::string uri, symbol, beforeLoadJS;
bool operator< (const ScriptLibrary& other) const;
bool operator== (const ScriptLibrary& other) const;
};
struct MetaHeader {
MetaHeader(MetaHeaderType type, const std::string& name,
const WString& content, const std::string& lang);
MetaHeaderType type;
std::string name, lang;
WString content;
};
struct MetaLink {
MetaLink(const std::string &href,
const std::string &rel,
const std::string &media,
const std::string &hreflang,
const std::string &type,
const std::string &sizes,
bool disabled);
std::string href;
std::string rel;
std::string media;
std::string hreflang;
std::string type;
std::string sizes;
bool disabled;
};
#ifndef WT_TARGET_JAVA
typedef std::map<std::string, EventSignalBase *> SignalMap;
#else
typedef std::map<std::string, WeakReference<EventSignalBase *> > SignalMap;
#endif
typedef std::map<std::string, WResource *> ResourceMap;
typedef std::map<std::string, WObject *> ObjectMap;
/*
* Basic application stuff
*/
WebSession *session_; // session owning this application
#ifndef WT_CNOR
boost::weak_ptr<WebSession> weakSession_; // used to sense destruction
#endif // WT_CNOR
WString title_;
WString closeMessage_;
bool titleChanged_, closeMessageChanged_;
WContainerWidget *widgetRoot_; // widgets in main DOM root
WContainerWidget *domRoot_; // main DOM root
WContainerWidget *domRoot2_; // other virtual root for WidgetSet mode
WContainerWidget *timerRoot_; // timers in main DOM root
WCssStyleSheet styleSheet_; // internal stylesheet
WCombinedLocalizedStrings *localizedStrings_;
WLocale locale_;
std::string oldInternalPath_, newInternalPath_;
Signal<std::string> internalPathChanged_, internalPathInvalid_;
bool internalPathIsChanged_;
bool internalPathDefaultValid_, internalPathValid_;
int serverPush_;
bool serverPushChanged_;
#ifndef WT_TARGET_JAVA
boost::pool<boost::default_user_allocator_new_delete> *eventSignalPool_;
#endif // WT_TARGET_JAVA
std::string javaScriptClass_;
AjaxMethod ajaxMethod_;
WContainerWidget *dialogCover_;
bool quited_;
std::string onePixelGifUrl_;
bool internalPathsEnabled_;
std::vector<WWidget *> exposedOnly_;
WLoadingIndicator *loadingIndicator_;
WWidget *loadingIndicatorWidget_;
bool connected_;
std::string htmlClass_, bodyClass_;
bool bodyHtmlClassChanged_;
bool enableAjax_;
#ifndef WT_TARGET_JAVA
bool initialized_;
#endif // WT_TARGET_JAVA
std::string focusId_;
int selectionStart_, selectionEnd_;
LayoutDirection layoutDirection_;
std::vector<ScriptLibrary> scriptLibraries_;
int scriptLibrariesAdded_;
const WTheme *theme_;
std::vector<WCssStyleSheet> styleSheets_;
int styleSheetsAdded_;
std::vector<MetaHeader> metaHeaders_;
std::vector<MetaLink> metaLinks_;
SignalMap exposedSignals_; // signals that may be accessed
ResourceMap exposedResources_; // resources that may be accessed
ObjectMap encodedObjects_; // objects encoded for internal purposes
// like 'virtual pointers' (see D&D)
bool exposeSignals_; // if we are currently exposing signals
// (see WViewWidget)
std::string afterLoadJavaScript_, beforeLoadJavaScript_;
int newBeforeLoadJavaScript_;
std::string autoJavaScript_;
bool autoJavaScriptChanged_;
#ifndef WT_DEBUG_JS
std::vector<WJavaScriptPreamble> javaScriptPreamble_;
int newJavaScriptPreamble_;
#else
std::vector<const char *> newJavaScriptToLoad_;
#endif // WT_DEBUG_JS
std::set<const char *> javaScriptLoaded_;
bool customJQuery_;
EventSignal<> showLoadingIndicator_, hideLoadingIndicator_;
JSignal<> unloaded_;
std::map<const char *, boost::any> objectStore_;
WContainerWidget *timerRoot() const { return timerRoot_; }
WContainerWidget *dialogCover(bool create = true);
WEnvironment& env(); // short-hand for session_->env()
/*
* Functions for exposed signals, resources, and objects
*/
void addExposedSignal(EventSignalBase* signal);
void removeExposedSignal(EventSignalBase* signal);
EventSignalBase *decodeExposedSignal(const std::string& signalName) const;
EventSignalBase *decodeExposedSignal(const std::string& objectId,
const std::string& name);
SignalMap& exposedSignals() { return exposedSignals_; }
std::string resourceMapKey(WResource *resource);
std::string addExposedResource(WResource *resource, const std::string& path);
void removeExposedResource(WResource *resource);
WResource *decodeExposedResource(const std::string& resourceMapKey) const;
/*
* Methods for application state handling
*/
bool changeInternalPath(const std::string& path);
bool changedInternalPath(const std::string& path);
/*
* Methods for accessing javaScript, which may have erase-on-read
* semantics
*/
void streamAfterLoadJavaScript(WStringStream& out);
void streamBeforeLoadJavaScript(WStringStream& out, bool all);
void streamJavaScriptPreamble(WStringStream& out, bool all);
#ifdef WT_DEBUG_JS
void loadJavaScriptFile(WStringStream& out, const char *jsFile);
#endif // WT_DEBUG_JS
/*
* Methods that control exposing of signals
*/
void setExposeSignals(bool how) { exposeSignals_ = how; }
bool exposeSignals() const { return exposeSignals_; }
void doUnload();
#ifndef WT_TARGET_JAVA
int startWaitingAtLock();
void endWaitingAtLock(int id);
#endif // WT_TARGET_JAVA
std::string focus() const { return focusId_; }
int selectionStart() const { return selectionStart_; }
int selectionEnd() const { return selectionEnd_; }
/*
* Methods for audio handling
*/
SoundManager *getSoundManager();
SoundManager *soundManager_;
static const char *RESOURCES_URL;
#ifdef WT_TARGET_JAVA
JSlot showLoadJS;
JSlot hideLoadJS;
#endif
friend class WebRenderer;
friend class WebSession;
friend class WebController;
friend class EventSignalBase;
friend class JavaScriptEvent;
friend class UpdateLockImpl;
friend class WContainerWidget;
friend class WDialog;
friend class WFileUpload;
friend class WFormWidget;
friend class WInteractWidget;
friend class WLineEdit;
friend class WMenu;
friend class WResource;
friend class WSound;
friend class WString;
friend class WTextArea;
friend class WTimer;
friend class WViewWidget;
friend class WWidget;
friend class Ext::Dialog;
friend class Ext::MessageBox;
};
#ifndef WT_TARGET_JAVA
#ifdef DOXYGEN_ONLY
/*! \brief Runs the %Wt application server.
*
* This function runs the application server, and should be called
* only once (e.g. from within your main function).
*
* The \p createApplication parameter is a <tt>boost::function</tt>
* object that should create a new application instance for a new user
* visiting the application. It is of type:
* <tt>boost::function<Wt::WApplication* (const
* Wt::WEnvironment&)></tt>, and thus you can pass to it a function
* like:
*
* <pre>
* Wt::WApplication *createApplication(const Wt::WEnvironment& env)
* {
* // ...
* }
* </pre>
*
* When using the built-in httpd, the implementation listens for POSIX
* termination signals (or console CTRL-C) event. You can use the
* WServer class for more flexible control on starting and stopping
* the server.
*
* \relates WServer
* \sa WApplication
*/
extern int WRun(int argc, char** argv,
ApplicationCreator createApplication = 0);
#else // DOXYGEN_ONLY
extern int WTCONNECTOR_API WRun(int argc, char** argv,
ApplicationCreator createApplication = 0);
#endif // DOXYGEN_ONLY
#endif // WT_TARGET_JAVA
/*! \def wApp
* \brief Global constant for accessing the application instance.
*
* This is equivalent to WApplication::instance()
*
* \relates WApplication
*/
#define wApp Wt::WApplication::instance()
extern void WT_API WtEmitBindSignal(const boost::shared_ptr< boost::signal0<void> >& s);
#ifndef WT_CNOR
template <typename F>
boost::function<void()> Wt::WApplication::bind(const F& f)
{
typedef boost::shared_ptr< boost::signal0<void> > SignalPtr;
SignalPtr s(new boost::signal0<void>());
s->connect(f);
return boost::bind(&WtEmitBindSignal, s);
}
#endif // WT_CNOR
}
#endif // WAPPLICATION_
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