/usr/include/wxSVG/SVGAnimatedAngle.h is in libwxsvg-dev 2:1.2~dfsg0-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Name: SVGAnimatedAngle.h
// Author: Alex Thuering
// Copyright: (c) 2005 Alex Thuering
// Licence: wxWindows licence
// Notes: generated by genAnimated.py
//////////////////////////////////////////////////////////////////////////////
#ifndef WX_SVG_ANIMATED_ANGLE_H
#define WX_SVG_ANIMATED_ANGLE_H
#include "SVGAngle.h"
class wxSVGAnimatedAngle
{
public:
wxSVGAnimatedAngle(): m_animVal(NULL) {}
wxSVGAnimatedAngle(const wxSVGAngle& value): m_baseVal(value), m_animVal(NULL) {}
wxSVGAnimatedAngle(const wxSVGAnimatedAngle& value): m_baseVal(value.m_baseVal), m_animVal(NULL)
{ if (value.m_animVal != NULL) m_animVal = new wxSVGAngle(*value.m_animVal); }
~wxSVGAnimatedAngle() { ResetAnimVal(); }
inline wxSVGAnimatedAngle& operator=(const wxSVGAnimatedAngle& value)
{ m_baseVal = value.m_baseVal; m_animVal = value.m_animVal != NULL ? new wxSVGAngle(*value.m_animVal) : NULL; return *this; }
inline wxSVGAngle& GetBaseVal() { return m_baseVal; }
inline const wxSVGAngle& GetBaseVal() const { return m_baseVal; }
inline void SetBaseVal(const wxSVGAngle& value) { m_baseVal = value; ResetAnimVal(); }
inline wxSVGAngle& GetAnimVal()
{
if (!m_animVal)
m_animVal = new wxSVGAngle(m_baseVal);
return *m_animVal;
}
inline const wxSVGAngle& GetAnimVal() const
{
return m_animVal ? *m_animVal : m_baseVal;
}
inline void SetAnimVal(const wxSVGAngle& value)
{
if (!m_animVal)
m_animVal = new wxSVGAngle(value);
else
*m_animVal = value;
}
inline void ResetAnimVal()
{
if (m_animVal)
{
delete m_animVal;
m_animVal = NULL;
}
}
public:
inline operator const wxSVGAngle&() const { return GetAnimVal(); }
protected:
wxSVGAngle m_baseVal;
wxSVGAngle* m_animVal;
};
#endif // WX_SVG_ANIMATED_ANGLE_H
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