/usr/include/wxSVG/SVGFETurbulenceElement.h is in libwxsvg-dev 2:1.2~dfsg0-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Name: SVGFETurbulenceElement.h
// Author: Alex Thuering
// Copyright: (c) 2005 Alex Thuering
// Licence: wxWindows licence
// Notes: generated by generate.py
//////////////////////////////////////////////////////////////////////////////
#ifndef WX_SVG_FE_TURBULENCE_ELEMENT_H
#define WX_SVG_FE_TURBULENCE_ELEMENT_H
#include "SVGElement.h"
#include "SVGFilterPrimitiveStandardAttributes.h"
#include "SVGAnimatedNumber.h"
#include "SVGAnimatedInteger.h"
#include "SVGAnimatedEnumeration.h"
#include "String_wxsvg.h"
#include "Element.h"
enum wxSVG_TURBULENCE_TYPE
{
wxSVG_TURBULENCE_TYPE_UNKNOWN = 0,
wxSVG_TURBULENCE_TYPE_FRACTALNOISE = 1,
wxSVG_TURBULENCE_TYPE_TURBULENCE = 2
};
enum wxSVG_STITCHTYPE
{
wxSVG_STITCHTYPE_UNKNOWN = 0,
wxSVG_STITCHTYPE_STITCH = 1,
wxSVG_STITCHTYPE_NOSTITCH = 2
};
class wxSVGFETurbulenceElement:
public wxSVGElement,
public wxSVGFilterPrimitiveStandardAttributes
{
protected:
wxSVGAnimatedNumber m_baseFrequencyX;
wxSVGAnimatedNumber m_baseFrequencyY;
wxSVGAnimatedInteger m_numOctaves;
wxSVGAnimatedNumber m_seed;
wxSVGAnimatedEnumeration m_stitchTiles;
wxSVGAnimatedEnumeration m_type;
public:
inline const wxSVGAnimatedNumber& GetBaseFrequencyX() const { return m_baseFrequencyX; }
inline void SetBaseFrequencyX(const wxSVGAnimatedNumber& n) { m_baseFrequencyX = n; }
inline void SetBaseFrequencyX(float n) { m_baseFrequencyX.SetBaseVal(n); }
inline const wxSVGAnimatedNumber& GetBaseFrequencyY() const { return m_baseFrequencyY; }
inline void SetBaseFrequencyY(const wxSVGAnimatedNumber& n) { m_baseFrequencyY = n; }
inline void SetBaseFrequencyY(float n) { m_baseFrequencyY.SetBaseVal(n); }
inline const wxSVGAnimatedInteger& GetNumOctaves() const { return m_numOctaves; }
inline void SetNumOctaves(const wxSVGAnimatedInteger& n) { m_numOctaves = n; }
inline void SetNumOctaves(long n) { m_numOctaves.SetBaseVal(n); }
inline const wxSVGAnimatedNumber& GetSeed() const { return m_seed; }
inline void SetSeed(const wxSVGAnimatedNumber& n) { m_seed = n; }
inline void SetSeed(float n) { m_seed.SetBaseVal(n); }
inline const wxSVGAnimatedEnumeration& GetStitchTiles() const { return m_stitchTiles; }
inline void SetStitchTiles(const wxSVGAnimatedEnumeration& n) { m_stitchTiles = n; }
inline void SetStitchTiles(unsigned char n) { m_stitchTiles.SetBaseVal(n); }
inline const wxSVGAnimatedEnumeration& GetType() const { return m_type; }
inline void SetType(const wxSVGAnimatedEnumeration& n) { m_type = n; }
inline void SetType(unsigned char n) { m_type.SetBaseVal(n); }
public:
wxSVGFETurbulenceElement(wxString tagName = wxT("feTurbulence")):
wxSVGElement(tagName) {}
virtual ~wxSVGFETurbulenceElement() {}
wxSvgXmlNode* CloneNode(bool deep = true) { return new wxSVGFETurbulenceElement(*this); }
bool HasAttribute(const wxString& name);
wxString GetAttribute(const wxString& name);
bool SetAttribute(const wxString& name, const wxString& value);
wxSvgXmlAttrHash GetAttributes() const;
virtual wxSVGDTD GetDtd() const { return wxSVG_FETURBULENCE_ELEMENT; }
};
#endif // WX_SVG_FE_TURBULENCE_ELEMENT_H
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