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//////////////////////////////////////////////////////////////////////////////
// Name:        SVGPaint.h
// Author:      Alex Thuering
// Copyright:   (c) 2005 Alex Thuering
// Licence:     wxWindows licence
// Notes:       generated by generate.py
//////////////////////////////////////////////////////////////////////////////

#ifndef WX_SVG_PAINT_H
#define WX_SVG_PAINT_H

#include "SVGColor.h"
#include "String_wxsvg.h"


enum wxSVG_PAINTTYPE
{
  wxSVG_PAINTTYPE_UNKNOWN = 0,
  wxSVG_PAINTTYPE_RGBCOLOR = 1,
  wxSVG_PAINTTYPE_RGBCOLOR_ICCCOLOR = 2,
  wxSVG_PAINTTYPE_NONE = 101,
  wxSVG_PAINTTYPE_CURRENTCOLOR = 102,
  wxSVG_PAINTTYPE_URI_NONE = 103,
  wxSVG_PAINTTYPE_URI_CURRENTCOLOR = 104,
  wxSVG_PAINTTYPE_URI_RGBCOLOR = 105,
  wxSVG_PAINTTYPE_URI_RGBCOLOR_ICCCOLOR = 106,
  wxSVG_PAINTTYPE_URI = 107
};

class wxSVGPaint:
  public wxSVGColor
{
  protected:
    wxSVG_PAINTTYPE m_paintType;
    wxString m_uri;

  public:
    inline wxSVG_PAINTTYPE GetPaintType() const { return m_paintType; }
    inline void SetPaintType(const wxSVG_PAINTTYPE& n) { m_paintType = n; }

  public:
    wxSVGPaint(): m_paintType(wxSVG_PAINTTYPE_NONE)
     { m_cssValueType = wxCSS_SVG_PAINT; }
    wxSVGPaint(unsigned char r, unsigned char g, unsigned char b):
      wxSVGColor(r, g, b), m_paintType(wxSVG_PAINTTYPE_RGBCOLOR)
      { m_cssValueType = wxCSS_SVG_PAINT; }
    wxSVGPaint(wxRGBColor color):
      wxSVGColor(color), m_paintType(wxSVG_PAINTTYPE_RGBCOLOR)
      { m_cssValueType = wxCSS_SVG_PAINT; if (!color.Ok()) m_paintType = wxSVG_PAINTTYPE_NONE; }
    virtual ~wxSVGPaint() {}
    wxCSSValue* Clone() const { return new wxSVGPaint(*this); }
    
    wxString GetCSSText() const;
    inline const wxString& GetUri() const { return m_uri; }
    virtual void SetUri(const wxString& uri);
    virtual void SetRGBColor(const wxRGBColor& rgbColor);
    virtual void SetICCColor(const wxSVGICCColor& iccColor);
    
    inline bool Ok() const
    {
	  return m_paintType != wxSVG_PAINTTYPE_UNKNOWN &&
	         m_paintType != wxSVG_PAINTTYPE_NONE;
	}
    
    virtual void SetPaint(wxSVG_PAINTTYPE paintType, const wxString& uri, const wxString& rgbColor, const wxString& iccColor);
};

#endif // WX_SVG_PAINT_H