/usr/include/xalanc/Include/XalanAutoPtr.hpp is in libxalan-c-dev 1.11-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if !defined(XALANAUTOPTR_HEADER_GUARD_1357924680)
#define XALANAUTOPTR_HEADER_GUARD_1357924680
// Base include file. Must be first.
#include <xalanc/PlatformSupport/PlatformSupportDefinitions.hpp>
#include <cstddef>
XALAN_CPP_NAMESPACE_BEGIN
// We're using our own auto_ptr-like class due to wide
// variations amongst the varous platforms we have to
// support
template<class Type>
class XalanAutoPtr
{
public:
XalanAutoPtr(Type* thePointer = 0) :
m_pointer(thePointer)
{
}
XalanAutoPtr(const XalanAutoPtr<Type>& theSource) :
m_pointer(const_cast<XalanAutoPtr<Type>&>(theSource).release())
{
}
XalanAutoPtr<Type>&
operator=(XalanAutoPtr<Type>& theRHS)
{
if (this != &theRHS)
{
// This test ought not to be necessary, but
// MSVC 6.0 calls delete, which checks for 0.
// The problem with that is the locking is
// extremely expensive.
if (m_pointer != 0)
{
delete m_pointer;
}
m_pointer = theRHS.release();
}
return *this;
}
~XalanAutoPtr()
{
// See note in operator=() about this...
if (m_pointer != 0)
{
delete m_pointer;
}
}
Type&
operator*() const
{
return *m_pointer;
}
Type*
operator->() const
{
return m_pointer;
}
Type*
get() const
{
return m_pointer;
}
Type*
release()
{
Type* const temp = m_pointer;
m_pointer = 0;
return temp;
}
void
reset(Type* thePointer = 0)
{
// See note in operator=() about this...
if (m_pointer != 0)
{
delete m_pointer;
}
m_pointer = thePointer;
}
private:
Type* m_pointer;
};
// A class similar to XalanAutoPtr, but for arrays.
template<class Type>
class XalanArrayAutoPtr
{
public:
XalanArrayAutoPtr(Type* thePointer = 0) :
m_pointer(thePointer)
{
}
XalanArrayAutoPtr(const XalanArrayAutoPtr<Type>& theSource) :
m_pointer(((XalanArrayAutoPtr<Type>&)theSource).release())
{
}
XalanArrayAutoPtr<Type>&
operator=(XalanArrayAutoPtr<Type>& theRHS)
{
if (this != &theRHS)
{
// This test ought not to be necessary, but
// MSVC 6.0 calls delete, which checks for 0.
// The problem with that is the locking is
// extremely expensive.
if (m_pointer != 0)
{
delete [] m_pointer;
}
m_pointer = theRHS.release();
}
return *this;
}
~XalanArrayAutoPtr()
{
// See note in operator=() about this...
if (m_pointer != 0)
{
delete [] m_pointer;
}
}
Type&
operator*() const
{
return *m_pointer;
}
Type&
#if defined(XALAN_STRICT_ANSI_HEADERS)
operator[](std::size_t index) const
#else
operator[](size_t index) const
#endif
{
return m_pointer[index];
}
Type*
get() const
{
return m_pointer;
}
Type*
release()
{
Type* const temp = m_pointer;
m_pointer = 0;
return temp;
}
void
reset(Type* thePointer = 0)
{
// See note in operator=() about this...
if (m_pointer != 0)
{
delete [] m_pointer;
}
m_pointer = thePointer;
}
private:
Type* m_pointer;
};
XALAN_CPP_NAMESPACE_END
#endif // if !defined(XALANAUTOPTR_HEADER_GUARD_1357924680)
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