/usr/include/xalanc/XPath/XObjectFactory.hpp is in libxalan-c-dev 1.11-3.
This file is owned by root:root, with mode 0o644.
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* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if !defined(XOBJECTFACTORY_HEADER_GUARD_1357924680)
#define XOBJECTFACTORY_HEADER_GUARD_1357924680
// Base include file. Must be first.
#include <xalanc/XPath/XPathDefinitions.hpp>
#include <algorithm>
#include <cassert>
#include <xalanc/XPath/XObject.hpp>
#include <xalanc/XPath/XPathExecutionContext.hpp>
XALAN_CPP_NAMESPACE_BEGIN
class XalanNode;
class MutableNodeRefList;
class NodeRefListBase;
class XObject;
class XObjectPtr;
class XToken;
/**
* This class handles the creation of XObjects and manages their lifetime.
*/
class XALAN_XPATH_EXPORT XObjectFactory
{
public:
typedef XPathExecutionContext::BorrowReturnMutableNodeRefList BorrowReturnMutableNodeRefList;
typedef XPathExecutionContext::GetCachedString GetCachedString;
typedef XPathExecutionContext::GetCachedString GetAndReleaseCachedString;
XObjectFactory(MemoryManager& theManager);
virtual
~XObjectFactory();
MemoryManager&
getMemoryManager()
{
return m_memoryManager;
}
/**
* Return an XObject to the factory.
*
* @param theXObject The XObject to be returned
* @return true if the object belongs to the factory, false if not.
*/
bool
returnObject(XObject* theXObject)
{
return doReturnObject(theXObject);
}
/**
* Reset the instance. This invalidates all existing instances created
* with this XObjectFactory.
*/
virtual void
reset() = 0;
/**
* Create a boolean XObject from a boolean value.
*
* @param theValue value used to create object
* @return pointer to new object
*/
virtual const XObjectPtr
createBoolean(bool theValue) = 0;
/**
* Create a node set XObject from a node list.
*
* @param theValue value used to create object. theValue will be owned by the new XObject.
* @return pointer to new object
*/
virtual const XObjectPtr
createNodeSet(BorrowReturnMutableNodeRefList& theValue) = 0;
/**
* Create a node set XObject from a node.
*
* @param theNOde value used to create object.
* @return pointer to new object
*/
virtual const XObjectPtr
createNodeSet(XalanNode* theValue) = 0;
/**
* Create a numeric XObject from a number.
*
* @param theValue value used to create object
* @return pointer to new object
*/
virtual const XObjectPtr
createNumber(double theValue) = 0;
/**
* Create a numeric XObject from an XToken. The XToken
* instance must be inexistence for the lifetime of the
* object.
*
* @param theValue value used to create object
* @return pointer to new object
*/
virtual const XObjectPtr
createNumber(const XToken& theValue) = 0;
/**
* Create a string XObject from a string.
*
* @param theValue value used to create object
* @return pointer to new object
*/
virtual const XObjectPtr
createString(const XalanDOMString& theValue) = 0;
/**
* Create a string XObject from a null-terminated array of characters.
*
* @param theValue a pointer to the array
* @return pointer to new object
*/
virtual const XObjectPtr
createString(const XalanDOMChar* theValue) = 0;
/**
* Create a string XObject from an array of characters.
*
* @param theValue a pointer to the array
* @paran theLength the length of the array
* @return pointer to new object
*/
virtual const XObjectPtr
createString(
const XalanDOMChar* theValue,
XalanSize_t theLength) = 0;
/**
* Create a string XObject from an XToken. The XToken
* instance must be inexistence for the lifetime of the
* object.
*
* @param theValue value used to create object
* @return pointer to new object
*/
virtual const XObjectPtr
createString(const XToken& theValue) = 0;
/**
* Create a string XObject from a string. The XObject
* will hold a reference to the supplied string, so
* the string must be in scope for the lifetime of
* the instance
*
* @param theValue value used to create object
* @return pointer to new object
*/
virtual const XObjectPtr
createStringReference(const XalanDOMString& theValue) = 0;
/**
* Create a string XObject that will adapt another XObject to
* behave like a string. The XObject holds a reference to the
* other XObject.
*
* @param theValue value used to create object
* @paran theExecutionContext The current execution context
* @return pointer to new object
*/
virtual const XObjectPtr
createStringAdapter(
const XObjectPtr& theValue,
XPathExecutionContext& theExecutionContext) = 0;
/**
* Create a string XObject from a cached XalanDOMString,
*
* @param theValue value used to create object
* @return pointer to new object
*/
virtual const XObjectPtr
createString(GetCachedString& theValue) = 0;
/**
* Create an "unknown" XObject from a string.
*
* @param theValue value used to create object
* @return pointer to new object
*/
virtual const XObjectPtr
createUnknown(const XalanDOMString& theValue) = 0;
/**
* Hold a reference to an XObject instance until the
* factory is reset. This is needed in a very few cases
* when the object lifetime needs to extend after the
* execution of an XPath expression.
*
* @param theValue The XObjectPtr instance.
*/
virtual void
holdReference(XObjectPtr theValue) = 0;
/**
*
* A public functor for use with stl algorithms.
*
*/
#if defined(XALAN_NO_STD_NAMESPACE)
struct DeleteXObjectFunctor : public unary_function<XObject*, void>
#else
struct DeleteXObjectFunctor : public std::unary_function<XObject*, bool>
#endif
{
public:
DeleteXObjectFunctor(
XObjectFactory& theFactoryInstance,
bool fInReset = false) :
m_factoryInstance(theFactoryInstance),
m_fInReset(fInReset)
{
}
result_type
operator()(argument_type theXObject) const
{
if (m_fInReset == true)
{
return m_factoryInstance.doReturnObject(
theXObject,
true);
}
else
{
return m_factoryInstance.returnObject(theXObject);
}
}
private:
XObjectFactory& m_factoryInstance;
const bool m_fInReset;
};
friend struct DeleteXObjectFunctor;
protected:
/**
* Return the actual implementation type of an XObject.
*
* @param theXObject the XObject
*/
XObject::eObjectType
getRealType(const XObject& theXObject) const
{
return theXObject.getRealType();
}
/**
* Delete a FactoryObject instance.
*
* @param theXObject the XObject instance to delete.
*/
void
deleteObject(const XObject* theXObject) const
{
if( theXObject!= 0)
{
XObject* const nonConst =
const_cast<XObject*>(theXObject);
nonConst->~XObject();
m_memoryManager.deallocate(nonConst);
}
}
/**
* Return an XObject to the factory.
*
* @param theXObject XObject to be returned
* @param fInReset true when called during reset().
*/
virtual bool
doReturnObject(
XObject* theXObject,
bool fInReset = false) = 0;
private:
// Not implemented...
XObjectFactory(const XObjectFactory&);
XObjectFactory&
operator=(const XObjectFactory&);
bool
operator==(const XObjectFactory&) const;
MemoryManager& m_memoryManager;
};
XALAN_CPP_NAMESPACE_END
#endif // XOBJECTFACTORY_HEADER_GUARD_1357924680
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