/usr/include/xalanc/XPath/XalanQNameByValueAllocator.hpp is in libxalan-c-dev 1.11-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if !defined(XALANQNAMEBYVALUEALLOCATOR_INCLUDE_GUARD_12455133)
#define XALANQNAMEBYVALUEALLOCATOR_INCLUDE_GUARD_12455133
// Base include file. Must be first.
#include <xalanc/XPath/XPathDefinitions.hpp>
#include <xalanc/XPath/XalanQNameByValue.hpp>
#include <xalanc/PlatformSupport/ArenaAllocator.hpp>
XALAN_CPP_NAMESPACE_BEGIN
class XALAN_XPATH_EXPORT XalanQNameByValueAllocator
{
public:
typedef XalanQNameByValue data_type;
typedef data_type::NamespacesStackType NamespacesStackType;
#if defined(XALAN_NO_DEFAULT_TEMPLATE_ARGUMENTS)
typedef ArenaBlock<data_type> ArenaBlockType;
typedef ArenaAllocator<data_type,
ArenaBlockType> ArenaAllocatorType;
#else
typedef ArenaAllocator<data_type> ArenaAllocatorType;
#endif
typedef ArenaAllocatorType::size_type size_type;
/**
* Construct an instance that will allocate blocks of the specified size.
*
* @param theBlockSize The block size.
*/
XalanQNameByValueAllocator(
MemoryManager& theManager,
size_type theBlockCount);
~XalanQNameByValueAllocator();
/**
* Create an instance.
*
* @param theSource The source of the copy.
*
* @return A pointer to the new instance.
*/
data_type*
create(const XalanQNameByValue& theSource);
/**
* Create an instance.
*
* @param theNamespace namespace string
* @param theLocalPart local part string
*
* @return A pointer to the new instance.
*/
data_type*
create(
const XalanDOMString& theNamespaceURI,
const XalanDOMString& theLocalPart);
/**
* Create an instance.
*
* @param qname QName string
* @param namespaces namespace vector stack to use
* @param locator The Locator instance for error reporting, if any
* @param fUseDefault If true, then elements with no prefix will have the default namespace URI, if there is one.
*
* @return A pointer to the new instance.
*/
data_type*
create(
const XalanDOMString& qname,
const NamespacesStackType& namespaces,
const Locator* locator = 0,
bool fUseDefault = false);
/**
* Create an instance.
*
* @param qname QName string
* @param namespaces namespace vector stack to use
* @param locator The Locator instance for error reporting, if any
* @param fUseDefault If true, then elements with no prefix will have the default namespace URI, if there is one.
*
* @return A pointer to the new instance.
*/
data_type*
create(
const XalanDOMChar* qname,
const NamespacesStackType& namespaces,
const Locator* locator = 0,
bool fUseDefault = false);
/**
* Create an instance.
*
* @param qname QName string
* @param theResolver prefix resolver to use
* @param locator The Locator instance for error reporting, if any
*
* @return A pointer to the new instance.
*/
data_type*
create(
const XalanDOMString& qname,
const PrefixResolver* theResolver = 0,
const Locator* locator = 0);
/**
* Determine if an object is owned by the allocator...
*/
bool
ownsObject(const data_type* theObject)
{
return m_allocator.ownsObject(theObject);
}
/**
* Delete all objects from the allocator.
*/
void
reset()
{
m_allocator.reset();
}
/**
* Get the number of ArenaBlocks currently allocated.
*
* @return The number of blocks.
*/
size_type
getBlockCount() const
{
return m_allocator.getBlockCount();
}
/**
* Get size of an ArenaBlock, that is, the number
* of objects in each block.
*
* @return The size of the block
*/
size_type
getBlockSize() const
{
return m_allocator.getBlockSize();
}
private:
// Not implemented...
XalanQNameByValueAllocator(const XalanQNameByValueAllocator&);
XalanQNameByValueAllocator&
operator=(const XalanQNameByValueAllocator&);
// Data members...
ArenaAllocatorType m_allocator;
};
XALAN_CPP_NAMESPACE_END
#endif // XALANQNAMEBYVALUEALLOCATOR_INCLUDE_GUARD_12455133
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