/usr/include/Freeze/Initialize.h is in libzeroc-ice35-dev 3.5.1-5.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 | // **********************************************************************
//
// Copyright (c) 2003-2013 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef FREEZE_INITIALIZE_H
#define FREEZE_INITIALIZE_H
#include <Ice/Ice.h>
#include <Freeze/EvictorF.h>
#include <Freeze/ConnectionF.h>
#include <Freeze/Index.h>
#include <Freeze/Transaction.h>
//
// Berkeley DB's DbEnv and DbTxn
//
class DbEnv;
class DbTxn;
namespace Freeze
{
typedef std::map<std::string, std::string> FacetTypeMap;
FREEZE_API Freeze::BackgroundSaveEvictorPtr
createBackgroundSaveEvictor(const Ice::ObjectAdapterPtr& adapter,
const std::string& envName,
const std::string& filename,
const ServantInitializerPtr& initializer = 0,
const std::vector<IndexPtr>& indices = std::vector<IndexPtr>(),
bool createDb = true);
FREEZE_API BackgroundSaveEvictorPtr
createBackgroundSaveEvictor(const Ice::ObjectAdapterPtr& adapter,
const std::string& envName,
DbEnv& dbEnv,
const std::string& filename,
const ServantInitializerPtr& initializer = 0,
const std::vector<IndexPtr>& indices = std::vector<IndexPtr>(),
bool createDb = true);
FREEZE_API TransactionalEvictorPtr
createTransactionalEvictor(const Ice::ObjectAdapterPtr& adapter,
const std::string& envName,
const std::string& filename,
const FacetTypeMap& facetTypes = FacetTypeMap(),
const ServantInitializerPtr& initializer = 0,
const std::vector<IndexPtr>& indices = std::vector<IndexPtr>(),
bool createDb = true);
FREEZE_API TransactionalEvictorPtr
createTransactionalEvictor(const Ice::ObjectAdapterPtr& adapter,
const std::string& envName,
DbEnv& dbEnv,
const std::string& filename,
const FacetTypeMap& facetTypes = FacetTypeMap(),
const ServantInitializerPtr& initializer = 0,
const std::vector<IndexPtr>& indices = std::vector<IndexPtr>(),
bool createDb = true);
//
// TransactionalEvictorDeadlockException propagates through collocation-optimized calls
// The TransactionalEvictor catches and retries on this exception
//
class FREEZE_API TransactionalEvictorDeadlockException : public Ice::SystemException
{
public:
TransactionalEvictorDeadlockException(const char*, int, const TransactionPtr& = 0);
virtual ~TransactionalEvictorDeadlockException() throw();
virtual std::string ice_name() const;
virtual TransactionalEvictorDeadlockException* ice_clone() const;
virtual void ice_throw() const;
TransactionPtr tx;
};
FREEZE_API ConnectionPtr createConnection(const Ice::CommunicatorPtr& communicator,
const std::string& envName);
FREEZE_API ConnectionPtr createConnection(const Ice::CommunicatorPtr& communicator,
const std::string& envName,
DbEnv& dbEnv);
FREEZE_API const std::string& catalogName();
FREEZE_API const std::string& catalogIndexListName();
FREEZE_API DbTxn* getTxn(const TransactionPtr&);
typedef void (*FatalErrorCallback)(const BackgroundSaveEvictorPtr&, const Ice::CommunicatorPtr&);
FREEZE_API FatalErrorCallback registerFatalErrorCallback(FatalErrorCallback);
}
#endif
|