/usr/include/Freeze/Map.h is in libzeroc-ice35-dev 3.5.1-5.2.
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//
// Copyright (c) 2003-2013 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef FREEZE_MAP_H
#define FREEZE_MAP_H
#include <Ice/Ice.h>
#include <iterator>
#include <Freeze/DB.h>
#include <Freeze/Exception.h>
#include <Freeze/Connection.h>
//
// Berkeley DB's DbEnv
//
class DbEnv;
namespace Freeze
{
class IteratorHelper;
class MapHelper;
class MapIndexI;
class MapHelperI;
class IteratorHelperI;
class SharedDb;
class FREEZE_API KeyCompareBase : public IceUtil::Shared
{
public:
KeyCompareBase(bool);
bool compareEnabled() const;
virtual int compare(const Key&, const Key&) = 0;
private:
const bool _enabled;
};
typedef IceUtil::Handle<KeyCompareBase> KeyCompareBasePtr;
class FREEZE_API MapIndexBase : public KeyCompareBase
{
public:
virtual ~MapIndexBase();
const std::string& name() const;
IteratorHelper* begin(bool) const;
IteratorHelper* untypedFind(const Key&, bool, bool) const;
IteratorHelper* untypedLowerBound(const Key&, bool) const;
IteratorHelper* untypedUpperBound(const Key&, bool) const;
int untypedCount(const Key&) const;
//
// Implemented by the generated code
//
virtual void marshalKey(const Value&, Key&) const = 0;
protected:
MapIndexBase(const std::string&, bool);
Ice::CommunicatorPtr _communicator;
Ice::EncodingVersion _encoding;
private:
friend class MapHelperI;
friend class IteratorHelperI;
friend class SharedDb;
friend class MapDb;
std::string _name;
MapIndexI* _impl;
const MapHelperI* _map;
};
typedef IceUtil::Handle<MapIndexBase> MapIndexBasePtr;
class FREEZE_API MapHelper
{
public:
static MapHelper*
create(const ConnectionPtr& connection,
const std::string& dbName,
const std::string& key,
const std::string& value,
const KeyCompareBasePtr&,
const std::vector<MapIndexBasePtr>&,
bool createDb);
static void
recreate(const ConnectionPtr& connection,
const std::string& dbName,
const std::string& key,
const std::string& value,
const KeyCompareBasePtr&,
const std::vector<MapIndexBasePtr>&);
virtual ~MapHelper() = 0;
virtual IteratorHelper*
find(const Key&, bool) const = 0;
virtual IteratorHelper*
lowerBound(const Key&, bool) const = 0;
virtual IteratorHelper*
upperBound(const Key&, bool) const = 0;
virtual void
put(const Key&, const Value&) = 0;
virtual size_t
erase(const Key&) = 0;
virtual size_t
count(const Key&) const = 0;
virtual void
clear() = 0;
virtual void
destroy() = 0;
virtual size_t
size() const = 0;
virtual void
closeAllIterators() = 0;
virtual const MapIndexBasePtr&
index(const std::string&) const = 0;
virtual void
closeDb() = 0;
virtual ConnectionPtr
getConnection() const = 0;
};
class FREEZE_API IteratorHelper
{
public:
static IteratorHelper*
create(const MapHelper& m, bool readOnly);
virtual
~IteratorHelper() ICE_NOEXCEPT_FALSE = 0;
virtual IteratorHelper*
clone() const = 0;
virtual const Key*
get() const = 0;
virtual void
get(const Key*&, const Value*&) const = 0;
virtual void
set(const Value&) = 0;
virtual void
erase() = 0;
virtual bool
next() const = 0;
};
//
// Forward declaration
//
template <typename key_type, typename mapped_type, typename KeyCodec, typename ValueCodec, typename Compare>
class Map;
template <typename key_type, typename mapped_type, typename KeyCodec, typename ValueCodec, typename Compare>
class ConstIterator;
//
// This is necessary for MSVC support.
//
struct IteratorBase
{
typedef std::forward_iterator_tag iterator_category;
};
//
// Database iterator. This implements a forward iterator with the
// restriction that it's only possible to explicitely write back into
// the database.
//
// Two iterators are equal if they use the same database and their
// current records have the same key.
//
// TODO: It's possible to implement bidirectional iterators, if
// necessary.
//
template<typename key_type, typename mapped_type, typename KeyCodec, typename ValueCodec, typename Compare>
class Iterator : public IteratorBase
{
public:
typedef ptrdiff_t difference_type;
typedef std::pair<const key_type, const mapped_type> value_type;
typedef value_type* pointer;
typedef value_type& reference;
Iterator(IteratorHelper* helper, const Ice::CommunicatorPtr& communicator, const Ice::EncodingVersion& encoding) :
_helper(helper),
_communicator(communicator),
_encoding(encoding),
_refValid(false)
{
}
Iterator() :
_encoding(Ice::Encoding_1_0),
_refValid(false)
{
}
Iterator(const Iterator& rhs) :
_communicator(rhs._communicator),
_encoding(rhs._encoding),
_refValid(false)
{
if(rhs._helper.get() != 0)
{
_helper.reset(rhs._helper->clone());
}
}
Iterator& operator=(const Iterator& rhs)
{
if(this != &rhs)
{
if(rhs._helper.get() != 0)
{
_helper.reset(rhs._helper->clone());
}
else
{
_helper.reset();
}
_communicator = rhs._communicator;
_encoding = rhs._encoding;
_refValid = false;
}
return *this;
}
~Iterator() ICE_NOEXCEPT_FALSE
{
}
bool operator==(const Iterator& rhs) const
{
if(_helper.get() == rhs._helper.get())
{
return true;
}
if(_helper.get() != 0 && rhs._helper.get() != 0)
{
const Key* lhsKey = _helper->get();
const Key* rhsKey = rhs._helper->get();
if(lhsKey != 0 && rhsKey != 0)
{
return *lhsKey == *rhsKey;
}
}
return false;
}
bool operator!=(const Iterator& rhs) const
{
return !(*this == rhs);
}
Iterator& operator++()
{
incr();
return *this;
}
Iterator operator++(int)
{
Iterator tmp = *this;
incr();
return tmp;
}
//
// Note that this doesn't follow the regular iterator mapping:
//
// value_type& operator*(), value_type operator*() const
//
value_type& operator*() const
{
if(!_refValid)
{
key_type key;
mapped_type value;
getCurrentValue(key, value);
//
// !IMPORTANT!
//
// This method has to cache the returned value to implement
// operator->().
//
const_cast<key_type&>(_ref.first) = key;
const_cast<mapped_type&>(_ref.second) = value;
_refValid = true;
}
return _ref;
}
value_type* operator->() { return &(operator*()); }
//
// This special method allows writing back into the database.
//
void set(const mapped_type& value)
{
assert(_helper.get());
Value v;
ValueCodec::write(value, v, _communicator, _encoding);
_helper->set(v);
_refValid = false;
}
private:
void incr()
{
assert(_helper.get() != 0);
if(!_helper->next())
{
//
// The iterator has been moved past the end, and is now
// invalid.
//
_helper.reset();
}
_refValid = false;
}
void getCurrentValue(key_type& key, mapped_type& value) const
{
assert(_helper.get() != 0);
const Key* k = 0;
const Value* v = 0;
_helper->get(k, v);
assert(k != 0);
assert(v != 0);
KeyCodec::read(key, *k, _communicator, _encoding);
ValueCodec::read(value, *v, _communicator, _encoding);
}
friend class ConstIterator<key_type, mapped_type, KeyCodec, ValueCodec, Compare>;
friend class Map<key_type, mapped_type, KeyCodec, ValueCodec, Compare>;
IceUtil::UniquePtr<IteratorHelper> _helper;
Ice::CommunicatorPtr _communicator;
Ice::EncodingVersion _encoding;
//
// Cached last return value. This is so that operator->() can
// actually return a pointer. The cached value is reused across
// multiple calls to operator->() if _refValid is true, which
// avoids problems in certain situations. For example, if
// _ref.second is an STL container and you use an STL algorithm
// such as transform, STLport (debug build) asserts that the
// addresses of the containers are the same. This would fail if
// the same value was not returned on subsequent calls to
// operator->().
//
mutable value_type _ref;
mutable bool _refValid;
};
//
// See Iterator comments for design notes
//
template <typename key_type, typename mapped_type, typename KeyCodec, typename ValueCodec, typename Compare>
class ConstIterator : public IteratorBase
{
public:
typedef ptrdiff_t difference_type;
typedef std::pair<const key_type, const mapped_type> value_type;
typedef value_type* pointer;
typedef value_type& reference;
ConstIterator(IteratorHelper* helper,
const Ice::CommunicatorPtr& communicator,
const Ice::EncodingVersion& encoding) :
_helper(helper),
_communicator(communicator),
_encoding(encoding),
_refValid(false)
{
}
ConstIterator() :
_encoding(Ice::Encoding_1_0),
_refValid(false)
{
}
ConstIterator(const ConstIterator& rhs) :
_communicator(rhs._communicator),
_encoding(rhs._encoding),
_refValid(false)
{
if(rhs._helper.get() != 0)
{
_helper.reset(rhs._helper->clone());
}
}
//
// A Iterator can be converted to a ConstIterator (but not
// vice versa) - same for operator=.
//
ConstIterator(const Iterator<key_type, mapped_type, KeyCodec, ValueCodec, Compare>& rhs) :
_communicator(rhs._communicator),
_encoding(rhs._encoding),
_refValid(false)
{
if(rhs._helper.get() != 0)
{
_helper.reset(rhs._helper->clone());
}
}
ConstIterator& operator=(const ConstIterator& rhs)
{
if(this != &rhs)
{
if(rhs._helper.get() != 0)
{
_helper.reset(rhs._helper->clone());
}
else
{
_helper.reset();
}
_communicator = rhs._communicator;
_encoding = rhs._encoding;
_refValid = false;
}
return *this;
}
//
// Create const_iterator from iterator.
//
ConstIterator& operator=(const Iterator<key_type, mapped_type, KeyCodec, ValueCodec, Compare>& rhs)
{
if(rhs._helper.get() != 0)
{
_helper.reset(rhs._helper->clone());
}
else
{
_helper.reset();
}
_communicator = rhs._communicator;
_encoding = rhs._encoding;
_refValid = false;
return *this;
}
~ConstIterator()
{
}
bool operator==(const ConstIterator& rhs)
{
if(_helper.get() == rhs._helper.get())
{
return true;
}
if(_helper.get() != 0 && rhs._helper.get() != 0)
{
const Key* lhsKey = _helper->get();
const Key* rhsKey = rhs._helper->get();
if(lhsKey != 0 && rhsKey != 0)
{
return *lhsKey == *rhsKey;
}
}
return false;
}
bool operator!=(const ConstIterator& rhs)
{
return !(*this == rhs);
}
ConstIterator& operator++()
{
incr();
return *this;
}
ConstIterator operator++(int)
{
ConstIterator tmp = *this;
incr();
return tmp;
}
//
// Note that this doesn't follow the regular iterator mapping:
//
// value_type operator*() const
//
value_type& operator*() const
{
if(!_refValid)
{
key_type key;
mapped_type value;
getCurrentValue(key, value);
//
// !IMPORTANT!
//
// This method has to cache the returned value to implement
// operator->().
//
const_cast<key_type&>(_ref.first) = key;
const_cast<mapped_type&>(_ref.second) = value;
_refValid = true;
}
return _ref;
}
pointer operator->() const { return &(operator*()); }
private:
void incr()
{
assert(_helper.get() != 0);
if(!_helper->next())
{
//
// The iterator has been moved past the end, and is now
// invalid.
//
_helper.reset();
}
_refValid = false;
}
void getCurrentValue(key_type& key, mapped_type& value) const
{
assert(_helper.get() != 0);
const Key* k = 0;
const Value* v = 0;
_helper->get(k, v);
assert(k != 0);
assert(v != 0);
KeyCodec::read(key, *k, _communicator, _encoding);
ValueCodec::read(value, *v, _communicator, _encoding);
}
friend class Map<key_type, mapped_type, KeyCodec, ValueCodec, Compare>;
IceUtil::UniquePtr<IteratorHelper> _helper;
Ice::CommunicatorPtr _communicator;
Ice::EncodingVersion _encoding;
//
// Cached last return value. This is so that operator->() can
// actually return a pointer. The cached value is reused across
// multiple calls to operator->() if _refValid is true, which
// avoids problems in certain situations. For example, if
// _ref.second is an STL container and you use an STL algorithm
// such as transform, STLport (debug build) asserts that the
// addresses of the containers are the same. This would fail
// if the same value was not returned on subsequent calls
// to operator->().
//
mutable value_type _ref;
mutable bool _refValid;
};
struct IceEncodingCompare {};
template<typename key_type, typename KeyCodec, typename Compare>
class KeyCompare : public KeyCompareBase
{
public:
KeyCompare(const Compare& mapCompare,
const Ice::CommunicatorPtr& communicator,
const Ice::EncodingVersion& encoding) :
KeyCompareBase(true),
_compare(mapCompare),
_communicator(communicator),
_encoding(encoding)
{}
virtual int compare(const Key& dbKey1, const Key& dbKey2)
{
key_type key1;
KeyCodec::read(key1, dbKey1, _communicator, _encoding);
key_type key2;
KeyCodec::read(key2, dbKey2, _communicator, _encoding);
if(_compare(key1, key2))
{
return -1;
}
else if(_compare(key2, key1))
{
return 1;
}
else
{
return 0;
}
}
private:
Compare _compare;
const Ice::CommunicatorPtr _communicator;
const Ice::EncodingVersion _encoding;
};
//
// Partial template specialization:
// do nothing for the IceEncodingCompare comparator
//
template<typename key_type, typename KeyCodec>
class KeyCompare<key_type, KeyCodec, IceEncodingCompare> : public KeyCompareBase
{
public:
KeyCompare(const IceEncodingCompare&, const Ice::CommunicatorPtr&, const Ice::EncodingVersion&):
KeyCompareBase(false)
{}
virtual int compare(const Key&, const Key&)
{
assert(0);
return 0;
}
};
//
// Need to separate MapIndex template class because _communicator is
// set later
//
template<typename key_type, typename KeyCodec, typename Compare>
class MapIndex : public MapIndexBase
{
public:
virtual int compare(const Key& dbKey1, const Key& dbKey2)
{
key_type key1;
KeyCodec::read(key1, dbKey1, _communicator, _encoding);
key_type key2;
KeyCodec::read(key2, dbKey2, _communicator, _encoding);
if(_compare(key1, key2))
{
return -1;
}
else if(_compare(key2, key1))
{
return 1;
}
else
{
return 0;
}
}
protected:
MapIndex(const std::string& mapName, const Compare& mapCompare) :
MapIndexBase(mapName, true),
_compare(mapCompare)
{}
private:
Compare _compare;
};
//
// Partial template specialization:
// do nothing for the IceEncodingCompare comparator
//
template<typename key_type, typename KeyCodec>
class MapIndex<key_type, KeyCodec, IceEncodingCompare> : public MapIndexBase
{
public:
virtual int compare(const Key&, const Key&)
{
assert(0);
return 0;
}
protected:
MapIndex(const std::string& mapName, const IceEncodingCompare&):
MapIndexBase(mapName, false)
{}
};
//
// A sorted map, similar to a std::map, with one notable difference:
// operator[] is not provided.
//
//
// TODO: implement bidirectional iterators.
//
template<typename key_type, typename mapped_type,
typename KeyCodec, typename ValueCodec,
typename Compare = IceEncodingCompare>
class Map
{
public:
typedef std::pair<const key_type, const mapped_type> value_type;
typedef Iterator<key_type, mapped_type, KeyCodec, ValueCodec, Compare> iterator;
typedef ConstIterator<key_type, mapped_type, KeyCodec, ValueCodec, Compare> const_iterator;
//
// No definition for reference, const_reference, pointer or
// const_pointer.
//
typedef size_t size_type;
typedef ptrdiff_t difference_type;
//
// Allocators are not supported.
//
// allocator_type
//
//
// Constructors
//
Map(const Freeze::ConnectionPtr& connection,
const std::string& dbName,
bool createDb = true,
const Compare& compare = Compare()) :
_communicator(connection->getCommunicator()),
_encoding(connection->getEncoding())
{
KeyCompareBasePtr keyCompare = new KeyCompare<key_type, KeyCodec, Compare>(compare, _communicator, _encoding);
std::vector<MapIndexBasePtr> indices;
_helper.reset(MapHelper::create(connection, dbName, KeyCodec::typeId(), ValueCodec::typeId(), keyCompare,
indices, createDb));
}
template<class _InputIterator>
Map(const Freeze::ConnectionPtr& connection,
const std::string& dbName,
bool createDb,
_InputIterator first, _InputIterator last,
const Compare& compare = Compare()) :
_communicator(connection->getCommunicator()),
_encoding(connection->getEncoding())
{
KeyCompareBasePtr keyCompare = new KeyCompare<key_type, KeyCodec, Compare>(compare, _communicator, _encoding);
std::vector<MapIndexBasePtr> indices;
_helper.reset(MapHelper::create(connection, dbName, KeyCodec::typeId(), ValueCodec::typeId(), keyCompare,
indices, createDb));
while(first != last)
{
put(*first);
++first;
}
}
~Map()
{
}
// static void recreate(const Freeze::ConnectionPtr& connection,
// const std::string& dbName,
// const Compare& compare = Compare())
// {
// KeyCompareBasePtr keyCompare = new KeyCompare<key_type, KeyCodec, Compare>(compare,
// connection->getCommunicator(),
// connection->getEncoding());
// std::vector<MapIndexBasePtr> indices;
// MapHelper::recreate(connection, dbName, KeyCodec::typeId(), ValueCodec::typeId(), keyCompare, indices);
// }
bool operator==(const Map& rhs) const
{
//
// This does a memberwise equality for the entire contents of
// the database. While slow this is always correct. Database
// equality is not necessarily correct in the context of a
// transaction.
//
if(size() != rhs.size())
{
return false;
}
for(const_iterator p = rhs.begin() ; p != rhs.end() ; ++p)
{
const_iterator q = rhs.find(p->first);
if(q == rhs.end())
{
return false;
}
if(p->second != q->second)
{
return false;
}
}
return true;
}
bool operator!=(const Map& rhs) const
{
return !(*this == rhs);
}
void swap(Map& rhs)
{
MapHelper* tmp = _helper.release();
_helper.reset(rhs._helper.release());
rhs._helper.reset(tmp);
Ice::CommunicatorPtr tmpCom = _communicator;
Ice::EncodingVersion tmpEnc = _encoding;
_communicator = rhs._communicator;
_encoding = rhs._encoding;
rhs._communicator = tmpCom;
rhs._encoding = tmpEnc;
}
iterator begin()
{
try
{
return iterator(IteratorHelper::create(*_helper.get(), false), _communicator, _encoding);
}
catch(const NotFoundException&)
{
return iterator();
}
}
const_iterator begin() const
{
try
{
return const_iterator(IteratorHelper::create(*_helper.get(), true), _communicator, _encoding);
}
catch(const NotFoundException&)
{
return const_iterator();
}
}
iterator end()
{
return iterator();
}
const_iterator end() const
{
return const_iterator();
}
bool empty() const
{
return size() == 0;
}
size_type size() const
{
return _helper->size();
}
size_type max_size() const
{
return 0xffffffff; // TODO: is this the max?
}
//
// This method isn't implemented.
//
// mapped_type& operator[](const key_type& key)
//
//
// This method isn't in the STLport library - but it's referenced
// in "STL Tutorial and Reference Guide, Second Edition". It's not
// currently implemented.
//
// const mapped_type& operator[](const key_type& key) const;
//
//
// No allocators.
//
//allocator_type get_allocator() const;
//
iterator insert(iterator /*position*/, const value_type& key)
{
//
// position is ignored.
//
Key k;
KeyCodec::write(key.first, k, _communicator, _encoding);
iterator r = iterator(_helper->find(k, false), _communicator, _encoding);
if(r == end())
{
Value v;
ValueCodec::write(key.second, v, _communicator, _encoding);
_helper->put(k, v);
r = iterator(_helper->find(k, false), _communicator, _encoding);
}
return r;
}
std::pair<iterator, bool> insert(const value_type& key)
{
Key k;
KeyCodec::write(key.first, k, _communicator, _encoding);
iterator r = iterator(_helper->find(k, false), _communicator, _encoding);
bool inserted = false;
if(r == end())
{
Value v;
ValueCodec::write(key.second, v, _communicator, _encoding);
_helper->put(k, v);
inserted = true;
r = iterator(_helper->find(k, false), _communicator, _encoding);
}
return std::pair<iterator, bool>(r, inserted);
}
template <typename InputIterator>
void insert(InputIterator first, InputIterator last)
{
while(first != last)
{
insert(*first);
++first;
}
}
void put(const value_type& key)
{
//
// insert or replace
//
Key k;
Value v;
KeyCodec::write(key.first, k, _communicator, _encoding);
ValueCodec::write(key.second, v, _communicator, _encoding);
_helper->put(k, v);
}
template <typename InputIterator>
void put(InputIterator first, InputIterator last)
{
while(first != last)
{
put(*first);
++first;
}
}
void erase(iterator position)
{
assert(position._helper.get() != 0);
position._helper->erase();
}
size_type erase(const key_type& key)
{
Key k;
KeyCodec::write(key, k, _communicator, _encoding);
return _helper->erase(k);
}
void erase(iterator first, iterator last)
{
while(first != last)
{
first._helper->erase();
++first;
}
}
void clear()
{
_helper->clear();
}
//
// destroy is not a standard function
//
void destroy()
{
_helper->destroy();
}
//
// closeDb closes the underlying Berkeley DB database
//
void closeDb()
{
_helper->closeDb();
}
iterator find(const key_type& key)
{
Key k;
KeyCodec::write(key, k, _communicator, _encoding);
return iterator(_helper->find(k, false), _communicator, _encoding);
}
const_iterator find(const key_type& key) const
{
Key k;
KeyCodec::write(key, k, _communicator, _encoding);
return const_iterator(_helper->find(k, true), _communicator, _encoding);
}
size_type count(const key_type& key) const
{
Key k;
KeyCodec::write(key, k, _communicator, _encoding);
return _helper->count(k);
}
iterator lower_bound(const key_type& key)
{
Key k;
KeyCodec::write(key, k, _communicator, _encoding);
return iterator(_helper->lowerBound(k, false), _communicator, _encoding);
}
const_iterator lower_bound(const key_type& key) const
{
Key k;
KeyCodec::write(key, k, _communicator, _encoding);
return iterator(_helper->lowerBound(k, true), _communicator, _encoding);
}
iterator upper_bound(const key_type& key)
{
Key k;
KeyCodec::write(key, k, _communicator, _encoding);
return iterator(_helper->upperBound(k, false), _communicator, _encoding);
}
const_iterator upper_bound(const key_type& key) const
{
Key k;
KeyCodec::write(key, k, _communicator, _encoding);
return iterator(_helper->upperBound(k, true), _communicator, _encoding);
}
std::pair<iterator, iterator> equal_range(const key_type& key)
{
return std::make_pair(lower_bound(key), upper_bound(key));
}
std::pair<const_iterator, const_iterator>
equal_range(const key_type& key) const
{
return std::make_pair(lower_bound(key), upper_bound(key));
}
const Ice::CommunicatorPtr&
communicator() const
{
return _communicator;
}
//
// getConnection returns the associated connection
//
ConnectionPtr getConnection() const
{
return _helper->getConnection();
}
protected:
Map(const Ice::CommunicatorPtr& mapCommunicator, const Ice::EncodingVersion& encoding) :
_communicator(mapCommunicator),
_encoding(encoding)
{
}
IceUtil::UniquePtr<MapHelper> _helper;
Ice::CommunicatorPtr _communicator;
Ice::EncodingVersion _encoding;
};
}
#endif
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