/usr/include/mongo/client/parallel.h is in mongodb-dev 1:2.4.9-1ubuntu2.
This file is owned by root:root, with mode 0o644.
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/* Copyright 2009 10gen Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
tools for working in parallel/sharded/clustered environment
*/
#pragma once
#include "mongo/db/dbmessage.h"
#include "mongo/db/matcher.h"
#include "mongo/db/namespacestring.h"
#include "mongo/s/shard.h"
#include "mongo/s/stale_exception.h" // for StaleConfigException
#include "mongo/util/concurrency/mvar.h"
namespace mongo {
/**
* holder for a server address and a query to run
*/
class ServerAndQuery {
public:
ServerAndQuery( const string& server , BSONObj extra = BSONObj() , BSONObj orderObject = BSONObj() ) :
_server( server ) , _extra( extra.getOwned() ) , _orderObject( orderObject.getOwned() ) {
}
bool operator<( const ServerAndQuery& other ) const {
if ( ! _orderObject.isEmpty() )
return _orderObject.woCompare( other._orderObject ) < 0;
if ( _server < other._server )
return true;
if ( other._server > _server )
return false;
return _extra.woCompare( other._extra ) < 0;
}
string toString() const {
StringBuilder ss;
ss << "server:" << _server << " _extra:" << _extra.toString() << " _orderObject:" << _orderObject.toString();
return ss.str();
}
operator string() const {
return toString();
}
string _server;
BSONObj _extra;
BSONObj _orderObject;
};
/**
* this is a cursor that works over a set of servers
* can be used in serial/parallel as controlled by sub classes
*/
class ClusteredCursor {
public:
ClusteredCursor( const QuerySpec& q );
ClusteredCursor( QueryMessage& q );
ClusteredCursor( const string& ns , const BSONObj& q , int options=0 , const BSONObj& fields=BSONObj() );
virtual ~ClusteredCursor();
/** call before using */
void init();
virtual std::string getNS() { return _ns; }
virtual bool more() = 0;
virtual BSONObj next() = 0;
static BSONObj concatQuery( const BSONObj& query , const BSONObj& extraFilter );
virtual string type() const = 0;
virtual void explain(BSONObjBuilder& b) = 0;
protected:
virtual void _init() = 0;
auto_ptr<DBClientCursor> query( const string& server , int num = 0 , BSONObj extraFilter = BSONObj() , int skipLeft = 0 , bool lazy=false );
BSONObj explain( const string& server , BSONObj extraFilter = BSONObj() );
/**
* checks the cursor for any errors
* will throw an exceptionif an error is encountered
*/
void _checkCursor( DBClientCursor * cursor );
static BSONObj _concatFilter( const BSONObj& filter , const BSONObj& extraFilter );
virtual void _explain( map< string,list<BSONObj> >& out ) = 0;
string _ns;
BSONObj _query;
BSONObj _hint;
BSONObj _sort;
int _options;
BSONObj _fields;
int _batchSize;
bool _didInit;
bool _done;
};
class ParallelConnectionMetadata;
// TODO: We probably don't really need this as a separate class.
class FilteringClientCursor {
public:
FilteringClientCursor( const BSONObj filter = BSONObj() );
FilteringClientCursor( DBClientCursor* cursor , const BSONObj filter = BSONObj() );
FilteringClientCursor( auto_ptr<DBClientCursor> cursor , const BSONObj filter = BSONObj() );
~FilteringClientCursor();
void reset( auto_ptr<DBClientCursor> cursor );
void reset( DBClientCursor* cursor, ParallelConnectionMetadata* _pcmData = NULL );
bool more();
BSONObj next();
BSONObj peek();
DBClientCursor* raw() { return _cursor.get(); }
ParallelConnectionMetadata* rawMData(){ return _pcmData; }
// Required for new PCursor
void release(){
_cursor.release();
_pcmData = NULL;
}
private:
void _advance();
Matcher _matcher;
auto_ptr<DBClientCursor> _cursor;
ParallelConnectionMetadata* _pcmData;
BSONObj _next;
bool _done;
};
class Servers {
public:
Servers() {
}
void add( const ServerAndQuery& s ) {
add( s._server , s._extra );
}
void add( const string& server , const BSONObj& filter ) {
vector<BSONObj>& mine = _filters[server];
mine.push_back( filter.getOwned() );
}
// TOOO: pick a less horrible name
class View {
View( const Servers* s ) {
for ( map<string, vector<BSONObj> >::const_iterator i=s->_filters.begin(); i!=s->_filters.end(); ++i ) {
_servers.push_back( i->first );
_filters.push_back( i->second );
}
}
public:
int size() const {
return _servers.size();
}
string getServer( int n ) const {
return _servers[n];
}
vector<BSONObj> getFilter( int n ) const {
return _filters[ n ];
}
private:
vector<string> _servers;
vector< vector<BSONObj> > _filters;
friend class Servers;
};
View view() const {
return View( this );
}
private:
map<string, vector<BSONObj> > _filters;
friend class View;
};
/**
* runs a query in serial across any number of servers
* returns all results from 1 server, then the next, etc...
*/
class SerialServerClusteredCursor : public ClusteredCursor {
public:
SerialServerClusteredCursor( const set<ServerAndQuery>& servers , QueryMessage& q , int sortOrder=0);
virtual bool more();
virtual BSONObj next();
virtual string type() const { return "SerialServer"; }
protected:
virtual void _explain( map< string,list<BSONObj> >& out );
void _init() {}
vector<ServerAndQuery> _servers;
unsigned _serverIndex;
FilteringClientCursor _current;
int _needToSkip;
};
class CommandInfo {
public:
string versionedNS;
BSONObj cmdFilter;
CommandInfo() {}
CommandInfo( const string& vns, const BSONObj& filter ) : versionedNS( vns ), cmdFilter( filter ) {}
bool isEmpty(){
return versionedNS.size() == 0;
}
string toString() const {
return str::stream() << "CInfo " << BSON( "v_ns" << versionedNS << "filter" << cmdFilter );
}
};
typedef shared_ptr<ShardConnection> ShardConnectionPtr;
class DBClientCursor;
typedef shared_ptr<DBClientCursor> DBClientCursorPtr;
class ParallelConnectionState {
public:
ParallelConnectionState() :
count( 0 ), done( false ) { }
ShardConnectionPtr conn;
DBClientCursorPtr cursor;
// Version information
ChunkManagerPtr manager;
ShardPtr primary;
// Cursor status information
long long count;
bool done;
BSONObj toBSON() const;
string toString() const {
return str::stream() << "PCState : " << toBSON();
}
};
typedef ParallelConnectionState PCState;
typedef shared_ptr<PCState> PCStatePtr;
class ParallelConnectionMetadata {
public:
ParallelConnectionMetadata() :
retryNext( false ), initialized( false ), finished( false ), completed( false ), errored( false ) { }
~ParallelConnectionMetadata(){
cleanup( true );
}
void cleanup( bool full = true );
PCStatePtr pcState;
bool retryNext;
bool initialized;
bool finished;
bool completed;
bool errored;
BSONObj toBSON() const;
string toString() const {
return str::stream() << "PCMData : " << toBSON();
}
};
typedef ParallelConnectionMetadata PCMData;
typedef shared_ptr<PCMData> PCMDataPtr;
/**
* Runs a query in parallel across N servers. New logic has several modes -
* 1) Standard query, enforces compatible chunk versions for queries across all results
* 2) Standard query, sent to particular servers with no compatible chunk version enforced, but handling
* stale configuration exceptions
* 3) Command query, either enforcing compatible chunk versions or sent to particular shards.
*/
class ParallelSortClusteredCursor : public ClusteredCursor {
public:
ParallelSortClusteredCursor( const QuerySpec& qSpec, const CommandInfo& cInfo = CommandInfo() );
ParallelSortClusteredCursor( const set<Shard>& servers, const QuerySpec& qSpec );
// LEGACY Constructors
ParallelSortClusteredCursor( const set<ServerAndQuery>& servers , QueryMessage& q , const BSONObj& sortKey );
ParallelSortClusteredCursor( const set<ServerAndQuery>& servers , const string& ns ,
const Query& q , int options=0, const BSONObj& fields=BSONObj() );
virtual ~ParallelSortClusteredCursor();
virtual bool more();
virtual BSONObj next();
virtual string type() const { return "ParallelSort"; }
void fullInit();
void startInit();
void finishInit();
bool isCommand(){ return NamespaceString( _qSpec.ns() ).isCommand(); }
bool isExplain(){ return _qSpec.isExplain(); }
bool isVersioned(){ return _qShards.size() == 0; }
bool isSharded();
ShardPtr getPrimary();
void getQueryShards( set<Shard>& shards );
ChunkManagerPtr getChunkManager( const Shard& shard );
DBClientCursorPtr getShardCursor( const Shard& shard );
BSONObj toBSON() const;
string toString() const;
virtual void explain(BSONObjBuilder& b);
protected:
void _finishCons();
void _init();
void _oldInit();
virtual void _explain( map< string,list<BSONObj> >& out );
void _markStaleNS( const NamespaceString& staleNS, const StaleConfigException& e, bool& forceReload, bool& fullReload );
void _handleStaleNS( const NamespaceString& staleNS, bool forceReload, bool fullReload );
set<Shard> _qShards;
QuerySpec _qSpec;
CommandInfo _cInfo;
// Count round-trips req'd for namespaces and total
map<string,int> _staleNSMap;
int _totalTries;
map<Shard,PCMData> _cursorMap;
// LEGACY BELOW
int _numServers;
int _lastFrom;
set<ServerAndQuery> _servers;
BSONObj _sortKey;
FilteringClientCursor * _cursors;
int _needToSkip;
private:
/**
* Setups the shard version of the connection. When using a replica
* set connection and the primary cannot be reached, the version
* will not be set if the slaveOk flag is set.
*/
void setupVersionAndHandleSlaveOk( PCStatePtr state /* in & out */,
const Shard& shard,
ShardPtr primary /* in */,
const NamespaceString& ns,
const std::string& vinfo,
ChunkManagerPtr manager /* in */ );
};
/**
* tools for doing asynchronous operations
* right now uses underlying sync network ops and uses another thread
* should be changed to use non-blocking io
*/
class Future {
public:
class CommandResult {
public:
string getServer() const { return _server; }
bool isDone() const { return _done; }
bool ok() const {
verify( _done );
return _ok;
}
BSONObj result() const {
verify( _done );
return _res;
}
/**
blocks until command is done
returns ok()
*/
bool join( int maxRetries = 1 );
private:
CommandResult( const string& server , const string& db , const BSONObj& cmd , int options , DBClientBase * conn );
void init();
string _server;
string _db;
int _options;
BSONObj _cmd;
DBClientBase * _conn;
scoped_ptr<ScopedDbConnection> _connHolder; // used if not provided a connection
scoped_ptr<DBClientCursor> _cursor;
BSONObj _res;
bool _ok;
bool _done;
friend class Future;
};
/**
* @param server server name
* @param db db name
* @param cmd cmd to exec
* @param conn optional connection to use. will use standard pooled if non-specified
*/
static shared_ptr<CommandResult> spawnCommand( const string& server , const string& db , const BSONObj& cmd , int options , DBClientBase * conn = 0 );
};
}
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