/usr/include/mongo/client/syncclusterconnection.h is in mongodb-dev 1:2.4.9-1ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 | // @file syncclusterconnection.h
/*
* Copyright 2010 10gen Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "mongo/bson/bsonelement.h"
#include "mongo/bson/bsonobj.h"
#include "mongo/client/dbclientinterface.h"
namespace mongo {
/**
* This is a connection to a cluster of servers that operate as one
* for super high durability.
*
* Write operations are two-phase. First, all nodes are asked to fsync. If successful
* everywhere, the write is sent everywhere and then followed by an fsync. There is no
* rollback if a problem occurs during the second phase. Naturally, with all these fsyncs,
* these operations will be quite slow -- use sparingly.
*
* Read operations are sent to a single random node.
*
* The class checks if a command is read or write style, and sends to a single
* node if a read lock command and to all in two phases with a write style command.
*/
class SyncClusterConnection : public DBClientBase {
public:
using DBClientBase::query;
using DBClientBase::update;
using DBClientBase::remove;
/**
* @param commaSeparated should be 3 hosts comma separated
*/
SyncClusterConnection( const list<HostAndPort> &, double socketTimeout = 0);
SyncClusterConnection( string commaSeparated, double socketTimeout = 0);
SyncClusterConnection( const std::string& a,
const std::string& b,
const std::string& c,
double socketTimeout = 0 );
~SyncClusterConnection();
/**
* @return true if all servers are up and ready for writes
*/
bool prepare( string& errmsg );
/**
* runs fsync on all servers
*/
bool fsync( string& errmsg );
// --- from DBClientInterface
virtual BSONObj findOne(const string &ns, const Query& query, const BSONObj *fieldsToReturn, int queryOptions);
virtual auto_ptr<DBClientCursor> query(const string &ns, Query query, int nToReturn, int nToSkip,
const BSONObj *fieldsToReturn, int queryOptions, int batchSize );
virtual auto_ptr<DBClientCursor> getMore( const string &ns, long long cursorId, int nToReturn, int options );
virtual void insert( const string &ns, BSONObj obj, int flags=0);
virtual void insert( const string &ns, const vector< BSONObj >& v, int flags=0);
virtual void remove( const string &ns , Query query, int flags );
virtual void update( const string &ns , Query query , BSONObj obj , int flags );
virtual bool call( Message &toSend, Message &response, bool assertOk , string * actualServer );
virtual void say( Message &toSend, bool isRetry = false , string * actualServer = 0 );
virtual void sayPiggyBack( Message &toSend );
virtual void killCursor( long long cursorID );
virtual string getServerAddress() const { return _address; }
virtual bool isFailed() const { return false; }
virtual string toString() { return _toString(); }
virtual BSONObj getLastErrorDetailed(const std::string& db,
bool fsync=false,
bool j=false,
int w=0,
int wtimeout=0);
virtual BSONObj getLastErrorDetailed(bool fsync=false, bool j=false, int w=0, int wtimeout=0);
virtual bool callRead( Message& toSend , Message& response );
virtual ConnectionString::ConnectionType type() const { return ConnectionString::SYNC; }
void setAllSoTimeouts( double socketTimeout );
double getSoTimeout() const { return _socketTimeout; }
virtual bool lazySupported() const { return false; }
protected:
virtual void _auth(const BSONObj& params);
private:
SyncClusterConnection( SyncClusterConnection& prev, double socketTimeout = 0 );
string _toString() const;
bool _commandOnActive(const string &dbname, const BSONObj& cmd, BSONObj &info, int options=0);
auto_ptr<DBClientCursor> _queryOnActive(const string &ns, Query query, int nToReturn, int nToSkip,
const BSONObj *fieldsToReturn, int queryOptions, int batchSize );
int _lockType( const string& name );
void _checkLast();
void _connect( const std::string& host );
string _address;
vector<string> _connAddresses;
vector<DBClientConnection*> _conns;
map<string,int> _lockTypes;
mongo::mutex _mutex;
vector<BSONObj> _lastErrors;
double _socketTimeout;
};
class UpdateNotTheSame : public UserException {
public:
UpdateNotTheSame( int code , const string& msg , const vector<string>& addrs , const vector<BSONObj>& lastErrors )
: UserException( code , msg ) , _addrs( addrs ) , _lastErrors( lastErrors ) {
verify( _addrs.size() == _lastErrors.size() );
}
virtual ~UpdateNotTheSame() throw() {
}
unsigned size() const {
return _addrs.size();
}
pair<string,BSONObj> operator[](unsigned i) const {
return make_pair( _addrs[i] , _lastErrors[i] );
}
private:
vector<string> _addrs;
vector<BSONObj> _lastErrors;
};
};
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