/usr/include/mongo/db/repl/connections.h is in mongodb-dev 1:2.4.9-1ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 | // @file
/*
* Copyright (C) 2010 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <map>
#include "mongo/db/auth/authorization_manager.h"
namespace mongo {
/** here we keep a single connection (with reconnect) for a set of hosts,
one each, and allow one user at a time per host. if in use already for that
host, we block. so this is an easy way to keep a 1-deep pool of connections
that many threads can share.
thread-safe.
Example:
{
ScopedConn c("foo.acme.com:9999");
c->runCommand(...);
}
throws exception on connect error (but fine to try again later with a new
scopedconn object for same host).
*/
class ScopedConn {
public:
// A flag to keep ScopedConns open when all other sockets are disconnected
static const unsigned keepOpen;
/** throws assertions if connect failure etc. */
ScopedConn(const std::string& hostport);
~ScopedConn() {
// conLock releases...
}
void reconnect() {
connInfo->cc.reset(new DBClientConnection(true, 0, connInfo->getTimeout()));
connInfo->cc->_logLevel = 2;
connInfo->connected = false;
connect();
}
void setTimeout(time_t timeout) {
connInfo->setTimeout(timeout);
}
/* If we were to run a query and not exhaust the cursor, future use of the connection would be problematic.
So here what we do is wrapper known safe methods and not allow cursor-style queries at all. This makes
ScopedConn limited in functionality but very safe. More non-cursor wrappers can be added here if needed.
*/
bool runCommand(const string &dbname, const BSONObj& cmd, BSONObj &info, int options=0) {
return conn()->runCommand(dbname, cmd, info, options);
}
unsigned long long count(const string &ns) {
return conn()->count(ns);
}
BSONObj findOne(const string &ns, const Query& q, const BSONObj *fieldsToReturn = 0, int queryOptions = 0) {
return conn()->findOne(ns, q, fieldsToReturn, queryOptions);
}
private:
auto_ptr<scoped_lock> connLock;
static mongo::mutex mapMutex;
struct ConnectionInfo {
mongo::mutex lock;
scoped_ptr<DBClientConnection> cc;
bool connected;
ConnectionInfo() : lock("ConnectionInfo"),
cc(new DBClientConnection(/*reconnect*/ true,
/*replicaSet*/ 0,
/*timeout*/ ReplSetConfig::DEFAULT_HB_TIMEOUT)),
connected(false) {
cc->_logLevel = 2;
}
void tagPort() {
MessagingPort& mp = cc->port();
mp.tag |= ScopedConn::keepOpen;
}
void setTimeout(time_t timeout) {
_timeout = timeout;
cc->setSoTimeout(_timeout);
}
int getTimeout() {
return _timeout;
}
private:
int _timeout;
} *connInfo;
typedef map<string,ScopedConn::ConnectionInfo*> M;
static M& _map;
scoped_ptr<DBClientConnection>& conn() { return connInfo->cc; }
const string _hostport;
// we should already be locked...
bool connect() {
string err;
if (!connInfo->cc->connect(_hostport, err)) {
log() << "couldn't connect to " << _hostport << ": " << err << rsLog;
return false;
}
connInfo->connected = true;
connInfo->tagPort();
// if we cannot authenticate against a member, then either its key file
// or our key file has to change. if our key file has to change, we'll
// be rebooting. if their file has to change, they'll be rebooted so the
// connection created above will go dead, reconnect, and reauth.
if (!noauth) {
if (!connInfo->cc->auth("local",
internalSecurity.user,
internalSecurity.pwd,
err,
false)) {
log() << "could not authenticate against " << _hostport << ", " << err << rsLog;
return false;
}
}
return true;
}
};
inline ScopedConn::ScopedConn(const std::string& hostport) : _hostport(hostport) {
bool first = false;
{
scoped_lock lk(mapMutex);
connInfo = _map[_hostport];
if( connInfo == 0 ) {
connInfo = _map[_hostport] = new ConnectionInfo();
first = true;
connLock.reset( new scoped_lock(connInfo->lock) );
}
}
// already locked connLock above
if (first) {
connect();
return;
}
connLock.reset( new scoped_lock(connInfo->lock) );
if (connInfo->connected) {
return;
}
// Keep trying to connect if we're not yet connected
connect();
}
}
|