/usr/include/paraview/vtkPVInteractorStyle.h is in paraview-dev 4.0.1-1ubuntu1.
This file is owned by root:root, with mode 0o644.
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 | /*=========================================================================
  Program:   ParaView
  Module:    vtkPVInteractorStyle.h
  Copyright (c) Kitware, Inc.
  All rights reserved.
  See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkPVInteractorStyle - interactive manipulation of the camera
// .SECTION Description
// vtkPVInteractorStyle allows the user to interactively
// manipulate the camera, the viewpoint of the scene.
// The left button is for rotation; shift + left button is for rolling;
// the right button is for panning; and shift + right button is for zooming.
// This class fires vtkCommand::StartInteractionEvent and 
// vtkCommand::EndInteractionEvent to signal start and end of interaction.
#ifndef __vtkPVInteractorStyle_h
#define __vtkPVInteractorStyle_h
#include "vtkInteractorStyleTrackballCamera.h"
#include "vtkPVVTKExtensionsRenderingModule.h" // needed for export macro
class vtkCameraManipulator;
class vtkCollection;
class VTKPVVTKEXTENSIONSRENDERING_EXPORT vtkPVInteractorStyle : public vtkInteractorStyleTrackballCamera
{
public:
  static vtkPVInteractorStyle *New();
  vtkTypeMacro(vtkPVInteractorStyle, vtkInteractorStyleTrackballCamera);
  void PrintSelf(ostream& os, vtkIndent indent);
  
  // Description:
  // Event bindings controlling the effects of pressing mouse buttons
  // or moving the mouse.
  virtual void OnMouseMove();
  virtual void OnLeftButtonDown();
  virtual void OnLeftButtonUp();
  virtual void OnMiddleButtonDown();
  virtual void OnMiddleButtonUp();
  virtual void OnRightButtonDown();
  virtual void OnRightButtonUp();
  
  // Description:
  // Access to adding or removing manipulators.
  void AddManipulator(vtkCameraManipulator *m);
  // Description:
  // Removes all manipulators.
  void RemoveAllManipulators();
  //BTX
  // Description:
  // Accessor for the collection of camera manipulators.
  vtkGetObjectMacro(CameraManipulators, vtkCollection);
  //ETX
  // Description:
  // Propagates the center to the manipulators.
  // This simply sets an interal ivar.
  // It is propagated to a manipulator before the event
  // is sent to it.
  // Also changing the CenterOfRotation during interaction
  // i.e. after a button press but before a button up
  // has no effect until the next button press.
  vtkSetVector3Macro(CenterOfRotation, double);
  vtkGetVector3Macro(CenterOfRotation, double);
  // Description:
  // Do not let the superclass do anything with a char event.
  virtual void OnChar() {};
protected:
  vtkPVInteractorStyle();
  ~vtkPVInteractorStyle();
  vtkCameraManipulator *Current;
  double CenterOfRotation[3];
  // The CameraInteractors also store there button and modifier.
  vtkCollection *CameraManipulators;
  void OnButtonDown(int button, int shift, int control);
  void OnButtonUp(int button);
  void ResetLights();
  vtkPVInteractorStyle(const vtkPVInteractorStyle&); // Not implemented
  void operator=(const vtkPVInteractorStyle&); // Not implemented
};
#endif
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