/usr/include/paraview/vtkWebGLObject.h is in paraview-dev 4.0.1-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 | /*=========================================================================
Program: ParaView Web
Module: vtkWebGLObject.h
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkWebGLObject
// .SECTION Description
// vtkWebGLObject represent and manipulate an WebGL object and its data.
#ifndef __vtkWebGLObject_h
#define __vtkWebGLObject_h
#include "vtkObject.h"
#include "vtkPVVTKExtensionsWebGLExporterModule.h" // needed for export macro
#include <string>
class vtkMatrix4x4;
class vtkUnsignedCharArray;
enum WebGLObjectTypes {
wPOINTS = 0,
wLINES = 1,
wTRIANGLES = 2
};
class VTKPVVTKEXTENSIONSWEBGLEXPORTER_EXPORT vtkWebGLObject : public vtkObject
{
public:
static vtkWebGLObject* New();
vtkTypeMacro(vtkWebGLObject, vtkObject)
void PrintSelf(ostream &os, vtkIndent indent);
virtual void GenerateBinaryData();
virtual unsigned char* GetBinaryData(int part);
virtual int GetBinarySize(int part);
virtual int GetNumberOfParts();
// Description:
// This is a wrapper friendly method for access the binary data.
// The binary data for the requested part will be copied into the
// given vtkUnsignedCharArray.
void GetBinaryData(int part, vtkUnsignedCharArray* buffer);
void SetLayer(int l);
void SetRendererId(long int i);
void SetId(std::string i);
void SetWireframeMode(bool wireframe);
void SetVisibility(bool vis);
void SetTransformationMatrix(vtkMatrix4x4* m);
void SetIsWidget(bool w);
void SetHasTransparency(bool t);
void SetInteractAtServer(bool i);
void SetType(WebGLObjectTypes t);
bool isWireframeMode();
bool isVisible();
bool HasChanged();
bool isWidget();
bool HasTransparency();
bool InteractAtServer();
//BTX
std::string GetMD5();
std::string GetId();
//ETX
long int GetRendererId();
int GetLayer();
protected:
vtkWebGLObject();
~vtkWebGLObject();
float Matrix[16];
long int rendererId;
int layer; // Renderer Layer
std::string id; // Id of the object
std::string MD5;
bool hasChanged;
bool iswireframeMode;
bool isvisible;
WebGLObjectTypes webGlType;
bool hasTransparency;
bool iswidget;
bool interactAtServer;
private:
vtkWebGLObject(const vtkWebGLObject&); // Not implemented
void operator=(const vtkWebGLObject&); // Not implemented
};
#endif
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