/usr/share/pyshared/pyepl/display.py is in python-pyepl 1.1.0+git12-g365f8e3-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 | # PyEPL: display.py
#
# Copyright (C) 2003-2005 Michael J. Kahana
# Authors: Ian Schleifer, Per Sederberg, Aaron Geller, Josh Jacobs
# URL: http://memory.psych.upenn.edu/programming/pyepl
#
# Distributed under the terms of the GNU Lesser General Public License
# (LGPL). See the license.txt that came with this file.
"""
This module provides graphics abstractions.
"""
import textlog
from base import Carvable, Track, Registered, MediaFile, UniquelyConstructed
import hardware
import timing
import threading
#import PIL.Image # catch error here!
import os
import weakref
import exputils
from stimulus import Stimulus
import pygame
# Get the PyEPL directory (used below to find the default font)
pyepldir = os.path.abspath(os.path.dirname(__file__))
# Use the Color class from the hardware.graphics.image module
Color = hardware.graphics.image.Color
# Define positional relations:
NORTH = 0
NORTHEAST = 1
EAST = 2
SOUTHEAST = 3
SOUTH = 4
SOUTHWEST = 5
WEST = 6
NORTHWEST = 7
CENTER = 8
BELOW = 9
ABOVE = 10
LEFT = 11
RIGHT = 12
OVER = 13
class Showable:
"""
An object which may be displayed in the basic video output layer.
"""
def __init__(self):
self.loadRequireCount = 0
def requireLoaded(self):
self.loadRequireCount += 1
if not self.isLoaded():
self.load()
def unrequireLoaded(self):
self.loadRequireCount -= 1
if self.loadRequireCount < 0:
self.loadRequireCount = 0
if self.loadRequireCount == 0 and \
self.isLoaded() and \
(hasattr(self,'filename') and not self.filename is None):
self.unload()
def show(self, x, y): # to be overridden
"""
Draw this object.
"""
pass
def getSize(self): # to be overridden
"""
Return a 2-tuple representing the X and Y dimensions of this
showable in pixels.
"""
return (0, 0)
def logLine(self): # to be overridden
"""
Log the object.
"""
return "SHOWABLE"
def isLoaded(self):
"""
Returns true if the showable is loaded in memory, otherwise returns false.
"""
return True
def load(self):
"""
Loads the object into memory.
"""
pass
def unload(self):
"""
Unloads the object from memory.
"""
pass
class Shown:
"""
Instances of this class are meant to act as unique identifiers for
an instance of a showable on the screen. They also provide
information for the size and placement of the showable, as well as
a dictionary of anchor points (anchor[NORTH], anchor[SOUTHWEST],
...) for use in placing other showables.
"""
def __init__(self, x, y, width, height):
"""
Create a shown object.
"""
# set up the values
self.x = x
self.y = y
self.width = width
self.height = height
# calculate the anchors
self.anchor = {}
self.anchor[CENTER] = (x + (width / 2), y + (height / 2))
self.anchor[NORTH] = (x + (width / 2), y)
self.anchor[NORTHEAST] = (x + width, y)
self.anchor[EAST] = (x + width, y + (height / 2))
self.anchor[SOUTHEAST] = (x + width, y + height)
self.anchor[SOUTH] = (x + (width / 2), y + height)
self.anchor[SOUTHWEST] = (x, y + height)
self.anchor[WEST] = (x, y + (height / 2))
self.anchor[NORTHWEST] = (x, y)
class ActiveShowable(Showable):
"""
Showable that must be continually refreshed.
"""
def logLine(self): # to be overridden
"""
Log the object.
"""
return "ACTIVESHOWABLE"
class Image(UniquelyConstructed, Carvable, Showable, Stimulus):
"""
Represents an image.
"""
# def __uinit__(self, x, propxsize = 0.5, propysize = 0.5):
def __uinit__(self, x, propxsize = None, propysize = None):
"""
Creates a new Image object.
INPUT ARGS:
x- Data used to construct Image. Can be the filename of an image file, or a LowImage object.
propxsize- (optional) size of the X dimension of the Image. specified as a fraction of the Y dimension of the screen.
propysize- (optional) size of the y dimension of the Image. specified as a fraction of the Y dimension of the screen.
...
"""
Carvable.__init__(self)
Showable.__init__(self)
# save the proportional dimensions...
self.propxsize = propxsize
self.propysize = propysize
if isinstance(x, hardware.graphics.LowImage):
# if the parameter is a LowImage object, just wrap it
self.img = x
self.img_unscaled = x
self.filename = None
else:
# otherwise, assume it's a filename
self.filename = x
self.img = None
self.img_unscaled = None
# set empty logline
self.logLineStr = 'IMAGE'
def getLow(self):
"""
Returns the LowImage object associated with this Image.
OUTPUT ARGS:
r- a reference to the new LowImage object.
"""
if self.img:
# if it's loaded, just return it
return self.img
# otherwise, load it, unload it (keeping a reference), and return it
self.load()
r = self.img
self.unload()
return r
def getLowUnscaled(self):
"""
"""
if self.img:
return self.img_unscaled
self.load()
r = self.img_unscaled
self.unload()
return r
def load(self):
"""
After calling this method, the image data is gauranteed to be
loaded into primary memory.
If keepLoadedAfterSmartShow is set to True, the image will not
be unloaded after it is shown with SmartShow.
"""
if not self.img:
# if it's not already loaded, load it by constructing a LowImage object...
# if there are no proportional dimensions...
if self.propxsize is None or self.propysize is None:
# construct the LowImage without scaling
self.img = hardware.graphics.LowImage(self.filename)
# set the unscaled image to be the normal one
self.img_unscaled = self.img
# and we're done
return
# try to get the VideoTrack
v = VideoTrack.lastInstance()
# if there is a VideoTrack...
if v:
# get the screen's vertical resolution
yres = v.getResolution()[1]
# calculate the pixel dimensions for the image based on the vertical resolution and the proportional dimensions
xs = int(yres * self.propxsize)
ys = int(yres * self.propysize)
# construct the LowImage
self.img_unscaled = hardware.graphics.LowImage(self.filename)
# scale it
self.img = self.img_unscaled.scale(xs, ys)
else:
# no VideoTrack...
# construct the LowImage without scaling
self.img = hardware.graphics.LowImage(self.filename)
# set the unscaled image to be the normal one
self.img_unscaled = self.img
# set the proportional dimensions to None...
self.propxsize = None
self.propysize = None
def unload(self):
"""
After calling this method, the Image's data is unloaded from memory.
"""
# unload by removing our internal reference to the LowImage object
self.img = None
self.img_unscaled = None
def isLoaded(self):
"""
Checks if this object is actually loaded into memory.
OUTPUT ARGS:
b- True if the object is loaded in memory, False if not.
"""
# check whether or not it's loaded by seeing if we have an internal reference to a LowImage object
return not self.img is None
def __getstate__(self):
"""
Don't give the image data to pickle.
"""
# remove the LowImage object before pickle looks at the data (because LowImages are not picklable)
d = self.__dict__.copy()
del d["img"]
try:
del d["img_unscaled"]
except KeyError:
pass
return d
def __setstate__(self, state):
"""
After unpickling, the image is NOT loaded.
"""
# unpickle with None as self.image (since we left it out when we pickled)
self.__dict__.update(state)
self.img = None
def export(self, archive, namehint):
"""
Export image.
"""
pass #...
def setLogLine(self):
"""
Set the ID for the video log.
XXX IMPORTANT XXX
We will eventually have to call this every time the image is changed.
XXX IMPORTANT XXX
"""
# get the image's pixel size
xs, ys = self.getSize()
# return the log line
self.logLineStr = "IMAGE\t%s\t%d\t%d" % (self.filename, xs, ys)
def logLine(self):
"""
Identify this image for the video log.
"""
return self.logLineStr
def __getitem__(self, index):
"""
Two dimensional indexing and slicing.
"""
# make sure it's loaded first
self.load()
# index or slice the LowImage
r = self.img[index]
# if we get a LowImage back, wrap it with a new Image object and return that
if isinstance(r, hardware.graphics.LowImage):
return Image(r)
# otherwise, return the color value we got from it
return r
def __setitem__(self, index, value):
"""
Index and slice assignment.
"""
# make sure the image is not "carved in stone"
self.aboutToChange()
# make sure it's loaded already
self.load()
# Set the value or slice in the LowImage
self.img[index] = value
def __mul__(self, x):
"""
Color multiplication.
"""
# make sure the image is loaded
self.load()
# multiply the LowImages and return the result wrapped in an Image object
return Image(self.img * x)
def __div__(self, x):
"""
Color division.
"""
# make sure the image is loaded
self.load()
# divide the LowImages and return the result wrapped in an Image object
return Image(self.img / x)
def __add__(self, x):
"""
Color addition.
"""
# make sure the image is loaded
self.load()
# add the LowImages and return the result wrapped in an Image object
return Image(self.img + x)
def __sub__(self, x):
"""
Color subtraction.
"""
# make sure the image is loaded
self.load()
# subtract the LowImages and return the result wrapped in an Image object
return Image(self.img - x)
def __neg__(self):
"""
Color inversion.
"""
# make sure the image is loaded
self.load()
# negate the LowImages and return the result wrapped in an Image object
return Image(-self.img)
def scale(self, x, y):
"""
Rescales the image to the specified x, y proportions of the screen.
"""
# make sure the image is loaded
self.load()
# try to get the VideoTrack
v = VideoTrack.lastInstance()
# if there is a VideoTrack...
if v:
# get the screen's vertical resolution
yres = v.getResolution()[1]
# calculate the pixel dimensions for the image based on the vertical resolution and the proportional dimensions
xs = int(yres * x)
ys = int(yres * y)
# scale the LowImages and return the result wrapped in an Image object
return Image(self.img_unscaled.scale(int(xs), int(ys)), x, y)
def apply(self, f):
"""
Apply function f to all pixels of image for result. f can
accept just a Color or a Color and and x, y tuple for
position.
"""
# make sure the image is loaded
self.load()
# apply the LowImage and function and return the result wrapped in an Image object
return Image(self.img.apply(x))
def getSize(self):
"""
Return an x, y tuple for image dimensions.
"""
# make sure the image is loaded
self.load()
# return the size of the LowImage
return self.img.getSize()
def show(self, x, y):
"""
Put this image on the screen at x, y.
"""
# make sure the image is loaded
self.load()
# have the LowImage draw itself at the specified coordinates
self.img.show(x, y)
# set the logLine
self.setLogLine()
def present(self, clk = None, duration = None, jitter = None, bc = None, minDuration = None):
"""
Present an image on the screen. If a ButtonChooser is
provided, present ignores the jitter and clears the stimulus
once a button is pressed or the duration waiting for a
response is exceeded.
INPUT ARGS:
clk- Optional PresentationClock to update.
duration/jitter- Duration to display the stimulus.
bc- Optional ButtonChooser object.
minDuration- Used in combination with bc to specify a minimum
time that a stimulus must be presented before a
keypress to the bc is accepted.
OUTPUT ARGS:
timestamp- time and latency of when the image came on the screen.
button- Button pressed if we passed in bc.
bc_time- Time and latency of when the button was pressed (if provided)
"""
v = VideoTrack.lastInstance()
# get the clock if needed
if clk is None:
clk = exputils.PresentationClock()
# show the image
t = v.showCentered(self)
timestamp = v.updateScreen(clk)
if bc:
# wait for button press
button,bc_time = bc.waitWithTime(minDuration,duration,clk)
else:
clk.delay(duration,jitter)
# unshow that image
v.unshow(t)
v.updateScreen(clk)
if bc:
return timestamp,button,bc_time
else:
return timestamp
# New Movie Class
class Movie(UniquelyConstructed, Showable, Stimulus):
"""
Represents a movie. In PyEPL, movies are rendered onto an image
surface, which you must first show (via one of the many show
methods in the VideoTrack).
Once a movie surface is shown, you can start and stop playback
with the playMovie and stopMovie methods of the VideoTrack.
When you are done playing a movie, you can then unshow the image
where the movie was projected.
"""
def __uinit__(self, x):
"""
Creates a new Movie object. It uses pygame to play the movie,
so it only supports mpg files.
INPUT ARGS:
x- Data used to construct Movie.
Can be the filename of an movie file,
or a pygame.movie.Movie object.
...
"""
Showable.__init__(self)
if isinstance(x, pygame.movie.MovieType):
# if the parameter is a Movie object, just wrap it
self.movie = x
self.filename = None
self.img = None
else:
# otherwise, assume it's a filename
self.filename = x
self.movie = None
self.img = None
# set empty logline
self.logLineStr = 'MOVIE'
def load(self):
"""
After calling this method, the image data is gauranteed to be
loaded into primary memory.
If keepLoadedAfterSmartShow is set to True, the image will not
be unloaded after it is shown with SmartShow.
"""
if self.movie is None:
# create the movie instance
self.movie = pygame.movie.Movie(self.filename)
if self.img is None:
# Create a surface where pygame will render the movie
self._render_surf = pygame.Surface(self.movie.get_size())
# Tell the movie to render frames to that new surface
self.movie.set_display(self._render_surf)
# Create a LowImage for performing the OpenGL blitting of the
# movie frames to the actual OpenGL surface that we use
self.img = hardware.graphics.LowImage(self._render_surf)
def unload(self):
"""
After calling this method, the Movie's data is unloaded from memory.
"""
# stop playing if we are
self.stop()
# unload by removing our internal reference to the LowImage object
self._render_surf = None
self.img = None
self.movie = None
def isLoaded(self):
"""
Checks if this object is actually loaded into memory.
OUTPUT ARGS:
b- True if the object is loaded in memory, False if not.
"""
# check whether or not it's loaded by seeing if we have an
# internal reference to a LowImage object
return not self.img is None
def __getstate__(self):
"""
Don't give the image data to pickle.
"""
# remove the Movie and LowImage objects before pickle looks at
# the data (because LowImages are not picklable)
d = self.__dict__.copy()
for todel in ['img','movie','_render_surf']:
try:
del d[todel]
except KeyError:
pass
return d
def __setstate__(self, state):
"""
After unpickling, the movie is NOT loaded.
"""
# unpickle with None as self.image (since we left it out when
# we pickled)
self.__dict__.update(state)
self.img = None
self.movie = None
self._render_surf = None
def export(self, archive, namehint):
"""
Export image.
"""
raise NotImplementedError #...
def setLogLine(self):
"""
Set the ID for the video log.
XXX IMPORTANT XXX
We will eventually have to call this every time the movie is changed.
XXX IMPORTANT XXX
"""
# get the movie's pixel size
xs, ys = self.getSize()
# return the log line
self.logLineStr = "MOVIE\t%s\t%d\t%d\t%d" % \
(self.filename, xs, ys, self.getTotalTime())
def logLine(self):
"""
Identify this movie for the video log.
"""
return self.logLineStr
def getSize(self):
"""
Return an x, y tuple for movie dimensions.
"""
# make sure the image is loaded
self.load()
# return the size of the LowImage
return self.img.getSize()
def show(self, x, y):
"""
Put this image on the screen at x, y.
"""
# make sure the image is loaded
self.load()
# see if we have to update the frame
if self.hasNewFrame():
self._updateFrame()
# have the LowImage draw itself at the specified coordinates
self.img.show(x, y)
# set the logLine
self.setLogLine()
def hasNewFrame(self):
"""
See if the movie has a new frame ready.
"""
if not self.isLoaded():
self.load()
return self.movie.get_frame() != self._prevFrame
def _updateFrame(self):
"""
Update the surface with the current movie frame.
"""
# set the gl_texture to be dirty so it can be updated
self.img.gl_texture_dirty = True
# clean the image to which the movie will render
# this will render the new frame to the surface
self.img.cleanGLTexture()
# save the current frame
self._prevFrame = self.movie.get_frame()
def play(self,loops=0):
# make sure we are loaded
self.load()
# reset the previous frame
self._prevFrame = None
self._latest_timestamp = None
# start playing
self.movie.play(loops)
def pause(self):
# only pause if was running
if self.movie and self.movie.get_busy():
# pause it
self.movie.pause()
# # remove the playing callback
# removePollCallback(self._playMovieCallback)
def stop(self):
# stop the movie if playing
if self.movie and self.movie.get_busy():
self.movie.stop()
# # remove the poll callback
# removePollCallback(self._playMovieCallback)
# reset the previous frame
self._prevFrame = None
def getCurrentFrame(self):
if self.movie:
return self.movie.get_frame()
def getElapsedTime(self):
if self.movie:
return long(self.movie.get_time()*1000)
def getTotalTime(self):
if self.movie:
return long(self.movie.get_length()*1000)
def getRemainingTime(self):
if self.movie:
return long((self.movie.get_length() -
self.movie.get_time())*1000)
def present(self, clk = None, duration = None, jitter = None, bc = None, minDuration = None):
"""
Present an movie on the screen. If a ButtonChooser is
provided, present ignores the jitter and clears the stimulus
once a button is pressed or the duration waiting for a
response is exceeded.
INPUT ARGS:
clk- Optional PresentationClock to update.
duration/jitter- Duration to display the stimulus.
bc- Optional ButtonChooser object.
minDuration- Used in combination with bc to specify a minimum
time that a stimulus must be presented before a
keypress to the bc is accepted.
OUTPUT ARGS:
timestamp- time and latency of when the movie came on the screen.
button- Button pressed if we passed in bc.
bc_time- Time and latency of when the button was pressed (if provided)
"""
v = VideoTrack.lastInstance()
# get the clock if needed
if clk is None:
clk = exputils.PresentationClock()
# do the auto delay if no duration is provided
if not bc and not duration:
doDelay = True
else:
doDelay = False
# show the image
shown_movie = v.showCentered(self)
# show the movie
timestamp = v.playMovie(self,t=clk,doDelay=doDelay)
if bc:
# wait for button press
button,bc_time = bc.waitWithTime(minDuration,duration,clk)
elif duration:
clk.delay(duration,jitter)
# stop the movie
v.stopMovie(self,t=clk)
# unshow that image
v.unshow(shown_movie)
v.updateScreen(clk)
if bc:
return timestamp,button,bc_time
else:
return timestamp
class Font(MediaFile):
"""
Represents a graphical font.
"""
def __init__(self, filename):
"""
Create font object from TrueType font file.
"""
# save the filename
self.filename = filename
# while the font is not loaded, self.font is None
self.font = None
def load(self):
"""
After this call, the font is guaranteed to be loaded into
primary memory.
"""
if not self.font:
# if it's not loaded already, set self.font to a LowFont object from the saved filename
self.font = hardware.graphics.LowFont(self.filename)
def unload(self):
"""
"""
# remove the internal reference to the LowFont object
self.font = None
def isLoaded(self):
"""
"""
# do we have a LowFont object?
return bool(self.font)
def __getstate__(self):
"""
Don't give the internal font object to pickle.
"""
# LowFont objects are not picklable, so we remove them before pickle does its thang
d = self.__dict__.copy()
del d["font"]
return d
def __setstate__(self, state):
"""
After unpickling, the font is NOT loaded.
"""
# since we excluded self.font from the pickle, we need to set self.font to None when we unpickle
self.__dict__.update(state)
self.font = None
def export(self, archive, namehint):
"""
Export font.
"""
pass #...
def write(self, text, size, color):
"""
Return an object representing a rendition of the string text
with the specified size and color in this font.
"""
# return a text object
return Text(text, self, size, color)
def wordWrap(self, text, size, color, width):
"""
Like write, but instead return a list of text objects where
each item represents a line with text word wrapped to width.
"""
# make sure we can access the global variables dealing with font defaults
global defaultFont
global defualtFontSize
global defaultFontColor
# use font defaults where needed
if color:
color = Color(color)
else:
color = defaultFontColor
if not size:
size = defaultFontSize
# calculate the font size in pixels (from its proportional size)
truesize = int(VideoTrack.lastInstance().getResolution()[1] * size)
# make sure the font is loaded
self.load()
# split up the text by paragraph breaks
para = text.split("\n\n")
# start a list of paragraphs
paragraphs = []
# for each paragraph (between paragraph breaks)...
for p in para:
# remove leading and trailing white space and replace newlines with spaces
p = p.lstrip().rstrip().replace("\n", " ")
# if there anything left after that...
if len(p):
# start a list of words in the paragraph
words = []
# split up the paragraph at spaces
for word in p.split(" "):
# for each resulting string that's not empty...
if len(word):
# add the word to the word list
words.append(word)
# add the word list to the paragraph list
paragraphs.append(words)
# start a list to hold the text objects
result = []
# iterate over the paragraphs (each one is a list of words)...
for words in paragraphs:
# start with the first word of the paragraph
wordbase = 0
# set the limit to the length of the paragraph (in words)
wordlimit = len(words)
# as long as we haven't placed all the words yet...
while wordbase != wordlimit:
# construct a string - a potential line
line = " ".join(words[wordbase : wordlimit])
# find out how long it would be if we rendered it
lwidth, lheight = self.font.getSize(line, truesize)
if lwidth > width:
# if it's to big for our width, take off one of the words and try again
wordlimit -= 1
else:
# otherwise, append the appropriate Text object to the result
result.append(Text(line, self, size, color))
# reset the word base so only the remaining words of the paragraph will be placed
wordbase = wordlimit
# reset the word limit so the rest of the paragraph will be placed
wordlimit = len(words)
# add a blank line after each paragraph
result.append(Text("", self, size, color))
# return the lines
return result
# create the initial font defaults...
defaultFont = Font("/usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf")
defaultFontSize = 0.0625
defaultFontColor = Color("white")
def setDefaultFont(font = None, size = None, color = None):
global defaultFont
global defaultFontSize
global defaultFontColor
# set the defaults given...
if font:
defaultFont = font
if size:
defaultFontSize = size
if color:
defaultFontColor = color
class Text(Showable, Stimulus):
"""
Represents a string of text rendered with a certain font, color,
and size.
"""
def __init__(self, text, font = None, size = None, color = None):
"""
Create text object.
"""
# make sure we can access the global variables dealing with font defaults
global defaultFont
global defualtFontSize
global defaultFontColor
Showable.__init__(self)
# split the text into lines
self.text = text.split("\n")
# use the font defaults where needed...
if color:
self.color = Color(color)
else:
self.color = defaultFontColor
if not size:
self.propsize = defaultFontSize
else:
self.propsize = size
if font:
self.font = font
else:
self.font = defaultFont
# set the rendered text to None (not rendered)
self.rendered = None
def __getstate__(self):
"""
Don't give the rendered form to pickle.
"""
# remove the LowImage object before pickle looks at the data (because LowImages are not picklable)
d = self.__dict__.copy()
del d["rendered"]
return d
def __setstate__(self, state):
"""
After unpickling, the text should NOT be rendered.
"""
# unpickle with None as self.image (since we left it out when we pickled)
self.__dict__.update(state)
self.rendered = None
def render(self):
# make sure the font is loaded
self.font.load()
# calculate the pixel size of the text (from the given proportional size)
self.size = int(VideoTrack.lastInstance().getResolution()[1] * self.propsize)
# start rendered as an empty list
self.rendered = []
# for each line of text...
for t in self.text:
# ...append the rendered line
self.rendered.append(self.font.font.write(t, self.size, self.color.getTuple()))
def unrender(self):
"""
Delete all the rendered text.
"""
self.rendered = []
def load(self):
"""
Wrapper to render.
"""
self.render()
def unload(self):
"""
Wrapper to unrender.
"""
self.unrender()
def isLoaded(self):
"""
Tell if the text is rendered.
"""
return bool(self.rendered)
def show(self, x, y):
"""
Draw the image on the screen.
"""
# if the text isn't yet rendered...
if not self.rendered:
self.render()
# get the size of the rendered text
xsize, ysize = self.getSize()
# calculate the horizontal center of the text area
xplushalfxsize = x + (xsize / 2)
# for each rendered line of text...
for i in self.rendered:
# get the size of the line
ixsize, iysize = i.getSize()
# show the line in a position such that it is horizontally centered in the text area
i.show(xplushalfxsize - (ixsize / 2), y)
# move the y position down the correct amount for the next line
y += iysize
def setXYSize(self):
if self.rendered:
# if it's been rendered, we'll get the size from the LowImage objects...
self.xsize = 0
self.ysize = 0
for i in self.rendered:
# iterate through the LowImage objects, getting the sum of y sizes and the maximum of x sizes
x, y = i.getSize()
self.xsize = max(self.xsize, x)
self.ysize += y
else:
# in it hasn't been rendered...
# make sure the font is loaded
self.font.load()
self.xsize = 0
self.ysize = 0
for t in self.text:
# iterate through the lines of text, getting the sum of y sizes and the maximum of x sizes
# we query the font object for how large the text would be if rendered
x, y = self.font.font.getSize(t, self.size)
self.xsize = max(self.xsize, x)
self.ysize += y
return self.xsize, self.ysize
def getSize(self):
"""
Return x, y dimensions of text.
"""
try:
# if we've already calculated the size of the text, just return it
return self.xsize, self.ysize
except AttributeError:
# othersize...
self.render()
return self.setXYSize()
def setColor(self, color):
#set the color
self.color = Color(color)
#re-render
self.render()
def setSize(self, size):
self.propsize = size
self.render()
self.setXYSize()
def setFont(self, font):
self.font = font
self.render()
self.setXYSize()
def logLine(self):
"""
Identify this text for the video log.
"""
return "TEXT\t%s\t%d\t%s\t%r" % (self.font.filename, self.size, self.color, "\n".join(self.text))
def present(self, clk = None, duration = None, jitter = None, bc = None, minDuration = None):
"""
Present an text on the screen. If a ButtonChooser is
provided, present ignores the jitter and clears the stimulus
once a button is pressed or the duration is exceeded.
INPUT ARGS:
clk- Optional PresentationClock to update.
duration/jitter- Duration to display the stimulus.
bc- Optional ButtonChooser object
OUTPUT ARGS:
timestamp- time and latency of when the text came on the screen.
button- Button pressed if we passed in bc.
bc_time- Time and latency of when the button was pressed (if provided)
"""
v = VideoTrack.lastInstance()
# get the clock if needed
if clk is None:
clk = exputils.PresentationClock()
# show the image
t = v.showCentered(self)
timestamp = v.updateScreen(clk)
if bc:
# wait for button press
button,bc_time = bc.waitWithTime(minDuration,duration,clk)
else:
clk.delay(duration,jitter)
v.unshow(t)
v.updateScreen(clk)
if bc:
return timestamp,button,bc_time
else:
return timestamp
class CompoundStimulus(Stimulus):
"""
Comibine multiple stimuli into a single compound stimulus that you
can present at once.
"""
def __init__(self,stimuli):
"""
stimuli = [(Name,[Text,Image],[ABS,PROP,REL],[LOC,(Relation,Name)]), ...]
Create a CompoundStimulus object, which groups a set of showable objects.
The constructor taks a single argument, which is a list of 4-tuples.
The 4-tuples are of the form:
string-label, stimulus-object, location-specification-mode, location.
The string-label can be any string.
The stimulus-object can be an instance of Text or Image.
Location-specification-mode can be one of: 'ABS', 'PROP', and 'REL'.
The form of the location field will depend on the value of
location-specification-mode.
If location-specification-mode is 'ABS', then the fourth field
must be a 2-tuple containing the x- and y-coordinates (in
pixels) for displaying the the showable.
If location-specification-mode is 'PROP', then the fourth field
must be a 2-tuple containing the x- and y screen fractions for
displaying the the showable (e.g., (.6, .1) puts the showable
3/5ths of the way from the left edge, and 1/10th down from the
top edge).
If location-specification-mode is 'REL', the fourth field must
be a 2- (or 3-) tuple whose first dimension contains the one
of the relations: BELOW, ABOVE, LEFT, RIGHT, OVER. The second
dimension of must be the text-label of another showable in the
list. The (optional) 3rd dimension is used as the offset to
adjust the relational location. The first stimulus in the
list can not be displayed using relative
location-specification.
If location-specification-mode is 'ANCHOR', the fourth field
must be a 2- (up to 4-) tuple specifying first, the anchor on
the stim to show with CENTER, NORTH, NORTHWEST, ..., second,
the relative starting position as a 2-tuple of an (x,y)
location or the text-label and anchor point of a shown
('jubba',NORTHEAST). You can optionally provide an offset in
proportional units or pixels as the third part of the tuple,
but the fourth part must be set to False if you want to provide
the offset in pixels and not proportional units.
('cool',stim,'ANCHOR',(CENTER, propToPixel(.25,.75), (.1,.15), True))
Example:
"""
self.stimuli = stimuli
def show(self):
# loop and show the stimuli, keeping track of the showns in a
# dictionary referenced by Name
self.showns = {}
v = VideoTrack.lastInstance()
for label, stim, specMode, location in self.stimuli:
if specMode=='ABS':
self.showns[label] = v.show(stim, location[0], location[1])
elif specMode=='PROP':
self.showns[label] = v.showProportional(stim, location[0], location[1])
elif specMode=='REL':
# check that relatum-label exists
relatum = location[1]
if relatum not in self.showns.keys():
raise ValueError, "Invalid target for relative location: " % relatum
if len(location)==2:
self.showns[label] = v.showRelative(stim, location[0], self.showns[relatum])
elif len(location)==3:
self.showns[label] = v.showRelative(stim, location[0], self.showns[relatum], location[2])
elif specMode=='ANCHOR':
# get the anchor of the stim
anchor = location[0]
# determine the relative position
relPos = location[1]
if type(relPos[0]) is str:
# must determine based on a shown and
relPos = self.showns[relPos[0]].anchor[relPos[1]]
# see about offset and isProportional
offset = (0,0)
isProp = True
if len(location) > 2:
offset = location[2]
if len(location) > 3:
isProp = location[3]
# show the showable with all the anchor info
self.showns[label] = v.showAnchored(stim, anchor, relPos, offset, isProp)
else:
raise ValueError, "Invalid location specification mode %s" % specMode
def unshow(self):
v = VideoTrack.lastInstance()
# loop and unshow the showns
keyslist = self.showns.keys()
for key in keyslist:
v.unshow(self.showns[key])
def present(self, clk = None, duration = None, jitter = None, bc = None, minDuration = None):
"""
Present a CompoundStimulus on the screen. If a ButtonChooser is
provided, present ignores the jitter and clears the stimulus
once a button is pressed or the duration is exceeded.
INPUT ARGS:
clk- Optional PresentationClock to update.
duration/jitter- Duration to display the stimulus.
bc- Optional ButtonChooser object
OUTPUT ARGS:
timestamp- time and latency of when the text came on the screen.
button- Button pressed if we passed in bc.
bc_time- Time and latency of when the button was pressed (if provided)
"""
v = VideoTrack.lastInstance()
# get the clock if needed
if clk is None:
clk = exputils.PresentationClock()
self.show()
timestamp = v.updateScreen(clk)
if bc:
# wait for button press
button,bc_time = bc.waitWithTime(minDuration,duration,clk)
else:
clk.delay(duration,jitter)
self.unshow()
v.updateScreen(clk)
if bc:
return timestamp,button,bc_time
else:
return timestamp
class SolidBackground(Showable): # change this to handle any rectangular region
"""
Draw the same color to every pixel on the screen regardless of
showing position.
"""
def __init__(self, color):
"""
Create SolidBackground object.
"""
Showable.__init__(self)
# save the color
self.color = color
def show(self, x, y):
"""
Clear the screen to the correct color.
"""
# paint the whole screen with the saved color
hardware.clearScreen(self.color)
def logLine(self):
"""
Log the background color.
"""
return "BG\t%s" % (self.color,)
class VideoTrack(textlog.LogTrack):
"""
A track for video output.
"""
# set the track's registry info...
logExtension = ".vidlog"
trackTypeName = "VideoTrack"
def __init__(self, basename, archive = None, autoStart = True):
"""
Create the VideoTrack.
"""
# call the LogTrack constructor
textlog.LogTrack.__init__(self, basename, archive, autoStart)
# list of things that should be displayed when the screen is next updated
self.pending = []
# list of things on the screen now
self.onscreen = []
# number of active showables represented in the onscreen list
self.activepending = 0
# default to no minimum frame duration (no maximum framerate)
self.minframeduration = 0L
# initialize the last_updated timestamp
self.last_updated = (0L, 0L)
# start with no update callbacks
self.update_callbacks = []
# list of calls to make after the screen is updated
self.do_after_update = []
# list of currently playing movies
self._playing_movies = []
def startLogging(self):
"""
Begin logging all basic video output.
"""
# call the LogTrack's startLogging method
textlog.LogTrack.startLogging(self)
# log the current resolution
self.logResolution()
def startService(self):
"""
Initialize video output.
"""
# create the window
hardware.startVideo()
# save the resolution
self.screensize = hardware.getResolution()
self.showFPS = hardware.getShowFPS()
def stopService(self):
"""
Finalize video output.
"""
# close the window
hardware.stopVideo()
def logResolution(self):
"""
Note the resolution and windowedness in the video log.
"""
# figure out if we're full screen or in a window and set fs to be an appropriate string in a tuple to note the mode in the log message
if hardware.getFullscreen():
fs = ("Fullscreen",)
else:
fs = ("Window",)
# log the resolution and mode
self.logMessage("R\t%d\t%d\t%s" % (self.screensize + fs))
def toggleFullscreen(self):
"""
Toggle the fullscreen status of the display.
"""
# toggle
hardware.toggleFullscreen()
# log the resolution again
self.logResolution()
def setCaption(self, caption):
"""
Set window caption.
"""
# set the caption
hardware.setCaption(caption)
def setMaximumFramerate(self, fps = None):
"""
Set a framerate limit. None means no limit.
This can be used to enforce a particular framerate.
"""
if fps:
# if fps is provided, calculate and set the minimum frame duration
self.minframeduration = 1000L / fps
else:
# otherwise, set it to zero
self.minframeduration = 0L
def getResolution(self):
"""
Return an x, y tuple of the screen's resolution.
"""
# return the saved resolution
return self.screensize
def clear(self, color = None, keep_background=True):
"""
Clear basic video. Make a color background or no background
in unspecified.
"""
# clear by unshowing all the pending items
# get list of pending items
if color != None or keep_background==False:
# remove them all
toclear = [p[0] for p in self.pending]
else:
# keep any background color they have set
toclear = []
for p in self.pending:
if not isinstance(p[1], SolidBackground):
toclear.append(p[0])
# unshow what we've selected
self.unshow(*toclear)
# if a color is provided we want to show that after we've removed everything else...
if color != None:
# create a SolidBackground object
bg = SolidBackground(Color(color))
# show the background, returning the shown object
return self.show(bg, 0, 0)
def show(self, showable, x, y):
"""
Draw a basic video element.
"""
# persistently load the showable
showable.requireLoaded()
# create a new Shown object to represent this instance of the showable on the screen
shown = Shown(x,y,*showable.getSize())
# add the shown, showable, and position to the pending list
self.pending.append((shown, showable, x, y))
if isinstance(showable, ActiveShowable):
# if it's an active showable, increment the activingpending count
self.activepending += 1
# return the shown
return shown
def showProportional(self, showable, x, y, constrain=True):
"""
showProportional displays a showable, with its position
specified as a proportion of the width and height of the whole
screen, such that (0.5,0.5) is the center.
The original (default) implementation of this was designed so
that objects would be placed at the edge (but not spilling
out) of the screen when the proportion was set to 0 or
1. Leave constrain=True to keep this behavior.
However, in retrospect, it makes more sense for these
proportion values to refer to the center of the object, such
that the object is 50% off the screen when the proportions are
0 or 1. For this behavior, set constrain=False. See
http://sourceforge.net/forum/forum.php?thread_id=1871462&forum_id=548620
for a clear demonstration of these two behaviors.
"""
# get the size of the showable
objectsize = showable.getSize()
if constrain:
# calculate the correct pixel position (for the upper left corner) based on the showable size and the screen size
position = (int((self.screensize[0] - objectsize[0]) * x), int((self.screensize[1] - objectsize[1]) * y))
else:
# center the object at the specified position without the
# constraint that the object must be fully in the screen
position = (int((self.screensize[0] * x) - (objectsize[0] / 2)), int((self.screensize[1] * y) - (objectsize[1] / 2)))
# show the showable at the calculated position, returning the Shown object
return self.show(showable, *position)
def showCentered(self, showable):
"""
"""
# do a showProportional with coordinates (0.5, 0.5)
return self.showProportional(showable, 0.5, 0.5)
def showRelative(self, showable, relation, shown, offset = 0):
"""
Show a showable relative to another shown object. You can
optionally specify an offset in the relative direction.
Relations can be one of BELOW, ABOVE, LEFT, RIGHT, OVER. The
offset does not apply to the OVER relation.
"""
# iterate through the pending list looking for the shown specified...
for xshown, xshowable, x, y in self.pending:
# when we find it...
if xshown is shown:
# get the size of the associated showable
xs, ys = xshowable.getSize()
# get the size of the new showable
xs2, ys2 = showable.getSize()
# calculate the pixel position based on the sizes and positions of the showables and which relation is used...
if relation is BELOW:
position = (x + (xs / 2) - (xs2 / 2), y + ys + offset)
elif relation is ABOVE:
position = (x + (xs / 2) - (xs2 / 2), y - ys2 - offset)
elif relation is LEFT:
position = (x - xs2 - offset, y + (ys / 2) - (ys2 / 2))
elif relation is RIGHT:
position = (x + xs + offset, y + (ys / 2) - (ys2 / 2))
elif relation is OVER:
position = (x + (xs / 2) - (xs2 / 2), y + (ys / 2) - (ys2 / 2))
else:
# raise an exception if the relation provided is not recognized
raise ValueError, "Invalid positional relation: %r" % relation
# show the new showable at the calculated position, returning the Shown object
return self.show(showable, *position)
# if we never found a matching Shown, raise an exception
raise ValueError, "Shown not present."
def propToPixel(self, x, y):
"""
Convert proportional coordinates to actual pixel values.
Returns a tuple for the actal position in pixels.
"""
return (int(self.screensize[0]*x),int(self.screensize[1]*y))
def showAnchored(self, showable, anchor, relPosition, offset = (0,0), isProp = True):
"""
Place a showable relative to any point on the screen or
another showable, using anchor points on the showable.
FUNCTION:
shown = showAnchored(showable,anchor,relPosition, offset=(0,0), isProp=True)
INPUT ARGS:
showable - Showable to place.
anchor - Anchor point on the showable (NORTH, SOUTH, EAST, WEST, NORTHWEST, NORTHEAST, SOUTHWEST, SOUTHEAST, CENTER)
relPosition - Screen position in pixels. You can use propToPixel or a shown object (shown.NorthWest, shown.Center) to specify the pixel position.
offset - Offset in pixels or proportional units (see isProp arg) from the relPosition to place the showable by its anchor.
isProp - Whether the offset is in pixels or proportional units.
OUTPUT ARGS:
shown - The object that was shown.
"""
# get the width and height of the showable
width, height = showable.getSize()
# see if must convert offset from proportional units
if isProp:
offset = (int(self.screensize[0] * offset[0]), int(self.screensize[1] * offset[1]))
# adjust the position based on the desired anchor
if anchor is SOUTHWEST:
adjust = (0, -height)
elif anchor is WEST:
adjust = (0, -(height/2))
elif anchor is NORTHWEST:
adjust = (0, 0)
elif anchor is NORTH:
adjust = (-(width/2), 0)
elif anchor is NORTHEAST:
adjust = (-width, 0)
elif anchor is EAST:
adjust = (-width, -(height/2))
elif anchor is SOUTHEAST:
adjust = (-width, -height)
elif anchor is SOUTH:
adjust = (-(width/2), -height)
elif anchor is CENTER:
adjust = (-(width/2), -(height/2))
else:
# raise an exception if the relation provided is not recognized
raise ValueError, "Invalid positional relation: %r" % relation
# calculate the position to add the object based on the offset and adjustment
position = (relPosition[0]+offset[0]+adjust[0],relPosition[1]+offset[1]+adjust[1])
# show the showable and return the shown
return self.show(showable, *position)
def unshow(self, *showns):
"""
Remove showables from display.
"""
# keep a list of the indices of the entries in the pending list to be deleted
# we don't delete as we find them because changing the size of the list would corrupt the iterater
deletes = []
# iterate through the pending list searching for the given Shown...
for n, (shown, showable, x, y) in enumerate(self.pending):
# when we find it...
if shown in showns:
if isinstance(showable, ActiveShowable):
# decrement the active pending count, if the showable is active
self.activepending -= 1
# allow showable to be unloaded
showable.unrequireLoaded()
# append the index to the deletion list
deletes.append(n)
# reverse the deletion list so that we delete from later in the list first
# this way, the indices for the remaining items to be deleted are still correct
deletes.reverse()
# iterate through the deletion list...
for n in deletes:
# ...deleting as we go
del self.pending[n]
def getPosition(self, shown):
"""
Return the position of the Shown on the screen.
"""
# iterate through the pending list searching for the shown provided...
for xshown, showable, x, y in self.pending:
# when we find it...
if xshown is shown:
# ...return its position
return x, y
# if we never found it, raise an exception
raise ValueError, "Shown not present."
def replace(self, shown, showable):
"""
Replace a shown object with a new object.
"""
# iterate through the pending list searching for the shown provided...
for xshown, xshowable, x, y in self.pending:
# when we find it...
if xshown is shown:
# ...unshow it
self.unshow(shown)
# ...and show the new showable at the same coordinates
return self.show(showable, x, y)
# if we never found it, raise an exception
raise ValueError, "Shown not present."
def updateScreen(self, t = None, force = False):
"""
Change the screen output to refect all basic video elements
drawn.
If t is a PresentationClock, updateScreen will tare the time to
represent the time the update occured, which is critical for
timing events based on actual screen refreshes as opposed to
times those refreshes were requested.
"""
# update the onscreen list to match the pending list
self.onscreen = self.pending[:]
if self.activepending and not force:
# if we're in activing mode (and not being forced to ignore it), then we're done
return
# handle timing
clock = None
if t is None:
# if t is None, use the current time
t = timing.now()
elif isinstance(t, exputils.PresentationClock):
# if t is a PresentationClock, use the time from that clock
clock = t
t = t.get()
# calculate the earliest allowable update time, based on the minimum frame duration
mintime = self.last_updated[0] + self.minframeduration
if t < mintime:
# if t is before the the earliest allowable time, set t to the earliest allowable time
t = mintime
# iterate through the onscreen list...
for shown, showable, x, y in self.onscreen:
# ...showing everything in order
showable.show(x, y)
# update the screen at the calculated time
# now passes in self as a video track instance
#r = hardware.makeVideoChanges(t,self)
r = hardware.makeVideoChanges(t)
for fnc, targs, dargs in self.do_after_update:
# perform all waiting do_after_update calls
fnc(*targs, **dargs)
# ...and clear the do_after_update list
self.do_after_update = []
for cb in self.update_callbacks:
# call all update callbacks
cb()(r)
# log the contents of the display
self.logDisplay(r)
# save the update timestamp as the time of last update
self.last_updated = r
# see if we should tare the time
if clock is not None:
# we have a clock
# accumulate errors
clock.accumulatedTimingError += r[0]-t
#so tare the clock to the presentation time
clock.tare(r)
# return the timestamp
return r
def renderLoop(self, f, *pargs, **kwargs):
"""
There has to be a render loop when active drawables are
displayed.
"""
# mark the start of the render loop in the log
self.logMessage("ENTERLOOP")
prev_last_updated = self.last_updated
fpsFrameCount = 1
fpsMinimumFrames = 50
fpsText = None
t_delta = 0.0
# keep calling f until it returns a false value...
while f(self.last_updated, *pargs, **kwargs):
# after each call to f:
# poll for events
hardware.pollEvents()
# calculate the earliest allowable update time, based on the minimum frame duration
mintime = self.last_updated[0] + self.minframeduration
# get the current time
t = timing.now()
if t < mintime:
# if the current time is earlier than the earliest allowable time, use the earliest allowable time instead
t = mintime
# iterate through the onscreen list...
for shown, showable, x, y in self.onscreen:
# ...showing everything in order
showable.show(x, y)
# Show FPS
if self.showFPS:
t1 = prev_last_updated[0]
t2 = self.last_updated[0]
t_delta += t2 - t1
if t_delta and fpsFrameCount >= fpsMinimumFrames:
fps = fpsFrameCount * 1000.0 / t_delta
fpsText = Text("%.1fFPS" % fps)
fpsFrameCount = 1
t_delta = 0.0
else:
fpsFrameCount += 1
if fpsText:
fpsText.show(0, 0)
# update the screen at the calculated time
prev_last_updated = self.last_updated
#self.last_updated = hardware.makeVideoChanges(t, self)
self.last_updated = hardware.makeVideoChanges(t)
# log the contents of the display
self.logDisplay(self.last_updated)
for cb in self.update_callbacks:
# call all update callbacks
cb()(self.last_updated)
for fnc, targs, dargs in self.do_after_update:
# perform any waiting do_after_update calls
fnc(*targs, **dargs)
# ...and clear the do_after_update list
self.do_after_update = []
# mark the end of the render loop in the log
self.logMessage("EXITLOOP")
def doAfterUpdate(self, f, *targs, **dargs):
"""
"""
# append the call to the do_after_update list
self.do_after_update.append((f, targs, dargs))
def logDisplay(self, timestamp = None):
"""
Log the basic video components currently displayed.
"""
# if we are currently logging...
if self.logall:
if timestamp == None:
# if the timestamp is not given, use the current time
timestamp = (timing.now(), 0L)
# get the number of showables on screen
t = len(self.onscreen)
# log a header message for this update
self.logMessage("D\t0/%d\t0\t0\tUPDATE" % t, timestamp)
for n, (showable, showable, x, y) in enumerate(self.onscreen):
# log each showable on the screen
self.logMessage("D\t%d/%d\t%d\t%d\t%s" % (n + 1, t, x, y, showable.logLine()), timestamp)
def toFront(self, shown):
"""
"""
# iterate through the pending list searching for the given shown...
for n, (xshown, showable, x, y) in enumerate(self.pending):
# when we find it...
if xshown is shown:
# remove it from the pending list
del self.pending[n]
# ...and append it to the end of the list
self.pending.append((xshown, showable, x, y))
# then return
return
# if we never found a matching Shown, raise an exception
raise ValueError, "Shown not present."
def toBack(self, shown):
"""
"""
# iterate through the pending list searching for the given shown...
for n, (xshown, showable, x, y) in enumerate(self.pending):
# when we find it...
if xshown is shown:
# remove it from the pending list
del self.pending[n]
# ...and insert it at the beginning of the list
self.pending.insert(0, (xshown, showable, x, y))
# then return
return
# if we never found a matching Shown, raise an exception
raise ValueError, "Shown not present."
def putBehind(self, shown1, shown2):
"""
"""
# iterate through the pending list searching for shown2...
for n2, (shown, showable, x, y) in enumerate(self.pending):
# when we find it...
if shown is shown2:
# go on to the next loop
break
else:
# if we never found a matching Shown, raise an exception
raise ValueError, "Shown (#2) not present."
# iterate through the pending list searching for shown1...
for n1, (shown, showable, x, y) in enumerate(self.pending):
# when we find it...
if shown is shown1:
# remove it from the pending list
del self.pending[n1]
# ...and insert it before the position of shown2
self.pending.insert(n2, (shown1, showable, x, y))
# then return
return
# if we never found a matching Shown, raise an exception
raise ValueError, "Shown (#1) not present."
def putInFrontOf(self, shown1, shown2):
"""
"""
# iterate through the pending list searching for shown2...
for n2, (shown, showable, x, y) in enumerate(self.pending):
# when we find it...
if shown is shown2:
# go on to the next loop
break
else:
# if we never found a matching Shown, raise an exception
raise ValueError, "Shown (#2) not present."
# iterate through the pending list searching for shown1...
for n1, (shown, showable, x, y) in enumerate(self.pending):
# when we find it...
if shown is shown1:
# remove it from the pending list
del self.pending[n1]
# ...and insert it after the position of shown2
self.pending.insert(n2 + 1, (shown1, showable, x, y))
# then return
return
# if we never found a matching Shown, raise an exception
raise ValueError, "Shown (#1) not present."
def addUpdateCallback(self, cb):
"""
Call cb whenever the screen is updated.
"""
# append an update callback using a weak reference, so that it cleans itself up
self.update_callbacks.append(weakref.ref(cb, self.removeUpdateCallback))
def removeUpdateCallback(self, cbref):
"""
This method is used to clean up callbacks that no longer
exist.
"""
try:
# try to remove an update callback
self.update_callbacks.remove(cbref)
except ValueError:
# if it fails, it must have cleaned itself up automatically, and that's fine
pass
def setGammaRamp(self,red,green,blue):
"""
Sets the gamma ramp to correct monitor distortions. Returns True on success.
"""
# Call the set_gamma_ramp function
return hardware.setGammaRamp(red,green,blue)
def loadGammaRampFile(self,filename):
"""
Load gamma ramp information from a file. Returns
red,green,blue lists. If the file only contains a single
column, it will be replicated into the other two columns.
"""
# Function inspired by VisionEgg function
fid = open(filename,'r')
gvals = []
for line in fid.readlines():
# clean up the line
line = line.strip()
# convert strings to numbers and append
gvals.append(map(int,line.split()))
# make sure we got three values
if len(gvals[-1]) != 3:
raise ValueError("Expected 3 values per row")
# make sure we got 256 lines
if len(gvals) != 256:
raise ValueError("Expected 256 rows")
# split out to three rgb
red, green, blue = zip(*gvals)
return red,green,blue
def playMovie(self,movie,t=None,doDelay=True,loops=0):
"""
Start playback of a movie object.
INPUT ARGS:
movie- Instance of a Movie object.
t- Time or presentation clock instance to control onset time.
doDelay- Whether to advance the clock the length of the movie.
Defaults to True
loops- Number of times the movie will be repeated. A value of
-1 will repeat forever.
OUTPUT ARGS:
timestamp- When the first frame played
"""
# make sure it's not in the playing movies
if movie in self._playing_movies:
raise RuntimeError('You can only play a movie instance once.')
# handle timing
clk = None
if t is None:
# if t is None, use the current time
t = timing.now()
elif isinstance(t, exputils.PresentationClock):
# if t is a PresentationClock, use the time from that clock
clk = t
t = t.get()
# are there any movies already playing
numPlaying = len(self._playing_movies)
(timeInterval, start_timestamp) = timing.timedCall(t,
self._startMovie,
movie,loops)
# start the callback if it's not already started
if numPlaying == 0:
hardware.addPollCallback(self._playingMovieCallback)
# log it
self.logMessage("%s\t%s\t%s" % \
("MOVIE_PLAY",movie.filename,
movie.getRemainingTime()), timeInterval)
# tare the clock to the start time if we have a clock
if doDelay and clk:
# accumulate the error
clk.accumulatedTimingError += start_timestamp[0]-t
# tare the clock and delay the proper amount.
# I'm basing this on when the movie.play began, not when
# the first frame was rendered.
clk.tare(timeInterval[0])
clk.delay(movie.getRemainingTime())
# return the start time
return start_timestamp
def _startMovie(self,movie,loops=0):
# start playing the movie
movie.play(loops)
# add it to the playing movies
self._playing_movies.append(movie)
# call the callback once to get the starting time
self._playingMovieCallback()
return self.last_frame_timestamp
def _playingMovieCallback(self):
# loop over playing movies to see if we have a new frame
hasNewFrame = False
for mov in self._playing_movies:
if mov.movie.get_busy():
if mov.hasNewFrame():
hasNewFrame = True
else:
# we are done with this movie, so remove it from the
# list and tell it to stop
self.stopMovie(mov)
# see if we need to refresh the screen
if hasNewFrame:
# see if restart logging
if self.logall:
self.logall = False
restartLogging = True
else:
restartLogging = False
self.last_frame_timestamp = self.updateScreen()
if restartLogging:
self.logall = True
def stopMovie(self,movie,t=None):
# make sure it was playing
if movie in self._playing_movies:
# stop the movie at the specified time
(timeInterval,res) = timing.timedCall(t,
movie.stop)
# remove it from the playlist
# not sure why it's sometimes not there to remove
try:
self._playing_movies.remove(movie)
except:
print self._playing_movies
pass
# see if remove callback
if len(self._playing_movies) == 0:
# none left to play, so stop callback
hardware.removePollCallback(self._playingMovieCallback)
self.logMessage("%s\t%s\t%s" % \
("MOVIE_STOP",movie.filename,
movie.getRemainingTime()), timeInterval)
def stopAllMovies(self):
for movie in self._playing_movies:
# stop the movie
(timeInterval,res) = timing.timedCall(t,
movie.stop)
# remove it from the playlist
self._playing_movies.remove(movie)
# see if remove callback
if len(self._playing_movies) == 0:
# none left to play, so stop callback
hardware.removePollCallback(self._playingMovieCallback)
self.logMessage("%s\t%s\t%s" % \
("MOVIE_STOP",movie.filename,
movie.getRemainingTime()), timeInterval)
def pauseMovie(self,movie,t=None):
# make sure it was playing
if movie in self._playing_movies:
# pause the movie
(timeInterval,res) = timing.timedCall(t,
movie.pause)
# remove it from the playlist
self._playing_movies.remove(movie)
# see if remove callback
if len(self._playing_movies) == 0:
# none left to play, so stop callback
hardware.removePollCallback(self._playingMovieCallback)
self.logMessage("%s\t%s\t%s" % \
("MOVIE_PAUSE",movie.filename,
movie.getRemainingTime()), timeInterval)
|