/usr/share/sip/PyQt4/Qwt3D/qwt3d_enrichment_std.sip is in python-qwt3d-qt4 0.1.7~cvs20090625-12build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 | // The SIP interface definition for:
// - class CrossHair
// - class Dot
// - class Cone
// - class Arrow
//
// Copyright (C) 2004-2008 Gerard Vermeulen
//
// This file is part of PyQwt3D.
//
// PyQwt3D is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// PyQwt3D is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with PyQwt3D; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
// In addition, as a special exception, Gerard Vermeulen gives permission
// to link PyQwt3D dynamically with non-free versions of Qt and PyQt,
// and to distribute PyQwt3D in this form, provided that equally powerful
// versions of Qt and PyQt have been released under the terms of the GNU
// General Public License.
//
// If PyQwt3D is dynamically linked with non-free versions of Qt and PyQt,
// PyQwt3D becomes a free plug-in for a non-free program.
class CrossHair: VertexEnrichment
{
%TypeHeaderCode
#include <qwt3d_enrichment.h>
#include <qwt3d_enrichment_std.h>
using namespace Qwt3D;
%End // %TypeHeaderCode
public:
CrossHair();
CrossHair(double, double, bool, bool);
Enrichment * clone() const;
void configure(double, double, bool, bool);
void drawBegin();
void drawEnd();
void draw(const Triple &);
}; // class CrossHair
class Dot: VertexEnrichment
{
%TypeHeaderCode
#include <qwt3d_enrichment.h>
#include <qwt3d_enrichment_std.h>
using namespace Qwt3D;
%End // %TypeHeaderCode
public:
Dot();
Dot(double, bool);
Enrichment * clone() const;
void configure(double, bool);
void drawBegin();
void drawEnd();
void draw(const Triple &);
}; // class Dot
class Cone: VertexEnrichment
{
%TypeHeaderCode
#include <qwt3d_enrichment.h>
#include <qwt3d_enrichment_std.h>
using namespace Qwt3D;
%End // %TypeHeaderCode
public:
Cone();
Cone(double, unsigned);
~Cone();
Enrichment * clone() const;
void configure(double, unsigned);
void draw(const Triple &);
}; // class Cone
class Arrow: VertexEnrichment
{
%TypeHeaderCode
#include <qwt3d_enrichment.h>
#include <qwt3d_enrichment_std.h>
using namespace Qwt3D;
%End // %TypeHeaderCode
public:
Arrow();
~Arrow();
Enrichment * clone() const;
void configure(int, double, double, double);
void setQuality(int);
void draw(const Triple &);
void setTop(Triple);
void setColor(RGBA);
}; // class Arrow
// Local Variables:
// mode: C++
// c-file-style: "stroustrup"
// indent-tabs-mode: nil
// End:
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