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<h2 id="sec:threadpool"><a id="sec:A.29"><span class="sec-nr">A.29</span> <span class="sec-title">library(thread_pool):
Resource bounded thread management</span></a></h2>
<p><a id="sec:threadpool"></a>
<dl class="tags">
<dt class="tag">See also</dt>
<dd>
<span class="pred-ext">http_handler/3</span> and <span class="pred-ext">http_spawn/2</span>.
</dd>
</dl>
<p>The module <code>library(thread_pool)</code> manages threads in
pools. A pool defines properties of its member threads and the maximum
number of threads that can coexist in the pool. The call <a class="pred" href="threadpool.html#thread_create_in_pool/4">thread_create_in_pool/4</a>
allocates a thread in the pool, just like <a class="pred" href="threadcreate.html#thread_create/3">thread_create/3</a>.
If the pool is fully allocated it can be asked to wait or raise an
error.
<p>The library has been designed to deal with server applications that
receive a variety of requests, such as HTTP servers. Simply starting a
thread for each request is a bit too simple minded for such servers:
<p>
<ul class="latex">
<li>Creating many CPU intensive threads often leads to a slow-down
rather than a speedup.
<li>Creating many memory intensive threads may exhaust resources
<li>Tasks that require little CPU and memory but take long waiting for
external resources can run many threads.
</ul>
<p>Using this library, one can define a pool for each set of tasks with
comparable characteristics and create threads in this pool. Unlike the
worker-pool model, threads are not started immediately. Depending on the
design, both approaches can be attractive.
<p>The library is implemented by means of a manager thread with the
fixed thread id <code>__thread_pool_manager</code>. All state is
maintained in this manager thread, which receives and processes requests
to create and destroy pools, create threads in a pool and handle
messages from terminated threads. Thread pools are <i>not</i> saved in a
saved state and must therefore be recreated using the <a class="pred" href="consulting.html#initialization/1">initialization/1</a>
directive or otherwise during startup of the application.
<dl class="latex">
<dt class="pubdef"><span class="pred-tag">[det]</span><a id="thread_pool_create/3"><strong>thread_pool_create</strong>(<var>+Pool,
+Size, +Options</var>)</a></dt>
<dd class="defbody">
Create a pool of threads. A pool of threads is a declaration for
creating threads with shared properties (stack sizes) and a limited
number of threads. Threads are created using
<a class="pred" href="threadpool.html#thread_create_in_pool/4">thread_create_in_pool/4</a>.
If all threads in the pool are in use, the behaviour depends on the <code>wait</code>
option of
<a class="pred" href="threadpool.html#thread_create_in_pool/4">thread_create_in_pool/4</a>
and the <code>backlog</code> option described below. <var>Options</var>
are passed to <a class="pred" href="threadcreate.html#thread_create/3">thread_create/3</a>,
except for
<dl class="latex">
<dt><strong>backlog</strong>(<var>+MaxBackLog</var>)</dt>
<dd class="defbody">
Maximum number of requests that can be suspended. Default is <code>infinite</code>.
Otherwise it must be a non-negative integer. Using <code>backlog(0)</code>
will never delay thread creation for this pool.
</dd>
</dl>
<p>The pooling mechanism does <i>not</i> interact with the <code>detached</code>
state of a thread. Threads can be created both <code>detached</code> and
normal and must be joined using <a class="pred" href="threadcreate.html#thread_join/2">thread_join/2</a>
if they are not detached.</dd>
<dt class="pubdef"><span class="pred-tag">[det]</span><a id="thread_pool_destroy/1"><strong>thread_pool_destroy</strong>(<var>+Name</var>)</a></dt>
<dd class="defbody">
Destroy the thread pool named <var>Name</var>.
<dl class="tags">
<dt class="tag">Errors</dt>
<dd>
<code>existence_error(thread_pool, Name)</code>.
</dd>
</dl>
</dd>
<dt class="pubdef"><span class="pred-tag">[nondet]</span><a id="current_thread_pool/1"><strong>current_thread_pool</strong>(<var>?Name</var>)</a></dt>
<dd class="defbody">
True if <var>Name</var> refers to a defined thread pool.</dd>
<dt class="pubdef"><span class="pred-tag">[nondet]</span><a id="thread_pool_property/2"><strong>thread_pool_property</strong>(<var>?Name,
?Property</var>)</a></dt>
<dd class="defbody">
True if <var>Property</var> is a property of thread pool <var>Name</var>.
Defined properties are:
<dl class="latex">
<dt><strong>options</strong>(<var>Options</var>)</dt>
<dd class="defbody">
Thread creation options for this pool
</dd>
<dt><strong>free</strong>(<var>Size</var>)</dt>
<dd class="defbody">
Number of free slots on this pool
</dd>
<dt><strong>size</strong>(<var>Size</var>)</dt>
<dd class="defbody">
Total number of slots on this pool
</dd>
<dt><strong>members</strong>(<var>ListOfIDs</var>)</dt>
<dd class="defbody">
<var>ListOfIDs</var> is the list or threads running in this pool
</dd>
<dt><strong>running</strong>(<var>Running</var>)</dt>
<dd class="defbody">
Number of running threads in this pool
</dd>
<dt><strong>backlog</strong>(<var>Size</var>)</dt>
<dd class="defbody">
Number of delayed thread creations on this pool
</dd>
</dl>
</dd>
<dt class="pubdef"><span class="pred-tag">[det]</span><a id="thread_create_in_pool/4"><strong>thread_create_in_pool</strong>(<var>+Pool,
:Goal, -Id, +Options</var>)</a></dt>
<dd class="defbody">
Create a thread in <var>Pool</var>. <var>Options</var> overrule default
thread creation options associated to the pool. In addition, the
following option is defined:
<dl class="latex">
<dt><strong>wait</strong>(<var>+Boolean</var>)</dt>
<dd class="defbody">
If <code>true</code> (default) and the pool is full, wait until a member
of the pool completes. If <code>false</code>, throw a resource_error.
</dd>
</dl>
<dl class="tags">
<dt class="mtag">Errors</dt>
<dd>
- <code>resource_error(threads_in_pool(Pool))</code> is raised if wait
is <code>false</code> or the backlog limit has been reached. <br>
- <code>existence_error(thread_pool, Pool)</code> if <var>Pool</var>
does not exist.
</dd>
</dl>
</dd>
</dl>
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