/usr/lib/python/tulip_facebook.py is in tulip 4.4.0dfsg2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 | from tulip import *
import facebook
import tempfile
import sys
if sys.version_info[0] == 3:
from urllib.request import urlopen
import queue as Queue
else:
from urllib2 import urlopen
import Queue
import os
import threading
maxThreadsDl = 8
nbThreadsDl = 0
threadJobs = Queue.Queue()
threadsPool = []
runThread = False
def downloadAvatar():
global runThread
while runThread:
job = None
try:
job = threadJobs.get(block = 0)
except Queue.Empty:
pass
if not job:
continue
url = job[0]
fileName = job[1]
if sys.version_info[0] < 3:
fileNameEnc = fileName.decode(sys.getdefaultencoding()).encode(sys.getfilesystemencoding())
else:
fileNameEnc = fileName.encode(sys.getfilesystemencoding())
avatarFile = urlopen(url)
output = open(fileNameEnc,'wb')
output.write(avatarFile.read())
output.close()
threadJobs.task_done()
def launchAvatarDlThread(url, directory, name):
global threadsPool
global threadJobs
global nbThreadsDl
global maxThreadsDl
global runThread
runThread = True
ext = url[len(url)-4:]
fileName = directory+"/"+name+ext
threadJobs.put((url, fileName))
if (nbThreadsDl < maxThreadsDl):
nbThreadsDl = nbThreadsDl + 1
t = threading.Thread(target=downloadAvatar)
threadsPool.append(t)
t.start()
return fileName
def waitAvatarDlThreads():
global threadsPool
global threadJobs
global runThread
threadJobs.join()
runThread = False
for t in threadsPool:
t.join()
threadsPool = []
def getTempDir():
return tempfile.gettempdir()
def importFacebookGraph(graph, accessToken, pluginProgress, avatarsDlPath):
# Creation of needed properties, don't remove those lines !!!
viewLabel = graph.getStringProperty("viewLabel")
viewTexture = graph.getStringProperty("viewTexture")
viewColor = graph.getColorProperty("viewColor")
viewBorderColor = graph.getColorProperty("viewBorderColor")
viewShape = graph.getIntegerProperty("viewShape")
viewBorderWidth = graph.getDoubleProperty("viewBorderWidth")
viewLayout = graph.getLayoutProperty("viewLayout")
viewSize = graph.getSizeProperty("viewSize")
viewMetric = graph.getDoubleProperty("viewMetric")
nameProp = graph.getStringProperty("name")
if pluginProgress:
pluginProgress.setComment("Connecting to Facebook Graph API")
fbGraph = facebook.GraphAPI(accessToken)
if pluginProgress:
pluginProgress.setComment("Retrieving your profile")
profile = fbGraph.get_object("me")
name = str(profile["name"])
graph.setName("Facebook social network of " + name)
meNode = graph.addNode()
viewLabel[meNode] = name
nameProp[meNode] = name
if len(avatarsDlPath) > 0:
picture = fbGraph.get_object("me/picture")
fileName = launchAvatarDlThread(picture["url"], avatarsDlPath, name)
viewTexture[meNode] = fileName
if pluginProgress:
pluginProgress.setComment("Retrieving your friends")
friends = fbGraph.get_connections("me", "friends")
friendsMap = {}
for friend in friends["data"]:
friendNode = graph.addNode()
name = str(friend["name"])
friendsMap[name] = friendNode
viewLabel[friendNode] = name
viewLabel[friendNode] = name
graph.addEdge(meNode, friendNode)
nbFriends = len(friends["data"])
i = 0
if pluginProgress:
pluginProgress.progress(i, nbFriends)
for friend in friends["data"]:
name = str(friend["name"])
friendNode = friendsMap[name]
if len(avatarsDlPath) > 0:
picture = fbGraph.get_object(friend["id"] + "/picture")
fileName = launchAvatarDlThread(picture["url"], avatarsDlPath, name)
viewTexture[friendNode] = fileName
if pluginProgress:
pluginProgress.setComment("Checking your mutual friends with " + name)
mutualFriends = fbGraph.get_object("me/mutualfriends/"+friend["id"])
for mfriend in mutualFriends["data"]:
mfriendNode = friendsMap[str(mfriend["name"])]
if not graph.existEdge(friendNode, mfriendNode, False).isValid():
graph.addEdge(friendNode, mfriendNode)
i = i + 1
if pluginProgress:
pluginProgress.progress(i, nbFriends)
if len(avatarsDlPath) > 0:
viewShape.setAllNodeValue(tlp.NodeShape.Square)
viewColor.setAllNodeValue(tlp.Color(255, 255, 255))
else:
viewShape.setAllNodeValue(tlp.NodeShape.Circle)
viewColor.setAllNodeValue(tlp.Color(255, 0, 0))
viewBorderColor.setAllNodeValue(tlp.Color(0, 0, 0))
viewColor.setAllEdgeValue(tlp.Color(0,0,0))
viewBorderColor.setAllEdgeValue(tlp.Color(0, 0, 0))
viewBorderWidth.setAllNodeValue(1)
viewBorderWidth.setAllEdgeValue(1)
dataSet = tlp.getDefaultPluginParameters("FM^3 (OGDF)", graph)
graph.applyLayoutAlgorithm("FM^3 (OGDF)", viewLayout, dataSet)
if pluginProgress:
pluginProgress.setComment("Finishing to download avatars")
waitAvatarDlThreads()
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