This file is indexed.

/usr/share/mime/packages/view3dscene.xml is in view3dscene 3.13.0-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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<?xml version="1.0" encoding="UTF-8"?>
<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">

  <!-- VRML, 3DS mime spec is copied from
       /usr/share/mime/packages/freedesktop.org.xml in Debian.

       I also added Gzip compressed extensions to this, which is
       not 100% correct solution, but see below for comments about
       this for X3D. -->

  <mime-type type="model/vrml">
    <sub-class-of type="text/plain"/>
    <comment>VRML document</comment>
    <comment xml:lang="az">VRML sənədi</comment>
    <comment xml:lang="bg">Документ — VRML</comment>
    <comment xml:lang="ca">document VRML</comment>
    <comment xml:lang="cs">Dokument VRML</comment>
    <comment xml:lang="cy">Dogfen VRML</comment>
    <comment xml:lang="da">VRML-dokument</comment>
    <comment xml:lang="de">VRML-Dokument</comment>
    <comment xml:lang="el">έγγραφο VRML</comment>
    <comment xml:lang="en_GB">VRML document</comment>
    <comment xml:lang="eo">VRML-dokumento</comment>
    <comment xml:lang="es">documento VRML</comment>
    <comment xml:lang="eu">VRML dokumentua</comment>
    <comment xml:lang="fi">VRML-asiakirja</comment>
    <comment xml:lang="fr">document VRML</comment>
    <comment xml:lang="hu">VRML-dokumentum</comment>
    <comment xml:lang="it">Documento VRML</comment>
    <comment xml:lang="ja">VRML ドキュメント</comment>
    <comment xml:lang="ko">VRML 문서</comment>
    <comment xml:lang="lt">VRML dokumentas</comment>
    <comment xml:lang="ms">Dokumen VRML</comment>
    <comment xml:lang="nb">VRML-dokument</comment>
    <comment xml:lang="nl">VRML-document</comment>
    <comment xml:lang="nn">VRML-dokument</comment>
    <comment xml:lang="pl">Dokument VRML</comment>
    <comment xml:lang="pt">documento VRML</comment>
    <comment xml:lang="pt_BR">Documento VRML</comment>
    <comment xml:lang="ru">документ VRML</comment>
    <comment xml:lang="sq">Dokument VRML</comment>
    <comment xml:lang="sr">VRML документ</comment>
    <comment xml:lang="sv">VRML-dokument</comment>
    <comment xml:lang="uk">Документ VRML</comment>
    <comment xml:lang="vi">Tài liệu VRML</comment>
    <comment xml:lang="zh_CN">VRML 文档</comment>
    <comment xml:lang="zh_TW">VRML 文件</comment>
    <glob pattern="*.wrl"/>

    <!-- Gzip compressed -->
    <glob pattern="*.wrz"/>
    <glob pattern="*.wrl.gz"/>
  </mime-type>

  <mime-type type="image/x-3ds">
    <comment>3DS model</comment>
    <comment xml:lang="az">3D Studio rəsmi</comment>
    <comment xml:lang="bg">Изображение — 3D Studio</comment>
    <comment xml:lang="ca">imatge de 3D Studio</comment>
    <comment xml:lang="cs">Obrázek 3D Studio</comment>
    <comment xml:lang="cy">Delwedd "3D Studio"</comment>
    <comment xml:lang="da">3D Studio-billede</comment>
    <comment xml:lang="de">3D Studio-Bild</comment>
    <comment xml:lang="el">εικόνα 3D Studio</comment>
    <comment xml:lang="en_GB">3D Studio image</comment>
    <comment xml:lang="eo">bildo de 3D Studio</comment>
    <comment xml:lang="es">imagen de 3D Studio</comment>
    <comment xml:lang="eu">3D Studio-ko irudia</comment>
    <comment xml:lang="fi">3D Studio -kuva</comment>
    <comment xml:lang="fr">image 3D Studio</comment>
    <comment xml:lang="hu">3D Studio-kép</comment>
    <comment xml:lang="it">Immagine 3D Studio</comment>
    <comment xml:lang="ja">3D Studio 画像</comment>
    <comment xml:lang="ko">3D Studio 그림</comment>
    <comment xml:lang="lt">3D Studio paveikslėlis</comment>
    <comment xml:lang="ms">Imej 3D Studio</comment>
    <comment xml:lang="nb">3D Studio-bilde</comment>
    <comment xml:lang="nl">3D-Studio-afbeelding</comment>
    <comment xml:lang="nn">3D Studio-bilete</comment>
    <comment xml:lang="pl">Obraz 3D Studio</comment>
    <comment xml:lang="pt">imagem 3D Studio</comment>
    <comment xml:lang="pt_BR">Imagem do 3D Studio</comment>
    <comment xml:lang="ru">изображение 3D Studio</comment>
    <comment xml:lang="sq">Figurë 3D Studio</comment>
    <comment xml:lang="sr">3D Studio слика</comment>
    <comment xml:lang="sv">3D Studio-bild</comment>
    <comment xml:lang="uk">Зображення 3D Studio</comment>
    <comment xml:lang="vi">Ảnh xuởng vẽ 3D</comment>
    <comment xml:lang="zh_CN">3D Studio 图像</comment>
    <comment xml:lang="zh_TW">3D Studio 圖片</comment>
    <glob pattern="*.3ds"/>
  </mime-type>

  <!-- X3D mimes just written based on X3D encodings specs.

       Note that I add Gzip compressed extensions here.
       All X3D encoding specifications say that
       Gzip compressed files indeed have the same MIME type as
       the normal uncompressed files.

       The one problem with this is that this makes "sub-class-of"
       somewhat invalid: Gzip compressed X3D is not really a subclass
       of text/xml, it's a binary data now (unless it's Ok?).
       But, since the spec says the mime type should be same, there's
       no correct solution here. Simply removing "sub-class-of" clauses
       would suck (and cause warnings from nautilus when double-clicking
       the file, since detected by "file" contents would conflict with
       mime specified, so the "file type" description would switch
       between "X3D model" and "XML document").
  -->

  <mime-type type="model/x3d+vrml">
    <sub-class-of type="text/plain"/>
    <comment>X3D model (classic VRML encoding)</comment>
    <glob pattern="*.x3dv"/>
    <!-- Gzip compressed -->
    <glob pattern="*.x3dv.gz"/>
    <glob pattern="*.x3dvz"/>
  </mime-type>

  <mime-type type="model/x3d+xml">
    <sub-class-of type="text/xml"/>
    <comment>X3D model (XML encoding)</comment>
    <glob pattern="*.x3d"/>
    <!-- Gzip compressed -->
    <glob pattern="*.x3d.gz"/>
    <glob pattern="*.x3dz"/>
  </mime-type>

  <mime-type type="model/x3d+binary">
    <comment>X3D model (binary compressed)</comment>
    <glob pattern="*.x3db"/>
    <!-- Gzip compressed -->
    <glob pattern="*.x3db.gz"/>
  </mime-type>

  <!-- MIME type from http://en.wikipedia.org/wiki/COLLADA -->
  <mime-type type="model/vnd.collada+xml">
    <sub-class-of type="text/xml"/>
    <comment>COLLADA model</comment>
    <glob pattern="*.dae"/>
  </mime-type>

  <!-- MIME type from http://filext.com/file-extension/IV -->
  <mime-type type="object/x-inventor">
    <sub-class-of type="text/plain"/>
    <comment>Inventor model</comment>
    <glob pattern="*.iv"/>
  </mime-type>

  <!-- MIME type invented by Kambi.
       Neither http://en.wikipedia.org/wiki/MD3_%28file_format%29
       nor http://filext.com/file-extension/md3 specifies any Mime type.
       Please report if there is any standard about this. -->
  <mime-type type="application/x-md3">
    <comment>MD3 (Quake 3 engine) model</comment>
    <glob pattern="*.md3"/>
  </mime-type>

  <!-- MIME type invented by Kambi.
       http://en.wikipedia.org/wiki/Wavefront_.obj_file says to use
       text/plain, but that's useless for us, we need a unique MIME type
       to handle this.
       Please report if there is any standard about this. -->
  <mime-type type="application/x-wavefront-obj">
    <sub-class-of type="text/plain"/>
    <comment>Wavefront OBJ model</comment>
    <glob pattern="*.obj"/>
  </mime-type>

  <!-- MIME type invented by Kambi.
       Please report if there is any standard about this. -->
  <mime-type type="application/x-geo">
    <sub-class-of type="text/plain"/>
    <comment>Videoscape GEO model</comment>
    <glob pattern="*.geo"/>
  </mime-type>

  <!-- MIME type invented by Kambi. Kanim is my format,
       see [http://castle-engine.sourceforge.net/kanim_format.php],
       so we can invent any mime type I want here. -->
  <mime-type type="application/x-kanim">
    <sub-class-of type="text/xml"/>
    <comment>Castle Game Engine animation</comment>
    <glob pattern="*.kanim"/>
  </mime-type>
</mime-info>