/etc/VisualBoyAdvance.cfg is in visualboyadvance 1.8.0.dfsg-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 | # All numeric values are in hexadecimal
# Use TAB or EQUAL sign to separate name from value
#
# Key configuration (all numbers are in hexadecimal!)
#
# Keys values are in the format YXXX where Y is the device number. 0 means
# keyborad and XXX is the SDL define for the desired key (read SDL_keysym.h).
#
# If Y is greater than 0, it means joystick number Y-1 and it uses the
# following format for XXX:
#
# - if XXX < 20, XXX is the axis number multiplied by 2. An even number means
# movement to the negative side (on the X axis, it means left). An odd
# number means movement to the positive side (on the X axis, it mean
# right). For the Y axis, negative means up and positive means down.
# X axis is usally axis number 0 and Y is axis number 1.
# - if 20 >= XXX > 30, then XXX is the HAT number multiplied by 4 plus the
# direction: 0 for up, 1 for down, 2 for right and 3 for left. Example:
# 0021 is HAT 0 down, 0026 is HAT 1 right.
# - if 80 >= XXX > 100, XXX is the joystick button number (XXX-080).
#
# Default key configuration is (value in parenthesis):
#
# Left Left Arrow (0114)
# Right Right Arrow (0113)
# Up Up Arrow (0111)
# Down Down Arrow (0112)
# A Z (007a)
# B X (0078)
# L A (0061)
# R S (0073)
# Start ENTER (000d)
# Select BACKSPACE (0008)
# Speed up SPACE (0020)
# Capture F12 (0125)
#
Joy0_Left=0114
Joy0_Right=0113
Joy0_Up=0111
Joy0_Down=0112
Joy0_A=007a
Joy0_B=0078
Joy0_L=0061
Joy0_R=0073
Joy0_Start=000d
Joy0_Select=0008
Joy0_Speed=0020
Joy0_Capture=0125
# Motion support keys. Same format as above
#
# Default keys are (value in parenthesis):
#
# Left Numeric Pad 4 (0104)
# Right Numeric Pad 6 (0106)
# Up Numeric Pad 8 (0108)
# Down Numeric Pad 2 (0102)
#
Motion_Left=0104
Motion_Right=0106
Motion_Up=0108
Motion_Down=0102
# Frame skip setting. Allowed values are from 0 to 5 only.
frameSkip=2
# Gameboy Frame skip setting. Allowed values are from 0 to 5 only.
gbFrameSkip=0
# Video setting. 0=1x, 1=2x, 2=3x, 3=4x.
video=1
# Use fullscreen mode. 0=false, any other value means true
fullScreen=0
# Disables MMX support
disableMMX=1
# Use bios file. 0=false, any other value means true
useBios=0
# Bios file full path and name (ZIP not supported)
biosFile=none
# Filter to use. 0=no filter, 1=TV Mode, 2=2xSaI, 3=Super 2xSaI, 4=Super Eagle
# 5=Pixelate, 6=Motion Blur, 7=AdvanceMAME Scale2x, 8=Simple 2x,
# 9=Bilinear, A=Bilinear Plus, B=hq2x, C=lq2x
filter=0
# Disable status messages. 0=false, any other value means true
disableStatus=0
# Enable Gameboy border. 0=false, any other value means true
borderOn=0
# Gameboy emulator type. 0=automatic, 1=CGB/GBC, 2=SGB, 3=GB, 4=GBA, 5=SGB2
emulatorType=1
# Enable washed colors. 0=false, any other value means true
colorOption=1
# Directories. Not setting one them makes the file go the rom directory.
# Save state directory
#saveDir=
# Screen shot Capture directory
#captureDir=
# Battery directory
#batteryDir=
# Screen capture format
# 0=PNG, anything else for BMP
captureFormat=0
# Sound quality
# 1=44 Khz, 2=22Khz, 4=11Khz
soundQuality=2
# Sound Echo
# 0=false, anything else for true
soundEcho=0
# Sound Low pass filter
# 0=false, anything else for true
soundLowPass=0
# Sound reverse stereo
# 0=false, anything else for true
soundReverse=0
# Remove GBA intros (not supported anymore)
# 0=false, anything else for true
# removeIntros=0
# Save Type
# 0=automatic, 1=EEPROM, 2=SRAM, 3=Flash, 4=EEPROM+Sensor, 5=NONE
saveType=0
# Flash size
# 0=64K Flash, 1=128K Flash
flashSize=0
# Sound volume
# 0=1x, 1=2x, 2=3x, 3=4x
soundVolume=0
# Interframe blending
# 0=none, 1=motion blur, 2=smart
ifbType=0
# Show emulation speed
# 0=none, 1=percentage, 2=detailed
showSpeed=1
# Show speed in transparent mode
# 0=normal, anything else for transparent
showSpeedTransparent=1
# Enable/Disable auto frameskip
# 0=disable, anything else to enable
autoFrameSkip=0
# Sets the desired throttle
# 0=disable, 5...1000 valid throttle speeds
throttle=0
# Pauses the emulator when the window is inactive
# 0=disable, anything else to enable
pauseWhenInactive=0
# Enables AGBPrint support
# 0=disable, anything else to enable
agbPrint=0
# Enables GBA RTC support
# 0=disable, anything else to enable
rtcEnabled=0
# Sound OFF flag
# 0=sound on, anything else turns off sound
soundOff=0
# Sound Enable
# Controls which channels are enabled: (add values)
# 1 - Channel 1
# 2 - Channel 2
# 4 - Channel 3
# 8 - Channel 4
# 100 - DirectSound A
# 200 - DirectSound B
# 30f=all enabled, 0=mute all
soundEnable=30f
# Controls automatic SGB border
# 0=disable, anything else enables automatic SGB border display
borderAutomatic=0
# Skip bios code
# 0=disable, anything else skips BIOS code
skipBios=0
# The interval between the rewind saves
# Minimum of 0 seconds to disable rewind support,
# Maximum of 60 minutes. Value in seconds (hexadecimal numbers)
rewindTimer=0
# Enable enhanced save type detection
# 0=disable, anything else to enable (no longer used)
#enhancedDetection=1
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