/usr/include/wine/windows/dplobby.h is in wine1.6-dev 1:1.6.2-0ubuntu4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 | /*
* Copyright (C) 1999 Francois Gouget
* Copyright (C) 1999 Peter Hunnisett
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_DPLOBBY_H
#define __WINE_DPLOBBY_H
#include <dplay.h>
#ifdef __cplusplus
extern "C" {
#endif /* defined(__cplusplus) */
/*****************************************************************************
* Predeclare the interfaces
*/
DEFINE_GUID(CLSID_DirectPlayLobby, 0x2fe8f810, 0xb2a5, 0x11d0, 0xa7, 0x87, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
DEFINE_GUID(IID_IDirectPlayLobby, 0xaf465c71, 0x9588, 0x11cf, 0xa0, 0x20, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac);
typedef struct IDirectPlayLobby *LPDIRECTPLAYLOBBY;
DEFINE_GUID(IID_IDirectPlayLobbyA, 0x26c66a70, 0xb367, 0x11cf, 0xa0, 0x24, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac);
typedef struct IDirectPlayLobby IDirectPlayLobbyA,*LPDIRECTPLAYLOBBYA;
DEFINE_GUID(IID_IDirectPlayLobby2, 0x194c220, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
typedef struct IDirectPlayLobby2 *LPDIRECTPLAYLOBBY2;
DEFINE_GUID(IID_IDirectPlayLobby2A, 0x1bb4af80, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
typedef struct IDirectPlayLobby2 IDirectPlayLobby2A, *LPDIRECTPLAYLOBBY2A;
DEFINE_GUID(IID_IDirectPlayLobby3, 0x2db72490, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
typedef struct IDirectPlayLobby3 *LPDIRECTPLAYLOBBY3;
DEFINE_GUID(IID_IDirectPlayLobby3A, 0x2db72491, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
typedef struct IDirectPlayLobby3 IDirectPlayLobby3A, *LPDIRECTPLAYLOBBY3A;
/*****************************************************************************
* DirectPlayLobby Property GUIDs used in lobby messages
*/
/* DPLPROPERTY_MessagesSupported {762CCDA1-D916-11d0-BA39-00C04FD7ED67}.
* Purpose: Request if the lobby supports standard (?).
* Response: Answer is a BOOL. TRUE if supports the standard (?) and FALSE otherwise. Of course, it might not respond at all.
*/
DEFINE_GUID(DPLPROPERTY_MessagesSupported, 0x762ccda1, 0xd916, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
/* DPLPROPERTY_LobbyGuid {F56920A0-D218-11d0-BA39-00C04FD7ED67}.
* Purpose: Request the GUID that identifies the lobby version that the application is communicating with.
* Response: The GUID which identifies the lobby version
*/
DEFINE_GUID(DPLPROPERTY_LobbyGuid, 0xf56920a0, 0xd218, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
/* DPLPROPERTY_PlayerGuid {B4319322-D20D-11d0-BA39-00C04FD7ED67}
* Purpose: Request the GUID that identifies the player for this particular machine.
* Response: DPLDATA_PLAYERDATA structure.
*/
DEFINE_GUID(DPLPROPERTY_PlayerGuid, 0xb4319322, 0xd20d, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
/* DPLPROPERTY_PlayerScore {48784000-D219-11d0-BA39-00C04FD7ED67}
* Purpose: Used to send a score of a player to the lobby. The format is an array of long integers.
* Response: I don't think there is one.
*/
DEFINE_GUID(DPLPROPERTY_PlayerScore, 0x48784000, 0xd219, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
/*****************************************************************************
* LOBBY structures associated with GUID messages
*/
typedef struct tagDPLDATA_PLAYERGUID
{
GUID guidPlayer;
DWORD dwPlayerFlags;
} DPLDATA_PLAYERGUID, *LPDPLDATA_PLAYERGUID;
typedef struct tagDPLDATA_PLAYERSCORE
{
DWORD dwScoreCount;
LONG Score[1];
} DPLDATA_PLAYERSCORE, *LPDPLDATA_PLAYERSCORE;
/*****************************************************************************
* LOBBY messages and message data structures.
*
* System messages can be identified by dwMessageFlags having a value of DPLMSG_SYSTEM
* after a call to ReceiveLobbyMessage.
*
* Standard messages can be identified by dwMessageFlags having a value of DPLMSG_STANDARD
* after a call to ReceiveLobbyMessage.
*/
/* DPLobby1 definition required for backwards compatibility */
#define DPLMSG_SYSTEM 0x00000001
#define DPLMSG_STANDARD 0x00000002
#define DPLAD_SYSTEM DPLMSG_SYSTEM
/* System messages - dwType field for messages */
#define DPLSYS_CONNECTIONSETTINGSREAD 0x00000001
#define DPLSYS_DPLAYCONNECTFAILED 0x00000002
#define DPLSYS_DPLAYCONNECTSUCCEEDED 0x00000003
#define DPLSYS_APPTERMINATED 0x00000004
#define DPLSYS_SETPROPERTY 0x00000005
#define DPLSYS_SETPROPERTYRESPONSE 0x00000006
#define DPLSYS_GETPROPERTY 0x00000007
#define DPLSYS_GETPROPERTYRESPONSE 0x00000008
#define DPLSYS_NEWSESSIONHOST 0x00000009
#define DPLSYS_NEWCONNECTIONSETTINGS 0x0000000A
/* Used to identify the message type */
typedef struct tagDPLMSG_GENERIC
{
DWORD dwType; /* Message type */
} DPLMSG_GENERIC, *LPDPLMSG_GENERIC;
/* Generic format for system messages - see above */
typedef struct tagDPLMSG_SYSTEMMESSAGE
{
DWORD dwType; /* Message type */
GUID guidInstance; /* Instance GUID of the dplay session the message corresponds to */
} DPLMSG_SYSTEMMESSAGE, *LPDPLMSG_SYSTEMMESSAGE;
/* Generic message to set a property - see property GUIDs above */
typedef struct tagDPLMSG_SETPROPERTY
{
DWORD dwType; /* Message type */
DWORD dwRequestID; /* Request ID (DPL_NOCONFIRMATION if no confirmation desired) */
GUID guidPlayer; /* Player GUID */
GUID guidPropertyTag; /* Property GUID */
DWORD dwDataSize; /* Size of data */
DWORD dwPropertyData[1]; /* Buffer containing data */
} DPLMSG_SETPROPERTY, *LPDPLMSG_SETPROPERTY;
#define DPL_NOCONFIRMATION 0
/* Reply to DPLMSG_SETPROPERTY */
typedef struct tagDPLMSG_SETPROPERTYRESPONSE
{
DWORD dwType; /* Message type */
DWORD dwRequestID; /* Request ID */
GUID guidPlayer; /* Player GUID */
GUID guidPropertyTag; /* Property GUID */
HRESULT hr; /* Return Code */
} DPLMSG_SETPROPERTYRESPONSE, *LPDPLMSG_SETPROPERTYRESPONSE;
/* Request to get the present value of a property */
typedef struct tagDPLMSG_GETPROPERTY
{
DWORD dwType; /* Message type */
DWORD dwRequestID; /* Request ID */
GUID guidPlayer; /* Player GUID */
GUID guidPropertyTag; /* Property GUID */
} DPLMSG_GETPROPERTY, *LPDPLMSG_GETPROPERTY;
/* Response to a request to get the present value of a property */
typedef struct tagDPLMSG_GETPROPERTYRESPONSE
{
DWORD dwType; /* Message type */
DWORD dwRequestID; /* Request ID */
GUID guidPlayer; /* Player GUID */
GUID guidPropertyTag; /* Property GUID */
HRESULT hr; /* Return Code */
DWORD dwDataSize; /* Size of data */
DWORD dwPropertyData[1]; /* Buffer containing data */
} DPLMSG_GETPROPERTYRESPONSE, *LPDPLMSG_GETPROPERTYRESPONSE;
/* Standard message in response to a session host migration to a new client */
typedef struct tagDPLMSG_NEWSESSIONHOST
{
DWORD dwType; /* Message type */
GUID guidInstance; /* GUID Instance of the session */
} DPLMSG_NEWSESSIONHOST, *LPDPLMSG_NEWSESSIONHOST;
/*****************************************************************************
* DirectPlay Address ID's
* A DirectPlay address is composed of multiple data chunks, each associated with
* a GUID to give significance to the type of data. All chunks have an associated
* size so that unknown chunks can be ignored for backwards compatibility!
* EnumAddresses function is used to parse the address data chunks.
*/
/* DPAID_TotalSize {1318F560-912C-11d0-9DAA-00A0C90A43CB}
* Chunk purpose: Chunk is a DWORD containing the size of the entire DPADDRESS struct
*/
DEFINE_GUID(DPAID_TotalSize, 0x1318f560, 0x912c, 0x11d0, 0x9d, 0xaa, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
/* DPAID_ServiceProvider {07D916C0-E0AF-11cf-9C4E-00A0C905425E}
* Chunk purpose: Chunk is a GUID indicated what service provider created the chunk.
*/
DEFINE_GUID(DPAID_ServiceProvider, 0x7d916c0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
/* DPAID_LobbyProvider {59B95640-9667-11d0-A77D-0000F803ABFC}
* Chunk purpose: Chunk is a GUID indicating what lobby provider created the chunk.
*/
DEFINE_GUID(DPAID_LobbyProvider, 0x59b95640, 0x9667, 0x11d0, 0xa7, 0x7d, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
/* DPAID_Phone {78EC89A0-E0AF-11cf-9C4E-00A0C905425E} -- ANSI
* DPAID_PhoneW {BA5A7A70-9DBF-11d0-9CC1-00A0C905425E} -- UNICODE
* Chunk purpose: Chunk is a phone number in ANSI or UNICODE format
*/
DEFINE_GUID(DPAID_Phone, 0x78ec89a0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
DEFINE_GUID(DPAID_PhoneW, 0xba5a7a70, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
/* DPAID_Modem {F6DCC200-A2FE-11d0-9C4F-00A0C905425E} -- ANSI
* DPAID_ModemW {01FD92E0-A2FF-11d0-9C4F-00A0C905425E} -- UNICODE
* Chunk purpose: Chunk is a modem name registered with TAPI
*/
DEFINE_GUID(DPAID_Modem, 0xf6dcc200, 0xa2fe, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
DEFINE_GUID(DPAID_ModemW, 0x1fd92e0, 0xa2ff, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
/* DPAID_INet {C4A54DA0-E0AF-11cf-9C4E-00A0C905425E} -- ANSI
* DPAID_INetW {E63232A0-9DBF-11d0-9CC1-00A0C905425E} -- UNICODE
* Chunk purpose: Chunk is a string containing a TCP/IP host name or IP address
*/
DEFINE_GUID(DPAID_INet, 0xc4a54da0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
DEFINE_GUID(DPAID_INetW, 0xe63232a0, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
/* DPAID_INetPort {E4524541-8EA5-11d1-8A96-006097B01411}
* Chunk purpose: Chunk is a port number used for creating TCP and UDP sockets. (WORD)
*/
DEFINE_GUID(DPAID_INetPort, 0xe4524541, 0x8ea5, 0x11d1, 0x8a, 0x96, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);
/* DPAID_ComPort {F2F0CE00-E0AF-11cf-9C4E-00A0C905425E}
* Chunk purpose: Chunk contains the description of a serial port.
*/
DEFINE_GUID(DPAID_ComPort, 0xf2f0ce00, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
/* Header block for address data elements */
typedef struct tagDPADDRESS
{
GUID guidDataType;
DWORD dwDataSize;
} DPADDRESS, *LPDPADDRESS;
/* Used for specification of a communication port. Baud rate, stop bits and
* parity bits can be found in winbase.h. These are flow control constants only.
*/
#define DPCPA_NOFLOW 0 /* no flow control */
#define DPCPA_XONXOFFFLOW 1 /* software flow control */
#define DPCPA_RTSFLOW 2 /* hardware flow control with RTS */
#define DPCPA_DTRFLOW 3 /* hardware flow control with DTR */
#define DPCPA_RTSDTRFLOW 4 /* hardware flow control with RTS and DTR */
typedef struct tagDPCOMPORTADDRESS
{
DWORD dwComPort; /* COM port to use (1-4) */
DWORD dwBaudRate; /* baud rate (100-256k) */
DWORD dwStopBits; /* no. stop bits (1-2) */
DWORD dwParity; /* parity (none, odd, even, mark) */
DWORD dwFlowControl; /* flow control (none, xon/xoff, rts, dtr) */
} DPCOMPORTADDRESS, *LPDPCOMPORTADDRESS;
/****************************************************************************
* Miscellaneous
*/
typedef struct tagDPLAPPINFO
{
DWORD dwSize;
GUID guidApplication;
union
{
LPSTR lpszAppNameA;
LPWSTR lpszAppName;
} DUMMYUNIONNAME;
} DPLAPPINFO, *LPDPLAPPINFO;
typedef const DPLAPPINFO *LPCDPLAPPINFO;
typedef struct DPCOMPOUNDADDRESSELEMENT
{
GUID guidDataType;
DWORD dwDataSize;
LPVOID lpData;
} DPCOMPOUNDADDRESSELEMENT, *LPDPCOMPOUNDADDRESSELEMENT;
typedef const DPCOMPOUNDADDRESSELEMENT *LPCDPCOMPOUNDADDRESSELEMENT;
typedef struct tagDPAPPLICATIONDESC
{
DWORD dwSize;
DWORD dwFlags;
union
{
LPSTR lpszApplicationNameA;
LPWSTR lpszApplicationName;
} DUMMYUNIONNAME1;
GUID guidApplication;
union
{
LPSTR lpszFilenameA;
LPWSTR lpszFilename;
} DUMMYUNIONNAME2;
union
{
LPSTR lpszCommandLineA;
LPWSTR lpszCommandLine;
} DUMMYUNIONNAME3;
union
{
LPSTR lpszPathA;
LPWSTR lpszPath;
} DUMMYUNIONNAME4;
union
{
LPSTR lpszCurrentDirectoryA;
LPWSTR lpszCurrentDirectory;
} DUMMYUNIONNAME5;
LPSTR lpszDescriptionA;
LPWSTR lpszDescriptionW;
} DPAPPLICATIONDESC, *LPDPAPPLICATIONDESC;
extern HRESULT WINAPI DirectPlayLobbyCreateW(LPGUID, LPDIRECTPLAYLOBBY*, IUnknown*, LPVOID, DWORD );
extern HRESULT WINAPI DirectPlayLobbyCreateA(LPGUID, LPDIRECTPLAYLOBBYA*, IUnknown*, LPVOID, DWORD );
#define DirectPlayLobbyCreate WINELIB_NAME_AW(DirectPlayLobbyCreate)
typedef BOOL (CALLBACK *LPDPENUMADDRESSCALLBACK)(
REFGUID guidDataType,
DWORD dwDataSize,
LPCVOID lpData,
LPVOID lpContext );
typedef BOOL (CALLBACK *LPDPLENUMADDRESSTYPESCALLBACK)(
REFGUID guidDataType,
LPVOID lpContext,
DWORD dwFlags );
typedef BOOL (CALLBACK *LPDPLENUMLOCALAPPLICATIONSCALLBACK)(
LPCDPLAPPINFO lpAppInfo,
LPVOID lpContext,
DWORD dwFlags );
/*****************************************************************************
* IDirectPlayLobby and IDirectPlayLobbyA interface
*/
#define INTERFACE IDirectPlayLobby
DECLARE_INTERFACE_(IDirectPlayLobby,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectPlayLobby methods ***/
STDMETHOD(Connect)(THIS_ DWORD, LPDIRECTPLAY2*, IUnknown*) PURE;
STDMETHOD(CreateAddress)(THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(EnumAddress)(THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE;
STDMETHOD(EnumAddressTypes)(THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE;
STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE;
STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(ReceiveLobbyMessage)(THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(RunApplication)(THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE;
STDMETHOD(SendLobbyMessage)(THIS_ DWORD, DWORD, LPVOID, DWORD) PURE;
STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE;
STDMETHOD(SetLobbyMessageEvent)(THIS_ DWORD, DWORD, HANDLE) PURE;
};
#undef INTERFACE
/*****************************************************************************
* IDirectPlayLobby2 and IDirectPlayLobby2A interface
*/
#define INTERFACE IDirectPlayLobby2
DECLARE_INTERFACE_(IDirectPlayLobby2,IDirectPlayLobby)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectPlayLobby methods ***/
STDMETHOD(Connect)(THIS_ DWORD, LPDIRECTPLAY2*, IUnknown*) PURE;
STDMETHOD(CreateAddress)(THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(EnumAddress)(THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE;
STDMETHOD(EnumAddressTypes)(THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE;
STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE;
STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(ReceiveLobbyMessage)(THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(RunApplication)(THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE;
STDMETHOD(SendLobbyMessage)(THIS_ DWORD, DWORD, LPVOID, DWORD) PURE;
STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE;
STDMETHOD(SetLobbyMessageEvent)(THIS_ DWORD, DWORD, HANDLE) PURE;
/*** IDirectPlayLobby2 methods ***/
STDMETHOD(CreateCompoundAddress)(THIS_ LPCDPCOMPOUNDADDRESSELEMENT, DWORD, LPVOID, LPDWORD) PURE;
};
#undef INTERFACE
/*****************************************************************************
* IDirectPlayLobby3 and IDirectPlayLobby3A interface
*/
#define INTERFACE IDirectPlayLobby3
DECLARE_INTERFACE_(IDirectPlayLobby3,IDirectPlayLobby2)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectPlayLobby methods ***/
STDMETHOD(Connect)(THIS_ DWORD, LPDIRECTPLAY2*, IUnknown*) PURE;
STDMETHOD(CreateAddress)(THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(EnumAddress)(THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE;
STDMETHOD(EnumAddressTypes)(THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE;
STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE;
STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(ReceiveLobbyMessage)(THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE;
STDMETHOD(RunApplication)(THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE;
STDMETHOD(SendLobbyMessage)(THIS_ DWORD, DWORD, LPVOID, DWORD) PURE;
STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE;
STDMETHOD(SetLobbyMessageEvent)(THIS_ DWORD, DWORD, HANDLE) PURE;
/*** IDirectPlayLobby2 methods ***/
STDMETHOD(CreateCompoundAddress)(THIS_ LPCDPCOMPOUNDADDRESSELEMENT, DWORD, LPVOID, LPDWORD) PURE;
/*** IDirectPlayLobby3 methods ***/
STDMETHOD(ConnectEx)(THIS_ DWORD, REFIID, LPVOID *, IUnknown *) PURE;
STDMETHOD(RegisterApplication)(THIS_ DWORD, LPDPAPPLICATIONDESC) PURE;
STDMETHOD(UnregisterApplication)(THIS_ DWORD, REFGUID) PURE;
STDMETHOD(WaitForConnectionSettings)(THIS_ DWORD) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlayLobby_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectPlayLobby_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectPlayLobby methods ***/
#define IDirectPlayLobby_Connect(p,a,b,c) (p)->lpVtbl->Connect(p,a,b,c)
#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->lpVtbl->CreateAddress(p,a,b,c,d,e,f)
#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->lpVtbl->EnumAddress(p,a,b,c,d)
#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->lpVtbl->EnumAddressTypes(p,a,b,c,d)
#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->lpVtbl->EnumLocalApplications(p,a,b,c)
#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->lpVtbl->GetConnectionSettings(p,a,b,c)
#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->lpVtbl->ReceiveLobbyMessage(p,a,b,c,d,e)
#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->lpVtbl->RunApplication(p,a,b,c,d)
#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->lpVtbl->SendLobbyMessage(p,a,b,c,d)
#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->SetConnectionSettings(p,a,b,c)
#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->lpVtbl->SetLobbyMessageEvent(p,a,b,c)
/*** IDirectPlayLobby2 methods ***/
#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->lpVtbl->CreateCompoundAddress(p,a,b,c,d)
/*** IDirectPlayLobby3 methods ***/
#define IDirectPlayLobby_ConnectEx(p,a,b,c,d) (p)->lpVtbl->ConnectEx(p,a,b,c,d)
#define IDirectPlayLobby_RegisterApplication(p,a,b) (p)->lpVtbl->RegisterApplication(p,a,b)
#define IDirectPlayLobby_UnregisterApplication(p,a,b) (p)->lpVtbl->UnregisterApplication(p,a,b)
#define IDirectPlayLobby_WaitForConnectionSettings(p,a) (p)->lpVtbl->WaitForConnectionSettings(p,a)
#else
/*** IUnknown methods ***/
#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlayLobby_AddRef(p) (p)->AddRef()
#define IDirectPlayLobby_Release(p) (p)->Release()
/*** IDirectPlayLobby methods ***/
#define IDirectPlayLobby_Connect(p,a,b,c) (p)->Connect(a,b,c)
#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->CreateAddress(a,b,c,d,e,f)
#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->EnumAddress(a,b,c,d)
#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->EnumAddressTypes(a,b,c,d)
#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->EnumLocalApplications(a,b,c)
#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->GetConnectionSettings(a,b,c)
#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->ReceiveLobbyMessage(a,b,c,d,e)
#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->RunApplication(a,b,c,d)
#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->SendLobbyMessage(a,b,c,d)
#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->SetConnectionSettings(a,b,c)
#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->SetLobbyMessageEvent(a,b,c)
/*** IDirectPlayLobby2 methods ***/
#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->CreateCompoundAddress(a,b,c,d)
/*** IDirectPlayLobby3 methods ***/
#define IDirectPlayLobby_ConnectEx(p,a,b,c,d) (p)->ConnectEx(a,b,c,d)
#define IDirectPlayLobby_RegisterApplication(p,a,b) (p)->RegisterApplication(a,b)
#define IDirectPlayLobby_UnregisterApplication(p,a,b) (p)->UnregisterApplication(a,b)
#define IDirectPlayLobby_WaitForConnectionSettings(p,a) (p)->WaitForConnectionSettings(a)
#endif
/* Used for WaitForConnectionSettings */
#define DPLWAIT_CANCEL 0x00000001
#ifdef __cplusplus
} /* extern "C" */
#endif /* defined(__cplusplus) */
#endif /* __WINE_DPLOBBY_H */
|