/usr/include/yate/yateclass.h is in yate-dev 5.0.0-1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* yateclass.h
* This file is part of the YATE Project http://YATE.null.ro
*
* Base classes and types, not related to the engine or telephony
*
* Yet Another Telephony Engine - a fully featured software PBX and IVR
* Copyright (C) 2004-2013 Null Team
*
* This software is distributed under multiple licenses;
* see the COPYING file in the main directory for licensing
* information for this specific distribution.
*
* This use of this software may be subject to additional restrictions.
* See the LEGAL file in the main directory for details.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef __YATECLASS_H
#define __YATECLASS_H
#ifndef __cplusplus
#error C++ is required
#endif
#include <limits.h>
#include <sys/types.h>
#include <stddef.h>
#include <unistd.h>
#include <errno.h>
#ifndef _WORDSIZE
#if defined(__arch64__) || defined(__x86_64__) \
|| defined(__amd64__) || defined(__ia64__) \
|| defined(__alpha__) || defined(__sparcv9) || defined(__mips64)
#define _WORDSIZE 64
#else
#define _WORDSIZE 32
#endif
#endif
#ifndef _WINDOWS
#if defined(WIN32) || defined(_WIN32)
#define _WINDOWS
#endif
#endif
#ifdef _WINDOWS
#include <windows.h>
#include <io.h>
#include <direct.h>
/**
* Windows definitions for commonly used types
*/
typedef signed __int8 int8_t;
typedef unsigned __int8 u_int8_t;
typedef unsigned __int8 uint8_t;
typedef signed __int16 int16_t;
typedef unsigned __int16 u_int16_t;
typedef unsigned __int16 uint16_t;
typedef signed __int32 int32_t;
typedef unsigned __int32 u_int32_t;
typedef unsigned __int32 uint32_t;
typedef signed __int64 int64_t;
typedef unsigned __int64 u_int64_t;
typedef unsigned __int64 uint64_t;
typedef int pid_t;
typedef int socklen_t;
typedef unsigned long in_addr_t;
#ifndef strcasecmp
#define strcasecmp _stricmp
#endif
#ifndef strncasecmp
#define strncasecmp _strnicmp
#endif
#define vsnprintf _vsnprintf
#define snprintf _snprintf
#define strdup _strdup
#define strtoll _strtoi64
#define open _open
#define dup2 _dup2
#define read _read
#define write _write
#define close _close
#define getpid _getpid
#define chdir _chdir
#define mkdir(p,m) _mkdir(p)
#define unlink _unlink
#define O_RDWR _O_RDWR
#define O_RDONLY _O_RDONLY
#define O_WRONLY _O_WRONLY
#define O_APPEND _O_APPEND
#define O_BINARY _O_BINARY
#define O_EXCL _O_EXCL
#define O_CREAT _O_CREAT
#define O_TRUNC _O_TRUNC
#define O_NOCTTY 0
#define S_IRUSR _S_IREAD
#define S_IWUSR _S_IWRITE
#define S_IXUSR 0
#define S_IRWXU (_S_IREAD|_S_IWRITE)
#ifdef LIBYATE_EXPORTS
#define YATE_API __declspec(dllexport)
#else
#ifndef LIBYATE_STATIC
#define YATE_API __declspec(dllimport)
#endif
#endif
#define FMT64 "%I64d"
#define FMT64U "%I64u"
#else /* _WINDOWS */
#include <sys/time.h>
#include <sys/socket.h>
#if defined(__FreeBSD__)
#include <netinet/in_systm.h>
#endif
#include <netinet/in.h>
#include <netinet/ip.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <netdb.h>
/**
* Non-Windows definitions for commonly used types
*/
#ifndef SOCKET
typedef int SOCKET;
#endif
#ifndef HANDLE
typedef int HANDLE;
#endif
#ifndef O_BINARY
#define O_BINARY 0
#endif
#if _WORDSIZE == 64 && !defined(__APPLE__)
#define FMT64 "%ld"
#define FMT64U "%lu"
#else
#define FMT64 "%lld"
#define FMT64U "%llu"
#endif
#endif /* ! _WINDOWS */
#ifndef LLONG_MAX
#ifdef _I64_MAX
#define LLONG_MAX _I64_MAX
#else
#define LLONG_MAX 9223372036854775807LL
#endif
#endif
#ifndef LLONG_MIN
#ifdef _I64_MIN
#define LLONG_MIN _I64_MIN
#else
#define LLONG_MIN (-LLONG_MAX - 1LL)
#endif
#endif
#ifndef ULLONG_MAX
#ifdef _UI64_MAX
#define ULLONG_MAX _UI64_MAX
#else
#define ULLONG_MAX 18446744073709551615ULL
#endif
#endif
#ifndef O_LARGEFILE
#define O_LARGEFILE 0
#endif
#ifndef IPTOS_LOWDELAY
#define IPTOS_LOWDELAY 0x10
#define IPTOS_THROUGHPUT 0x08
#define IPTOS_RELIABILITY 0x04
#endif
#ifndef IPTOS_MINCOST
#define IPTOS_MINCOST 0x02
#endif
#ifndef IPPROTO_SCTP
#define IPPROTO_SCTP 132
#endif
#ifndef YATE_API
#define YATE_API
#endif
#ifdef _WINDOWS
#undef RAND_MAX
#define RAND_MAX 2147483647
#endif
/**
* Holds all Telephony Engine related classes.
*/
namespace TelEngine {
#ifdef HAVE_GCC_FORMAT_CHECK
#define FORMAT_CHECK(f) __attribute__((format(printf,(f),(f)+1)))
#else
#define FORMAT_CHECK(f)
#endif
#ifdef HAVE_BLOCK_RETURN
#define YSTRING(s) (*({static const String str(s);&str;}))
#define YATOM(s) (*({static const String* str(0);str ? str : String::atom(str,s);}))
#else
#define YSTRING(s) (s)
#define YATOM(s) (s)
#endif
#define YSTRING_INIT_HASH ((unsigned) -1)
/**
* Abort execution (and coredump if allowed) if the abort flag is set.
* This function may not return.
*/
YATE_API void abortOnBug();
/**
* Set the abort on bug flag. The default flag state is false.
* @return The old state of the flag.
*/
YATE_API bool abortOnBug(bool doAbort);
/**
* Standard debugging levels.
* The DebugFail level is special - it is always displayed and may abort
* the program if @ref abortOnBug() is set.
*/
enum DebugLevel {
DebugFail = 0,
DebugTest = 1,
DebugGoOn = 2,
DebugConf = 3,
DebugStub = 4,
DebugWarn = 5,
DebugMild = 6,
DebugCall = 7,
DebugNote = 8,
DebugInfo = 9,
DebugAll = 10
};
/**
* Retrieve the current global debug level
* @return The current global debug level
*/
YATE_API int debugLevel();
/**
* Set the current global debug level.
* @param level The desired debug level
* @return The new global debug level (may be different)
*/
YATE_API int debugLevel(int level);
/**
* Check if debugging output should be generated
* @param level The global debug level we are testing
* @return True if messages should be output, false otherwise
*/
YATE_API bool debugAt(int level);
/**
* Get an ANSI string to colorize debugging output
* @param level The debug level who's color is requested.
* Negative or out of range will reset to the default color
* @return ANSI string that sets color corresponding to level
*/
YATE_API const char* debugColor(int level);
/**
* Get the name of a debugging or alarm level
* @param level The debug level
* @return Short C string describing the level
*/
YATE_API const char* debugLevelName(int level);
/**
* Holds a local debugging level that can be modified separately from the
* global debugging
* @short A holder for a debug level
*/
class YATE_API DebugEnabler
{
public:
/**
* Constructor
* @param level The initial local debug level
* @param enabled Enable debugging on this object
*/
inline DebugEnabler(int level = TelEngine::debugLevel(), bool enabled = true)
: m_level(DebugFail), m_enabled(enabled), m_chain(0), m_name(0)
{ debugLevel(level); }
inline ~DebugEnabler()
{ m_name = 0; m_chain = 0; }
/**
* Retrieve the current local debug level
* @return The current local debug level
*/
inline int debugLevel() const
{ return m_chain ? m_chain->debugLevel() : m_level; }
/**
* Set the current local debug level.
* @param level The desired debug level
* @return The new debug level (may be different)
*/
int debugLevel(int level);
/**
* Retrieve the current debug activation status
* @return True if local debugging is enabled
*/
inline bool debugEnabled() const
{ return m_chain ? m_chain->debugEnabled() : m_enabled; }
/**
* Set the current debug activation status
* @param enable The new debug activation status, true to enable
*/
inline void debugEnabled(bool enable)
{ m_enabled = enable; m_chain = 0; }
/**
* Get the current debug name
* @return Name of the debug activation if set or NULL
*/
inline const char* debugName() const
{ return m_name; }
/**
* Check if debugging output should be generated
* @param level The debug level we are testing
* @return True if messages should be output, false otherwise
*/
bool debugAt(int level) const;
/**
* Check if this enabler is chained to another one
* @return True if local debugging is chained to other enabler
*/
inline bool debugChained() const
{ return m_chain != 0; }
/**
* Chain this debug holder to a parent or detach from existing one
* @param chain Pointer to parent debug level, NULL to detach
*/
inline void debugChain(const DebugEnabler* chain = 0)
{ m_chain = (chain != this) ? chain : 0; }
/**
* Copy debug settings from another object or from engine globals
* @param original Pointer to a DebugEnabler to copy settings from
*/
void debugCopy(const DebugEnabler* original = 0);
protected:
/**
* Set the current debug name
* @param name Static debug name or NULL
*/
inline void debugName(const char* name)
{ m_name = name; }
private:
int m_level;
bool m_enabled;
const DebugEnabler* m_chain;
const char* m_name;
};
#if 0 /* for documentation generator */
/**
* Convenience macro.
* Does the same as @ref Debug if DEBUG is \#defined (compiling for debugging)
* else it does not get compiled at all.
*/
void DDebug(int level, const char* format, ...);
/**
* Convenience macro.
* Does the same as @ref Debug if DEBUG is \#defined (compiling for debugging)
* else it does not get compiled at all.
*/
void DDebug(const char* facility, int level, const char* format, ...);
/**
* Convenience macro.
* Does the same as @ref Debug if DEBUG is \#defined (compiling for debugging)
* else it does not get compiled at all.
*/
void DDebug(const DebugEnabler* local, int level, const char* format, ...);
/**
* Convenience macro.
* Does the same as @ref Debug if XDEBUG is \#defined (compiling for extra
* debugging) else it does not get compiled at all.
*/
void XDebug(int level, const char* format, ...);
/**
* Convenience macro.
* Does the same as @ref Debug if XDEBUG is \#defined (compiling for extra
* debugging) else it does not get compiled at all.
*/
void XDebug(const char* facility, int level, const char* format, ...);
/**
* Convenience macro.
* Does the same as @ref Debug if XDEBUG is \#defined (compiling for extra
* debugging) else it does not get compiled at all.
*/
void XDebug(const DebugEnabler* local, int level, const char* format, ...);
/**
* Convenience macro.
* Does the same as @ref Debug if NDEBUG is not \#defined
* else it does not get compiled at all (compiling for mature release).
*/
void NDebug(int level, const char* format, ...);
/**
* Convenience macro.
* Does the same as @ref Debug if NDEBUG is not \#defined
* else it does not get compiled at all (compiling for mature release).
*/
void NDebug(const char* facility, int level, const char* format, ...);
/**
* Convenience macro.
* Does the same as @ref Debug if NDEBUG is not \#defined
* else it does not get compiled at all (compiling for mature release).
*/
void NDebug(const DebugEnabler* local, int level, const char* format, ...);
#endif
#if defined(_DEBUG) || defined(DEBUG) || defined(XDEBUG)
#undef DEBUG
#define DEBUG 1
#endif
#ifdef DEBUG
#define DDebug Debug
#else
#ifdef _WINDOWS
#define DDebug do { break; } while
#else
#define DDebug(arg...)
#endif
#endif
#ifdef XDEBUG
#define XDebug Debug
#else
#ifdef _WINDOWS
#define XDebug do { break; } while
#else
#define XDebug(arg...)
#endif
#endif
#ifndef NDEBUG
#define NDebug Debug
#else
#ifdef _WINDOWS
#define NDebug do { break; } while
#else
#define NDebug(arg...)
#endif
#endif
/**
* Outputs a debug string.
* @param level The level of the message
* @param format A printf() style format string
*/
YATE_API void Debug(int level, const char* format, ...) FORMAT_CHECK(2);
/**
* Outputs a debug string for a specific facility.
* @param facility Facility that outputs the message
* @param level The level of the message
* @param format A printf() style format string
*/
YATE_API void Debug(const char* facility, int level, const char* format, ...) FORMAT_CHECK(3);
/**
* Outputs a debug string for a specific facility.
* @param local Pointer to a DebugEnabler holding current debugging settings
* @param level The level of the message
* @param format A printf() style format string
*/
YATE_API void Debug(const DebugEnabler* local, int level, const char* format, ...) FORMAT_CHECK(3);
/**
* Outputs a debug string and emits an alarm if a callback is installed
* @param component Component that emits the alarm
* @param level The level of the alarm
* @param format A printf() style format string
*/
YATE_API void Alarm(const char* component, int level, const char* format, ...) FORMAT_CHECK(3);
/**
* Outputs a debug string and emits an alarm if a callback is installed
* @param component Pointer to a DebugEnabler holding component name and debugging settings
* @param level The level of the alarm
* @param format A printf() style format string
*/
YATE_API void Alarm(const DebugEnabler* component, int level, const char* format, ...) FORMAT_CHECK(3);
/**
* Outputs a debug string and emits an alarm if a callback is installed
* @param component Component that emits the alarm
* @param info Extra alarm information
* @param level The level of the alarm
* @param format A printf() style format string
*/
YATE_API void Alarm(const char* component, const char* info, int level, const char* format, ...) FORMAT_CHECK(4);
/**
* Outputs a debug string and emits an alarm if a callback is installed
* @param component Pointer to a DebugEnabler holding component name and debugging settings
* @param info Extra alarm information
* @param level The level of the alarm
* @param format A printf() style format string
*/
YATE_API void Alarm(const DebugEnabler* component, const char* info, int level, const char* format, ...) FORMAT_CHECK(4);
/**
* Outputs a string to the debug console with formatting
* @param format A printf() style format string
*/
YATE_API void Output(const char* format, ...) FORMAT_CHECK(1);
/**
* This class is used as an automatic variable that logs messages on creation
* and destruction (when the instruction block is left or function returns).
* IMPORTANT: the name is not copied so it should best be static.
* @short An object that logs messages on creation and destruction
*/
class YATE_API Debugger
{
public:
/**
* Timestamp formatting
*/
enum Formatting {
None = 0,
Relative, // from program start
Absolute, // from EPOCH (1-1-1970)
Textual, // absolute GMT in YYYYMMDDhhmmss.uuuuuu format
TextLocal, // local time in YYYYMMDDhhmmss.uuuuuu format
TextSep, // absolute GMT in YYYY-MM-DD_hh:mm:ss.uuuuuu format
TextLSep, // local time in YYYY-MM-DD_hh:mm:ss.uuuuuu format
};
/**
* The constructor prints the method entry message and indents.
* @param name Name of the function or block entered, must be static
* @param format printf() style format string
*/
explicit Debugger(const char* name, const char* format = 0, ...);
/**
* The constructor prints the method entry message and indents.
* @param level The level of the message
* @param name Name of the function or block entered, must be static
* @param format printf() style format string
*/
Debugger(int level, const char* name, const char* format = 0, ...);
/**
* The destructor prints the method leave message and deindents.
*/
~Debugger();
/**
* Set the output callback
* @param outFunc Pointer to the output function, NULL to use stderr
*/
static void setOutput(void (*outFunc)(const char*,int) = 0);
/**
* Set the interactive output callback
* @param outFunc Pointer to the output function, NULL to disable
*/
static void setIntOut(void (*outFunc)(const char*,int) = 0);
/**
* Set the alarm hook callback
* @param alarmFunc Pointer to the alarm callback function, NULL to disable
*/
static void setAlarmHook(void (*alarmFunc)(const char*,int,const char*,const char*) = 0);
/**
* Enable or disable the debug output
* @param enable Set to true to globally enable output
* @param colorize Enable ANSI colorization of output
*/
static void enableOutput(bool enable = true, bool colorize = false);
/**
* Retrieve the format of timestamps
* @return The current formatting type for timestamps
*/
static Formatting getFormatting();
/**
* Set the format of timestamps on output messages and set the time start reference
* @param format Desired timestamp formatting
*/
static void setFormatting(Formatting format);
/**
* Fill a buffer with a current timestamp prefix
* @param buf Buffer to fill, must be at least 24 characters long
* @param format Desired timestamp formatting
* @return Length of the prefix written in buffer excluding final NUL
*/
static unsigned int formatTime(char* buf, Formatting format = getFormatting());
private:
const char* m_name;
int m_level;
};
/**
* A structure to build (mainly static) Token-to-ID translation tables.
* A table of such structures must end with an entry with a null token
*/
struct TokenDict {
/**
* Token to match
*/
const char* token;
/**
* Value the token translates to
*/
int value;
};
class String;
class Mutex;
#if 0 /* for documentation generator */
/**
* Macro to create a local static String if supported by compiler, use with caution
* @param string Literal constant string
* @return A const String& if supported, literal string if not supported
*/
constant YSTRING(const char* string);
/**
* Macro to create a shared static String if supported by compiler, use with caution
* @param string Literal constant string
* @return A const String& if supported, literal string if not supported
*/
constant YATOM(const char* string);
/**
* Macro to create a GenObject class from a base class and implement @ref GenObject::getObject
* @param type Class that is declared
* @param base Base class that is inherited
*/
void YCLASS(class type,class base);
/**
* Macro to create a GenObject class from two base classes and implement @ref GenObject::getObject
* @param type Class that is declared
* @param base1 First base class that is inherited
* @param base2 Second base class that is inherited
*/
void YCLASS2(class type,class base1,class base2);
/**
* Macro to create a GenObject class from three base classes and implement @ref GenObject::getObject
* @param type Class that is declared
* @param base1 First base class that is inherited
* @param base2 Second base class that is inherited
* @param base3 Third base class that is inherited
*/
void YCLASS3(class type,class base1,class base2,class base3);
/**
* Macro to implement @ref GenObject::getObject in a derived class
* @param type Class that is declared
* @param base Base class that is inherited
*/
void YCLASSIMP(class type,class base);
/**
* Macro to implement @ref GenObject::getObject in a derived class
* @param type Class that is declared
* @param base1 First base class that is inherited
* @param base2 Second base class that is inherited
*/
void YCLASSIMP2(class type,class base1,class base2);
/**
* Macro to implement @ref GenObject::getObject in a derived class
* @param type Class that is declared
* @param base1 First base class that is inherited
* @param base2 Second base class that is inherited
* @param base3 Third base class that is inherited
*/
void YCLASSIMP3(class type,class base1,class base2,class base3);
/**
* Macro to retrieve a typed pointer to an interface from an object
* @param type Class we want to return
* @param pntr Pointer to the object we want to get the interface from
* @return Pointer to the class we want or NULL
*/
class* YOBJECT(class type,GenObject* pntr);
/**
* Macro to disable automatic copy and assignment operators
* @param type Class that is declared
*/
void YNOCOPY(class type);
#endif
#define YCLASS(type,base) \
public: virtual void* getObject(const String& name) const \
{ return (name == YATOM(#type)) ? const_cast<type*>(this) : base::getObject(name); }
#define YCLASS2(type,base1,base2) \
public: virtual void* getObject(const String& name) const \
{ if (name == YATOM(#type)) return const_cast<type*>(this); \
void* tmp = base1::getObject(name); \
return tmp ? tmp : base2::getObject(name); }
#define YCLASS3(type,base1,base2,base3) \
public: virtual void* getObject(const String& name) const \
{ if (name == YATOM(#type)) return const_cast<type*>(this); \
void* tmp = base1::getObject(name); \
if (tmp) return tmp; \
tmp = base2::getObject(name); \
return tmp ? tmp : base3::getObject(name); }
#define YCLASSIMP(type,base) \
void* type::getObject(const String& name) const \
{ return (name == YATOM(#type)) ? const_cast<type*>(this) : base::getObject(name); }
#define YCLASSIMP2(type,base1,base2) \
void* type::getObject(const String& name) const \
{ if (name == YATOM(#type)) return const_cast<type*>(this); \
void* tmp = base1::getObject(name); \
return tmp ? tmp : base2::getObject(name); }
#define YCLASSIMP3(type,base1,base2,base3) \
void* type::getObject(const String& name) const \
{ if (name == YATOM(#type)) return const_cast<type*>(this); \
void* tmp = base1::getObject(name); \
if (tmp) return tmp; \
tmp = base2::getObject(name); \
return tmp ? tmp : base3::getObject(name); }
#define YOBJECT(type,pntr) (static_cast<type*>(GenObject::getObject(YATOM(#type),pntr)))
#define YNOCOPY(type) private: \
type(const type&); \
void operator=(const type&)
/**
* An object with just a public virtual destructor
*/
class YATE_API GenObject
{
public:
/**
* Destructor.
*/
virtual ~GenObject() { }
/**
* Check if the object is still valid and safe to access.
* Note that you should not trust this result unless the object is locked
* by other means.
* @return True if the object is still useable
*/
virtual bool alive() const;
/**
* Destroys the object, disposes the memory.
*/
virtual void destruct();
/**
* Get a string representation of this object
* @return A reference to a String representing this object
* which is either null, the object itself (for objects derived from
* String) or some form of identification
*/
virtual const String& toString() const;
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* Helper method to get the pointer to a derived class
* @param name Name of the class we are asking for
* @param obj Pointer to the object to get derived class from
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
static inline void* getObject(const String& name, const GenObject* obj)
{ return obj ? obj->getObject(name) : 0; }
};
/**
* Helper function that destroys a GenObject only if the pointer is non-NULL.
* Use it instead of the delete operator.
* @param obj Pointer (rvalue) to the object to destroy
*/
inline void destruct(GenObject* obj)
{ if (obj) obj->destruct(); }
/**
* Helper template function that destroys a GenObject descendant if the pointer
* is non-NULL and also zeros out the pointer.
* Use it instead of the delete operator.
* @param obj Reference to pointer (lvalue) to the object to destroy
*/
template <class Obj> void destruct(Obj*& obj)
{ if (obj) { obj->destruct(); obj = 0; } }
/**
* A reference counted object.
* Whenever using multiple inheritance you should inherit this class virtually.
*/
class YATE_API RefObject : public GenObject
{
YNOCOPY(RefObject); // no automatic copies please
public:
/**
* The constructor initializes the reference counter to 1!
* Use deref() to destruct the object when safe
*/
RefObject();
/**
* Destructor.
*/
virtual ~RefObject();
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* Check if the object is still referenced and safe to access.
* Note that you should not trust this result unless the object is locked
* by other means.
* @return True if the object is referenced and safe to access
*/
virtual bool alive() const;
/**
* Increments the reference counter if not already zero
* @return True if the object was successfully referenced and is safe to access
*/
bool ref();
/**
* Decrements the reference counter, destroys the object if it reaches zero
* <pre>
* // Deref this object, return quickly if the object was deleted
* if (deref()) return;
* </pre>
* @return True if the object may have been deleted, false if it still exists and is safe to access
*/
bool deref();
/**
* Get the current value of the reference counter
* @return The value of the reference counter
*/
inline int refcount() const
{ return m_refcount; }
/**
* Refcounted objects should just have the counter decremented.
* That will destroy them only when the refcount reaches zero.
*/
virtual void destruct();
/**
* Check if reference counter manipulations are efficient on this platform.
* If platform does not support atomic operations a mutex pool is used.
* @return True if refcount uses atomic integer operations
*/
static bool efficientIncDec();
protected:
/**
* This method is called when the reference count reaches zero after
* unlocking the mutex if the call to zeroRefsTest() returned true.
* The default behaviour is to delete the object.
*/
virtual void zeroRefs();
/**
* Bring the object back alive by setting the reference counter to one.
* Note that it works only if the counter was zero previously
* @return True if the object was resurrected - its name may be Lazarus ;-)
*/
bool resurrect();
/**
* Pre-destruction notification, called just before the object is deleted.
* Unlike in the destructor it is safe to call virtual methods here.
* Reimplementing this method allows to perform any object cleanups.
*/
virtual void destroyed();
private:
int m_refcount;
Mutex* m_mutex;
};
/**
* Internal helper class providing a non-inline method to RefPointer.
* Please don't use this class directly, use @ref RefPointer instead.
* @short Internal helper class
*/
class YATE_API RefPointerBase
{
protected:
/**
* Default constructor, initialize to null pointer
*/
inline RefPointerBase()
: m_pointer(0) { }
/**
* Set a new stored pointer
* @param oldptr Pointer to the RefObject of the old stored object
* @param newptr Pointer to the RefObject of the new stored object
* @param pointer A void pointer to the derived class
*/
void assign(RefObject* oldptr, RefObject* newptr, void* pointer);
/**
* The untyped stored pointer that should be casted to a @ref RefObject derived class
*/
void* m_pointer;
};
/**
* @short Templated smart pointer class
*/
template <class Obj = RefObject> class RefPointer : public RefPointerBase
{
protected:
/**
* Retrieve the stored pointer
* @return A typed pointer
*/
inline Obj* pointer() const
{ return static_cast<Obj*>(m_pointer); }
/**
* Set a new stored pointer
* @param object Pointer to the new stored object
*/
inline void assign(Obj* object = 0)
{ RefPointerBase::assign(pointer(),object,object); }
public:
/**
* Default constructor - creates a null smart pointer
*/
inline RefPointer()
{ }
/**
* Copy constructor, references the object
* @param value Original RefPointer
*/
inline RefPointer(const RefPointer<Obj>& value)
: RefPointerBase()
{ assign(value); }
/**
* Constructs an initialized smart pointer, references the object
* @param object Pointer to object
*/
inline RefPointer(Obj* object)
{ assign(object); }
/**
* Destructs the pointer and dereferences the object
*/
inline ~RefPointer()
{ assign(); }
/**
* Assignment from smart pointer
*/
inline RefPointer<Obj>& operator=(const RefPointer<Obj>& value)
{ assign(value.pointer()); return *this; }
/**
* Assignment from regular pointer
*/
inline RefPointer<Obj>& operator=(Obj* object)
{ assign(object); return *this; }
/**
* Conversion to regular pointer operator
* @return The stored pointer
*/
inline operator Obj*() const
{ return pointer(); }
/**
* Member access operator
*/
inline Obj* operator->() const
{ return pointer(); }
/**
* Dereferencing operator
*/
inline Obj& operator*() const
{ return *pointer(); }
};
/**
* @short Templated pointer that can be inserted in a list
*/
template <class Obj = GenObject> class GenPointer : public GenObject
{
private:
/**
* The stored pointer
*/
Obj* m_pointer;
public:
/**
* Default constructor - creates a null pointer
*/
inline GenPointer()
: m_pointer(0)
{ }
/**
* Copy constructor
* @param value Original GenPointer
*/
inline GenPointer(const GenPointer<Obj>& value)
: m_pointer(value)
{ }
/**
* Constructs an initialized pointer
* @param object Pointer to object
*/
inline GenPointer(Obj* object)
: m_pointer(object)
{ }
/**
* Assignment from another GenPointer
*/
inline GenPointer<Obj>& operator=(const GenPointer<Obj>& value)
{ m_pointer = value; return *this; }
/**
* Assignment from regular pointer
*/
inline GenPointer<Obj>& operator=(Obj* object)
{ m_pointer = object; return *this; }
/**
* Conversion to regular pointer operator
* @return The stored pointer
*/
inline operator Obj*() const
{ return m_pointer; }
/**
* Member access operator
*/
inline Obj* operator->() const
{ return m_pointer; }
/**
* Dereferencing operator
*/
inline Obj& operator*() const
{ return *m_pointer; }
};
/**
* A simple single-linked object list handling class
* @short An object list class
*/
class YATE_API ObjList : public GenObject
{
YNOCOPY(ObjList); // no automatic copies please
public:
/**
* Creates a new, empty list.
*/
ObjList();
/**
* Destroys the list and everything in it.
*/
virtual ~ObjList();
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* Get the number of elements in the list
* @return Count of items
*/
unsigned int length() const;
/**
* Get the number of non-null objects in the list
* @return Count of items
*/
unsigned int count() const;
/**
* Get the object associated to this list item
* @return Pointer to the object or NULL
*/
inline GenObject* get() const
{ return m_obj; }
/**
* Set the object associated to this list item
* @param obj Pointer to the new object to set
* @param delold True to delete the old object (default)
* @return Pointer to the old object if not destroyed
*/
GenObject* set(const GenObject* obj, bool delold = true);
/**
* Get the next item in the list
* @return Pointer to the next item in list or NULL
*/
inline ObjList* next() const
{ return m_next; }
/**
* Get the last item in the list
* @return Pointer to the last item in list
*/
ObjList* last() const;
/**
* Skip over NULL holding items in the list
* @return Pointer to the first non NULL holding item in list or NULL
*/
ObjList* skipNull() const;
/**
* Advance in the list skipping over NULL holding items
* @return Pointer to the next non NULL holding item in list or NULL
*/
ObjList* skipNext() const;
/**
* Get the object at a specific index in list
* @param index Index of the object to retrieve
* @return Pointer to the object or NULL
*/
GenObject* at(int index) const;
/**
* Pointer-like indexing operator
* @param index Index of the list item to retrieve
* @return Pointer to the list item or NULL
*/
ObjList* operator+(int index) const;
/**
* Array-like indexing operator with signed parameter
* @param index Index of the object to retrieve
* @return Pointer to the object or NULL
*/
inline GenObject* operator[](signed int index) const
{ return at(index); }
/**
* Array-like indexing operator with unsigned parameter
* @param index Index of the object to retrieve
* @return Pointer to the object or NULL
*/
inline GenObject* operator[](unsigned int index) const
{ return at(index); }
/**
* Array-like indexing operator
* @param str String value of the object to locate
* @return Pointer to the object or NULL
*/
GenObject* operator[](const String& str) const;
/**
* Get the item in the list that holds an object
* @param obj Pointer to the object to search for
* @return Pointer to the found item or NULL
*/
ObjList* find(const GenObject* obj) const;
/**
* Get the item in the list that holds an object by String value
* @param str String value (toString) of the object to search for
* @return Pointer to the found item or NULL
*/
ObjList* find(const String& str) const;
/**
* Get the position in list of a GenObject by a pointer to it
* @param obj Pointer to the object to search for
* @return Index of object in list, -1 if not found
*/
int index(const GenObject* obj) const;
/**
* Get the position in list of the first GenObject with a given value
* @param str String value (toString) of the object to search for
* @return Index of object in list, -1 if not found
*/
int index(const String& str) const;
/**
* Insert an object at this point
* @param obj Pointer to the object to insert
* @param compact True to replace NULL values in list if possible
* @return A pointer to the inserted list item
*/
ObjList* insert(const GenObject* obj, bool compact = true);
/**
* Append an object to the end of the list
* @param obj Pointer to the object to append
* @param compact True to replace NULL values in list if possible
* @return A pointer to the inserted list item
*/
ObjList* append(const GenObject* obj, bool compact = true);
/**
* Delete this list item
* @param delobj True to delete the object (default)
* @return Pointer to the object if not destroyed
*/
GenObject* remove(bool delobj = true);
/**
* Delete the list item that holds a given object
* @param obj Object to search in the list
* @param delobj True to delete the object (default)
* @return Pointer to the object if not destroyed
*/
GenObject* remove(GenObject* obj, bool delobj = true);
/**
* Delete the first list item that holds an object with a iven value
* @param str String value (toString) of the object to remove
* @param delobj True to delete the object (default)
* @return Pointer to the object if not destroyed
*/
GenObject* remove(const String& str, bool delobj = true);
/**
* Clear the list and optionally delete all contained objects
*/
void clear();
/**
* Remove all empty objects in the list
*/
void compact();
/**
* Get the automatic delete flag
* @return True if will delete on destruct, false otherwise
*/
inline bool autoDelete()
{ return m_delete; }
/**
* Set the automatic delete flag
* @param autodelete True to delete on destruct, false otherwise
*/
inline void setDelete(bool autodelete)
{ m_delete = autodelete; }
/**
* A static empty object list
* @return Reference to a static empty list
*/
static const ObjList& empty();
/**
* Sort this list
* @param callbackCompare pointer to a callback function that should compare two objects.
* <pre>
* obj1 First object of the comparation
* obj2 Second object of the comparation
* context Data context
* return 0 if the objects are equal; positive value if obj2 > obj1; negative value if obj1 > obj2
* </pre>
* @param context Context data.
*/
void sort(int (*callbackCompare)(GenObject* obj1, GenObject* obj2, void* context), void* context = 0);
private:
ObjList* m_next;
GenObject* m_obj;
bool m_delete;
};
/**
* Simple vector class that holds objects derived from GenObject
* @short A vector holding GenObjects
*/
class YATE_API ObjVector : public GenObject
{
YNOCOPY(ObjVector); // no automatic copies please
public:
/**
* Constructor of a zero capacity vector
* @param autodelete True to delete objects on destruct, false otherwise
*/
inline explicit ObjVector(bool autodelete = true)
: m_length(0), m_objects(0), m_delete(autodelete)
{ }
/**
* Constructor of an empty vector
* @param maxLen Maximum number of objects the vector can hold
* @param autodelete True to delete objects on destruct, false otherwise
*/
ObjVector(unsigned int maxLen, bool autodelete = true);
/**
* Constructor from an object list
* @param list List of objects to store in vector
* @param move True to move elements from list, false to just copy the pointer
* @param maxLen Maximum number of objects to put in vector, zero to put all
* @param autodelete True to delete objects on destruct, false otherwise
*/
ObjVector(ObjList& list, bool move = true, unsigned int maxLen = 0, bool autodelete = true);
/**
* Destroys the vector and the objects if automatic delete is set
*/
virtual ~ObjVector();
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* Get the capacity of the vector
* @return Number of items the vector can hold
*/
inline unsigned int length() const
{ return m_length; }
/**
* Get the number of non-null objects in the vector
* @return Count of items
*/
unsigned int count() const;
/**
* Check if the vector is empty
* @return True if the vector contains no objects
*/
bool null() const;
/**
* Get the object at a specific index in vector
* @param index Index of the object to retrieve
* @return Pointer to the object or NULL
*/
inline GenObject* at(int index) const
{ return (index >= 0 && index < (int)m_length) ? m_objects[index] : 0; }
/**
* Indexing operator with signed parameter
* @param index Index of the object to retrieve
* @return Pointer to the object or NULL
*/
inline GenObject* operator[](signed int index) const
{ return at(index); }
/**
* Indexing operator with unsigned parameter
* @param index Index of the object to retrieve
* @return Pointer to the object or NULL
*/
inline GenObject* operator[](unsigned int index) const
{ return at(index); }
/**
* Clear the vector and assign objects from a list
* @param list List of objects to store in vector
* @param move True to move elements from list, false to just copy the pointer
* @param maxLen Maximum number of objects to put in vector, zero to put all
* @return Capacity of the vector
*/
unsigned int assign(ObjList& list, bool move = true, unsigned int maxLen = 0);
/**
* Retrieve and remove an object from the vector
* @param index Index of the object to retrieve
* @return Pointer to the stored object, NULL for out of bound index
*/
GenObject* take(unsigned int index);
/**
* Store an object in the vector
* @param obj Object to store in vector
* @param index Index of the object to store
* @return True for success, false if index was out of bounds
*/
bool set(GenObject* obj, unsigned int index);
/**
* Get the position in vector of a GenObject by a pointer to it
* @param obj Pointer to the object to search for
* @return Index of object in vector, -1 if not found
*/
int index(const GenObject* obj) const;
/**
* Get the position in vector of the first GenObject with a given value
* @param str String value (toString) of the object to search for
* @return Index of object in vector, -1 if not found
*/
int index(const String& str) const;
/**
* Clear the vector and optionally delete all contained objects
*/
void clear();
/**
* Get the automatic delete flag
* @return True if will delete objects on destruct, false otherwise
*/
inline bool autoDelete()
{ return m_delete; }
/**
* Set the automatic delete flag
* @param autodelete True to delete objects on destruct, false otherwise
*/
inline void setDelete(bool autodelete)
{ m_delete = autodelete; }
private:
unsigned int m_length;
GenObject** m_objects;
bool m_delete;
};
/**
* A simple Array class derivated from RefObject
* It uses one ObjList to keep the pointers to other ObjList's.
* Data is organized in columns - the main ObjList holds pointers to one
* ObjList for each column.
* This class has been written by Diana
* @short A list based Array
*/
class YATE_API Array : public RefObject
{
public:
/**
* Creates a new empty array.
* @param columns Initial number of columns
* @param rows Initial number of rows
*/
explicit Array(int columns = 0, int rows = 0);
/**
* Destructor. Destructs all objects in the array
*/
virtual ~Array();
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* Insert a row of objects
* @param row List of objects to insert or NULL
* @param index Number of the row to insert before, negative to append
* @return True for success, false if index was larger than the array
*/
bool addRow(ObjList* row = 0, int index = -1);
/**
* Insert a column of objects
* @param column List of objects to insert or NULL
* @param index Number of the column to insert before, negative to append
* @return True for success, false if index was larger than the array
*/
bool addColumn(ObjList* column = 0, int index = -1);
/**
* Delete an entire row of objects
* @param index Number of the row to delete
* @return True for success, false if index was out of bounds
*/
bool delRow(int index);
/**
* Delete an entire column of objects
* @param index Number of the column to delete
* @return True for success, false if index was out of bounds
*/
bool delColumn(int index);
/**
* Retrieve an object from the array
* @param column Number of the column in the array
* @param row Number of the row in the array
* @return Pointer to the stored object, NULL for out of bound indexes
*/
GenObject* get(int column, int row) const;
/**
* Retrieve and remove an object from the array
* @param column Number of the column in the array
* @param row Number of the row in the array
* @return Pointer to the stored object, NULL for out of bound indexes
*/
GenObject* take(int column, int row);
/**
* Store an object in the array
* @param obj Object to store in the array
* @param column Number of the column in the array
* @param row Number of the row in the array
* @return True for success, false if indexes were out of bounds
*/
bool set(GenObject* obj, int column, int row);
/**
* Get the number of rows in the array
* @return Total number of rows
*/
inline int getRows() const
{ return m_rows; }
/**
* Get the number of columns in the array
* @return Total number of columns
*/
inline int getColumns() const
{ return m_columns; }
/**
* Retrieve a column.
* Note: Use the returned list only to get or set data.
* List items must not be removed or appended
* @param column Column to retrieve
* @return Pointer to column list, NULL for out of bound indexes
*/
inline ObjList* getColumn(int column) const {
if (column >= 0 || column < m_columns)
return static_cast<ObjList*>(m_obj[column]);
return 0;
}
private:
int m_rows;
int m_columns;
ObjList m_obj;
};
class Regexp;
class StringMatchPrivate;
/**
* A simple class to hold a single Unicode character and convert it to / from UTF-8
* @short A single Unicode character
*/
class YATE_API UChar
{
public:
/**
* Constructor from unsigned numeric code
* @param code Code of the Unicode character
*/
inline explicit UChar(uint32_t code = 0)
: m_chr(code)
{ encode(); }
/**
* Constructor from signed numeric code
* @param code Code of the Unicode character
*/
inline explicit UChar(int32_t code)
: m_chr((code < 0) ? 0 : code)
{ encode(); }
/**
* Constructor from signed character
* @param code Character to construct from
*/
inline explicit UChar(signed char code)
: m_chr((unsigned char)code)
{ encode(); }
/**
* Constructor from unsigned character
* @param code Character to construct from
*/
inline explicit UChar(unsigned char code)
: m_chr(code)
{ encode(); }
/**
* Assignment operator from a character code
* @param code Character code to assign
* @return Reference to this object
*/
inline UChar& operator=(uint32_t code)
{ m_chr = code; encode(); return *this; }
/**
* Assignment operator from a character
* @param code Character to assign
* @return Reference to this object
*/
inline UChar& operator=(char code)
{ m_chr = (unsigned char)code; encode(); return *this; }
/**
* Get the Unicode value of the character
* @return Code of the character as defined by Unicode
*/
inline uint32_t code() const
{ return m_chr; }
/**
* Get the value of the character as UTF-8 string.
* @return The character as UTF-8 C string
*/
inline const char* c_str() const
{ return m_str; }
/**
* Conversion to "const char *" operator.
* @return Pointer to the internally stored UTF-8 string
*/
inline operator const char*() const
{ return m_str; };
/**
* Decode the first Unicode character from an UTF-8 C string
* @param str String to extract from, will be advanced past the character
* @param maxChar Maximum accepted Unicode character code
* @param overlong Accept overlong UTF-8 sequences (dangerous!)
* @return True if an Unicode character was decoded from string
*/
bool decode(const char*& str, uint32_t maxChar = 0x10ffff, bool overlong = false);
private:
void encode();
uint32_t m_chr;
char m_str[8];
};
/**
* A simple string handling class for C style (one byte) strings.
* For simplicity and read speed no copy-on-write is performed.
* Strings have hash capabilities and comparations are using the hash
* for fast inequality check.
* @short A C-style string handling class
*/
class YATE_API String : public GenObject
{
public:
/**
* Creates a new, empty string.
*/
String();
/**
* Creates a new initialized string.
* @param value Initial value of the string
* @param len Length of the data to copy, -1 for full string
*/
String(const char* value, int len = -1);
/**
* Creates a new initialized string.
* @param value Character to fill the string
* @param repeat How many copies of the character to use
*/
explicit String(char value, unsigned int repeat = 1);
/**
* Creates a new initialized string from a 32 bit integer.
* @param value Value to convert to string
*/
explicit String(int32_t value);
/**
* Creates a new initialized string from a 32 bit unsigned int.
* @param value Value to convert to string
*/
explicit String(uint32_t value);
/**
* Creates a new initialized string from a 64 bit integer.
* @param value Value to convert to string
*/
explicit String(int64_t value);
/**
* Creates a new initialized string from a 64 bit unsigned int.
* @param value Value to convert to string
*/
explicit String(uint64_t value);
/**
* Creates a new initialized string from a boolean.
* @param value Value to convert to string
*/
explicit String(bool value);
/**
* Copy constructor.
* @param value Initial value of the string
*/
String(const String& value);
/**
* Constructor from String pointer.
* @param value Initial value of the string
*/
String(const String* value);
/**
* Destroys the string, disposes the memory.
*/
virtual ~String();
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* A static null String
* @return Reference to a static empty String
*/
static const String& empty();
/**
* A standard text representation of boolean values
* @param value Boolean value to convert
* @return Pointer to a text representation of the value
*/
inline static const char* boolText(bool value)
{ return value ? "true" : "false"; }
/**
* Get the value of the stored string.
* @return The stored C string which may be NULL.
*/
inline const char* c_str() const
{ return m_string; }
/**
* Get a valid non-NULL C string.
* @return The stored C string or a static "".
*/
inline const char* safe() const
{ return m_string ? m_string : ""; }
/**
* Get a valid non-NULL C string with a provided default.
* @param defStr Default C string to return if stored is NULL
* @return The stored C string, the default or a static "".
*/
inline const char* safe(const char* defStr) const
{ return m_string ? m_string : (defStr ? defStr : ""); }
/**
* Get the length of the stored string.
* @return The length of the stored string, zero for NULL.
*/
inline unsigned int length() const
{ return m_length; }
/**
* Checks if the string holds a NULL pointer.
* @return True if the string holds NULL, false otherwise.
*/
inline bool null() const
{ return !m_string; }
/**
* Get the number of characters in a string assuming UTF-8 encoding
* @param value C string to compute Unicode length
* @param maxChar Maximum accepted Unicode character code
* @param overlong Accept overlong UTF-8 sequences (dangerous!)
* @return Count of Unicode characters, -1 if not valid UTF-8
*/
static int lenUtf8(const char* value, uint32_t maxChar = 0x10ffff, bool overlong = false);
/**
* Get the number of characters in the string assuming UTF-8 encoding
* @param maxChar Maximum accepted Unicode character code
* @param overlong Accept overlong UTF-8 sequences (dangerous!)
* @return Count of Unicode characters, -1 if not valid UTF-8
*/
inline int lenUtf8(uint32_t maxChar = 0x10ffff, bool overlong = false) const
{ return lenUtf8(m_string,maxChar,overlong); }
/**
* Fix an UTF-8 encoded string by replacing invalid sequences
* @param replace String to replace invalid sequences, use U+FFFD if null
* @param maxChar Maximum accepted Unicode character code
* @param overlong Accept overlong UTF-8 sequences (dangerous!)
* @return Count of invalid UTF-8 sequences that were replaced
*/
int fixUtf8(const char* replace = 0, uint32_t maxChar = 0x10ffff, bool overlong = false);
/**
* Check if a string starts with UTF-8 Byte Order Mark
* @param str String to check for BOM
* @return True if the string starts with UTF-8 BOM
*/
inline static bool checkBOM(const char* str)
{ return str && (str[0] == '\357') && (str[1] == '\273') && (str[2] == '\277'); }
/**
* Check if this string starts with UTF-8 Byte Order Mark
* @return True if the string starts with UTF-8 BOM
*/
inline bool checkBOM() const
{ return checkBOM(c_str()); }
/**
* Advance a const string past an UTF-8 Byte Order Mark
* @param str String to check for and strip BOM
* @return True if the string started with UTF-8 BOM
*/
inline static bool stripBOM(const char*& str)
{ return checkBOM(str) && (str += 3); }
/**
* Advance a string past an UTF-8 Byte Order Mark
* @param str String to check for and strip BOM
* @return True if the string started with UTF-8 BOM
*/
inline static bool stripBOM(char*& str)
{ return checkBOM(str) && (str += 3); }
/**
* Strip an UTF-8 Byte Order Mark from the start of this string
* @return True if the string started with UTF-8 BOM
*/
inline bool stripBOM()
{ return checkBOM(c_str()) && &(*this = c_str() + 3); }
/**
* Get the hash of the contained string.
* @return The hash of the string.
*/
inline unsigned int hash() const
{
if (m_hash == YSTRING_INIT_HASH)
m_hash = hash(m_string);
return m_hash;
}
/**
* Get the hash of an arbitrary string.
* @param value C string to hash
* @return The hash of the string.
*/
static unsigned int hash(const char* value);
/**
* Clear the string and free the memory
*/
void clear();
/**
* Extract the caracter at a given index
* @param index Index of character in string
* @return Character at given index or 0 if out of range
*/
char at(int index) const;
/**
* Substring extraction
* @param offs Offset of the substring, negative to count from end
* @param len Length of the substring, -1 for everything possible
* @return A copy of the requested substring
*/
String substr(int offs, int len = -1) const;
/**
* Strip off leading and trailing blank characters
*/
String& trimBlanks();
/**
* Strip off leading and trailing whitespace characters
* (blank, tabs, form-feed, newlines)
*/
String& trimSpaces();
/**
* Override GenObject's method to return this String
* @return A reference to this String
*/
virtual const String& toString() const;
/**
* Convert the string to an integer value.
* @param defvalue Default to return if the string is not a number
* @param base Numeration base, 0 to autodetect
* @param minvalue Minimum value allowed
* @param maxvalue Maximum value allowed
* @param clamp Control the out of bound values: true to adjust to the nearest
* bound, false to return the default value
* @return The integer interpretation or defvalue.
*/
int toInteger(int defvalue = 0, int base = 0, int minvalue = INT_MIN,
int maxvalue = INT_MAX, bool clamp = true) const;
/**
* Convert the string to an integer value looking up first a token table.
* @param tokens Pointer to an array of tokens to lookup first
* @param defvalue Default to return if the string is not a token or number
* @param base Numeration base, 0 to autodetect
* @return The integer interpretation or defvalue.
*/
int toInteger(const TokenDict* tokens, int defvalue = 0, int base = 0) const;
/**
* Convert the string to an long integer value.
* @param defvalue Default to return if the string is not a number
* @param base Numeration base, 0 to autodetect
* @param minvalue Minimum value allowed
* @param maxvalue Maximum value allowed
* @param clamp Control the out of bound values: true to adjust to the nearest
* bound, false to return the default value
* @return The long integer interpretation or defvalue.
*/
long int toLong(long int defvalue = 0, int base = 0, long int minvalue = LONG_MIN,
long int maxvalue = LONG_MAX, bool clamp = true) const;
/**
* Convert the string to an 64 bit integer value.
* @param defvalue Default to return if the string is not a number
* @param base Numeration base, 0 to autodetect
* @param minvalue Minimum value allowed
* @param maxvalue Maximum value allowed
* @param clamp Control the out of bound values: true to adjust to the nearest
* bound, false to return the default value
* @return The 64 bit integer interpretation or defvalue.
*/
int64_t toInt64(int64_t defvalue = 0, int base = 0, int64_t minvalue = LLONG_MIN,
int64_t maxvalue = LLONG_MAX, bool clamp = true) const;
/**
* Convert the string to a floating point value.
* @param defvalue Default to return if the string is not a number
* @return The floating-point interpretation or defvalue.
*/
double toDouble(double defvalue = 0.0) const;
/**
* Convert the string to a boolean value.
* @param defvalue Default to return if the string is not a bool
* @return The boolean interpretation or defvalue.
*/
bool toBoolean(bool defvalue = false) const;
/**
* Check if the string can be converted to a boolean value.
* @return True if the string is a valid boolean.
*/
bool isBoolean() const;
/**
* Turn the string to an all-uppercase string
* @return A reference to this String
*/
String& toUpper();
/**
* Turn the string to an all-lowercase string
* @return A reference to this String
*/
String& toLower();
/**
* Indexing operator with signed int
* @param index Index of character in string
* @return Character at given index or 0 if out of range
*/
inline char operator[](signed int index) const
{ return at(index); }
/**
* Indexing operator with unsigned int
* @param index Index of character in string
* @return Character at given index or 0 if out of range
*/
inline char operator[](unsigned int index) const
{ return at(index); }
/**
* Conversion to "const char *" operator.
* @return Pointer to the internally stored string
*/
inline operator const char*() const
{ return m_string; };
/**
* Assigns a new value to the string from a character block.
* @param value New value of the string
* @param len Length of the data to copy, -1 for full string
* @return Reference to the String
*/
String& assign(const char* value, int len = -1);
/**
* Assigns a new value by filling with a repeated character
* @param value Character to fill the string
* @param repeat How many copies of the character to use
* @return Reference to the String
*/
String& assign(char value, unsigned int repeat = 1);
/**
* Build a hexadecimal representation of a buffer of data
* @param data Pointer to data to dump
* @param len Length of the data buffer
* @param sep Separator character to use between octets
* @param upCase Set to true to use upper case characters in hexa
* @return Reference to the String
*/
String& hexify(void* data, unsigned int len, char sep = 0, bool upCase = false);
/**
* Assignment operator.
* @param value Value to assign to the string
*/
inline String& operator=(const String& value)
{ return operator=(value.c_str()); }
/**
* Assignment from String* operator.
* @param value Value to assign to the string
* @see TelEngine::strcpy
*/
inline String& operator=(const String* value)
{ return operator=(value ? value->c_str() : ""); }
/**
* Assignment from char* operator.
* @param value Value to assign to the string
* @see TelEngine::strcpy
*/
String& operator=(const char* value);
/**
* Assignment operator for single characters.
* @param value Value to assign to the string
*/
String& operator=(char value);
/**
* Assignment operator for 32 bit integers.
* @param value Value to assign to the string
*/
String& operator=(int32_t value);
/**
* Assignment operator for 32 bit unsigned integers.
* @param value Value to assign to the string
*/
String& operator=(uint32_t value);
/**
* Assignment operator for 64 bit integers.
* @param value Value to assign to the string
*/
String& operator=(int64_t value);
/**
* Assignment operator for 64 bit unsigned integers.
* @param value Value to assign to the string
*/
String& operator=(uint64_t value);
/**
* Assignment operator for booleans.
* @param value Value to assign to the string
*/
inline String& operator=(bool value)
{ return operator=(boolText(value)); }
/**
* Appending operator for strings.
* @param value Value to assign to the string
* @see TelEngine::strcat
*/
inline String& operator+=(const char* value)
{ return append(value,-1); }
/**
* Appending operator for single characters.
* @param value Value to append to the string
*/
String& operator+=(char value);
/**
* Appending operator for 32 bit integers.
* @param value Value to append to the string
*/
String& operator+=(int32_t value);
/**
* Appending operator for 32 bit unsigned integers.
* @param value Value to append to the string
*/
String& operator+=(uint32_t value);
/**
* Appending operator for 64 bit integers.
* @param value Value to append to the string
*/
String& operator+=(int64_t value);
/**
* Appending operator for 64 bit unsigned integers.
* @param value Value to append to the string
*/
String& operator+=(uint64_t value);
/**
* Appending operator for booleans.
* @param value Value to append to the string
*/
inline String& operator+=(bool value)
{ return operator+=(boolText(value)); }
/**
* Equality operator.
*/
bool operator==(const char* value) const;
/**
* Inequality operator.
*/
bool operator!=(const char* value) const;
/**
* Fast equality operator.
*/
inline bool operator==(const String& value) const
{ return (this == &value) || ((hash() == value.hash()) && operator==(value.c_str())); }
/**
* Fast inequality operator.
*/
inline bool operator!=(const String& value) const
{ return (this != &value) && ((hash() != value.hash()) || operator!=(value.c_str())); }
/**
* Case-insensitive equality operator.
*/
bool operator&=(const char* value) const;
/**
* Case-insensitive inequality operator.
*/
bool operator|=(const char* value) const;
/**
* Stream style appending operator for C strings
*/
inline String& operator<<(const char* value)
{ return operator+=(value); }
/**
* Stream style appending operator for single characters
*/
inline String& operator<<(char value)
{ return operator+=(value); }
/**
* Stream style appending operator for 32 bit integers
*/
inline String& operator<<(int32_t value)
{ return operator+=(value); }
/**
* Stream style appending operator for 32 bit unsigned integers
*/
inline String& operator<<(uint32_t value)
{ return operator+=(value); }
/**
* Stream style appending operator for 64 bit integers
*/
inline String& operator<<(int64_t value)
{ return operator+=(value); }
/**
* Stream style appending operator for 64 bit unsigned integers
*/
inline String& operator<<(uint64_t value)
{ return operator+=(value); }
/**
* Stream style appending operator for booleans
*/
inline String& operator<<(bool value)
{ return operator+=(value); }
/**
* Stream style substring skipping operator.
* It eats all characters up to and including the skip string
*/
String& operator>>(const char* skip);
/**
* Stream style extraction operator for single characters
*/
String& operator>>(char& store);
/**
* Stream style extraction operator for single Unicode characters
*/
String& operator>>(UChar& store);
/**
* Stream style extraction operator for integers
*/
String& operator>>(int& store);
/**
* Stream style extraction operator for unsigned integers
*/
String& operator>>(unsigned int& store);
/**
* Stream style extraction operator for booleans
*/
String& operator>>(bool& store);
/**
* Append a string to the current string
* @param value String from which to append
* @param len Length of the data to copy, -1 for full string
* @return Reference to the String
*/
String& append(const char* value, int len);
/**
* Conditional appending with a separator
* @param value String to append
* @param separator Separator to insert before the value
* @param force True to allow appending empty strings
*/
String& append(const char* value, const char* separator = 0, bool force = false);
/**
* List members appending with a separator
* @param list Pointer to ObjList whose @ref GenObject::toString() of the items will be appended
* @param separator Separator to insert before each item in list
* @param force True to allow appending empty strings
*/
String& append(const ObjList* list, const char* separator = 0, bool force = false);
/**
* List members appending with a separator
* @param list Reference of ObjList whose @ref GenObject::toString() of the items will be appended
* @param separator Separator to insert before each item in list
* @param force True to allow appending empty strings
*/
inline String& append(const ObjList& list, const char* separator = 0, bool force = false)
{ return append(&list,separator,force); }
/**
* Explicit double append
* @param value Value to append
* @param decimals Number of decimals
*/
String& append(double value, unsigned int decimals = 3);
/**
* Locate the first instance of a character in the string
* @param what Character to search for
* @param offs Offset in string to start searching from
* @return Offset of character or -1 if not found
*/
int find(char what, unsigned int offs = 0) const;
/**
* Locate the first instance of a substring in the string
* @param what Substring to search for
* @param offs Offset in string to start searching from
* @return Offset of substring or -1 if not found
*/
int find(const char* what, unsigned int offs = 0) const;
/**
* Locate the last instance of a character in the string
* @param what Character to search for
* @return Offset of character or -1 if not found
*/
int rfind(char what) const;
/**
* Checks if the string starts with a substring
* @param what Substring to search for
* @param wordBreak Check if a word boundary follows the substring
* @param caseInsensitive Compare case-insensitive if set
* @return True if the substring occurs at the beginning of the string
*/
bool startsWith(const char* what, bool wordBreak = false, bool caseInsensitive = false) const;
/**
* Checks if the string ends with a substring
* @param what Substring to search for
* @param wordBreak Check if a word boundary precedes the substring
* @param caseInsensitive Compare case-insensitive if set
* @return True if the substring occurs at the end of the string
*/
bool endsWith(const char* what, bool wordBreak = false, bool caseInsensitive = false) const;
/**
* Checks if the string starts with a substring and removes it
* @param what Substring to search for
* @param wordBreak Check if a word boundary follows the substring;
* this parameter defaults to True because the intended use of this
* method is to separate commands from their parameters
* @param caseInsensitive Compare case-insensitive if set
* @return True if the substring occurs at the beginning of the string
* and also removes the substring; if wordBreak is True any word
* breaking characters are also removed
*/
bool startSkip(const char* what, bool wordBreak = true, bool caseInsensitive = false);
/**
* Extract a substring up to a separator
* @param sep Separator string to match after extracted fragment
* @param store Reference to String variable to store extracted fragment
* @return Reference to this string
*/
String& extractTo(const char* sep, String& store);
/**
* Extract a boolean substring up to a separator
* @param sep Separator string to match after extracted fragment
* @param store Reference to boolean variable to store extracted fragment
* @return Reference to this string
*/
String& extractTo(const char* sep, bool& store);
/**
* Extract an integer value substring up to a separator
* @param sep Separator string to match after extracted fragment
* @param store Reference to integer variable to store extracted fragment
* @param base Numeration base, 0 to autodetect
* @return Reference to this string
*/
String& extractTo(const char* sep, int& store, int base = 0);
/**
* Extract an integer or token value substring up to a separator
* @param sep Separator string to match after extracted fragment
* @param store Reference to integer variable to store extracted fragment
* @param tokens Pointer to an array of tokens to lookup first
* @param base Numeration base, 0 to autodetect
* @return Reference to this string
*/
String& extractTo(const char* sep, int& store, const TokenDict* tokens, int base = 0);
/**
* Extract a double value substring up to a separator
* @param sep Separator string to match after extracted fragment
* @param store Reference to double variable to store extracted fragment
* @return Reference to this string
*/
String& extractTo(const char* sep, double& store);
/**
* Checks if matches another string
* @param value String to check for match
* @return True if matches, false otherwise
*/
virtual bool matches(const String& value) const
{ return operator==(value); }
/**
* Checks if matches a regular expression and fill the match substrings
* @param rexp Regular expression to check for match
* @return True if matches, false otherwise
*/
bool matches(const Regexp& rexp);
/**
* Get the offset of the last match
* @param index Index of the submatch to return, 0 for full match
* @return Offset of the last match, -1 if no match or not in range
*/
int matchOffset(int index = 0) const;
/**
* Get the length of the last match
* @param index Index of the submatch to return, 0 for full match
* @return Length of the last match, 0 if no match or out of range
*/
int matchLength(int index = 0) const;
/**
* Get a copy of a matched (sub)string
* @param index Index of the submatch to return, 0 for full match
* @return Copy of the matched substring
*/
inline String matchString(int index = 0) const
{ return substr(matchOffset(index),matchLength(index)); }
/**
* Create a string by replacing matched strings in a template
* @param templ Template of the string to generate
* @return Copy of template with "\0" - "\9" replaced with submatches
*/
String replaceMatches(const String& templ) const;
/**
* Get the total number of submatches from the last match, 0 if no match
* @return Number of matching subexpressions
*/
int matchCount() const;
/**
* Splits the string at a delimiter character
* @param separator Character where to split the string
* @param emptyOK True if empty strings should be inserted in list
* @return A newly allocated list of strings, must be deleted after use
*/
ObjList* split(char separator, bool emptyOK = true) const;
/**
* Create an escaped string suitable for use in messages
* @param str String to convert to escaped format
* @param extraEsc Character to escape other than the default ones
* @return The string with special characters escaped
*/
static String msgEscape(const char* str, char extraEsc = 0);
/**
* Create an escaped string suitable for use in messages
* @param extraEsc Character to escape other than the default ones
* @return The string with special characters escaped
*/
inline String msgEscape(char extraEsc = 0) const
{ return msgEscape(c_str(),extraEsc); }
/**
* Decode an escaped string back to its raw form
* @param str String to convert to unescaped format
* @param errptr Pointer to an integer to receive the place of 1st error
* @param extraEsc Character to unescape other than the default ones
* @return The string with special characters unescaped
*/
static String msgUnescape(const char* str, int* errptr = 0, char extraEsc = 0);
/**
* Decode an escaped string back to its raw form
* @param errptr Pointer to an integer to receive the place of 1st error
* @param extraEsc Character to unescape other than the default ones
* @return The string with special characters unescaped
*/
inline String msgUnescape(int* errptr = 0, char extraEsc = 0) const
{ return msgUnescape(c_str(),errptr,extraEsc); }
/**
* Create an escaped string suitable for use in SQL queries
* @param str String to convert to escaped format
* @param extraEsc Character to escape other than the default ones
* @return The string with special characters escaped
*/
static String sqlEscape(const char* str, char extraEsc = 0);
/**
* Create an escaped string suitable for use in SQL queries
* @param extraEsc Character to escape other than the default ones
* @return The string with special characters escaped
*/
inline String sqlEscape(char extraEsc = 0) const
{ return sqlEscape(c_str(),extraEsc); }
/**
* Create an escaped string suitable for use in URIs
* @param str String to convert to escaped format
* @param extraEsc Character to escape other than the default ones
* @param noEsc Optional pointer to string of characters that shouldn't be escaped
* @return The string with special characters escaped
*/
static String uriEscape(const char* str, char extraEsc = 0, const char* noEsc = 0);
/**
* Create an escaped string suitable for use in URI
* @param extraEsc Character to escape other than the default ones
* @param noEsc Optional pointer to string of characters that shouldn't be escaped
* @return The string with special characters escaped
*/
inline String uriEscape(char extraEsc = 0, const char* noEsc = 0) const
{ return uriEscape(c_str(),extraEsc,noEsc); }
/**
* Decode an URI escaped string back to its raw form
* @param str String to convert to unescaped format
* @param errptr Pointer to an integer to receive the place of 1st error
* @return The string with special characters unescaped
*/
static String uriUnescape(const char* str, int* errptr = 0);
/**
* Decode an URI escaped string back to its raw form
* @param errptr Pointer to an integer to receive the place of 1st error
* @return The string with special characters unescaped
*/
inline String uriUnescape(int* errptr = 0) const
{ return uriUnescape(c_str(),errptr); }
/**
* Atom string support helper
* @param str Reference to variable to hold the atom string
* @param val String value to allocate to the atom
* @return Pointer to shared atom string
*/
static const String* atom(const String*& str, const char* val);
protected:
/**
* Called whenever the value changed (except in constructors).
*/
virtual void changed();
private:
void clearMatches();
char* m_string;
unsigned int m_length;
// I hope every C++ compiler now knows about mutable...
mutable unsigned int m_hash;
StringMatchPrivate* m_matches;
};
/**
* Utility function to retrieve a C string from a possibly NULL String pointer
* @param str Pointer to a String that may be NULL
* @return String data pointer or NULL
*/
inline const char* c_str(const String* str)
{ return str ? str->c_str() : (const char*)0; }
/**
* Utility function to replace NULL C string pointers with an empty C string
* @param str Pointer to a C string that may be NULL
* @return Original pointer or pointer to an empty C string
*/
inline const char* c_safe(const char* str)
{ return str ? str : ""; }
/**
* Utility function to replace NULL String pointers with an empty C string
* @param str Pointer to a String that may be NULL
* @return String data pointer or pointer to an empty C string
*/
inline const char* c_safe(const String* str)
{ return str ? str->safe() : ""; }
/**
* Utility function to check if a C string is null or empty
* @param str Pointer to a C string
* @return True if str is NULL or starts with a NUL character
*/
inline bool null(const char* str)
{ return !(str && *str); }
/**
* Utility function to check if a String is null or empty
* @param str Pointer to a String
* @return True if str is NULL or is empty
*/
inline bool null(const String* str)
{ return !str || str->null(); }
/**
* Concatenation operator for strings.
*/
YATE_API String operator+(const String& s1, const String& s2);
/**
* Concatenation operator for strings.
*/
YATE_API String operator+(const String& s1, const char* s2);
/**
* Concatenation operator for strings.
*/
YATE_API String operator+(const char* s1, const String& s2);
/**
* Prevent careless programmers from overwriting the string
* @see TelEngine::String::operator=
*/
inline const char *strcpy(String& dest, const char* src)
{ dest = src; return dest.c_str(); }
/**
* Prevent careless programmers from overwriting the string
* @see TelEngine::String::operator+=
*/
inline const char *strcat(String& dest, const char* src)
{ dest += src; return dest.c_str(); }
/**
* Utility function to look up a string in a token table,
* interpret as number if it fails
* @param str String to look up
* @param tokens Pointer to the token table
* @param defvalue Value to return if lookup and conversion fail
* @param base Default base to use to convert to number
*/
YATE_API int lookup(const char* str, const TokenDict* tokens, int defvalue = 0, int base = 0);
/**
* Utility function to look up a number in a token table
* @param value Value to search for
* @param tokens Pointer to the token table
* @param defvalue Value to return if lookup fails
*/
YATE_API const char* lookup(int value, const TokenDict* tokens, const char* defvalue = 0);
class NamedList;
/**
* Utility method to return from a chan.control handler
* @param params The parameters list
* @param ret The return value
* @param retVal The error message
* @return ret if the message was not generated from rmanager.
*/
YATE_API bool controlReturn(NamedList* params, bool ret, const char* retVal = 0);
/**
* A regular expression matching class.
* @short A regexp matching class
*/
class YATE_API Regexp : public String
{
friend class String;
public:
/**
* Creates a new, empty regexp.
*/
Regexp();
/**
* Creates a new initialized regexp.
* @param value Initial value of the regexp.
* @param extended True to use POSIX Extended Regular Expression syntax
* @param insensitive True to not differentiate case
*/
explicit Regexp(const char* value, bool extended = false, bool insensitive = false);
/**
* Copy constructor.
* @param value Initial value of the regexp.
*/
Regexp(const Regexp& value);
/**
* Destroys the regexp, disposes the memory.
*/
virtual ~Regexp();
/**
* Assignment from char* operator.
*/
inline Regexp& operator=(const char* value)
{ String::operator=(value); return *this; }
/**
* Makes sure the regular expression is compiled
* @return True if successfully compiled, false on error
*/
bool compile() const;
/**
* Checks if the pattern matches a given value
* @param value String to check for match
* @return True if matches, false otherwise
*/
bool matches(const char* value) const;
/**
* Checks if the pattern matches a string
* @param value String to check for match
* @return True if matches, false otherwise
*/
virtual bool matches(const String& value) const
{ return Regexp::matches(value.safe()); }
/**
* Change the expression matching flags
* @param extended True to use POSIX Extended Regular Expression syntax
* @param insensitive True to not differentiate case
*/
void setFlags(bool extended, bool insensitive);
/**
* Return the POSIX Extended syntax flag
* @return True if using POSIX Extended Regular Expression syntax
*/
bool isExtended() const;
/**
* Return the Case Insensitive flag
* @return True if not differentiating case
*/
bool isCaseInsensitive() const;
protected:
/**
* Called whenever the value changed (except in constructors) to recompile.
*/
virtual void changed();
private:
void cleanup();
bool matches(const char* value, StringMatchPrivate* matchlist) const;
mutable void* m_regexp;
int m_flags;
};
/**
* Indirected shared string offering access to atom strings
* @short Atom string holder
*/
class Atom
{
public:
/**
* Constructor
* @param value Atom's string value
*/
inline explicit Atom(const char* value)
: m_atom(0)
{ String::atom(m_atom,value); }
/**
* Conversion to "const String &" operator
* @return Pointer to the atom String
*/
inline operator const String&() const
{ return *m_atom; }
/**
* String method call operator
* @return Pointer to the atom String
*/
inline const String* operator->() const
{ return m_atom; }
private:
const String* m_atom;
};
/**
* Holder for an event (output, debug or alarm) message
* @short A captured event string with a debug level
*/
class YATE_API CapturedEvent : public String
{
friend class Engine;
YCLASS(CapturedEvent,String)
public:
/**
* Constructor
* @param level Debugging level associated with the event
* @param text Text description of the event
*/
inline CapturedEvent(int level, const char* text)
: String(text), m_level(level)
{ }
/**
* Copy constructor
* @param original Captured event to copy
*/
inline CapturedEvent(const CapturedEvent& original)
: String(original), m_level(original.level())
{ }
/**
* Get the debugging level of the event
* @return Debugging level associated with the event
*/
inline int level() const
{ return m_level; }
/**
* Get the capturing state of the output and debug messages
* @return True if output and debug messages are being captured
*/
inline static bool capturing()
{ return s_capturing; }
/**
* Get the list of captured events
* @return List of events captured from output and debugging
*/
inline static const ObjList& events()
{ return s_events; }
/**
* Add an event to the captured events list
* @param level Debugging level associated with the event
* @param text Text description of the event, must not be empty
*/
inline static void append(int level, const char* text)
{ if (text && *text) s_events.append(new CapturedEvent(level,text)); }
protected:
/**
* Get a writable list of captured events
* @return List of events captured from output and debugging
*/
inline static ObjList& eventsRw()
{ return s_events; }
/**
* Enable or disable capturing of output and debug messages
* @param capture True to capture internally the debugging messages
*/
inline static void capturing(bool capture)
{ s_capturing = capture; }
private:
int m_level;
static ObjList s_events;
static bool s_capturing;
};
/**
* A string class with a hashed string name
* @short A named string class.
*/
class YATE_API NamedString : public String
{
YNOCOPY(NamedString); // no automatic copies please
public:
/**
* Creates a new named string.
* @param name Name of this string
* @param value Initial value of the string
*/
explicit NamedString(const char* name, const char* value = 0);
/**
* Retrieve the name of this string.
* @return A hashed string with the name of the string
*/
inline const String& name() const
{ return m_name; }
/**
* Get a string representation of this object
* @return A reference to the name of this object
*/
virtual const String& toString() const;
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* Value assignment operator
*/
inline NamedString& operator=(const char* value)
{ String::operator=(value); return *this; }
private:
NamedString(); // no default constructor please
String m_name;
};
/**
* A named string holding a pointer to arbitrary data.
* The pointer is owned by the object: it will be released when the object is
* destroyed or the string value changed
* @short A named pointer class.
*/
class YATE_API NamedPointer : public NamedString
{
public:
/**
* Creates a new named pointer
* @param name Name of this pointer
* @param data Initial pointer value. The pointer will be owned by this object
* @param value Initial string value
*/
explicit NamedPointer(const char* name, GenObject* data = 0, const char* value = 0);
/**
* Destructor. Release the pointer
*/
virtual ~NamedPointer();
/**
* Retrieve the pointer carried by this object
* @return Pointer to arbitrary user GenObject
*/
inline GenObject* userData() const
{ return m_data; }
/**
* Retrieve the pointer carried by this object and release ownership.
* The caller will own the returned pointer
* @return Pointer to arbitrary user GenObject
*/
GenObject* takeData();
/**
* Set obscure data carried by this object.
* Note that a RefObject's reference counter should be increased before adding it to this named pointer
* @param data Pointer to arbitrary user data
*/
void userData(GenObject* data);
/**
* Get a pointer to a derived class of user data given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if user object id NULL or doesn't implement it
*/
inline void* userObject(const String& name) const
{ return m_data ? m_data->getObject(name) : 0; }
/**
* String value assignment operator
*/
inline NamedPointer& operator=(const char* value)
{ NamedString::operator=(value); return *this; }
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
protected:
/**
* Called whenever the string value changed. Release the pointer
*/
virtual void changed();
private:
NamedPointer(); // no default constructor please
GenObject* m_data;
};
/**
* A hashed object list handling class. Objects placed in the list are
* distributed according to their String hash resulting in faster searches.
* On the other hand an object placed in a hashed list must never change
* its String value or it becomes unfindable.
* @short A hashed object list class
*/
class YATE_API HashList : public GenObject
{
YNOCOPY(HashList); // no automatic copies please
public:
/**
* Creates a new, empty list.
* @param size Number of classes to divide the objects
*/
explicit HashList(unsigned int size = 17);
/**
* Destroys the list and everything in it.
*/
virtual ~HashList();
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* Get the number of hash entries
* @return Count of hash entries
*/
inline unsigned int length() const
{ return m_size; }
/**
* Get the number of non-null objects in the list
* @return Count of items
*/
unsigned int count() const;
/**
* Retrieve one of the internal object lists. This method should be used
* only to iterate all objects in the list.
* @param index Index of the internal list to retrieve
* @return Pointer to the list or NULL
*/
inline ObjList* getList(unsigned int index) const
{ return (index < m_size) ? m_lists[index] : 0; }
/**
* Retrieve one of the internal object lists knowing the hash value.
* @param hash Hash of the internal list to retrieve
* @return Pointer to the list or NULL if never filled
*/
inline ObjList* getHashList(unsigned int hash) const
{ return getList(hash % m_size); }
/**
* Retrieve one of the internal object lists knowing the String value.
* @param str String whose hash internal list is to retrieve
* @return Pointer to the list or NULL if never filled
*/
inline ObjList* getHashList(const String& str) const
{ return getHashList(str.hash()); }
/**
* Array-like indexing operator
* @param str String value of the object to locate
* @return Pointer to the first object or NULL
*/
GenObject* operator[](const String& str) const;
/**
* Get the item in the list that holds an object.
* The item is searched sequentially in the lists, not using it's String hash
* @param obj Pointer to the object to search for
* @return Pointer to the found item or NULL
*/
ObjList* find(const GenObject* obj) const;
/**
* Get the item in the list that holds an object
* @param obj Pointer to the object to search for
* @param hash Object hash used to identify the list it belongs to
* @return Pointer to the found item or NULL
*/
ObjList* find(const GenObject* obj, unsigned int hash) const;
/**
* Get the item in the list that holds an object by String value
* @param str String value (toString) of the object to search for
* @return Pointer to the first found item or NULL
*/
ObjList* find(const String& str) const;
/**
* Appends an object to the hashed list
* @param obj Pointer to the object to append
* @return A pointer to the inserted list item
*/
ObjList* append(const GenObject* obj);
/**
* Delete the list item that holds a given object
* @param obj Object to search in the list
* @param delobj True to delete the object (default)
* @return Pointer to the object if not destroyed
*/
GenObject* remove(GenObject* obj, bool delobj = true);
/**
* Clear the list and optionally delete all contained objects
*/
void clear();
/**
* Resync the list by checking if a stored object belongs to the list
* according to its hash
* @param obj Object to resync in the list
* @return True if object was in the wrong list and had to be moved
*/
bool resync(GenObject* obj);
/**
* Resync the list by checking if all stored objects belong to the list
* according to their hash
* @return True if at least one object had to be moved
*/
bool resync();
private:
unsigned int m_size;
ObjList** m_lists;
};
/**
* An ObjList or HashList iterator that can be used even when list elements
* are changed while iterating. Note that it will not detect that an item was
* removed and another with the same address was inserted back in list.
* @short Class used to iterate the items of a list
*/
class YATE_API ListIterator
{
YNOCOPY(ListIterator); // no automatic copies please
public:
/**
* Constructor used to iterate through an ObjList.
* The image of the list is frozen at the time the constructor executes
* @param list List to get the objects from
* @param offset First list element to iterate, will wrap around
*/
ListIterator(ObjList& list, int offset = 0);
/**
* Constructor used to iterate through a HashList.
* The image of the list is frozen at the time the constructor executes
* @param list List to get the objects from
* @param offset First list element to iterate, will wrap around
*/
ListIterator(HashList& list, int offset = 0);
/**
* Destructor - frees the allocated memory
*/
~ListIterator();
/**
* Get the number of elements in the list
* @return Count of items in the internal list
*/
inline unsigned int length() const
{ return m_length; }
/**
* Clear the iterator, disconnect from any list
*/
void clear();
/**
* Assign an ObjList to the iterator, build a frozen image of the list
* @param list List to get the objects from
* @param offset First list element to iterate, will wrap around
*/
void assign(ObjList& list, int offset = 0);
/**
* Assign a HashList to the iterator, build a frozen image of the list
* @param list List to get the objects from
* @param offset First list element to iterate, will wrap around
*/
void assign(HashList& list, int offset = 0);
/**
* Get an arbitrary element in the iterator's list image.
* Items that were removed from list or are not alive are not returned.
* @param index Position to get the item from
* @return Pointer to the list item or NULL if out of range or item removed
*/
GenObject* get(unsigned int index) const;
/**
* Get the current element and advance the current index.
* Items that were removed from list or are not alive are skipped over.
* An example of typical usage:
* <pre>
* ListIterator iter(list);
* while (GenObject* obj = iter.get()) {
* do_something_with(obj);
* }
* </pre>
* @return Pointer to a list item or NULL if advanced past end (eof)
*/
GenObject* get();
/**
* Check if the current pointer is past the end of the list
* @return True if there are no more entries left
*/
inline bool eof() const
{ return m_current >= m_length; }
/**
* Reset the iterator index to the first position in the list
*/
inline void reset()
{ m_current = 0; }
private:
ObjList* m_objList;
HashList* m_hashList;
GenObject** m_objects;
unsigned int* m_hashes;
unsigned int m_length;
unsigned int m_current;
};
/**
* The Time class holds a time moment with microsecond accuracy
* @short A time holding class
*/
class YATE_API Time
{
public:
/**
* Constructs a Time object from the current time
*/
inline Time()
: m_time(now())
{ }
/**
* Constructs a Time object from a given time
* @param usec Time in microseconds
*/
inline Time(u_int64_t usec)
: m_time(usec)
{ }
/**
* Constructs a Time object from a timeval structure pointer
* @param tv Pointer to the timeval structure
*/
inline explicit Time(const struct timeval* tv)
: m_time(fromTimeval(tv))
{ }
/**
* Constructs a Time object from a timeval structure
* @param tv Reference of the timeval structure
*/
inline explicit Time(const struct timeval& tv)
: m_time(fromTimeval(tv))
{ }
/**
* Do-nothing destructor that keeps the compiler from complaining
* about inlining derivates or members of Time type
*/
inline ~Time()
{ }
/**
* Get time in seconds
* @return Time in seconds since the Epoch
*/
inline u_int32_t sec() const
{ return (u_int32_t)((m_time+500000) / 1000000); }
/**
* Get time in milliseconds
* @return Time in milliseconds since the Epoch
*/
inline u_int64_t msec() const
{ return (m_time+500) / 1000; }
/**
* Get time in microseconds
* @return Time in microseconds since the Epoch
*/
inline u_int64_t usec() const
{ return m_time; }
/**
* Conversion to microseconds operator
*/
inline operator u_int64_t() const
{ return m_time; }
/**
* Assignment operator.
*/
inline Time& operator=(u_int64_t usec)
{ m_time = usec; return *this; }
/**
* Offsetting operator.
*/
inline Time& operator+=(int64_t delta)
{ m_time += delta; return *this; }
/**
* Offsetting operator.
*/
inline Time& operator-=(int64_t delta)
{ m_time -= delta; return *this; }
/**
* Fill in a timeval struct from a value in microseconds
* @param tv Pointer to the timeval structure
*/
inline void toTimeval(struct timeval* tv) const
{ toTimeval(tv, m_time); }
/**
* Fill in a timeval struct from a value in microseconds
* @param tv Pointer to the timeval structure
* @param usec Time to convert to timeval
*/
static void toTimeval(struct timeval* tv, u_int64_t usec);
/**
* Convert time in a timeval struct to microseconds
* @param tv Pointer to the timeval structure
* @return Corresponding time in microseconds or zero if tv is NULL
*/
static u_int64_t fromTimeval(const struct timeval* tv);
/**
* Convert time in a timeval struct to microseconds
* @param tv Reference of the timeval structure
* @return Corresponding time in microseconds
*/
inline static u_int64_t fromTimeval(const struct timeval& tv)
{ return fromTimeval(&tv); }
/**
* Get the current system time in microseconds
* @return Time in microseconds since the Epoch
*/
static u_int64_t now();
/**
* Get the current system time in milliseconds
* @return Time in milliseconds since the Epoch
*/
static u_int64_t msecNow();
/**
* Get the current system time in seconds
* @return Time in seconds since the Epoch
*/
static u_int32_t secNow();
/**
* Build EPOCH time from date/time components
* @param year The year component of the date. Must be greater then 1969
* @param month The month component of the date (1 to 12)
* @param day The day component of the date (1 to 31)
* @param hour The hour component of the time (0 to 23). The hour can be 24
* if minute and sec are 0
* @param minute The minute component of the time (0 to 59)
* @param sec The seconds component of the time (0 to 59)
* @param offset Optional number of seconds to be added/substracted
* to/from result. It can't exceed the number of seconds in a day
* @return EPOCH time in seconds, -1 on failure
*/
static unsigned int toEpoch(int year, unsigned int month, unsigned int day,
unsigned int hour, unsigned int minute, unsigned int sec, int offset = 0);
/**
* Split a given EPOCH time into its date/time components
* @param epochTimeSec EPOCH time in seconds
* @param year The year component of the date
* @param month The month component of the date (1 to 12)
* @param day The day component of the date (1 to 31)
* @param hour The hour component of the time (0 to 23)
* @param minute The minute component of the time (0 to 59)
* @param sec The seconds component of the time (0 to 59)
* @param wDay The day of the week (optional)
* @return True on succes, false if conversion failed
*/
static bool toDateTime(unsigned int epochTimeSec, int& year, unsigned int& month,
unsigned int& day, unsigned int& hour, unsigned int& minute, unsigned int& sec,
unsigned int* wDay = 0);
/**
* Check if an year is a leap one
* @param year The year to check
* @return True if the given year is a leap one
*/
static inline bool isLeap(unsigned int year)
{ return (year % 400 == 0 || (year % 4 == 0 && year % 100 != 0)); }
/**
* Retrieve the difference between local time and UTC in seconds east of UTC
* @return Difference between local time and UTC in seconds
*/
static int timeZone();
private:
u_int64_t m_time;
};
/**
* Implementation of a system independent pseudo random number generator
* @short Pseudo random number generator
*/
class YATE_API Random
{
public:
/**
* Constructor
* @param seed Number to use as initial sequence seed
*/
inline Random(u_int32_t seed = Time::now() & 0xffffffff)
: m_random(seed)
{ }
/**
* Get the latest random number generated
* @return Last random number generated
*/
inline u_int32_t get() const
{ return m_random; }
/**
* Set the pseudo random generator to a known state
* @param seed Number to set as current state
*/
inline void set(u_int32_t seed)
{ m_random = seed; }
/**
* Advance the pseudo random sequence and return new value
* @return Next random number in sequence
*/
u_int32_t next();
/**
* Thread safe (and shared) replacement for library ::random()
* @return Next random number in the global sequence
*/
static long int random();
/**
* Thread safe (and shared) replacement for library ::srandom()
* @param seed Number to set as seed in the global sequence
*/
static void srandom(unsigned int seed);
private:
u_int32_t m_random;
};
/**
* The DataBlock holds a data buffer with no specific formatting.
* @short A class that holds just a block of raw data
*/
class YATE_API DataBlock : public GenObject
{
public:
/**
* Constructs an empty data block
*/
DataBlock();
/**
* Copy constructor
*/
DataBlock(const DataBlock& value);
/**
* Constructs an initialized data block
* @param value Data to assign, may be NULL to fill with zeros
* @param len Length of data, may be zero (then value is ignored)
* @param copyData True to make a copy of the data, false to just insert the pointer
*/
DataBlock(void* value, unsigned int len, bool copyData = true);
/**
* Destroys the data, disposes the memory.
*/
virtual ~DataBlock();
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* A static empty data block
*/
static const DataBlock& empty();
/**
* Get a pointer to the stored data.
* @return A pointer to the data or NULL.
*/
inline void* data() const
{ return m_data; }
/**
* Get a pointer to a byte range inside the stored data.
* @param offs Byte offset inside the stored data
* @param len Number of bytes that must be valid starting at offset
* @return A pointer to the data or NULL if the range is not available.
*/
inline unsigned char* data(unsigned int offs, unsigned int len = 1) const
{ return (offs + len <= m_length) ? (static_cast<unsigned char*>(m_data) + offs) : 0; }
/**
* Get the value of a single byte inside the stored data
* @param offs Byte offset inside the stored data
* @param defvalue Default value to return if offset is outside data
* @return Byte value at offset (0-255) or defvalue if offset outside data
*/
inline int at(unsigned int offs, int defvalue = -1) const
{ return (offs < m_length) ? static_cast<unsigned char*>(m_data)[offs] : defvalue; }
/**
* Checks if the block holds a NULL pointer.
* @return True if the block holds NULL, false otherwise.
*/
inline bool null() const
{ return !m_data; }
/**
* Get the length of the stored data.
* @return The length of the stored data, zero for NULL.
*/
inline unsigned int length() const
{ return m_length; }
/**
* Clear the data and optionally free the memory
* @param deleteData True to free the deta block, false to just forget it
*/
void clear(bool deleteData = true);
/**
* Assign data to the object
* @param value Data to assign, may be NULL to fill with zeros
* @param len Length of data, may be zero (then value is ignored)
* @param copyData True to make a copy of the data, false to just insert the pointer
*/
DataBlock& assign(void* value, unsigned int len, bool copyData = true);
/**
* Append data to the current block
* @param value Data to append
* @param len Length of data
*/
inline void append(void* value, unsigned int len) {
DataBlock tmp(value,len,false);
append(tmp);
tmp.clear(false);
}
/**
* Append data to the current block
* @param value Data to append
*/
void append(const DataBlock& value);
/**
* Append a String to the current block
* @param value String to append
*/
void append(const String& value);
/**
* Insert data before the current block
* @param value Data to insert
*/
void insert(const DataBlock& value);
/**
* Resize (re-alloc or free) this block if required size is not the same as the current one
* @param len Required block size
*/
inline void resize(unsigned int len) {
if (len != length())
assign(0,len);
}
/**
* Truncate the data block
* @param len The maximum length to keep
*/
void truncate(unsigned int len);
/**
* Cut off a number of bytes from the data block
* @param len Amount to cut, positive to cut from end, negative to cut from start of block
*/
void cut(int len);
/**
* Byte indexing operator with signed parameter
* @param index Index of the byte to retrieve
* @return Byte value at offset (0-255) or -1 if index outside data
*/
inline int operator[](signed int index) const
{ return at(index); }
/**
* Byte indexing operator with unsigned parameter
* @param index Index of the byte to retrieve
* @return Byte value at offset (0-255) or -1 if index outside data
*/
inline int operator[](unsigned int index) const
{ return at(index); }
/**
* Assignment operator.
*/
DataBlock& operator=(const DataBlock& value);
/**
* Appending operator.
*/
inline DataBlock& operator+=(const DataBlock& value)
{ append(value); return *this; }
/**
* Appending operator for Strings.
*/
inline DataBlock& operator+=(const String& value)
{ append(value); return *this; }
/**
* Convert data from a different format
* @param src Source data block
* @param sFormat Name of the source format
* @param dFormat Name of the destination format
* @param maxlen Maximum amount to convert, 0 to use source
* @return True if converted successfully, false on failure
*/
bool convert(const DataBlock& src, const String& sFormat,
const String& dFormat, unsigned maxlen = 0);
/**
* Build this data block from a hexadecimal string representation.
* Each octet must be represented in the input string with 2 hexadecimal characters.
* If a separator is specified, the octets in input string must be separated using
* exactly 1 separator. Only 1 leading or 1 trailing separators are allowed.
* @param data Input character string
* @param len Length of the input string
* @param sep Separator character used between octets. 0 if no separator is expected
* @return True if the input string was succesfully parsed, false otherwise
*/
bool unHexify(const char* data, unsigned int len, char sep);
/**
* Build this data block from a hexadecimal string representation.
* Each octet must be represented in the input string with 2 hexadecimal characters.
* This method guesses if separators are used. If so the octets in input string must be
* separated using exactly 1 separator. Only 1 leading or 1 trailing separators are allowed.
* @param data Input character string
* @param len Length of the input string
* @return True if the input string was succesfully parsed, false otherwise
*/
bool unHexify(const char* data, unsigned int len);
/**
* Build this data block from a hexadecimal string representation.
* This version parses a String and guesses separators presence.
* @param data Input character string
* @return True if the input string was succesfully parsed, false otherwise
*/
inline bool unHexify(const String& data)
{ return unHexify(data.c_str(),data.length()); }
/**
* Create an escaped string suitable for use in SQL queries
* @param extraEsc Character to escape other than the default ones
* @return A string with binary zeros and other special characters escaped
*/
String sqlEscape(char extraEsc) const;
private:
void* m_data;
unsigned int m_length;
};
/**
* Abstract base class representing a hash calculator
* @short An abstract hashing class
*/
class YATE_API Hasher
{
public:
/**
* Destroy the instance, free allocated memory
*/
virtual ~Hasher();
/**
* Clear the digest and prepare for reuse
*/
virtual void clear() = 0;
/**
* Finalize the digest computation, make result ready.
* Subsequent calls to @ref update() will fail
*/
virtual void finalize() = 0;
/**
* Returns a pointer to the raw 16-byte binary value of the message digest.
* The digest is finalized if if wasn't already
* @return Pointer to the raw digest data or NULL if some error occured
*/
virtual const unsigned char* rawDigest() = 0;
/**
* Returns the standard hexadecimal representation of the message digest.
* The digest is finalized if if wasn't already
* @return A String which holds the hex digest or a null one if some error occured
*/
inline const String& hexDigest()
{ finalize(); return m_hex; }
/**
* Update the digest from a buffer of data
* @param buf Pointer to the data to be included in digest
* @param len Length of data in the buffer
* @return True if success, false if @ref finalize() was already called
*/
inline bool update(const void* buf, unsigned int len)
{ return updateInternal(buf,len); }
/**
* Update the digest from the content of a DataBlock
* @param data Data to be included in digest
* @return True if success, false if @ref finalize() was already called
*/
inline bool update(const DataBlock& data)
{ return updateInternal(data.data(), data.length()); }
/**
* Update the digest from the content of a String
* @param str String to be included in digest
* @return True if success, false if @ref finalize() was already called
*/
inline bool update(const String& str)
{ return updateInternal(str.c_str(), str.length()); }
/**
* Digest updating operator for Strings
* @param value String to be included in digest
*/
inline Hasher& operator<<(const String& value)
{ update(value); return *this; }
/**
* Digest updating operator for DataBlocks
* @param data Data to be included in digest
*/
inline Hasher& operator<<(const DataBlock& data)
{ update(data); return *this; }
/**
* Digest updating operator for C strings
* @param value String to be included in digest
*/
Hasher& operator<<(const char* value);
/**
* Start a HMAC calculation, initialize the hash and the outer pad
* @param opad Outer pad to be filled from key
* @param key Secret key
* @param keyLen Secret key length
* @return True if hash and outer pad were successfully initialized
*/
bool hmacStart(DataBlock& opad, const void* key, unsigned int keyLen);
/**
* Start a HMAC calculation, initialize the hash and the outer pad
* @param opad Outer pad to be filled from key
* @param key Secret key
* @return True if hash and outer pad were successfully initialized
*/
inline bool hmacStart(DataBlock& opad, const DataBlock& key)
{ return hmacStart(opad,key.data(),key.length()); }
/**
* Start a HMAC calculation, initialize the hash and the outer pad
* @param opad Outer pad to be filled from key
* @param key Secret key string
* @return True if hash and outer pad were successfully initialized
*/
inline bool hmacStart(DataBlock& opad, const String& key)
{ return hmacStart(opad,key.c_str(),key.length()); }
/**
* Finalize a HMAC calculation with this hash
* @param opad Outer pad as filled by hmacStart
* @return True on success, HMAC result is left in hasher
*/
bool hmacFinal(const DataBlock& opad);
/**
* Compute a Message Authentication Code with this hash
* @param key Secret key
* @param keyLen Secret key length
* @param msg Message to authenticate
* @param msgLen Message length
* @return True if HMAC was computed correctly, result is left in hasher
*/
bool hmac(const void* key, unsigned int keyLen, const void* msg, unsigned int msgLen);
/**
* Compute a Message Authentication Code with this hash
* @param key Secret key
* @param msg Message to authenticate
* @return True if HMAC was computed correctly, result is left in hasher
*/
inline bool hmac(const DataBlock& key, const DataBlock& msg)
{ return hmac(key.data(),key.length(),msg.data(),msg.length()); }
/**
* Compute a Message Authentication Code with this hash
* @param key Secret key string
* @param msg Message string to authenticate
* @return True if HMAC was computed correctly, result is left in hasher
*/
inline bool hmac(const String& key, const String& msg)
{ return hmac(key.c_str(),key.length(),msg.c_str(),msg.length()); }
/**
* Return the length of the raw binary digest
* @return Length of the digest in octets
*/
virtual unsigned int hashLength() const = 0;
/**
* Return the size of the block used in HMAC calculations
* @return HMAC block size in octets, usually 64
*/
virtual unsigned int hmacBlockSize() const;
protected:
/**
* Default constructor
*/
inline Hasher()
: m_private(0)
{ }
/**
* Update the digest from a buffer of data
* @param buf Pointer to the data to be included in digest
* @param len Length of data in the buffer
* @return True if success, false if @ref finalize() was already called
*/
virtual bool updateInternal(const void* buf, unsigned int len) = 0;
void* m_private;
String m_hex;
};
/**
* A class to compute and check MD5 digests
* @short A standard MD5 digest calculator
*/
class YATE_API MD5 : public Hasher
{
public:
/**
* Construct a fresh initialized instance
*/
MD5();
/**
* Copy constructor
* @param original MD5 instance to copy
*/
MD5(const MD5& original);
/**
* Construct a digest from a buffer of data
* @param buf Pointer to the data to be included in digest
* @param len Length of data in the buffer
*/
MD5(const void* buf, unsigned int len);
/**
* Construct a digest from a binary DataBlock
* @param data Binary data to be included in digest
*/
MD5(const DataBlock& data);
/**
* Construct a digest from a String
* @param str String to be included in digest
*/
MD5(const String& str);
/**
* Assignment operator.
*/
MD5& operator=(const MD5& original);
/**
* Destroy the instance, free allocated memory
*/
virtual ~MD5();
/**
* Clear the digest and prepare for reuse
*/
virtual void clear();
/**
* Finalize the digest computation, make result ready.
* Subsequent calls to @ref update() will fail
*/
virtual void finalize();
/**
* Returns a pointer to the raw 16-byte binary value of the message digest.
* The digest is finalized if if wasn't already
* @return Pointer to the raw digest data or NULL if some error occured
*/
virtual const unsigned char* rawDigest();
/**
* Return the length of the raw binary digest
* @return Constant value of 16
*/
inline static unsigned int rawLength()
{ return 16; }
/**
* Return the length of the raw binary digest
* @return Length of the digest in octets
*/
virtual unsigned int hashLength() const
{ return 16; }
protected:
bool updateInternal(const void* buf, unsigned int len);
private:
void init();
unsigned char m_bin[16];
};
/**
* A class to compute and check SHA1 digests
* @short A standard SHA1 digest calculator
*/
class YATE_API SHA1 : public Hasher
{
public:
/**
* Construct a fresh initialized instance
*/
SHA1();
/**
* Copy constructor
* @param original SHA1 instance to copy
*/
SHA1(const SHA1& original);
/**
* Construct a digest from a buffer of data
* @param buf Pointer to the data to be included in digest
* @param len Length of data in the buffer
*/
SHA1(const void* buf, unsigned int len);
/**
* Construct a digest from a binary DataBlock
* @param data Binary data to be included in digest
*/
SHA1(const DataBlock& data);
/**
* Construct a digest from a String
* @param str String to be included in digest
*/
SHA1(const String& str);
/**
* Assignment operator.
*/
SHA1& operator=(const SHA1& original);
/**
* Destroy the instance, free allocated memory
*/
virtual ~SHA1();
/**
* Clear the digest and prepare for reuse
*/
virtual void clear();
/**
* Finalize the digest computation, make result ready.
* Subsequent calls to @ref update() will fail
*/
virtual void finalize();
/**
* Returns a pointer to the raw 20-byte binary value of the message digest.
* The digest is finalized if if wasn't already
* @return Pointer to the raw digest data or NULL if some error occured
*/
virtual const unsigned char* rawDigest();
/**
* Return the length of the raw binary digest
* @return Constant value of 20
*/
inline static unsigned int rawLength()
{ return 20; }
/**
* Return the length of the raw binary digest
* @return Length of the digest in octets
*/
virtual unsigned int hashLength() const
{ return 20; }
protected:
bool updateInternal(const void* buf, unsigned int len);
private:
void init();
unsigned char m_bin[20];
};
/**
* A class to compute and check SHA256 digests
* @short A standard SHA256 digest calculator
*/
class YATE_API SHA256 : public Hasher
{
public:
/**
* Construct a fresh initialized instance
*/
SHA256();
/**
* Copy constructor
* @param original SHA256 instance to copy
*/
SHA256(const SHA256& original);
/**
* Construct a digest from a buffer of data
* @param buf Pointer to the data to be included in digest
* @param len Length of data in the buffer
*/
SHA256(const void* buf, unsigned int len);
/**
* Construct a digest from a binary DataBlock
* @param data Binary data to be included in digest
*/
SHA256(const DataBlock& data);
/**
* Construct a digest from a String
* @param str String to be included in digest
*/
SHA256(const String& str);
/**
* Assignment operator.
*/
SHA256& operator=(const SHA256& original);
/**
* Destroy the instance, free allocated memory
*/
virtual ~SHA256();
/**
* Clear the digest and prepare for reuse
*/
virtual void clear();
/**
* Finalize the digest computation, make result ready.
* Subsequent calls to @ref update() will fail
*/
virtual void finalize();
/**
* Returns a pointer to the raw 32-byte binary value of the message digest.
* The digest is finalized if if wasn't already
* @return Pointer to the raw digest data or NULL if some error occured
*/
virtual const unsigned char* rawDigest();
/**
* Return the length of the raw binary digest
* @return Constant value of 32
*/
inline static unsigned int rawLength()
{ return 32; }
/**
* Return the length of the raw binary digest
* @return Length of the digest in octets
*/
virtual unsigned int hashLength() const
{ return 32; }
protected:
bool updateInternal(const void* buf, unsigned int len);
private:
void init();
unsigned char m_bin[32];
};
/**
* Base64 encoder/decoder class
* @short Base64 encoder/decoder class
*/
class YATE_API Base64 : public DataBlock
{
YNOCOPY(Base64); // no automatic copies please
public:
/**
* Constructor
*/
inline Base64()
{ }
/**
* Constructor. Set the buffer
* @param src Initial data buffer
* @param len Initial data buffer length
* @param copyData True to make a copy of the received data
*/
inline Base64(void* src, unsigned int len, bool copyData = true)
: DataBlock(src,len,copyData)
{ }
/**
* Encode this buffer to a destination string
* @param dest Destination string
* @param lineLen The length of a line. If non 0, a line break (CR/LF) will
* be inserted in the encoded data after each lineLine characters.
* No line break will be added after the last line. Use the lineAtEnd
* parameter to do that
* @param lineAtEnd True to add a line break at the end of encoded data
*/
void encode(String& dest, unsigned int lineLen = 0, bool lineAtEnd = false);
/**
* Decode this buffer to a destination one
* @param dest Destination data buffer
* @param liberal True to use 'liberal' rules when decoding. Some non alphabet
* characters (such as CR, LF, TAB, SPACE or the Base64 padding char '=')
* will be accepted and ignored. The resulting number of Base64 chars to
* decode must be a valid one
* @return True on succes, false if an invalid (non Base64) character was
* found or the number of Base64 characters is invalid (must be a multiple
* of 4 plus 0, 2 or 3 characters) or the padding is incorrect
*/
bool decode(DataBlock& dest, bool liberal = true);
/**
* Base64 append operator for Strings
*/
inline Base64& operator<<(const String& value)
{ append(value); return *this; }
/**
* Base64 append operator for DataBlocks
*/
inline Base64& operator<<(const DataBlock& data)
{ append(data); return *this; }
/**
* Base64 append operator for C strings
*/
inline Base64& operator<<(const char* value)
{ return operator<<(String(value)); }
};
class NamedIterator;
/**
* This class holds a named list of named strings
* @short A named string container class
*/
class YATE_API NamedList : public String
{
friend class NamedIterator;
public:
/**
* Creates a new named list.
* @param name Name of the list - must not be NULL or empty
*/
explicit NamedList(const char* name);
/**
* Copy constructor
* @param original Named list we are copying
*/
NamedList(const NamedList& original);
/**
* Creates a named list with subparameters of another list.
* @param name Name of the list - must not be NULL or empty
* @param original Named list to copy parameters from
* @param prefix Prefix to match and remove from parameter names
*/
NamedList(const char* name, const NamedList& original, const String& prefix);
/**
* Assignment operator
* @param value New name and parameters to assign
* @return Reference to this NamedList
*/
NamedList& operator=(const NamedList& value);
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* Get the number of parameters
* @return Count of named strings
*/
inline unsigned int length() const
{ return m_params.length(); }
/**
* Get the number of non-null parameters
* @return Count of existing named strings
*/
inline unsigned int count() const
{ return m_params.count(); }
/**
* Clear all parameters
*/
inline void clearParams()
{ m_params.clear(); }
/**
* Add a named string to the parameter list.
* @param param Parameter to add
* @return Reference to this NamedList
*/
NamedList& addParam(NamedString* param);
/**
* Add a named string to the parameter list.
* @param name Name of the new string
* @param value Value of the new string
* @param emptyOK True to always add parameter, false to skip empty values
* @return Reference to this NamedList
*/
NamedList& addParam(const char* name, const char* value, bool emptyOK = true);
/**
* Set a named string in the parameter list.
* @param param Parameter to set or add
* @return Reference to this NamedList
*/
NamedList& setParam(NamedString* param);
/**
* Set a named string in the parameter list.
* @param name Name of the string
* @param value Value of the string
* @return Reference to this NamedList
*/
NamedList& setParam(const char* name, const char* value);
/**
* Clears all instances of a named string in the parameter list.
* @param name Name of the string to remove
* @param childSep If set clears all child parameters in format name+childSep+anything
* @return Reference to this NamedList
*/
NamedList& clearParam(const String& name, char childSep = 0);
/**
* Remove a specific parameter
* @param param Pointer to parameter to remove
* @param delParam True to destroy the parameter
* @return Reference to this NamedList
*/
NamedList& clearParam(NamedString* param, bool delParam = true);
/**
* Copy a parameter from another NamedList, clears it if not present there
* @param original NamedList to copy the parameter from
* @param name Name of the string to copy or clear
* @param childSep If set copies all child parameters in format name+childSep+anything
* @return Reference to this NamedList
*/
NamedList& copyParam(const NamedList& original, const String& name, char childSep = 0);
/**
* Copy all parameters from another NamedList, does not clear list first
* @param original NamedList to copy the parameters from
* @return Reference to this NamedList
*/
NamedList& copyParams(const NamedList& original);
/**
* Copy multiple parameters from another NamedList, clears them if not present there
* @param original NamedList to copy the parameters from
* @param list List of objects (usually String) whose name (blanks stripped) is used as parameters names
* @param childSep If set copies all child parameters in format name+childSep+anything
* @return Reference to this NamedList
*/
NamedList& copyParams(const NamedList& original, ObjList* list, char childSep = 0);
/**
* Copy multiple parameters from another NamedList, clears it if not present there
* @param original NamedList to copy the parameter from
* @param list Comma separated list of parameters to copy or clear
* @param childSep If set copies all child parameters in format name+childSep+anything
* @return Reference to this NamedList
*/
NamedList& copyParams(const NamedList& original, const String& list, char childSep = 0);
/**
* Copy subparameters from another list
* @param original Named list to copy parameters from
* @param prefix Prefix to match in parameter names, must not be NULL
* @param skipPrefix Skip over the prefix when building new parameter name
* @param replace Set to true to replace list parameter instead of adding a new one
* @return Reference to this NamedList
*/
NamedList& copySubParams(const NamedList& original, const String& prefix,
bool skipPrefix = true, bool replace = false);
/**
* Check if we have a parameter that starts with prefix
* @param prefix Prefix to match in parameter name, must not be NULL
* @return True if a parameter starts with prefix
*/
bool hasSubParams(const char* prefix) const;
/**
* Get the index of a named string in the parameter list.
* @param param Pointer to the parameter to locate
* @return Index of the named string or -1 if not found
*/
int getIndex(const NamedString* param) const;
/**
* Get the index of first matching named string in the parameter list.
* @param name Name of parameter to locate
* @return Index of the first matching named string or -1 if not found
*/
int getIndex(const String& name) const;
/**
* Locate a named string in the parameter list.
* @param name Name of parameter to locate
* @return A pointer to the named string or NULL.
*/
NamedString* getParam(const String& name) const;
/**
* Locate a named string in the parameter list.
* @param index Index of the parameter to locate
* @return A pointer to the named string or NULL.
*/
NamedString* getParam(unsigned int index) const;
/**
* Parameter access operator
* @param name Name of the parameter to return
* @return String value of the parameter, @ref String::empty() if missing
*/
const String& operator[](const String& name) const;
/**
* Retrieve the value of a named parameter.
* @param name Name of parameter to locate
* @param defvalue Default value to return if not found
* @return The string contained in the named parameter or the default
*/
const char* getValue(const String& name, const char* defvalue = 0) const;
/**
* Retrieve the numeric value of a parameter.
* @param name Name of parameter to locate
* @param defvalue Default value to return if not found
* @param minvalue Minimum value allowed for the parameter
* @param maxvalue Maximum value allowed for the parameter
* @param clamp Control the out of bound values: true to adjust to the nearest
* bound, false to return the default value
* @return The number contained in the named parameter or the default
*/
int getIntValue(const String& name, int defvalue = 0, int minvalue = INT_MIN,
int maxvalue = INT_MAX, bool clamp = true) const;
/**
* Retrieve the numeric value of a parameter trying first a table lookup.
* @param name Name of parameter to locate
* @param tokens A pointer to an array of tokens to try to lookup
* @param defvalue Default value to return if not found
* @return The number contained in the named parameter or the default
*/
int getIntValue(const String& name, const TokenDict* tokens, int defvalue = 0) const;
/**
* Retrieve the floating point value of a parameter.
* @param name Name of parameter to locate
* @param defvalue Default value to return if not found
* @return The number contained in the named parameter or the default
*/
double getDoubleValue(const String& name, double defvalue = 0.0) const;
/**
* Retrieve the boolean value of a parameter.
* @param name Name of parameter to locate
* @param defvalue Default value to return if not found
* @return The boolean value contained in the named parameter or the default
*/
bool getBoolValue(const String& name, bool defvalue = false) const;
/**
* Replaces all ${paramname} in a String with the corresponding parameters
* @param str String in which the replacements will be made
* @param sqlEsc True to apply SQL escaping to parameter values
* @param extraEsc Character to escape other than the SQL default ones
* @return Number of replacements made, -1 if an error occured
*/
int replaceParams(String& str, bool sqlEsc = false, char extraEsc = 0) const;
/**
* Dumps the name and all parameters to a string in a human readable format.
* No escaping takes place so this method should be used for debugging only
* @param str String to which the name and parameters are appended
* @param separator Separator string to use before each parameter
* @param quote String quoting character, usually single or double quote
* @param force True to insert the separator even in an empty string
*/
void dump(String& str, const char* separator, char quote = 0, bool force = false) const;
/**
* A static empty named list
* @return Reference to a static empty named list
*/
static const NamedList& empty();
/**
* Get the parameters list
* @return Pointer to the parameters list
*/
inline ObjList* paramList()
{ return &m_params; }
/**
* Get the parameters list
* @return Pointer to the parameters list
*/
inline const ObjList* paramList() const
{ return &m_params; }
private:
NamedList(); // no default constructor please
ObjList m_params;
};
/**
* An iterator for NamedString parameters of a NamedList.
* Fast but unsafe, the list must not be modified during iteration.
* @short NamedList parameters iterator
*/
class YATE_API NamedIterator
{
public:
/**
* Constructor
* @param list NamedList whose parameters are iterated
*/
inline NamedIterator(const NamedList& list)
: m_list(&list), m_item(list.m_params.skipNull())
{ }
/**
* Copy constructor, points to same list and position as the original
* @param original Iterator to copy from
*/
inline NamedIterator(const NamedIterator& original)
: m_list(original.m_list), m_item(original.m_item)
{ }
/**
* Assignment from list operator
* @param list NamedList whose parameters are iterated
*/
inline NamedIterator& operator=(const NamedList& list)
{ m_list = &list; m_item = list.m_params.skipNull(); return *this; }
/**
* Assignment operator, points to same list and position as the original
* @param original Iterator to copy from
*/
inline NamedIterator& operator=(const NamedIterator& original)
{ m_list = original.m_list; m_item = original.m_item; return *this; }
/**
* Get the current parameter and advance in the list
* @return Pointer to list parameter or NULL if advanced past end (eof)
*/
const NamedString* get();
/**
* Check if the iteration reached end of the parameters list
*/
inline bool eof() const
{ return !m_item; }
/**
* Reset the iterator to the first position in the parameters list
*/
inline void reset()
{ m_item = m_list->m_params.skipNull(); }
private:
NamedIterator(); // no default constructor please
const NamedList* m_list;
const ObjList* m_item;
};
/**
* Uniform Resource Identifier encapsulation and parser.
* For efficiency reason the parsing is delayed as long as possible
* @short Encapsulation for an URI
*/
class YATE_API URI : public String
{
public:
/**
* Empty URI constructor
*/
URI();
/**
* Copy constructor
* @param uri Original URI to copy
*/
URI(const URI& uri);
/**
* Constructor from a String that gets parsed later
* @param uri String form of the URI
*/
explicit URI(const String& uri);
/**
* Constructor from a C string that gets parsed later
* @param uri String form of the URI
*/
explicit URI(const char* uri);
/**
* Constructor from URI components
* @param proto Protocol - something like "http", "sip", etc.
* @param user User component of the URI
* @param host Hostname component of the URI
* @param port Port part of the URI (optional)
* @param desc Description part in front of the URI (optional)
*/
URI(const char* proto, const char* user, const char* host, int port = 0, const char* desc = 0);
/**
* Calling this method ensures the string URI is parsed into components
*/
void parse() const;
/**
* Assignment operator from URI
* @param value New URI value to assign
*/
inline URI& operator=(const URI& value)
{ String::operator=(value); return *this; }
/**
* Assignment operator from String
* @param value New URI value to assign
*/
inline URI& operator=(const String& value)
{ String::operator=(value); return *this; }
/**
* Assignment operator from C string
* @param value New URI value to assign
*/
inline URI& operator=(const char* value)
{ String::operator=(value); return *this; }
/**
* Access method to the description part of the URI
* @return Description part of the URI
*/
inline const String& getDescription() const
{ parse(); return m_desc; }
/**
* Access method to the protocol part of the URI
* @return Protocol part of the URI
*/
inline const String& getProtocol() const
{ parse(); return m_proto; }
/**
* Access method to the user part of the URI
* @return User component of the URI
*/
inline const String& getUser() const
{ parse(); return m_user; }
/**
* Access method to the host part of the URI
* @return Hostname part of the URI
*/
inline const String& getHost() const
{ parse(); return m_host; }
/**
* Access method to the port part of the URI
* @return Port of the URI, zero if not set
*/
inline int getPort() const
{ parse(); return m_port; }
/**
* Access method to the additional text part of the URI
* @return Additional text of the URI including the separator
*/
inline const String& getExtra() const
{ parse(); return m_extra; }
protected:
/**
* Notification method called whenever the string URI has changed.
* The default behaviour is to invalidate the parsed flag and cal the
* method inherited from @ref String.
*/
virtual void changed();
mutable bool m_parsed;
mutable String m_desc;
mutable String m_proto;
mutable String m_user;
mutable String m_host;
mutable String m_extra;
mutable int m_port;
};
class MutexPrivate;
class SemaphorePrivate;
class ThreadPrivate;
/**
* An abstract base class for implementing lockable objects
* @short Abstract interface for lockable objects
*/
class YATE_API Lockable
{
public:
/**
* Destructor
*/
virtual ~Lockable();
/**
* Attempt to lock the object and eventually wait for it
* @param maxwait Time in microseconds to wait, -1 wait forever
* @return True if successfully locked, false on failure
*/
virtual bool lock(long maxwait = -1) = 0;
/**
* Unlock the object, does never wait
* @return True if successfully unlocked the object
*/
virtual bool unlock() = 0;
/**
* Check if the object is currently locked - as it's asynchronous it
* guarantees nothing if other thread changes the status
* @return True if the object was locked when the function was called
*/
virtual bool locked() const = 0;
/**
* Check if the object is unlocked (try to lock and unlock it)
* @param maxwait Time in microseconds to wait, -1 to wait forever
* @return True if successfully locked and unlocked, false on failure
*/
virtual bool check(long maxwait = -1);
/**
* Fully unlock the object, even if it was previously multiple locked.
* There is no guarantee about the object status after the function returns.
* This function should be used only if you understand it very well
* @return True if the object was fully unlocked
*/
virtual bool unlockAll();
/**
* Set a maximum wait time for debugging purposes
* @param maxwait Maximum time in microseconds to wait for any lockable
* object when no time limit was requested, zero to disable limit
*/
static void wait(unsigned long maxwait);
/**
* Get the maximum wait time used for debugging purposes
* @return Maximum time in microseconds, zero if no maximum is set
*/
static unsigned long wait();
/**
* Start actually using lockables, for platforms where these objects are not
* usable in global object constructors.
* This method must be called at least once somewhere from main() but
* before creating any threads and without holding any object locked.
*/
static void startUsingNow();
/**
* Enable some safety and sanity check features.
* This provides a safer code and easier locking debugging at the price of performance penalty.
* This method must be called early and not changed after initialization
* @param safe True to enable locking safety measures, false to disable
*/
static void enableSafety(bool safe = true);
};
/**
* A simple mutual exclusion for locking access between threads
* @short Mutex support
*/
class YATE_API Mutex : public Lockable
{
friend class MutexPrivate;
public:
/**
* Construct a new unlocked mutex
* @param recursive True if the mutex has to be recursive (reentrant),
* false for a normal fast mutex
* @param name Static name of the mutex (for debugging purpose only)
*/
explicit Mutex(bool recursive = false, const char* name = 0);
/**
* Copy constructor, creates a shared mutex
* @param original Reference of the mutex to share
*/
Mutex(const Mutex& original);
/**
* Destroy the mutex
*/
~Mutex();
/**
* Assignment operator makes the mutex shared with the original
* @param original Reference of the mutex to share
*/
Mutex& operator=(const Mutex& original);
/**
* Attempt to lock the mutex and eventually wait for it
* @param maxwait Time in microseconds to wait for the mutex, -1 wait forever
* @return True if successfully locked, false on failure
*/
virtual bool lock(long maxwait = -1);
/**
* Unlock the mutex, does never wait
* @return True if successfully unlocked the mutex
*/
virtual bool unlock();
/**
* Check if the mutex is currently locked - as it's asynchronous it
* guarantees nothing if other thread changes the mutex's status
* @return True if the mutex was locked when the function was called
*/
virtual bool locked() const;
/**
* Retrieve the name of the Thread (if any) holding the Mutex locked
* @return Thread name() or NULL if thread not named
*/
const char* owner() const;
/**
* Check if this mutex is recursive or not
* @return True if this is a recursive mutex, false for a fast mutex
*/
bool recursive() const;
/**
* Get the number of mutexes counting the shared ones only once
* @return Count of individual mutexes
*/
static int count();
/**
* Get the number of currently locked mutexes
* @return Count of locked mutexes, -1 if unknown (not tracked)
*/
static int locks();
/**
* Check if a timed lock() is efficient on this platform
* @return True if a lock with a maxwait parameter is efficiently implemented
*/
static bool efficientTimedLock();
private:
MutexPrivate* privDataCopy() const;
MutexPrivate* m_private;
};
/**
* This class holds a Mutex array. Mutexes can be retrieved based on object pointers.
* A mutex pool can be used to associate a smaller set of Mutex objects with a much
* larger set of objects needing lock.
* @short A Mutex pool
*/
class YATE_API MutexPool
{
public:
/**
* Build the mutex pool
* @param len The number of mutex objects to build. The length should be an
* odd number to obtain an optimal distribution of pointer based mutexes
* (usually pointers are aligned at even addresses): some mutexes might never
* get used if the length is an even number
* @param recursive True if the mutex has to be recursive (reentrant),
* false for a normal fast mutex
* @param name Static name of the mutex (for debugging purpose only)
*/
MutexPool(unsigned int len = 13, bool recursive = false, const char* name = 0);
/**
* Destructor. Release data
*/
~MutexPool();
/**
* Build an index from object pointer (pointer value modulo array length).
* Always cast the pointer to the same type when calling this method to
* make sure the same index is returned for a given object
* @param ptr The pointer to object
* @return Valid array index
*/
inline unsigned int index(void* ptr) const
{ return ((unsigned int)(unsigned long)ptr) % m_length; }
/**
* Retrieve the mutex associated with a given pointer.
* Always cast the pointer to the same type when calling this method to
* make sure the same mutex is returned for a given object
* @param ptr The pointer to object
* @return Valid Mutex pointer
*/
inline Mutex* mutex(void* ptr) const
{ return m_data[index(ptr)]; }
/**
* Retrieve the mutex at a given index modulo array length
* @param idx The index
* @return Valid Mutex pointer
*/
inline Mutex* mutex(unsigned int idx) const
{ return m_data[idx % m_length]; }
private:
String* m_name; // Mutex names
Mutex** m_data; // The array
unsigned int m_length; // Array length
};
/**
* A semaphore object for synchronizing threads, can also be used as a token bucket
* @short Semaphore implementation
*/
class YATE_API Semaphore : public Lockable
{
friend class SemaphorePrivate;
public:
/**
* Construct a new unlocked semaphore
* @param maxcount Maximum unlock count, must be strictly positive
* @param name Static name of the semaphore (for debugging purpose only)
*/
explicit Semaphore(unsigned int maxcount = 1, const char* name = 0);
/**
* Copy constructor, creates a shared semaphore
* @param original Reference of the semaphore to share
*/
Semaphore(const Semaphore& original);
/**
* Destroy the semaphore
*/
~Semaphore();
/**
* Assignment operator makes the semaphore shared with the original
* @param original Reference of the semaphore to share
*/
Semaphore& operator=(const Semaphore& original);
/**
* Attempt to get a lock on the semaphore and eventually wait for it
* @param maxwait Time in microseconds to wait, -1 wait forever
* @return True if successfully locked, false on failure
*/
virtual bool lock(long maxwait = -1);
/**
* Unlock the semaphore, does never wait nor get over counter maximum
* @return True if successfully unlocked
*/
virtual bool unlock();
/**
* Check if the semaphore is currently locked (waiting) - as it's
* asynchronous it guarantees nothing if other thread changes status
* @return True if the semaphore was locked when the function was called
*/
virtual bool locked() const;
/**
* Get the number of semaphores counting the shared ones only once
* @return Count of individual semaphores
*/
static int count();
/**
* Get the number of currently locked (waiting) semaphores
* @return Count of locked semaphores, -1 if unknown (not tracked)
*/
static int locks();
/**
* Check if a timed lock() is efficient on this platform
* @return True if a lock with a maxwait parameter is efficiently implemented
*/
static bool efficientTimedLock();
private:
SemaphorePrivate* privDataCopy() const;
SemaphorePrivate* m_private;
};
/**
* A lock is a stack allocated (automatic) object that locks a lockable object
* on creation and unlocks it on destruction - typically when exiting a block
* @short Ephemeral mutex or semaphore locking object
*/
class YATE_API Lock
{
YNOCOPY(Lock); // no automatic copies please
public:
/**
* Create the lock, try to lock the object
* @param lck Reference to the object to lock
* @param maxwait Time in microseconds to wait, -1 wait forever
*/
inline Lock(Lockable& lck, long maxwait = -1)
{ m_lock = lck.lock(maxwait) ? &lck : 0; }
/**
* Create the lock, try to lock the object
* @param lck Pointer to the object to lock
* @param maxwait Time in microseconds to wait, -1 wait forever
*/
inline Lock(Lockable* lck, long maxwait = -1)
{ m_lock = (lck && lck->lock(maxwait)) ? lck : 0; }
/**
* Destroy the lock, unlock the mutex if it was locked
*/
inline ~Lock()
{ if (m_lock) m_lock->unlock(); }
/**
* Return a pointer to the lockable object this lock holds
* @return A pointer to a Lockable or NULL if locking failed
*/
inline Lockable* locked() const
{ return m_lock; }
/**
* Unlock the object if it was locked and drop the reference to it
*/
inline void drop()
{ if (m_lock) m_lock->unlock(); m_lock = 0; }
/**
* Attempt to acquire a new lock on another object
* @param lck Pointer to the object to lock
* @param maxwait Time in microseconds to wait, -1 wait forever
* @return True if locking succeeded or same object was locked
*/
inline bool acquire(Lockable* lck, long maxwait = -1)
{ return (lck && (lck == m_lock)) ||
(drop(),(lck && (m_lock = lck->lock(maxwait) ? lck : 0))); }
/**
* Attempt to acquire a new lock on another object
* @param lck Reference to the object to lock
* @param maxwait Time in microseconds to wait, -1 wait forever
* @return True if locking succeeded or same object was locked
*/
inline bool acquire(Lockable& lck, long maxwait = -1)
{ return acquire(&lck,maxwait); }
private:
Lockable* m_lock;
/** Make sure no Lock is ever created on heap */
inline void* operator new(size_t);
/** Never allocate an array of this class */
inline void* operator new[](size_t);
};
/**
* A dual lock is a stack allocated (automatic) object that locks a pair
* of mutexes on creation and unlocks them on destruction. The mutexes are
* always locked in the same order to prevent trivial deadlocks
* @short Ephemeral double mutex locking object
*/
class YATE_API Lock2
{
YNOCOPY(Lock2); // no automatic copies please
public:
/**
* Create the dual lock, try to lock each mutex
* @param mx1 Pointer to the first mutex to lock
* @param mx2 Pointer to the second mutex to lock
* @param maxwait Time in microseconds to wait for each mutex, -1 wait forever
*/
inline Lock2(Mutex* mx1, Mutex* mx2, long maxwait = -1)
: m_mx1(0), m_mx2(0)
{ lock(mx1,mx2,maxwait); }
/**
* Create the dual lock, try to lock each mutex
* @param mx1 Reference to the first mutex to lock
* @param mx2 Reference to the second mutex to lock
* @param maxwait Time in microseconds to wait for each mutex, -1 wait forever
*/
inline Lock2(Mutex& mx1, Mutex& mx2, long maxwait = -1)
: m_mx1(0), m_mx2(0)
{ lock(&mx1,&mx2,maxwait); }
/**
* Destroy the lock, unlock the mutex if it was locked
*/
inline ~Lock2()
{ drop(); }
/**
* Check if the locking succeeded
* @return True if all mutexes were locked
*/
inline bool locked() const
{ return m_mx1 != 0; }
/**
* Lock in a new pair of mutexes. Any existing locks are dropped
* @param mx1 Pointer to the first mutex to lock
* @param mx2 Pointer to the second mutex to lock
* @param maxwait Time in microseconds to wait for each mutex, -1 wait forever
* @return True on success - non-NULL mutexes locked
*/
bool lock(Mutex* mx1, Mutex* mx2, long maxwait = -1);
/**
* Lock in a new pair of mutexes
* @param mx1 Reference to the first mutex to lock
* @param mx2 Reference to the second mutex to lock
* @param maxwait Time in microseconds to wait for each mutex, -1 wait forever
* @return True on success - both locked
*/
inline bool lock(Mutex& mx1, Mutex& mx2, long maxwait = -1)
{ return lock(&mx1,&mx2,maxwait); }
/**
* Unlock both mutexes if they were locked and drop the references
*/
void drop();
private:
Mutex* m_mx1;
Mutex* m_mx2;
/** Make sure no Lock2 is ever created on heap */
inline void* operator new(size_t);
/** Never allocate an array of this class */
inline void* operator new[](size_t);
};
/**
* This class holds the action to execute a certain task, usually in a
* different execution thread.
* @short Encapsulates a runnable task
*/
class YATE_API Runnable
{
public:
/**
* This method is called in another thread to do the actual job.
* When it returns the job or thread terminates.
*/
virtual void run() = 0;
/**
* Do-nothing destructor, placed here just to shut up GCC 4+
*/
virtual ~Runnable();
};
/**
* A thread is a separate execution context that exists in the same address
* space. Threads make better use of multiple processor machines and allow
* blocking one execution thread while allowing other to run.
* @short Thread support class
*/
class YATE_API Thread : public Runnable
{
friend class ThreadPrivate;
friend class MutexPrivate;
friend class SemaphorePrivate;
YNOCOPY(Thread); // no automatic copies please
public:
/**
* Running priorities, their mapping is operating system dependent
*/
enum Priority {
Lowest,
Low,
Normal,
High,
Highest
};
/**
* This method is called when the current thread terminates.
*/
virtual void cleanup();
/**
* Actually starts running the new thread which lingers after creation
* @return False if an error occured, true if started ok
*/
bool startup();
/**
* Check if the thread creation failed
* @return True if an error occured, false if created ok
*/
bool error() const;
/**
* Check if the thread is running or not
* @return True if running, false if it has terminated or no startup called
*/
bool running() const;
/**
* Count how many Yate mutexes are kept locked by this thread
* @return Number of Mutex locks held by this thread
*/
inline int locks() const
{ return m_locks; }
/**
* Check if the thread is currently helding or attempting to lock a mutex
* @return True if the current thread is in an unsafe to cancel state
*/
inline bool locked() const
{ return m_locking || m_locks; }
/**
* Get the name of this thread
* @return The pointer that was passed in the constructor
*/
const char* name() const;
/**
* Get the name of the currently running thread
* @return The pointer that was passed in the thread's constructor
*/
static const char* currentName();
/**
* Give up the currently running timeslice. Note that on some platforms
* it also sleeps for the operating system's scheduler resolution
* @param exitCheck Terminate the thread if asked so
*/
static void yield(bool exitCheck = false);
/**
* Sleep for a system dependent period adequate for an idle thread.
* On most operating systems this is a 5 msec sleep.
* @param exitCheck Terminate the thread if asked so
*/
static void idle(bool exitCheck = false);
/**
* Sleep for a number of seconds
* @param sec Number of seconds to sleep
* @param exitCheck Terminate the thread if asked so
*/
static void sleep(unsigned int sec, bool exitCheck = false);
/**
* Sleep for a number of milliseconds
* @param msec Number of milliseconds to sleep
* @param exitCheck Terminate the thread if asked so
*/
static void msleep(unsigned long msec, bool exitCheck = false);
/**
* Sleep for a number of microseconds
* @param usec Number of microseconds to sleep, may be rounded to
* milliseconds on some platforms
* @param exitCheck Terminate the thread if asked so
*/
static void usleep(unsigned long usec, bool exitCheck = false);
/**
* Get the platform dependent idle sleep interval in microseconds
* @return Number of microseconds each call to idle() will sleep
*/
static unsigned long idleUsec();
/**
* Get the platform dependent idle sleep interval in milliseconds
* @return Number of milliseconds each call to idle() will sleep
*/
static unsigned long idleMsec();
/**
* Set the idle sleep interval or reset to platform default
* @param msec Sleep interval in milliseconds, platform default if zero
*/
static void idleMsec(unsigned long msec);
/**
* Get a pointer to the currently running thread
* @return A pointer to the current thread or NULL for the main thread
* or threads created by other libraries
*/
static Thread* current();
/**
* Get the number of Yate created threads
* @return Count of current Thread objects
*/
static int count();
/**
* Check if the current thread was asked to terminate.
* @param exitNow If thread is marked as cancelled then terminate immediately
* @return False if thread should continue running, true if it should stop
*/
static bool check(bool exitNow = true);
/**
* Terminates the current thread.
*/
static void exit();
/**
* Terminates the specified thread.
* @param hard Kill the thread the hard way rather than just setting an exit check marker
*/
void cancel(bool hard = false);
/**
* Check if this thread is the currently running thread
* @return True if this is the current thread
*/
inline bool isCurrent() const
{ return current() == this; }
/**
* Convert a priority name to a thread priority level
* @param name Name of the requested level
* @param defvalue Priority to return in case of an invalid name
* @return A thread priority level
*/
static Priority priority(const char* name, Priority defvalue = Normal);
/**
* Convert a priority level to a textual name
* @param prio Priority level to convert
* @return Name of the level or NULL if an invalid argument was provided
*/
static const char* priority(Priority prio);
/**
* Kills all other running threads. Ouch!
* Must be called from the main thread or it does nothing.
*/
static void killall();
/**
* On some platforms this method kills all other running threads.
* Must be called after fork() but before any exec*() call.
*/
static void preExec();
/**
* Get the last thread error
* @return The value returned by GetLastError() (on Windows) or
* the value of C library 'errno' variable otherwise
*/
static int lastError();
/**
* Get the last thread error's string from system.
* @param buffer The destination string
* @return True if an error string was retrieved. If false is returned, the buffer
* is filled with a generic string indicating an unknown error and its code
*/
static inline bool errorString(String& buffer)
{ return errorString(buffer,lastError()); }
/**
* Get an error string from system.
* On Windows the code parameter must be a code returned by GetLastError().
* Otherwise, the error code should be a valid value for the C library 'errno'
* variable
* @param buffer The destination string
* @param code The error code
* @return True if an error string was retrieved. If false is returned, the buffer
* is filled with a generic string indicating an unknown error and its code
*/
static bool errorString(String& buffer, int code);
protected:
/**
* Creates and starts a new thread
* @param name Static name of the thread (for debugging purpose only)
* @param prio Thread priority
*/
Thread(const char *name = 0, Priority prio = Normal);
/**
* Creates and starts a new thread
* @param name Static name of the thread (for debugging purpose only)
* @param prio Thread priority level name
*/
Thread(const char *name, const char* prio);
/**
* The destructor is called when the thread terminates
*/
virtual ~Thread();
private:
ThreadPrivate* m_private;
int m_locks;
bool m_locking;
};
class Socket;
/**
* Wrapper class to keep a socket address
* @short A socket address holder
*/
class YATE_API SocketAddr : public GenObject
{
public:
/**
* Known address families
*/
enum Family {
Unknown = AF_UNSPEC,
IPv4 = AF_INET,
AfMax = AF_MAX,
AfUnsupported = AfMax,
#ifdef AF_INET6
IPv6 = AF_INET6,
#else
IPv6 = AfUnsupported + 1,
#endif
#ifdef HAS_AF_UNIX
Unix = AF_UNIX,
#else
Unix = AfUnsupported + 2,
#endif
};
/**
* Default constructor of an empty address
*/
inline SocketAddr()
: m_address(0), m_length(0)
{ }
/**
* Copy constructor
* @param value Address to copy
*/
inline SocketAddr(const SocketAddr& value)
: GenObject(),
m_address(0), m_length(0)
{ assign(value.address(),value.length()); }
/**
* Constructor of a null address
* @param family Family of the address to create
*/
explicit SocketAddr(int family);
/**
* Constructor that stores a copy of an address
* @param addr Pointer to the address to store
* @param len Length of the stored address, zero to use default
*/
SocketAddr(const struct sockaddr* addr, socklen_t len = 0);
/**
* Destructor that frees and zeroes out everything
*/
virtual ~SocketAddr();
/**
* Assignment operator
* @param value Address to copy
*/
inline SocketAddr& operator=(const SocketAddr& value)
{ assign(value.address(),value.length()); return *this; }
/**
* Equality comparation operator
* @param other Address to compare to
* @return True if the addresses are equal
*/
bool operator==(const SocketAddr& other) const;
/**
* Inequality comparation operator
* @param other Address to compare to
* @return True if the addresses are different
*/
inline bool operator!=(const SocketAddr& other) const
{ return !operator==(other); }
/**
* Clears up the address, frees the memory
*/
void clear();
/**
* Assigns an empty address of a specific type
* @param family Family of the address to create
* @return True if the address family is supported
*/
bool assign(int family);
/**
* Assigns a new address
* @param addr Pointer to the address to store
* @param len Length of the stored address, zero to use default
*/
void assign(const struct sockaddr* addr, socklen_t len = 0);
/**
* Attempt to guess a local address that will be used to reach a remote one
* @param remote Remote address to reach
* @return True if guessed an address, false if failed
*/
bool local(const SocketAddr& remote);
/**
* Check if a non-null address is held
* @return True if a valid address is held, false if null
*/
inline bool valid() const
{ return m_length && m_address; }
/**
* Check if a null address is held
* @return True if a null address is held
*/
inline bool null() const
{ return !(m_length && m_address); }
/**
* Get the family of the stored address
* @return Address family of the stored address or zero (AF_UNSPEC)
*/
inline int family() const
{ return m_address ? m_address->sa_family : 0; }
/**
* Retrieve address family name
* @return Address family name
*/
inline const char* familyName()
{ return lookupFamily(family()); }
/**
* Retrieve the sin6_scope_id value of an IPv6 address
* @return The requested value (it may be 0), 0 if not available
*/
inline unsigned int scopeId() const
{ return scopeId(address()); }
/**
* Set the sin6_scope_id value of an IPv6 address
* @param val Value to set
* @return True on success, false if not available
*/
inline bool scopeId(unsigned int val)
{ return scopeId(address(),val); }
/**
* Get the host of this address
* @return Host name as String
*/
inline const String& host() const
{ return m_host; }
/**
* Get the host and port of this address
* @return Address String (host:port)
*/
inline const String& addr() const {
if (!m_addr)
updateAddr();
return m_addr;
}
/**
* Set the hostname of this address.
* Guess address family if not initialized
* @param name Host to set
* @return True if new host set, false if name could not be parsed
*/
virtual bool host(const String& name);
/**
* Get the port of the stored address (if supported)
* @return Port number of the socket address or zero
*/
int port() const;
/**
* Set the port of the stored address (if supported)
* @param newport Port number to set in the socket address
* @return True if new port set, false if not supported
*/
bool port(int newport);
/**
* Get the contained socket address
* @return A pointer to the socket address
*/
inline struct sockaddr* address() const
{ return m_address; }
/**
* Get the length of the address
* @return Length of the stored address
*/
inline socklen_t length() const
{ return m_length; }
/**
* Check if this address is empty or null
* @return True if the address is empty or '0.0.0.0' (IPv4) or '::' IPv6
*/
inline bool isNullAddr() const
{ return isNullAddr(m_host,family()); }
/**
* Check if an address family is supported by the library
* @param family Family of the address to check
* @return True if the address family is supported
*/
static bool supports(int family);
/**
* Retrieve the family of an address
* @param addr The address to check
* @return Address family
*/
static int family(const String& addr);
/**
* Convert the host address to a String
* @param buf Destination buffer
* @param addr Socket address
* @return True on success, false if address family is not supported
*/
static bool stringify(String& buf, struct sockaddr* addr);
/**
* Put a host address to a buffer
* @param buf Destination buffer. It must be large enough to keep the address
* (4 bytes for IPv4, 16 bytes for IPv6)
* @param host The host address
* @param family Address family, set it to Unknown to detect
* @return Address family, Unknown on failure
*/
static inline int unStringify(uint8_t* buf, const String& host,
int family = Unknown) {
SocketAddr sa(family);
return sa.host(host) ? copyAddr(buf,sa.address()) : Unknown;
}
/**
* Copy a host address to a buffer
* @param buf Destination buffer. It must be large enough to keep the address
* (4 bytes for IPv4, 16 bytes for IPv6)
* @param addr The host address
* @return Address family, Unknown on failure
*/
static int copyAddr(uint8_t* buf, struct sockaddr* addr);
/**
* Retrieve the scope id value of an IPv6 address
* @param addr The address
* @return The requested value (it may be 0), 0 if not available
*/
static inline unsigned int scopeId(struct sockaddr* addr) {
#ifdef AF_INET6
if (addr && addr->sa_family == AF_INET6)
return ((struct sockaddr_in6*)addr)->sin6_scope_id;
#endif
return 0;
}
/**
* Set the scope id value of an IPv6 address
* @param addr Address to set
* @param val Value to set
* @return True on success, false if not available
*/
static inline bool scopeId(struct sockaddr* addr, unsigned int val) {
#ifdef AF_INET6
if (addr && addr->sa_family == AF_INET6) {
((struct sockaddr_in6*)addr)->sin6_scope_id = val;
return true;
}
#endif
return false;
}
/**
* Append an address to a buffer
* @param buf Destination buffer
* @param addr Address to append
* @param family Address family, set it to Unknown to detect
* @return Buffer address
*/
static String& appendAddr(String& buf, const String& addr, int family = Unknown);
/**
* Append an address to a buffer in the form addr:port
* @param buf Destination buffer
* @param addr Address to append
* @param port Port to append
* @param family Address family, set it to Unknown to detect
* @return Buffer address
*/
static inline String& appendTo(String& buf, const String& addr, int port,
int family = Unknown) {
appendAddr(buf,addr,family) << ":" << port;
return buf;
}
/**
* Append an address to a buffer in the form addr:port
* @param addr Address to append
* @param port Port to append
* @param family Address family, set it to Unknown to detect
* @return A String with concatenated address and port
*/
static inline String appendTo(const String& addr, int port, int family = Unknown) {
String buf;
appendTo(buf,addr,port,family);
return buf;
}
/**
* Check if an address is empty or null
* @param addr Address to check
* @param family Address family, set it to Unknown to detect
* @return True if the address is empty or '0.0.0.0' (IPv4) or '::' IPv6
*/
static bool isNullAddr(const String& addr, int family = Unknown);
/**
* Split an interface from address
* An interface may be present in addr after a percent char (e.g. fe80::23%eth0)
* It is safe call this method with the same destination and source string
* @param buf Source buffer
* @param addr Destination buffer for address
* @param iface Optional pointer to be filled with interface name
*/
static void splitIface(const String& buf, String& addr, String* iface = 0);
/**
* Split an address into ip/port.
* Handled formats: addr, addr:port, [addr], [addr]:port
* It is safe call this method with the same destination and source string
* @param buf Source buffer
* @param addr Destination buffer for address
* @param port Destination port
* @param portPresent Set it to true if the port is always present after the last ':'.
* This will handle IPv6 addresses without square brackets and port present
* (e.g. fe80::23:5060 will split into addr=fe80::23 and port=5060)
*/
static void split(const String& buf, String& addr, int& port, bool portPresent = false);
/**
* Retrieve address family name
* @param family Address family to retrieve
* @return Address family name
*/
static inline const char* lookupFamily(int family)
{ return lookup(family,s_familyName); }
/**
* Retrieve IPv4 null address
* @return IPv4 null address (0.0.0.0)
*/
static const String& ipv4NullAddr();
/**
* Retrieve IPv6 null address
* @return IPv6 null address (::)
*/
static const String& ipv6NullAddr();
/**
* Retrieve the family name dictionary
* @return Pointer to family name dictionary
*/
static const TokenDict* dictFamilyName();
protected:
/**
* Convert the host address to a String stored in m_host
*/
virtual void stringify();
/**
* Store host:port in m_addr
*/
virtual void updateAddr() const;
struct sockaddr* m_address;
socklen_t m_length;
String m_host;
mutable String m_addr;
private:
static const TokenDict s_familyName[];
};
/**
* Abstract interface for an object that filters socket received data packets
* @short A filter for received socket data
*/
class YATE_API SocketFilter : public GenObject
{
friend class Socket;
YNOCOPY(SocketFilter); // no automatic copies please
public:
/**
* Constructor
*/
SocketFilter();
/**
* Destructor, unregisters from socket
*/
virtual ~SocketFilter();
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* Run whatever actions required on idle thread runs
* @param when Time when the idle run started
*/
virtual void timerTick(const Time& when);
/**
* Notify this filter about a received block of data
* @param buffer Buffer for received data
* @param length Length of the data in buffer
* @param flags Operating system specific bit flags of the operation
* @param addr Address of the incoming data, may be NULL
* @param adrlen Length of the valid data in address structure
* @return True if this filter claimed the data
*/
virtual bool received(void* buffer, int length, int flags, const struct sockaddr* addr, socklen_t adrlen) = 0;
/**
* Get the socket to which the filter is currently attached
* @return Pointer to the socket of this filter
*/
inline Socket* socket() const
{ return m_socket; }
/**
* Check if the socket of this filter is valid
* @return True if the filter has a valid socket
*/
bool valid() const;
private:
Socket* m_socket;
};
/**
* Base class for encapsulating system dependent stream capable objects
* @short An abstract stream class capable of reading and writing
*/
class YATE_API Stream
{
public:
/**
* Enumerate seek start position
*/
enum SeekPos {
SeekBegin, // Seek from start of stream
SeekEnd, // Seek from stream end
SeekCurrent // Seek from current position
};
/**
* Destructor, terminates the stream
*/
virtual ~Stream();
/**
* Get the error code of the last operation on this stream
* @return Error code generated by the last operation on this stream
*/
inline int error() const
{ return m_error; }
/**
* Closes the stream
* @return True if the stream was (already) closed, false if an error occured
*/
virtual bool terminate() = 0;
/**
* Check if the last error code indicates a retryable condition
* @return True if error was temporary and operation should be retried
*/
virtual bool canRetry() const;
/**
* Check if the last error code indicates a non blocking operation in progress
* @return True if a non blocking operation is in progress
*/
virtual bool inProgress() const;
/**
* Check if this stream is valid
* @return True if the stream is valid, false if it's invalid or closed
*/
virtual bool valid() const = 0;
/**
* Set the blocking or non-blocking operation mode of the stream
* @param block True if I/O operations should block, false for non-blocking
* @return True if operation was successfull, false if an error occured
*/
virtual bool setBlocking(bool block = true);
/**
* Write data to a connected stream
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @return Number of bytes transferred, negative if an error occurred
*/
virtual int writeData(const void* buffer, int length) = 0;
/**
* Write a C string to a connected stream
* @param str String to send over the stream
* @return Number of bytes transferred, negative if an error occurred
*/
int writeData(const char* str);
/**
* Write a String to a connected stream
* @param str String to send over the stream
* @return Number of bytes transferred, negative if an error occurred
*/
inline int writeData(const String& str)
{ return writeData(str.c_str(), str.length()); }
/**
* Write a Data block to a connected stream
* @param buf DataBlock to send over the stream
* @return Number of bytes transferred, negative if an error occurred
*/
inline int writeData(const DataBlock& buf)
{ return writeData(buf.data(), buf.length()); }
/**
* Receive data from a connected stream
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @return Number of bytes transferred, negative if an error occurred
*/
virtual int readData(void* buffer, int length) = 0;
/**
* Find the length of the stream if it has one
* @return Length of the stream or zero if length is not defined
*/
virtual int64_t length();
/**
* Set the stream read/write pointer
* @param pos The seek start as enumeration
* @param offset The number of bytes to move the pointer from starting position
* @return The new position of the stream read/write pointer. Negative on failure
*/
virtual int64_t seek(SeekPos pos, int64_t offset = 0);
/**
* Set the read/write pointer from begin of stream
* @param offset The position in stream to move the pointer
* @return The new position of the stream read/write pointer. Negative on failure
*/
inline int64_t seek(int64_t offset)
{ return seek(SeekBegin,offset); }
/**
* Allocate a new pair of unidirectionally pipe connected streams
* @param reader Reference of a pointer receiving the newly allocated reading side of the pipe
* @param writer Reference of a pointer receiving the newly allocated writing side of the pipe
* @return True is the stream pipe was created successfully
*/
static bool allocPipe(Stream*& reader, Stream*& writer);
/**
* Allocate a new pair of bidirectionally connected streams
* @param str1 Reference of a pointer receiving the newly allocated 1st end of the pair
* @param str2 Reference of a pointer receiving the newly allocated 2nd end of the pair
* @return True is the stream pair was created successfully
*/
static bool allocPair(Stream*& str1, Stream*& str2);
/**
* Check if operating system supports unidirectional stream pairs
* @return True if unidirectional pipes can be created
*/
static bool supportsPipes();
/**
* Check if operating system supports bidirectional stream pairs
* @return True if bidirectional pairs can be created
*/
static bool supportsPairs();
protected:
/**
* Default constructor
*/
inline Stream()
: m_error(0)
{ }
/**
* Clear the last error code
*/
inline void clearError()
{ m_error = 0; }
int m_error;
};
/**
* An implementation of a Stream that reads and writes data in a DataBlock
* @short A Stream that operates on DataBlocks in memory
*/
class YATE_API MemoryStream : public Stream
{
YNOCOPY(MemoryStream); // no automatic copies please
public:
/**
* Constructor of an empty stream
*/
inline MemoryStream()
: m_offset(0)
{ }
/**
* Constructor of aan initialized stream
* @param data Initial data to be copied in the memory stream
*/
inline MemoryStream(const DataBlock& data)
: m_data(data), m_offset(0)
{ }
/**
* Get read-only access to the DataBlock held
* @return Const reference to the DataBlock
*/
inline const DataBlock& data() const
{ return m_data; }
/**
* Do-nothing termination handler
* @return True to signal the stream was closed
*/
virtual bool terminate()
{ return true; }
/**
* Do-nothing validity check
* @return True to indicate the stream is valid
*/
virtual bool valid() const
{ return true; }
/**
* Write new data to the DataBlock at current position, advance pointer
* @param buffer Buffer of source data
* @param len Length of data to be written
* @return Number of bytes written, negative on error
*/
virtual int writeData(const void* buffer, int len);
/**
* Get data from internal DataBlock, advance pointer
* @param buffer Buffer for getting the data
* @param len Length of the buffer
* @return Number of bytes read, negative on error, zero on end of data
*/
virtual int readData(void* buffer, int len);
/**
* Get the length of the stream
* @return Length of the DataBlock in memory
*/
virtual int64_t length()
{ return m_data.length(); }
/**
* Set the read/write pointer
* @param pos The seek start as enumeration
* @param offset The number of bytes to move the pointer from starting position
* @return The new position of the stream read/write pointer. Negative on failure
*/
virtual int64_t seek(SeekPos pos, int64_t offset = 0);
protected:
/**
* The DataBlock holding the data in memory
*/
DataBlock m_data;
/**
* The current position for read/write operation
*/
int64_t m_offset;
};
/**
* Class to encapsulate a system dependent file in a system independent abstraction
* @short A stream file class
*/
class YATE_API File : public Stream
{
YNOCOPY(File); // no automatic copies please
public:
/**
* Default constructor, creates a closed file
*/
File();
/**
* Constructor from an existing handle
* @param handle Operating system handle to an open file
*/
explicit File(HANDLE handle);
/**
* Destructor, closes the file
*/
virtual ~File();
/**
* Opens a file from the filesystem pathname
* @param name Name of the file according to the operating system's conventions
* @param canWrite Open the file for writing
* @param canRead Open the file for reading
* @param create Create the file if it doesn't exist
* @param append Set the write pointer at the end of an existing file
* @param binary Open the file in binary mode if applicable
* @param pubReadable If the file is created make it public readable
* @param pubWritable If the file is created make it public writable
* @return True if the file was successfully opened
*/
virtual bool openPath(const char* name, bool canWrite = false, bool canRead = true,
bool create = false, bool append = false, bool binary = false,
bool pubReadable = false, bool pubWritable = false);
/**
* Closes the file handle
* @return True if the file was (already) closed, false if an error occured
*/
virtual bool terminate();
/**
* Attach an existing handle to the file, closes any existing first
* @param handle Operating system handle to an open file
*/
void attach(HANDLE handle);
/**
* Detaches the object from the file handle
* @return The handle previously owned by this object
*/
HANDLE detach();
/**
* Get the operating system handle to the file
* @return File handle
*/
inline HANDLE handle() const
{ return m_handle; }
/**
* Check if the last error code indicates a retryable condition
* @return True if error was temporary and operation should be retried
*/
virtual bool canRetry() const;
/**
* Check if this file is valid
* @return True if the file is valid, false if it's invalid or closed
*/
virtual bool valid() const;
/**
* Get the operating system specific handle value for an invalid file
* @return Handle value for an invalid file
*/
static HANDLE invalidHandle();
/**
* Set the blocking or non-blocking operation mode of the file
* @param block True if I/O operations should block, false for non-blocking
* @return True if operation was successfull, false if an error occured
*/
virtual bool setBlocking(bool block = true);
/**
* Find the length of the file if it has one
* @return Length of the file or zero if length is not defined
*/
virtual int64_t length();
/**
* Set the file read/write pointer
* @param pos The seek start as enumeration
* @param offset The number of bytes to move the pointer from starting position
* @return The new position of the file read/write pointer. Negative on failure
*/
virtual int64_t seek(SeekPos pos, int64_t offset = 0);
/**
* Write data to an open file
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @return Number of bytes transferred, negative if an error occurred
*/
virtual int writeData(const void* buffer, int length);
/**
* Read data from an open file
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @return Number of bytes transferred, negative if an error occurred
*/
virtual int readData(void* buffer, int length);
/**
* Retrieve the file's modification time (the file must be already opened)
* @param secEpoch File creation time (seconds since Epoch)
* @return True on success
*/
bool getFileTime(unsigned int& secEpoch);
/**
* Build the MD5 hex digest of a file. The file must be opened for read access.
* This method will move the file pointer
* @param buffer Destination buffer
* @return True on success
*/
virtual bool md5(String& buffer);
/**
* Set a file's modification time.
* @param name Path and name of the file
* @param secEpoch File modification time (seconds since Epoch)
* @param error Optional pointer to error code to be filled on failure
* @return True on success
*/
static bool setFileTime(const char* name, unsigned int secEpoch, int* error = 0);
/**
* Retrieve a file's modification time
* @param name Path and name of the file
* @param secEpoch File modification time (seconds since Epoch)
* @param error Optional pointer to error code to be filled on failure
* @return True on success
*/
static bool getFileTime(const char* name, unsigned int& secEpoch, int* error = 0);
/**
* Check if a file exists
* @param name The file to check
* @param error Optional pointer to error code to be filled on failure
* @return True if the file exists
*/
static bool exists(const char* name, int* error = 0);
/**
* Rename (move) a file (or directory) entry from the filesystem
* @param oldFile Path and name of the file to rename
* @param newFile The new path and name of the file
* @param error Optional pointer to error code to be filled on failure
* @return True if the file was successfully renamed (moved)
*/
static bool rename(const char* oldFile, const char* newFile, int* error = 0);
/**
* Deletes a file entry from the filesystem
* @param name Absolute path and name of the file to delete
* @param error Optional pointer to error code to be filled on failure
* @return True if the file was successfully deleted
*/
static bool remove(const char* name, int* error = 0);
/**
* Build the MD5 hex digest of a file.
* @param name The file to build MD5 from
* @param buffer Destination buffer
* @param error Optional pointer to error code to be filled on failure
* @return True on success
*/
static bool md5(const char* name, String& buffer, int* error = 0);
/**
* Create a folder (directory). It only creates the last directory in the path
* @param path The folder path
* @param error Optional pointer to error code to be filled on failure
* @return True on success
*/
static bool mkDir(const char* path, int* error = 0);
/**
* Remove an empty folder (directory)
* @param path The folder path
* @param error Optional pointer to error code to be filled on failure
* @return True on success
*/
static bool rmDir(const char* path, int* error = 0);
/**
* Enumerate a folder (directory) content.
* Fill the given lists with children item names
* @param path The folder path
* @param dirs List to be filled with child directories.
* It can be NULL if not requested
* @param files List to be filled with child files.
* It can be NULL if not requested
* @param error Optional pointer to error code to be filled on failure
* @return True on success
*/
static bool listDirectory(const char* path, ObjList* dirs, ObjList* files,
int* error = 0);
/**
* Create a pair of unidirectionally pipe connected streams
* @param reader Reference to a File that becomes the reading side of the pipe
* @param writer Reference to a File that becomes the writing side of the pipe
* @return True is the pipe was created successfully
*/
static bool createPipe(File& reader, File& writer);
protected:
/**
* Copy the last error code from the operating system
*/
void copyError();
HANDLE m_handle;
};
/**
* This class encapsulates a system dependent socket in a system independent abstraction
* @short A generic socket class
*/
class YATE_API Socket : public Stream
{
YNOCOPY(Socket); // no automatic copies please
public:
/**
* Types of service
*/
enum TOS {
Normal = 0,
LowDelay = IPTOS_LOWDELAY,
MaxThroughput = IPTOS_THROUGHPUT,
MaxReliability = IPTOS_RELIABILITY,
MinCost = IPTOS_MINCOST,
};
/**
* DiffServ bits
*/
enum DSCP {
DefaultPHB = 0x00,
// Class selectors
CS0 = 0x00,
CS1 = 0x20,
CS2 = 0x40,
CS3 = 0x60,
CS4 = 0x80,
CS5 = 0xa0,
CS6 = 0xc0,
CS7 = 0xe0,
// Assured forwarding
AF11 = 0x28,
AF12 = 0x30,
AF13 = 0x38,
AF21 = 0x48,
AF22 = 0x50,
AF23 = 0x58,
AF31 = 0x68,
AF32 = 0x70,
AF33 = 0x78,
AF41 = 0x88,
AF42 = 0x90,
AF43 = 0x98,
// Expedited forwarding
ExpeditedFwd = 0xb8,
VoiceAdmit = 0xb0,
};
/**
* Default constructor, creates an invalid socket
*/
Socket();
/**
* Constructor from an existing handle
* @param handle Operating system handle to an existing socket
*/
explicit Socket(SOCKET handle);
/**
* Constructor that also creates the socket handle
* @param domain Communication domain for the socket (protocol family)
* @param type Type specification of the socket
* @param protocol Specific protocol for the domain, 0 to use default
*/
Socket(int domain, int type, int protocol = 0);
/**
* Destructor - closes the handle if still open
*/
virtual ~Socket();
/**
* Creates a new socket handle,
* @param domain Communication domain for the socket (protocol family)
* @param type Type specification of the socket
* @param protocol Specific protocol for the domain, 0 to use default
* @return True if socket was created, false if an error occured
*/
virtual bool create(int domain, int type, int protocol = 0);
/**
* Closes the socket handle, terminates the connection
* @return True if socket was (already) closed, false if an error occured
*/
virtual bool terminate();
/**
* Attach an existing handle to the socket, closes any existing first
* @param handle Operating system handle to an existing socket
*/
void attach(SOCKET handle);
/**
* Detaches the object from the socket handle
* @return The handle previously owned by this object
*/
SOCKET detach();
/**
* Get the operating system handle to the socket
* @return Socket handle
*/
inline SOCKET handle() const
{ return m_handle; }
/**
* Check if the last error code indicates a retryable condition
* @return True if error was temporary and operation should be retried
*/
virtual bool canRetry() const;
/**
* Check if the last error code indicates a non blocking operation in progress
* @return True if a non blocking operation is in progress
*/
virtual bool inProgress() const;
/**
* Check if this socket is valid
* @return True if the handle is valid, false if it's invalid
*/
virtual bool valid() const;
/**
* Get the operating system specific handle value for an invalid socket
* @return Handle value for an invalid socket
*/
static SOCKET invalidHandle();
/**
* Get the operating system specific return value of a failed operation
* @return Return value of a failed socket operation
*/
static int socketError();
/**
* Retrieve the keyword lookup table for TOS / DSCP values
* @return Pointer to keyword dictionary for TOS and DSCP
*/
static const TokenDict* tosValues();
/**
* Set socket options
* @param level Level of the option to set
* @param name Socket option for which the value is to be set
* @param value Pointer to a buffer holding the value for the requested option
* @param length Size of the supplied buffer
* @return True if operation was successfull, false if an error occured
*/
virtual bool setOption(int level, int name, const void* value = 0, socklen_t length = 0);
/**
* Set or reset socket IPv6 only option.
* This option will tell to an IPv6 socket to accept only IPv6 packets.
* IPv4 packets will be accepted if disabled.
* This method will fail for non PF_INET6 sockets
* @param on True to set, false to reset it
* @return True if operation was successfull, false if an error occured
*/
inline bool setIpv6OnlyOption(bool on) {
#if defined(IPPROTO_IPV6) && defined(IPV6_V6ONLY)
int value = on ? 1 : 0;
return setOption(IPPROTO_IPV6,IPV6_V6ONLY,&value,sizeof(value));
#else
return false;
#endif
}
/**
* Get socket options
* @param level Level of the option to set
* @param name Socket option for which the value is to be set
* @param buffer Pointer to a buffer to return the value for the requested option
* @param length Pointer to size of the supplied buffer, will be filled on return
* @return True if operation was successfull, false if an error occured
*/
virtual bool getOption(int level, int name, void* buffer, socklen_t* length);
/**
* Set specific socket parameters.
* @param params List of parameters
*/
virtual bool setParams(const NamedList& params)
{ return false; }
/**
* Get specific socket parameters.
* @param params Coma separated list of parameters to obtain
* @param result List of parameters to fill
* @return True if operation was successful, false if an error occurred
*/
virtual bool getParams(const String& params, NamedList& result)
{ return false; }
/**
* Set the Type of Service or Differentiated Services Code Point on the IP level of this socket
* @param tos New TOS or DiffServ bits
* @return True if operation was successfull, false if an error occured
*/
virtual bool setTOS(int tos);
/**
* Set the Type of Service or Differentiated Services Code Point on the IP level of this socket
* @param tos Keyword describing new TOS or DSCP value
* @param defTos Default TOS or DiffServ value to set if the keyword is not recognized
* @return True if operation was successfull, false if an error occured
*/
inline bool setTOS(const char* tos, int defTos = Normal)
{ return setTOS(lookup(tos,tosValues(),defTos)); }
/**
* Set the blocking or non-blocking operation mode of the socket
* @param block True if I/O operations should block, false for non-blocking
* @return True if operation was successfull, false if an error occured
*/
virtual bool setBlocking(bool block = true);
/**
* Set the local address+port reuse flag of the socket.
* This method should be called before bind() or it will have no effect.
* @param reuse True if other sockets may listen on same address+port
* @param exclusive Grant exclusive access to the address
* @return True if operation was successfull, false if an error occured
*/
virtual bool setReuse(bool reuse = true, bool exclusive = false);
/**
* Set the way closing a socket is handled
* @param seconds How much to block waiting for socket to close,
* negative to no wait (close in background), zero to reset connection
* @return True if operation was successfull, false if an error occured
*/
virtual bool setLinger(int seconds = -1);
/**
* Associates the socket with a local address
* @param addr Address to assign to this socket
* @param addrlen Length of the address structure
* @return True if operation was successfull, false if an error occured
*/
virtual bool bind(struct sockaddr* addr, socklen_t addrlen);
/**
* Associates the socket with a local address
* @param addr Address to assign to this socket
* @return True if operation was successfull, false if an error occured
*/
inline bool bind(const SocketAddr& addr)
{ return bind(addr.address(), addr.length()); }
/**
* Start listening for incoming connections on the socket
* @param backlog Maximum length of the queue of pending connections, 0 for system maximum
* @return True if operation was successfull, false if an error occured
*/
virtual bool listen(unsigned int backlog = 0);
/**
* Create a new socket for an incoming connection attempt on a listening socket
* @param addr Address to fill in with the address of the incoming connection
* @param addrlen Length of the address structure on input, length of address data on return
* @return Open socket to the new connection or NULL on failure
*/
virtual Socket* accept(struct sockaddr* addr = 0, socklen_t* addrlen = 0);
/**
* Create a new socket for an incoming connection attempt on a listening socket
* @param addr Address to fill in with the address of the incoming connection
* @return Open socket to the new connection or NULL on failure
*/
Socket* accept(SocketAddr& addr);
/**
* Create a new socket for an incoming connection attempt on a listening socket
* @param addr Address to fill in with the address of the incoming connection
* @param addrlen Length of the address structure on input, length of address data on return
* @return Operating system handle to the new connection or @ref invalidHandle() on failure
*/
SOCKET acceptHandle(struct sockaddr* addr = 0, socklen_t* addrlen = 0);
/**
* Update socket error from socket options.
* This method should be called when select() indicates a non blocking operation
* completed.
* Note: if false is returned, the socket error is the reason of getOption() failure
* @return Return true on success
*/
bool updateError();
/**
* Check if select() is efficient on this platform and worth using frequently
* @return True if select() is efficiently implemented
*/
static bool efficientSelect();
/**
* Check if a socket handle can be used in select
* @param handle The socket handle to check
* @return True if the socket handle can be safely used in select
*/
static bool canSelect(SOCKET handle);
/**
* Check if this socket object can be used in a select
* @return True if this socket can be safely used in select
*/
virtual bool canSelect() const;
/**
* Connects the socket to a remote address
* @param addr Address to connect to
* @param addrlen Length of the address structure
* @return True if operation was successfull, false if an error occured
*/
virtual bool connect(struct sockaddr* addr, socklen_t addrlen);
/**
* Connects the socket to a remote address
* @param addr Socket address to connect to
* @return True if operation was successfull, false if an error occured
*/
inline bool connect(const SocketAddr& addr)
{ return connect(addr.address(), addr.length()); }
/**
* Asynchronously connects the socket to a remote address.
* The socket must be selectable and in non-blocking operation mode
* @param addr Address to connect to
* @param addrlen Length of the address structure
* @param toutUs Timeout interval in microseconds
* @param timeout Optional boolean flag to signal timeout
* @return True on success
*/
virtual bool connectAsync(struct sockaddr* addr, socklen_t addrlen, unsigned int toutUs,
bool* timeout = 0);
/**
* Asynchronously connects the socket to a remote address.
* The socket must be selectable and in non-blocking operation mode
* @param addr Socket address to connect to
* @param toutUs Timeout interval in microseconds
* @param timeout Optional boolean flag to signal timeout
* @return True on success
*/
inline bool connectAsync(const SocketAddr& addr, unsigned int toutUs,
bool* timeout = 0)
{ return connectAsync(addr.address(),addr.length(),toutUs,timeout); }
/**
* Shut down one or both directions of a full-duplex socket.
* @param stopReads Request to shut down the read side of the socket
* @param stopWrites Request to shut down the write side of the socket
* @return True if operation was successfull, false if an error occured
*/
virtual bool shutdown(bool stopReads, bool stopWrites);
/**
* Retrieve the address of the local socket of a connection
* @param addr Address to fill in with the address of the local socket
* @param addrlen Length of the address structure on input, length of address data on return
* @return True if operation was successfull, false if an error occured
*/
virtual bool getSockName(struct sockaddr* addr, socklen_t* addrlen);
/**
* Retrieve the address of the local socket of a connection
* @param addr Address to fill in with the address of the local socket
* @return True if operation was successfull, false if an error occured
*/
bool getSockName(SocketAddr& addr);
/**
* Retrieve the address of the remote socket of a connection
* @param addr Address to fill in with the address of the remote socket
* @param addrlen Length of the address structure on input, length of address data on return
* @return True if operation was successfull, false if an error occured
*/
virtual bool getPeerName(struct sockaddr* addr, socklen_t* addrlen);
/**
* Retrieve the address of the remote socket of a connection
* @param addr Address to fill in with the address of the remote socket
* @return True if operation was successfull, false if an error occured
*/
bool getPeerName(SocketAddr& addr);
/**
* Send a message over a connected or unconnected socket
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @param addr Address to send the message to, if NULL will behave like @ref send()
* @param adrlen Length of the address structure
* @param flags Operating system specific bit flags that change the behaviour
* @return Number of bytes transferred, @ref socketError() if an error occurred
*/
virtual int sendTo(const void* buffer, int length, const struct sockaddr* addr, socklen_t adrlen, int flags = 0);
/**
* Send a message over a connected or unconnected socket
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @param addr Address to send the message to
* @param flags Operating system specific bit flags that change the behaviour
* @return Number of bytes transferred, @ref socketError() if an error occurred
*/
inline int sendTo(const void* buffer, int length, const SocketAddr& addr, int flags = 0)
{ return sendTo(buffer, length, addr.address(), addr.length(), flags); }
/**
* Send a message over a connected socket
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @param flags Operating system specific bit flags that change the behaviour
* @return Number of bytes transferred, @ref socketError() if an error occurred
*/
virtual int send(const void* buffer, int length, int flags = 0);
/**
* Write data to a connected stream socket
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @return Number of bytes transferred, @ref socketError() if an error occurred
*/
virtual int writeData(const void* buffer, int length);
/**
* Receive a message from a connected or unconnected socket
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @param addr Address to fill in with the address of the incoming data
* @param adrlen Length of the address structure on input, length of address data on return
* @param flags Operating system specific bit flags that change the behaviour
* @return Number of bytes transferred, @ref socketError() if an error occurred
*/
virtual int recvFrom(void* buffer, int length, struct sockaddr* addr = 0, socklen_t* adrlen = 0, int flags = 0);
/**
* Receive a message from a connected or unconnected socket
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @param addr Address to fill in with the address of the incoming data
* @param flags Operating system specific bit flags that change the behaviour
* @return Number of bytes transferred, @ref socketError() if an error occurred
*/
int recvFrom(void* buffer, int length, SocketAddr& addr, int flags = 0);
/**
* Receive a message from a connected socket
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @param flags Operating system specific bit flags that change the behaviour
* @return Number of bytes transferred, @ref socketError() if an error occurred
*/
virtual int recv(void* buffer, int length, int flags = 0);
/**
* Receive data from a connected stream socket
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @return Number of bytes transferred, @ref socketError() if an error occurred
*/
virtual int readData(void* buffer, int length);
/**
* Determines the availability to perform synchronous I/O of the socket
* @param readok Address of a boolean variable to fill with readability status
* @param writeok Address of a boolean variable to fill with writeability status
* @param except Address of a boolean variable to fill with exceptions status
* @param timeout Maximum time until the method returns, NULL for blocking
* @return True if operation was successfull, false if an error occured
*/
virtual bool select(bool* readok, bool* writeok, bool* except, struct timeval* timeout = 0);
/**
* Determines the availability to perform synchronous I/O of the socket
* @param readok Address of a boolean variable to fill with readability status
* @param writeok Address of a boolean variable to fill with writeability status
* @param except Address of a boolean variable to fill with exceptions status
* @param timeout Maximum time until the method returns, -1 for blocking
* @return True if operation was successfull, false if an error occured
*/
bool select(bool* readok, bool* writeok, bool* except, int64_t timeout);
/**
* Install a new packet filter in the socket
* @param filter Pointer to the packet filter to install
* @return True if the filter was installed
*/
bool installFilter(SocketFilter* filter);
/**
* Removes a packet filter and optionally destroys it
* @param filter Pointer to the packet filter to remove from socket
* @param delobj Set to true to also delete the filter
*/
void removeFilter(SocketFilter* filter, bool delobj = false);
/**
* Removes and destroys all packet filters
*/
void clearFilters();
/**
* Run whatever actions required on idle thread runs.
* The default implementation calls @ref SocketFilter::timerTick()
* for all installed filters.
* @param when Time when the idle run started
*/
virtual void timerTick(const Time& when);
/**
* Create a pair of bidirectionally connected sockets
* @param sock1 Reference to first Socket to be paired
* @param sock2 Reference to second Socket to be paired
* @param domain Communication domain for the sockets (protocol family)
* @return True is the stream pair was created successfully
*/
static bool createPair(Socket& sock1, Socket& sock2, int domain = AF_UNIX);
protected:
/**
* Copy the last error code from the operating system
*/
void copyError();
/**
* Copy the last error code from the operating system if an error occured, clear if not
* @param retcode Operation return code to check, 0 for success
* @param strict True to consider errors only return codes of @ref socketError()
* @return True if operation succeeded (retcode == 0), false otherwise
*/
bool checkError(int retcode, bool strict = false);
/**
* Apply installed filters to a received block of data
* @param buffer Buffer for received data
* @param length Length of the data in buffer
* @param flags Operating system specific bit flags of the operation
* @param addr Address of the incoming data, may be NULL
* @param adrlen Length of the valid data in address structure
* @return True if one of the filters claimed the data
*/
bool applyFilters(void* buffer, int length, int flags, const struct sockaddr* addr = 0, socklen_t adrlen = 0);
SOCKET m_handle;
ObjList m_filters;
};
/**
* The SctpSocket interface provides access to SCTP specific functions
* @short Abstract SCTP Socket
*/
class YATE_API SctpSocket : public Socket
{
YNOCOPY(SctpSocket); // no automatic copies please
public:
/**
* Constructor
*/
inline SctpSocket()
{ }
/**
* Constructor
* @param fd File descriptor of an existing handle
*/
inline explicit SctpSocket(SOCKET fd)
: Socket(fd)
{ }
/**
* Destructor
*/
virtual ~SctpSocket();
/**
* Bind this socket to multiple addresses
* @param addresses The list of addresses (SocketAddr)
* @return True if the socket bind succeded
*/
virtual bool bindx(ObjList& addresses) = 0;
/**
* Connect this socket to multiple addresses
* @param addresses the list of addresses (SocketAddr)
* @return True if the socket connect succeded
*/
virtual bool connectx(ObjList& addresses) = 0;
/**
* Send a message over a connected or unconnected socket
* @param buffer Buffer for data transfer
* @param length Length of the buffer
* @param stream The stream number
* @param addr Address to send the message to, if NULL will behave like @ref send()
* @param flags Operating system specific bit flags that change the behaviour
* @return Number of bytes transferred, @ref socketError() if an error occurred
*/
virtual int sendTo(void* buffer, int length, int stream, SocketAddr& addr, int flags) = 0;
/**
* Accept an incoming connection
* @param addr The socket address of the incoming connection
* @return A new SctpSocket if an incoming connection was detected
*/
virtual Socket* accept(SocketAddr& addr)
{ return 0; }
/**
* Send a buffer of data over a connected socket
* @param buf The data to send
* @param length Data length
* @param stream The stream number to send over
* @param flags Flags, gets altered on return
* @return The number of bytes sent
*/
virtual int sendMsg(const void* buf, int length, int stream, int& flags) = 0;
/**
* Receive data from a connected socket
* @param buf The buffer where the data will be stored
* @param length The buffer length
* @param addr Gets the remote address from which the data was received
* @param stream Gets the stream number on which the data was read
* @param flags Flags, gets altered on return
* @return The number of bytes read
*/
virtual int recvMsg(void* buf, int length, SocketAddr& addr, int& stream, int& flags) = 0;
/**
* Set the number of streams
* @param inbound The number of inbound streams
* @param outbound The number of outbound streams
* @return True if the number of streams was set
*/
virtual bool setStreams(int inbound, int outbound) = 0;
/**
* Subscribe to SCTP events
* This method should be called if we need to find from which stream the data came
* @return True if subscription has succeeded
*/
virtual bool subscribeEvents() = 0;
/**
* Get the number of negotiated streams
* @param inbound Number of inbound streams
* @param outbound Number of outbound streams
* @return True if operation has succeded
*/
virtual bool getStreams(int& inbound, int& outbound) = 0;
/**
* Set the SCTP payload protocol identifier (RFC 4960)
* @param payload Payload identifier code
* @return True if set successfully
*/
virtual bool setPayload(u_int32_t payload) = 0;
};
/**
* This class holds a DNS (resolver) record
* @short A DNS record
*/
class YATE_API DnsRecord : public GenObject
{
YCLASS(DnsRecord,GenObject)
YNOCOPY(DnsRecord);
public:
/**
* Build a DNS record
* @param order Record order (priority)
* @param pref Record preference
*/
inline DnsRecord(int order, int pref)
: m_order(order), m_pref(pref)
{}
/**
* Default constructor
*/
inline DnsRecord()
: m_order(0), m_pref(0)
{}
/**
* Retrieve the record order
* @return Record order
*/
inline int order() const
{ return m_order; }
/**
* Retrieve the record preference
* @return Record preference
*/
inline int pref() const
{ return m_pref; }
/**
* Dump a record for debug purposes
* @param buf Destination buffer
* @param sep Fields separator
*/
virtual void dump(String& buf, const char* sep = " ");
/**
* Insert a DnsRecord into a list in the proper location given by order and preference
* @param list Destination list
* @param rec The item to insert
* @param ascPref Order preference ascending
* @return True on success, false on failure (already in the list)
*/
static bool insert(ObjList& list, DnsRecord* rec, bool ascPref);
protected:
int m_order;
int m_pref;
};
/**
* This class holds a SRV (Service Location) record
* @short A SRV record
*/
class YATE_API SrvRecord : public DnsRecord
{
YCLASS(SrvRecord,DnsRecord)
YNOCOPY(SrvRecord);
public:
/**
* Build a SRV record
* @param prio Record priority (order)
* @param weight Record weight (preference)
* @param addr Record address
* @param port Record port
*/
inline SrvRecord(int prio, int weight, const char* addr, int port)
: DnsRecord(prio,weight), m_address(addr), m_port(port)
{}
/**
* Retrieve the record address
* @return Record address
*/
inline const String& address() const
{ return m_address; }
/**
* Retrieve the record port
* @return Record port
*/
inline int port() const
{ return m_port; }
/**
* Dump this record for debug purposes
* @param buf Destination buffer
* @param sep Fields separator
*/
virtual void dump(String& buf, const char* sep = " ");
/**
* Copy a SrvRecord list into another one
* @param dest Destination list
* @param src Source list
*/
static void copy(ObjList& dest, const ObjList& src);
protected:
String m_address;
int m_port;
private:
SrvRecord() {} // No default contructor
};
/**
* This class holds a NAPTR (Naming Authority Pointer) record
* @short A NAPTR record
*/
class YATE_API NaptrRecord : public DnsRecord
{
YCLASS(NaptrRecord,DnsRecord)
YNOCOPY(NaptrRecord);
public:
/**
* Build a NAPTR record
* @param ord Record order
* @param pref Record preference
* @param flags Interpretation flags
* @param serv Available services
* @param regexp Substitution expression
* @param next Next name to query
*/
NaptrRecord(int ord, int pref, const char* flags, const char* serv,
const char* regexp, const char* next);
/**
* Replace the enclosed template in a given string if matching
* the substitution expression
* @param str String to replace
* @return True on success
*/
bool replace(String& str);
/**
* Dump this record for debug purposes
* @param buf Destination buffer
* @param sep Fields separator
*/
virtual void dump(String& buf, const char* sep = " ");
/**
* Retrieve record interpretation flags
* @return Record interpretation flags
*/
inline const String& flags() const
{ return m_flags; }
/**
* Retrieve available services
* @return Available services
*/
inline const String& serv() const
{ return m_service; }
/**
* Retrieve the next domain name to query
* @return The next domain to query
*/
inline const String& nextName() const
{ return m_next; }
protected:
String m_flags;
String m_service;
Regexp m_regmatch;
String m_template;
String m_next;
private:
NaptrRecord() {} // No default contructor
};
/**
* This class offers DNS query services
* @short DNS services
*/
class YATE_API Resolver
{
public:
/**
* Resolver handled types
*/
enum Type {
Unknown,
Srv, // SRV (Service Location)
Naptr, // NAPTR (Naming Authority Pointer)
};
/**
* Runtime check for resolver availability
* @param type Optional type to check. Set it to Unknown (default) to check
* general resolver availability
* @return True if the resolver is available on current platform
*/
static bool available(Type type = Unknown);
/**
* Initialize the resolver in the current thread
* @param timeout Query timeout. Negative to use default
* @param retries The number of query retries. Negative to use default
* @return True on success
*/
static bool init(int timeout = -1, int retries = -1);
/**
* Make a query
* @param type Query type as enumeration
* @param dname Domain to query
* @param result List of resulting record items
* @param error Optional string to be filled with error string
* @return 0 on success, error code otherwise (h_errno value on Linux)
*/
static int query(Type type, const char* dname, ObjList& result, String* error = 0);
/**
* Make a SRV (Service Location) query
* @param dname Domain to query
* @param result List of resulting SrvRecord items
* @param error Optional string to be filled with error string
* @return 0 on success, error code otherwise (h_errno value on Linux)
*/
static int srvQuery(const char* dname, ObjList& result, String* error = 0);
/**
* Make a NAPTR (Naming Authority Pointer) query
* @param dname Domain to query
* @param result List of resulting NaptrRecord items
* @param error Optional string to be filled with error string
* @return 0 on success, error code otherwise (h_errno value on Linux)
*/
static int naptrQuery(const char* dname, ObjList& result, String* error = 0);
/**
* Resolver type names
*/
static const TokenDict s_types[];
};
/**
* The Cipher class provides an abstraction for data encryption classes
* @short An abstract cipher
*/
class YATE_API Cipher : public GenObject
{
public:
/**
* Cipher direction
*/
enum Direction {
Bidir,
Encrypt,
Decrypt,
};
/**
* Get the dictionary of cipher directions
* @return Pointer to the dictionary of cipher directions
*/
inline static const TokenDict* directions()
{ return s_directions; }
/**
* Get a direction from the dictionary given the name
* @param name Name of the direction
* @param defdir Default direction to return if name is empty or unknown
* @return Direction associated with the given name
*/
inline static Direction direction(const char* name, Direction defdir = Bidir)
{ return (Direction)TelEngine::lookup(name,s_directions,defdir); }
/**
* Destructor
*/
virtual ~Cipher();
/**
* Get a pointer to a derived class given that class name
* @param name Name of the class we are asking for
* @return Pointer to the requested class or NULL if this object doesn't implement it
*/
virtual void* getObject(const String& name) const;
/**
* Check if the cipher instance is valid for a specific direction
* @param dir Direction to check
* @return True if the cipher is able to perform operation on given direction
*/
virtual bool valid(Direction dir = Bidir) const;
/**
* Get the cipher block size
* @return Cipher block size in bytes
*/
virtual unsigned int blockSize() const = 0;
/**
* Get the initialization vector size
* @return Initialization vector size in bytes, 0 if not applicable
*/
virtual unsigned int initVectorSize() const;
/**
* Round up a buffer length to a multiple of block size
* @param len Length of data to encrypt or decrypt in bytes
* @return Length of required buffer in bytes
*/
unsigned int bufferSize(unsigned int len) const;
/**
* Check if a buffer length is multiple of block size
* @param len Length of data to encrypt or decrypt in bytes
* @return True if buffer length is multiple of block size
*/
bool bufferFull(unsigned int len) const;
/**
* Set the key required to encrypt or decrypt data
* @param key Pointer to binary key data
* @param len Length of key in bytes
* @param dir Direction to set key for
* @return True if the key was set successfully
*/
virtual bool setKey(const void* key, unsigned int len, Direction dir = Bidir) = 0;
/**
* Set the key required to encrypt or decrypt data
* @param key Binary key data block
* @param dir Direction to set key for
* @return True if the key was set successfully
*/
inline bool setKey(const DataBlock& key, Direction dir = Bidir)
{ return setKey(key.data(),key.length(),dir); }
/**
* Set the Initialization Vector if applicable
* @param vect Pointer to binary Initialization Vector data
* @param len Length of Initialization Vector in bytes
* @param dir Direction to set the Initialization Vector for
* @return True if the Initialization Vector was set successfully
*/
virtual bool initVector(const void* vect, unsigned int len, Direction dir = Bidir);
/**
* Set the Initialization Vector is applicable
* @param vect Binary Initialization Vector
* @param dir Direction to set the Initialization Vector for
* @return True if the Initialization Vector was set successfully
*/
inline bool initVector(const DataBlock& vect, Direction dir = Bidir)
{ return initVector(vect.data(),vect.length(),dir); }
/**
* Encrypt data
* @param outData Pointer to buffer for output (encrypted) and possibly input data
* @param len Length of output data, may not be multiple of block size
* @param inpData Pointer to buffer containing input (unencrypted) data, NULL to encrypt in place
* @return True if data was successfully encrypted
*/
virtual bool encrypt(void* outData, unsigned int len, const void* inpData = 0) = 0;
/**
* Encrypt a DataBlock in place
* @param data Data block to encrypt
* @return True if data was successfully encrypted
*/
inline bool encrypt(DataBlock& data)
{ return encrypt(data.data(),data.length()); }
/**
* Decrypt data
* @param outData Pointer to buffer for output (decrypted) and possibly input data
* @param len Length of output data, may not be multiple of block size
* @param inpData Pointer to buffer containing input (encrypted) data, NULL to decrypt in place
* @return True if data was successfully decrypted
*/
virtual bool decrypt(void* outData, unsigned int len, const void* inpData = 0) = 0;
/**
* Decrypt a DataBlock in place
* @param data Data block to decrypt
* @return True if data was successfully decrypted
*/
inline bool decrypt(DataBlock& data)
{ return decrypt(data.data(),data.length()); }
private:
static const TokenDict s_directions[];
};
/**
* The Compressor class provides an abstraction for data (de)compressor classes.
* The String component keeps an optional object name to be used for debug purposes
* @short An abstract data (de)compressor
*/
class YATE_API Compressor : public String
{
YCLASS(Compressor,String)
YNOCOPY(Compressor); // no automatic copies please
public:
/**
* Constructor
* @param format Compression format
* @param name Optional object name
*/
inline Compressor(const char* format, const char* name = 0)
: String(name), m_format(format)
{}
/**
* Destructor
*/
virtual ~Compressor()
{}
/**
* Retrieve (de)compressor format
* @return The format of this (de)compressor
*/
inline const String& format() const
{ return m_format; }
/**
* Initialize
* @param comp True to initialize compressor
* @param decomp True to initialize decompressor
* @param params Optional parameters
* @return True on success
*/
virtual bool init(bool comp = true, bool decomp = true,
const NamedList& params = NamedList::empty())
{ return true; }
/**
* Finalize the (de)compression
* @param comp True to finalize compression, false to finalize decompression
*/
virtual void finalize(bool comp)
{}
/**
* Compress the input buffer, flush all pending data,
* append compressed data to the received data block
* @param buf Pointer to input data
* @param len Length of input in bytes
* @param dest Destination buffer
* @return The number of bytes wrote to compressor, negative on error
*/
virtual int compress(const void* buf, unsigned int len, DataBlock& dest);
/**
* Decompress the input buffer, flush all pending data,
* append decompressed data to the received data block
* @param buf Pointer to input data
* @param len Length of input in bytes
* @param dest Destination buffer
* @return The number of bytes wrote to decompressor, negative on error
*/
virtual int decompress(const void* buf, unsigned int len, DataBlock& dest);
/**
* Push data to compressor. Flush compressor input if input buffer is NULL
* or the length is 0 and flush is true
* @param buf Pointer to input data
* @param len Length of input in bytes
* @param flush True to compress all now, false to let the compressor accumulate
* more data for better compression
* @return The number of bytes written, negative on error. An incomplete write may occur
* if the output buffer is full
*/
virtual int writeComp(const void* buf, unsigned int len, bool flush) = 0;
/**
* Push data to compressor
* @param data Input data block
* @param flush True to compress all now, false to let the compressor accumulate
* more data for better compression
* @return The number of bytes written, negative on error. An incomplete write may occur
* if the output buffer is full
*/
inline int writeComp(const DataBlock& data, bool flush)
{ return writeComp(data.data(),data.length(),flush); }
/**
* Push data to compressor
* @param data Input string
* @param flush True to compress all now, false to let the compressor accumulate
* more data for better compression
* @return The number of bytes written, negative on error. An incomplete write may occur
* if the output buffer is full
*/
inline int writeComp(const String& data, bool flush)
{ return writeComp(data.c_str(),data.length(),flush); }
/**
* Read data from compressor. Append it to 'buf'
* @param buf Destination data block
* @param flush True to flush all compressor input data
* @return The number of bytes read, negative on error
*/
virtual int readComp(DataBlock& buf, bool flush) = 0;
/**
* Push data to decompressor
* @param buf Pointer to input data
* @param len Length of input in bytes
* @param flush True to try to decompress all data
* @return The number of bytes written, negative on error. An incomplete write may occur
* if the output buffer is full
*/
virtual int writeDecomp(const void* buf, unsigned int len, bool flush) = 0;
/**
* Push data to decompressor
* @param data Input data block
* @param flush True to try to decompress all data
* @return The number of bytes written, negative on error. An incomplete write may occur
* if the output buffer is full
*/
inline int writeDecomp(const DataBlock& data, bool flush)
{ return writeDecomp(data.data(),data.length(),flush); }
/**
* Push data to decompressor
* @param data Input string
* @param flush True to try to decompress all data
* @return The number of bytes written, negative on error. An incomplete write may occur
* if the output buffer is full
*/
inline int writeDecomp(const String& data, bool flush)
{ return writeDecomp(data.c_str(),data.length(),flush); }
/**
* Read data from decompressor. Append it to 'buf'
* @param buf Destination data block
* @param flush True to flush all decompressor input data
* @return The number of bytes read, negative on error
*/
virtual int readDecomp(DataBlock& buf, bool flush) = 0;
protected:
String m_format;
};
/**
* The SysUsage class allows collecting some statistics about engine's usage
* of system resources
* @short A class exposing system resources usage
*/
class YATE_API SysUsage
{
public:
/**
* Type of time usage requested
*/
enum Type {
WallTime,
UserTime,
KernelTime
};
/**
* Initialize the system start variable
*/
static void init();
/**
* Get the wall time used as start for the usage time
* @return Time of the first direct or implicit call of @ref init()
*/
static u_int64_t startTime();
/**
* Get the program's running time in microseconds
* @param type Type of running time requested
* @return Time in microseconds since the start of the program
*/
static u_int64_t usecRunTime(Type type = WallTime);
/**
* Get the program's running time in milliseconds
* @param type Type of running time requested
* @return Time in milliseconds since the start of the program
*/
static u_int64_t msecRunTime(Type type = WallTime);
/**
* Get the program's running time in seconds
* @param type Type of running time requested
* @return Time in seconds since the start of the program
*/
static u_int32_t secRunTime(Type type = WallTime);
/**
* Get the program's running time in seconds
* @param type Type of running time requested
* @return Time in seconds since the start of the program
*/
static double runTime(Type type = WallTime);
};
}; // namespace TelEngine
#endif /* __YATECLASS_H */
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